Difference between revisions of "Sandos Render ECL05"

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m (гамма)
m (фикс разметки)
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---{ PRECAST }---
 
---{ PRECAST }---
 
primal instinct.
 
primal instinct.
</pre></html>
 
  
 
---{ WILD SHAPE: Desmodu Hunting Bat}---
 
---{ WILD SHAPE: Desmodu Hunting Bat}---
Line 178: Line 177:
  
 
To hit:
 
To hit:
- bite: +3 (BAB) + 4 (dex)                = +7
+
- bite   : +3 (BAB) + 4 (dex)                = +7
- claw: +3 (BAB) + 4 (dex) - 5 (secondary) = +2
+
- claw x2: +3 (BAB) + 4 (dex) - 5 (secondary) = +2
 
Damage:
 
Damage:
 
- bite: 1d6 + 3 (1.5 * Str)
 
- bite: 1d6 + 3 (1.5 * Str)
 +
- claw: 1d6 + 1 (0.5 * Str)
  
 
Skills (changed):
 
Skills (changed):
Line 190: Line 190:
 
11 Jump                    + 3 (str) + 8 (racial)
 
11 Jump                    + 3 (str) + 8 (racial)
 
08 Move Silently            + 4 (dex) + 4 (racial)
 
08 Move Silently            + 4 (dex) + 4 (racial)
 
+
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{{CharsheetFooter|Name=Sandos Render|ECL=5}}
 
{{CharsheetFooter|Name=Sandos Render|ECL=5}}

Revision as of 16:16, 11 June 2010

Sandos Render [ECL5]
Male Shifter Druid 5 (subst: 1, 4)
NG

Used books:
- Dragon Magic
- DMG I
- Monster Manual
- Monster Manual 2
- PHB I
- Races of Eberron
- Spell Compendium

---{ ABILITIES }---
Str 08 -1 = 08 (00 pts)
Dex 10 +0 = 08 (00 pts) + 2 (racial)
Con 16 +3 = 16 (10 pts)
Int 14 +2 = 16 (10 pts) - 2 (racial)
Wis 18 +4 = 16 (10 pts) + 1 (HD) + 1 (enhancement)
Cha 08 -1 = 10 (02 pts) - 2 (racial)

HP = 5d8 + 15 = 41

AP 7

AC
Full  10 (base) + 0 (Dex) + 0 (Armor) = 10
Touch 10 (base) + 0 (Dex)             = 10
Flat  10 (base) +         + 0 (Armor) = 10
Init +11 = +0 (Dex) + 2 (insight) + 5 (competence) + 4 (feat)
BAB  +3
Grap +3
Speed 30 ft/x4
Save:
Fort +4 (Drd5)              +3 (Con) = +7
Ref  +1 (Drd5) +2 (insight) +0 (Dex) = +3
Will +4 (Drd5) -2 (insight) +3 (Wis) = +5

---{ LOOK }---
Medium, 5'7" tall, 150 wt, 18 yrs old

---{ SKILLS }---
Skills (48 - druid)
02 Balance                  + 0 (dex) + 0 (druid) + 2 (racial)
01 Climb                    - 1 (str) + 0 (druid) + 2 (racial)
11 Concentration            + 3 (con) + 8 (druid)
13 Handle Animal            - 1 (cha) + 8 (druid) + 2 (trait) + 4 (class)
07 Heal                     + 4 (wis) + 3 (druid)
02 Jump                     + 0 (str) + 0 (druid) + 2 (racial)
11 Knowledge (nature)       + 2 (int) + 5 (druid) + 2 (synergy) + 2 (class)
15 Listen                   + 4 (wis) + 8 (druid) + 2 (feat) + 1 (insight)
15 Spot                     + 4 (wis) + 8 (druid) + 2 (feat) + 1 (insight)
21 Survival                 + 4 (wis) + 8 (druid) + 2 (synergy) + 2 (class) + 5 (competence)

12 Wild Empathy             - 1 (cha) + 5 (druid) + 2 (synergy) + 2 (trait) + 4 (class)

Speaks common, sylvan, elven.

