Difference between revisions of "Princess:Paladin"

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m (Here will be lesbian cosplayers.)
 
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# Turn Undead(Su), Smite(Su) 2/day, Spellcasting
 
# Turn Undead(Su), Smite(Su) 2/day, Spellcasting
 
# Divine Bond(Su)
 
# Divine Bond(Su)
# Remove Desease(Sp)
+
# Divine Spell-Likes(Sp):Remove Disease
 
# Smite(Su) 3/day
 
# Smite(Su) 3/day
#  
+
# Divine Endurance(Ex):
#  
+
# Divine Spell-Likes(Sp):Remove Curse
#  
+
# Smite 4/day
#  
+
# Aura of Justice(Su)
#  
+
# Divine Spell-Likes(Sp):Neutralize Poizon
#  
+
# Smite 5/day
#  
+
# Aura of Faith
#  
+
# Divine Spell-Likes(Sp):Break Enchantment
#  
+
# Smite 6/day
#  
+
# Aura of Righteousness
#  
+
# Divine Spell-Likes(Sp):Heal
#  
+
# Smite 7/day
#  
+
# Holy Champion
  
 
=== Class Features ===
 
=== Class Features ===
 +
 +
Aura of Good(Ex):
 +
 +
Detect Evil(Sp):
 +
 +
Smite(Su):
 +
 +
Divine Grace(Su): +Cha on saves, no more than level.
 +
 +
Lay on Hands(Su): Pal x Cha hp reserve pool. May use to damage undead, WW Pal/2+Cha half.
 +
 +
Aura of Courage(Su): +4 on saves against fear, +4 morale against fear to allies.
 +
 +
Divine Health(Ex): +4 on saves against diseases.
 +
 +
Turn Undead(Ex):
 +
 +
Spellcasting:
 +
 +
Divine Bond(Su):
 +
 +
Divine Boon(Sp): Gain 1/2 Pal+Cha Boon points.
 +
* Remove Desease(Sp): 1 Boon point, 6 lvl.
 +
* Remove Curse(Sp): 2 Boon points, 9 lvl.
 +
* Neutralize Poison(Sp): 2 Boon points, 12 lvl.
 +
* Break Enchantment(Sp): 3 Boon points, 15 lvl.
 +
* Heal(Sp): 4 Boon points, 18 lvl.
 +
 +
Divine Endurance(Ex): +4 on saves against poisons.
 +
 +
Aura of Justice(Su): May spend two Smite attempts as a free action to give Smite to all non-evil allies within 2.
 +
 +
Aura of Faith(Su): All Paladin and her allies within 2 attacks are counted as good-aligned.
 +
 +
Aura of Righteousness(Sp): DR 5/evil and +4 on saves against charm, +4 morale against charm to allies within 2.
 +
 +
Holy Champion(Su): DR 10/evil, Turning is maximized.
 +
 +
== Class Variants ==
 +
 +
=== Paladin of Freedom ===
 +
 +
3. Divine Fortitude(Ex) instead of Divine Health(Ex).
 +
 +
6. Divine Boon(Sp): Neutralize Poison 1 BP. Instead of Divine Boon(Sp):Remove Disease
 +
 +
8. Divine Health(Ex) instead of Divine Fortitude(Ex).
 +
 +
9. Divine Boon(Sp): Break Enchantment 2 BP instead of Divine Boon(Sp):Remove Curse
 +
 +
12. Divine Boon(Sp): Remove Disease 2 BP instead of Divine Boon(Sp):Neutralize Poison
 +
 +
15. Divine Boon(Sp): Remove Curse 3 BP instead of Divine Boon(Sp):Break Enchantment
 +
 +
17. Aura of Freedom(Su): DR 5/evil and +4 on saves against compulsion, +4 morale against compulsion to allies within 2.
 +
 +
 +
=== Evil Paladin ===
 +
 +
Sorry, folks. There will be no lesbian cosplayers or paladins of Tyranny or Slaughter. Well, actually they will be, but as NPC, because of required extended use of Necromancy. Or they will not. Or maybe Prestige Paladin variant will be adopted. Also, we have some hard time converting Pathfinder and Dungeonscape variants to evil side, and evil paladins have extremely poor spell list. So, supposedly there will be no evil paladins, as there will be no good hexblades, for example.
  
