Difference between revisions of "Princess:Psion"

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==== Trinkets ====
 
==== Trinkets ====
  
1. Trunkets(Ps): AT=S, Spend a psionic focus, you create small objects like lockpicks, handkerchiefs, etc. D=1m, poisons or something like this is not available. R: Bonus feat 1.
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1. Trinkets(Ps): AT=S, Spend a psionic focus, you create small objects like lockpicks, handkerchiefs, etc. D=1m, poisons or something like this is not available. R: Bonus feat 1.
  
 
==== Personal Construct ====
 
==== Personal Construct ====
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P: Must know astral construct power.
 
P: Must know astral construct power.
  
5. Personal Construct(Ex): When you manifest astral construct power you can manifest it as a swift acton if you spend a focus. R: Bonus feat 5.
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5. Personal Construct(Ex): When you manifest astral construct power you can manifest it as a swift action if you spend a focus. R: Bonus feat 5.
  
 
=== Telepath ===
 
=== Telepath ===

Revision as of 08:56, 2 June 2011

Psion

Lvl	Class Features		PP	PwrKn	Power Level
1	Bonus feat, Discipline	2	2	1st
2	Extra Power Known(Ex)	6	3	1st
3	Extra Power Known(Ex)	11	4	2nd
4	Extra Power Known(Ex)	17	5	2nd
5	Bonus feat		25	6	3rd
6	Extra Power Known(Ex)	35	7	3rd
7	Extra Power Known(Ex)	46	8	4th
8	Extra Power Known(Ex)	58	9	4th
9	Bonus feat		72	10	5th
10	Extra Power Known(Ex)	88	11	5th
11	Extra Power Known(Ex)	106	12	6th
12	Extra Power Known(Ex)	126	13	6th
13	Bonus feat		147	14	7th
14	Extra Power Known(Ex)	170	15	7th
15	Extra Power Known(Ex)	195	16	8th
16	Extra Power Known(Ex)	221	17	8th
17	Bonus feat		250	18	9th
18	Extra Power Known(Ex)	280	19	9th
19	Extra Power Known(Ex)	311	20	9th
20	Extra Power Known(Ex)	343	21	9th

Class Features

Manifesting: Int-based DC and bonus pp.

Discipline: Choose one discipline. You add powers from this discipline to your class list. Your choice of discipline determines whether you Egoist, Telepath, etc.

Bonus Feat: Psionic, metapsionic or Psionic Item Creation feat.

Extra Power Known(Ex): +1 Power Known for Psion class.

Alternative Class Features

Egoist

Minor Shapeshift

1. Minor Shapeshift(Su). R: Bonus feat 1.

True Healer

P: Medicine 5.

5. You add powers from life mantle to your class list. R: Bonus feat 5.

Kineticist

Energy Snap

1. Energy Snap(Su): AT=S, d6 x maximum power level known energy damage. At will. R: Bonus feat 1.

Greater Animator

P: Must know control object power.

B: Greater Animator: Your control object power now have following augmentation option: For each additional pp you spend you may affect object weighting an additional 25 lbs. R: Bonus feat 5.

Nomad

Personal Space

1. Personal Space(Ps): To reach the space AT=s, need to expend focus. Space size is pouch (1st lvl), sack (5th lvl), backpack (10th lvl), chest (15th lvl), Medium creature (20th lvl). R: Bonus feat 1.

Temporal Grace

5: Temporal Grace(Ps): If you fail a save against effect that would hinder your movement in any way you may expend your focus to reroll save with +Psion/5 bonus. R: Bonus feat 5.

Seer

Psychic Knowledge

1. Psychic Knowledge(Ex): As a Bardic Knowledge but with Psion instead. R: Bonus feat 1.

Fate Points

5. Fate Points: You gain Action Boost and Heroic Spirit feats. R: Bonus feat 5.

Shaper

Trinkets

1. Trinkets(Ps): AT=S, Spend a psionic focus, you create small objects like lockpicks, handkerchiefs, etc. D=1m, poisons or something like this is not available. R: Bonus feat 1.

Personal Construct

P: Must know astral construct power.

5. Personal Construct(Ex): When you manifest astral construct power you can manifest it as a swift action if you spend a focus. R: Bonus feat 5.

Telepath

Telepathic Communication

1. Telepathy(Su): A=1 x Psion. R: Bonus feat 1.

Harbringer

P: Mast have false sensory input power.

5. Harbringer(Ex): All your powers have the following augmentation option: Cost 3 pp, against opponents not immune to fear your power have it's DC increased by d3. R: Bonus feat 5.

Unique Feats

Privileged Energy[P]: P: Kineticist 5. B: Choose cold electricity, fire or sonic. Your powers with this descriptor deal extra 1 damage per die.