On that September/Sam

From Game Logs
Revision as of 15:05, 5 February 2020 by Petrovna (talk | contribs)
Jump to: navigation, search

Characteristics and Derived Rolls

total = (10+n (pb))
STR 13 = 10+3 (3)	Effort roll 65%
CON 14 = 10+4 (4)	Stamina roll 70%
SIZ 14 = 10+4 (4)	Damage Bonus +1d4
INT 12 = 10+2 (6)	Idea roll 60%
POW 11 = 10+1 (3)	Luck roll 55%
DEX 12 = 10+2 (6)	Agility  roll 60%
APP 10 = 10+0		Charisma roll 60%
HP = 14 = (CON+SIZ)/2, major wound = 7
PP = 11
Fatigue points = 27 = STR+CON
XP Bonus = 6 = INT/2

Skills

Profession: Mechanic, INT=12

Professional Skills

(250pts, cap 75%)
name, base chance + points = total %
Bargain 05 + 30 = 35%
Drive 20 + 50 = 70% (base chance for uncommon vehicles 01%)
Fine manipulation 05 + 20 = 25%
Heavy machine 01 + 50 = 56% (буквально скилл для вождения бульдозеров, тракторов етц)
Repair (electric) 15 + 20 = 31%
Repair (mechanic) 15 + 50 = 65%
Spot 25 + 30 = 55%

Personal Skills

(INT x 10 = 120 pts, cap 75% or 50%) (можно повышать профессиональные на этот же пул, но не выше капа):
 name, base chance + points = total %
Brawl 25 + 30 = 55%
Dodge 24 + 30 = 54% (base chance DEX * 2)
Melee (baseball bat) (=light mace) 25 + 30 = 55%
Language (Spanish) 00 + 15 = 15% (Gets across simple requests, enough to be understood and survive day to day. Complex communications (Bargain, Persuade, etc.) are Difficult actions)
Knowledge (streetwise) 01 + 15 = 16%