Difference between revisions of "Princess:Hexblade"

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== Hexblade ==
 
== Hexblade ==
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Lvl Class Feature Spells Known Spells Per Day
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1 Hexblade's Curse(Su) -2 - -
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2 Arcane Resistance(Su), Familiar - -
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3 Mettle(Ex), Bonus feat - -
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4 Spellcasting, Hexblade Spell(Ex) 2/day -/2* -/0
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5 Hexblade's Curse(Su) -3 -/2 -/1
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6 Aura of Unluck(Su) 20% -/3 -/1
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7 Bonus feat -/3/2* -/2/0
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8 Hexblade Spell(Ex) 3/day -/4/2 -/2/1
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9 Hexblade's Curse(Su) -4 -/4/3 -/2/1
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10 Aura of Unluck(Su) 30% -/4/3/2* -/3/2/0
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11 Bonus feat -/4/4/2 -/3/2/1
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12 Hexblade Spell(Ex) 4/day -/4/4/3 -/3/2/1
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13 Hexblade's Curse(Su) -5 -/4/4/3/2* -/3/3/2/0
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14 Aura of Unluck(Su) 40% -/4/4/4/2 -/4/3/2/1
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15 Bonus feat -/4/4/4/3 -/4/3/2/1
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16 Hexblade Spell(Ex) 5/day -/4/4/4/3 -/4/3/3/2
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17 Hexblade's Curse(Su) -6 -/5/4/4/4 -/4/4/3/2
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18 Aura of Unluck(Su) 50% -/5/5/4/4 -/4/4/3/3
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19 Bonus feat -/5/5/5/4 -/4/4/4/3
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20 Hex Master(Su) -/5/5/5/5 -/4/4/4/4
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</pre></html>
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=== Class Features ===
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Hexblade's Curse(Su): AT=s, R=12, D=1h, target living creature receives -2 penalty on attack, damage, saves and checks. No save but affects only creatures with HD equal or less than Hex*2. This is considered a necromantic effect. 3+Cha no more than lvl /day.
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Arcane Resistance(Ex): +Cha on saves vs arcane spells, no more than Hex.
  
# Hexing(Su):Arcane Interference(Su)
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Familiar:
# Arcane Resistance(Su)
 
# Mettle(Ex)
 
# Familiar
 
# Bonus feat
 
# Interfere Defences(Su)
 
# Greater Arcane Interference(Su)
 
# Hexing:Aura of Distortion(Su)
 
# Arcane Interference, Mass(Ex)
 
# Bonus feat
 
# Hexing:Arcane Backlash(Su)
 
# Concentrated Interference(Su)
 
# Aura of Distortion, Improved(Su)
 
# Deteroriational Interference(Su)
 
# Bonus feat
 
# Arcane Backlash, Improved(Su)
 
# Aura of Distortion, Mass(Su)
 
# Mastery of Mettle(Su)
 
# Dire Arcane Interference(Su)
 
# Bonus feat, Master Hexer(Su).
 
  
=== Class Features ===
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Mettle(Ex):
  
Hexing(Su): 1/2 Hex+Cha per day.
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Bonus Feat: Fighter bonus feat, Combat Casting Related feat, Spell Penetration, Familiar related feat, Hex feat.
  
Arcane Interference(Su): AT+f, R=12, D=1h, -2 penalty on attack, damage, saves and checks, WW +1/2 Hex +Cha negates.
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Spellcasting:
  
Arcane Resistance(Ex): +Cha on saves vs arcane spells, no more than Hex.
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Hexblade Spell(Ex): Can cast Hexblade spells with CT no more than S as s-action.
  
Mettle(Ex):
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Aura of Unluck(Su): All attacks against Hexblade suffers indicated miss chance.
  
Familiar(Ex):
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Hex Master(Su): .
  
Bonus Feat: Fighter bonus feat, Combat Casting Related feat, Spell Penetration, Familiar related feat.
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== Alternative Class Features ==
  
Interfere Defences(Su): Arcane Interference penalty applies to target's AC.
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=== Dark Companion ===
  
Greater Arcane Interference(Su): -4 penalty on attack, damage, saves and checks,
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2. Dark Companion: Enemy adjacent to your Dark Companion receive -2 AC and saves. R: Familiar.
  
Aura of Distortion(Su): AT=f, D=3+Cha r, gains concealment.
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== Unique Feats ==
  
Arcane Interference, Mass(Ex): AT=S, Interference affects all enemies within 12.
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=== Hex Feats ===
  
Arcane Backlash(Su): AT=i, after opponent within 12 deals more than Hex damage during this round, you may respond with melee or ranged touch attack Hex*d6 untyped damage.
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All Hex feats have Prerequisite Hexblade's Curse, some of the feats adds new curses, others improve existing. CV = curse value.
  
Concentrated Interference(Su): AT=FR, D=1r, target gains arcane interference penalties without save. This ability works even against opponents who succeded at saving throw against Arcane Interference.
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Curse of Distraction: P: 1 Hex feat. B: Target must make Concentration checks at 10+2.5*CV+SL*2 DC to cast a spell or manifest a power.
  
Aura of Distortion, Improved(Su): total concealment.
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Curse of Failure: P: 1 Hex feat. B: Anyone flanking target receives CV bonus on his attack roll.
  
Deteroriational Interference(Su): Enemy affected by your Arcane Interference also reduces his fast healing, regeneration, DR and energy resistances by Acrane Interference value. If target have more than one DR Heblade must chose DR to be reduced. Also target recieves Arcane Interference value as untyped damage each round.
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Curse of Ignorance: Target receives CV*2.5 penalty on two skills of your choice.
  