---{ FEATS }---
[Druid level 1]
- Alertness
[Character level 1]
- Improved Initiative
[Character level 3]
- Rapid Spell

---{ TRAITS }---

Shifter traits:
- +2 Dex, -2 Int, -2 Cha.
- Medium.
- Speed: 30 feet.
- Shifting (Su): 1/day, 8 rounds.
- Low-light vision.
- +2 to Balance, Climb, Jump.
- Dreamsight(Su):
  - +2 Wis while shifting.
  - Speak with animal as spell while shifting.
  - +2 to Handle Animal.
  - +2 to Wild Empathy

Druid abilities:
- Beast spirit (Su):
  - Ability bonus: +2 to Str, Dex or Con.
  - Alertness(Su): bonus feat.
  - Extend shifting (Su): +2 rounds to shifting.
  - Feral Empathy (Su): +4 to Handle Animal and Wild Empathy.
  - Will of the Spirit (Su): if save vs enchantment failed, an additional save 1 round later at the same DC.
- Nature sense (Ex): +2 to Knowledge (nature) and Survival.
- Wild Empathy (Ex).
- Woodland Stride (Ex).
- Trackless Step (Ex).
- Recless Nature (Ex): +2 initiative, Ref, -2 Will.
- Wild shape (Su): 1/day, 1 hour/level.

---{ ITEMS }---
Кружка, ложка, нож, миска, 3 комплекта 
одежды, бэкпак и прочая 
туристистическая хня                      40

Шмотка на виздом +1                     1000

На руках                                7960

---{ MEMORIZE }---
5/4/3/2

0 - dawn, naturewatch, create water, detect magic x2.
1 - faerie fire, magic fang, enrage animal, updraft.
2 - wild instincts, snake's swiftness (mass), earth bind.
3 - primal instinct, bite of werewolf.

---{ PRECAST }---
primal instinct.

---{ WILD SHAPE: Desmodu Hunting Bat}---
Str 15 +2
Dex 24 +7
Con 13 +1
Int 14 +2
Wis 18 +4
Cha 08 -1

HP = 41

AC
Full  10 (base) + 7 (Dex) + 3 (natural) = 20
Touch 10 (base) + 7 (Dex)               = 17
Flat  10 (base) +         + 3 (natural) = 13
Init +18 = +7 (Dex) + 2 (insight) + 5 (competence) + 4 (feat)
BAB  +3
Grap +5
Speed 20 ft/x4, fly 60 ft (good)
Save:
Fort +4 (Drd5)              +1 (Con) = +5
Ref  +1 (Drd5) +2 (insight) +7 (Dex) = +10
Will +4 (Drd5) -2 (insight) +3 (Wis) = +5

SA: Trip.

To hit:
- bite: +3 (BAB) + 7 (dex) = +10. 
Damage:
- bite: 1d6 + 3 (1.5 * Str)

Skills (changed):
09 Concentration            + 1 (con) + 8 (druid)
11 Hide                     + 7 (dex) + 4 (racial)
23 Listen                   + 4 (wis) + 8 (druid) + 2 (feat) + 1 (insight) + 8 (racial)
23 Spot                     + 4 (wis) + 8 (druid) + 2 (feat) + 1 (insight) + 8 (racial)

---{ WILD SHAPE: Leopard}---
Str 16 +3
Dex 19 +4
Con 15 +2
Int 14 +2
Wis 18 +4
Cha 08 -1

HP = 41

AC
Full  10 (base) + 4 (Dex) + 1 (natural) = 15
Touch 10 (base) + 4 (Dex)               = 14
Flat  10 (base) +         + 1 (natural) = 11
Init +15 = +4 (Dex) + 2 (insight) + 5 (competence) + 4 (feat)
BAB  +3
Grap +6
Speed 40 ft/x4, climb 20 ft.
Save:
Fort +4 (Drd5)              +2 (Con) = +6
Ref  +1 (Drd5) +2 (insight) +4 (Dex) = +7
Will +4 (Drd5) -2 (insight) +3 (Wis) = +5

SA: Improved Grab, pounce, rake 1d3+1.

To hit:
- bite   : +3 (BAB) + 4 (dex)                 = +7
- claw x2: +3 (BAB) + 4 (dex) - 5 (secondary) = +2
Damage:
- bite: 1d6 + 3 (1.5 * Str)
- claw: 1d6 + 1 (0.5 * Str)

Skills (changed):
12 Balance                  + 4 (dex) + 8 (racial)
11 Climb                    + 3 (str) + 8 (racial)
10 Concentration            + 2 (con) + 8 (druid)
08 Hide                     + 4 (dex) + 4 (racial)
11 Jump                     + 3 (str) + 8 (racial)
08 Move Silently            + 4 (dex) + 4 (racial)


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