Princess:Wilder

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Revision as of 07:44, 23 July 2009 by Lizbeth (talk | contribs) (Wild Surge fix)
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Wilder

  1. Wild Surge(Su) +1
  2. Elude Touch(Ex)
  3. Wild Surge(Su) +2
  4. Surging Euphoria(Ex) +1
  5. Volatile Mind(Ex) 1
  6. -
  7. Wild Surge(Su) +3
  8. Surging Euphoria(Ex) +2
  9. Volatile Mind(Ex) 2
  10. -
  11. Wild Surge(Su) +4
  12. Surging Euphoria(Ex) +3
  13. Volatile Mind(Ex) 3
  14. -
  15. Wild Surge(Su) +5
  16. Surging Euphoria(Ex) +4
  17. Volatile Mind(Ex) 4
  18. -
  19. Wild Surge(Su) +6
  20. Surging Euphoria(Ex) +5, Powersurge(Su)

Class Features

Wild Surge(Su): AT=f, Add up to +N to manifester level of your power, N additional power points supplied to power. There is N*5% chance to suffer psychic enervation. Character affected by psychic enervation looses number of power points equal to his manifester level and unable to act until end of next round. Wild Surge do not stack with Overchannel feat.

Elude Touch(Ex): +Cha on touch AC, no more than level, touch AC cannot exceed normal AC by this mean.

Surging Euphoria(Ex): Add indicated number as morale on attack rolls, saving throws and skill checks after successful Wild Surge, D=Wild Surge N r.

Volatile Mind(Ex): When you targeted with Telepathy power, manifester of power looses indicated number of pp, if he have no pp to manifest the power thereafter, then manifestation fails. This ability is continuous and may be lowered with S for 1r.

Powersurge(Su): You may ignore up to Cha dazes from your Wild Surge.

Alternative Class Features

Educated Wilder

5, 9, 13, 17. Expanded Knowledge feat. R: Volatile Mind(Ex).

Mantled Wilder

1. Choose one Psychic Mantle. You gain benefit of this mantle and must take first two powers from this mantle to your known powers at first possibility. R: Elude Touch.