 
[[Category:Home Rules]]
 
[[Category:Home Rules]]

Revision as of 14:34, 16 January 2009

Paladin

  1. Aura of Good(Ex), Detect Evil(Sp) Smite(Su) 1/day
  2. Divine Grace(Su), Lay on Hands (Su)
  3. Aura of Courage(Su), Divine Health(Ex)
  4. Turn Undead(Su), Smite(Su) 2/day, Spellcasting
  5. Divine Bond(Su)
  6. Divine Spell-Likes(Sp):Remove Disease
  7. Smite(Su) 3/day
  8. Divine Endurance(Ex):
  9. Divine Spell-Likes(Sp):Remove Curse
  10. Smite 4/day
  11. Aura of Justice(Su)
  12. Divine Spell-Likes(Sp):Neutralize Poizon
  13. Smite 5/day
  14. Aura of Faith
  15. Divine Spell-Likes(Sp):Break Enchantment
  16. Smite 6/day
  17. Aura of Righteousness
  18. Divine Spell-Likes(Sp):Heal
  19. Smite 7/day
  20. Holy Champion

Class Features

Aura of Good(Ex):

Detect Evil(Sp):

Smite(Su):

Divine Grace(Su): +Cha on saves, no more than level.

Lay on Hands(Su): Pal x Cha hp reserve pool. May use to damage undead, WW Pal/2+Cha half.

Aura of Courage(Su): +4 on saves against fear, +4 morale against fear to allies.

Divine Health(Ex): +4 on saves against diseases.

Turn Undead(Ex):

Spellcasting:

Divine Bond(Su):

Divine Boon(Sp): Gain 1/2 Pal+Cha Boon points.

  • Remove Desease(Sp): 1 Boon point, 6 lvl.
  • Remove Curse(Sp): 2 Boon points, 9 lvl.
  • Neutralize Poison(Sp): 2 Boon points, 12 lvl.
  • Break Enchantment(Sp): 3 Boon points, 15 lvl.
  • Heal(Sp): 4 Boon points, 18 lvl.

Divine Endurance(Ex): +4 on saves against poisons.

Aura of Justice(Su): May spend two Smite attempts as a free action to give Smite to all non-evil allies within 2.

Aura of Faith(Su): All Paladin and her allies within 2 attacks are counted as good-aligned.

Aura of Righteousness(Sp): DR 5/evil and +4 on saves against charm, +4 morale against charm to allies within 2.

Holy Champion(Su): DR 10/evil, Turning is maximized.

Class Variants

Paladin of Freedom

3. Divine Fortitude(Ex) instead of Divine Health(Ex).

6. Divine Boon(Sp): Neutralize Poison 1 BP. Instead of Divine Boon(Sp):Remove Disease

8. Divine Health(Ex) instead of Divine Fortitude(Ex).

9. Divine Boon(Sp): Break Enchantment 2 BP instead of Divine Boon(Sp):Remove Curse

12. Divine Boon(Sp): Remove Disease 2 BP instead of Divine Boon(Sp):Neutralize Poison

15. Divine Boon(Sp): Remove Curse 3 BP instead of Divine Boon(Sp):Break Enchantment

17. Aura of Freedom(Su): DR 5/evil and +4 on saves against compulsion, +4 morale against compulsion to allies within 2.


Evil Paladin

Sorry, folks. There will be no lesbian cosplayers or paladins of Tyranny or Slaughter. Well, actually they will be, but as NPC, because of required extended use of Necromancy. Or they will not. Or maybe Prestige Paladin variant will be adopted. Also, we have some hard time converting Pathfinder and Dungeonscape variants to evil side, and evil paladins have extremely poor spell list. So, supposedly there will be no evil paladins, as there will be no good hexblades, for example.