Arcane Backlash, Improved(Su): Targets damaged with arcane backlash dazed until end of his next turn, FC +1/2 Hex +Cha negates.
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Curse of Paranoia: Target receives CV penalty one one saving throw of your choice.
  
Aura of Distortion, Mass(Su): allies within 12 gains concealment.
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Curse of Sloth: P: 1 Hex feat. B: Target has its movement reduced by CV.
  
Hexing:Mastery of Mettle(Su): AT=i, if you successfully saves against targeted Will or Fort save you may redirect it on any target within its range, or heal d6*sp hp.
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Curse of the Softened Blade: P: 2 Hex feats. B: Target weapon receives CV penalty on it's damage rolls.
  
Dire Arcane Interference(Su): -6 penalty on attack, damage, saves and checks.
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Curse of Stricken: P: 2 Hex feats. Target armour DR reduced by CV.
  
Hex Master(Su): Against target failed save against your Arcane Interference you may use Arcane Backlash as a free action once per round and without spending your Hexing. In addition, enemy that successfully saves against your Arcane Interference still receives half penalty.
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Empower Curse: Your Curse penalties are increased by 1 where appropriate.
  
== Alternative Class Features ==
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Extend Curse: Your Curse lasts for 1 d instead of 1 h.
  
=== Dark Companion ===
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Extra Curse: +2 Curses per day.
  
4. Dark Companion: Receive +2 on attack, damage and DC rolls while adjacent to Dark Companion. R: Familiar.
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Foe of Unlucky: Once per round may spend Hexblade's Curse to force opponent to reroll critical hit confirmation against you.
  
 
[[Category:Princess]]
 
[[Category:Princess]]

Latest revision as of 22:47, 29 January 2011

Hexblade

Lvl	Class Feature				Spells Known	Spells Per Day
1	Hexblade's Curse(Su) -2			-		-
2	Arcane Resistance(Su), Familiar		-		-
3	Mettle(Ex), Bonus feat			-		-
4	Spellcasting, Hexblade Spell(Ex) 2/day	-/2*		-/0
5	Hexblade's Curse(Su) -3			-/2		-/1
6	Aura of Unluck(Su) 20%			-/3		-/1
7	Bonus feat				-/3/2*		-/2/0
8	Hexblade Spell(Ex) 3/day		-/4/2		-/2/1
9	Hexblade's Curse(Su) -4			-/4/3		-/2/1
10	Aura of Unluck(Su) 30%			-/4/3/2*	-/3/2/0
11	Bonus feat				-/4/4/2		-/3/2/1
12	Hexblade Spell(Ex) 4/day		-/4/4/3		-/3/2/1
13	Hexblade's Curse(Su) -5			-/4/4/3/2*	-/3/3/2/0
14	Aura of Unluck(Su) 40%			-/4/4/4/2	-/4/3/2/1
15	Bonus feat				-/4/4/4/3	-/4/3/2/1
16	Hexblade Spell(Ex) 5/day		-/4/4/4/3	-/4/3/3/2
17	Hexblade's Curse(Su) -6			-/5/4/4/4	-/4/4/3/2
18	Aura of Unluck(Su) 50%			-/5/5/4/4	-/4/4/3/3
19	Bonus feat				-/5/5/5/4	-/4/4/4/3
20	Hex Master(Su)				-/5/5/5/5	-/4/4/4/4

Class Features

Hexblade's Curse(Su): AT=s, R=12, D=1h, target living creature receives -2 penalty on attack, damage, saves and checks. No save but affects only creatures with HD equal or less than Hex*2. This is considered a necromantic effect. 3+Cha no more than lvl /day.

Arcane Resistance(Ex): +Cha on saves vs arcane spells, no more than Hex.

Familiar:

Mettle(Ex):

Bonus Feat: Fighter bonus feat, Combat Casting Related feat, Spell Penetration, Familiar related feat, Hex feat.

Spellcasting:

Hexblade Spell(Ex): Can cast Hexblade spells with CT no more than S as s-action.

Aura of Unluck(Su): All attacks against Hexblade suffers indicated miss chance.

Hex Master(Su): .

Alternative Class Features

Dark Companion

2. Dark Companion: Enemy adjacent to your Dark Companion receive -2 AC and saves. R: Familiar.

Unique Feats

Hex Feats

All Hex feats have Prerequisite Hexblade's Curse, some of the feats adds new curses, others improve existing. CV = curse value.

Curse of Distraction: P: 1 Hex feat. B: Target must make Concentration checks at 10+2.5*CV+SL*2 DC to cast a spell or manifest a power.

Curse of Failure: P: 1 Hex feat. B: Anyone flanking target receives CV bonus on his attack roll.

Curse of Ignorance: Target receives CV*2.5 penalty on two skills of your choice.

Curse of Paranoia: Target receives CV penalty one one saving throw of your choice.

Curse of Sloth: P: 1 Hex feat. B: Target has its movement reduced by CV.

Curse of the Softened Blade: P: 2 Hex feats. B: Target weapon receives CV penalty on it's damage rolls.

Curse of Stricken: P: 2 Hex feats. Target armour DR reduced by CV.

Empower Curse: Your Curse penalties are increased by 1 where appropriate.

Extend Curse: Your Curse lasts for 1 d instead of 1 h.

Extra Curse: +2 Curses per day.

Foe of Unlucky: Once per round may spend Hexblade's Curse to force opponent to reroll critical hit confirmation against you.