Difference between revisions of "Nicodemus Uriah"

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m (Charsheet)
m (Charsheet)
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Combat Shotgun
 
Combat Shotgun
 
30m  S/3/-  1d10+4 I Pen 0 Clip 18        Full  Scatter            5kg  150
 
30m  S/3/-  1d10+4 I Pen 0 Clip 18        Full  Scatter            5kg  150
                                   36 shells
+
                                   31 shells
  
 
Shock Maul
 
Shock Maul

Revision as of 20:45, 22 November 2009

Description

Charsheet

Career: Arbitrator
Rank: Regulator
Origin: Schola Progenum
XP: 1000/1000

div: There are no civilians in the battle for survival

=== CHARACTERISTICS ===
WS   40 = 20 + 15 + 5(shift)
BS   39 = 20 + 19 - 5(shift) + 5(adv,100)
S    32 = 20 + 12
T    51 = 20 + 19 + 5(shift) + 5(adv,100) + 2(div)
Ag   30 = 20 + 10
Int  32 = 20 + 12 - 5(shift) + 5(adv,100)
Per  33 = 20 + 13
WP   39 = 20 + 14 + 5(shift)
Fel  29 = 20 +  9 - 5(shift)

Insanity:   0
Corruption: 0
Init:      +3
Wounds:    13 = 11 + 1 + 1

=== TRAITS ===
Schola Education
Skill at Arms
Sheltered Upbringing (-10 on charm, command, decieve and scrutiny vs worst people)
Tempered Will (will test are never below -20)

=== SKILLS ===
basic:
Common Lore(Administratum)(Int)
Common Lore(Ecclesiarchy)(Int)
Common Lore(Imperial Creed)(Int)
Common Lore(War)(Int)
Scholastic Lore(Philosophy)(Int)

acquired:
Literacy(Int)
Speak Language(High Gothic)(Int)
Speak Language(Low Gothic)(Int)
Common Lore(Adeptus Arbites)(Int)
Common Lore(Imperium)(Int)
Inquiry(Fel)

Awareness(Per)                                 100
Tech-use(Int)                                  200
Security(Ag)                                   100

=== TALENTS ===
Pistol Training(SP)
Basic Weapon Training(Las)
Basic Weapon Training(SP)
Melee Weapon Training(Primitive)
Quick Draw

Leap Up                                        100
Melee Weapon Training(Shock)                   100
Sound Constitution                             100

=== GEAR ===
Combat Shotgun
30m   S/3/-   1d10+4 I Pen 0 Clip 18        Full   Scatter             5kg  150
                                  31 shells

Shock Maul
1d10 I   Shocking                                                    2.5kg  150

Club
1d10 I   Primitive                                                     2kg

brass knuckles
1d5-1 I  Primitive                                                   0.5kg

knife
1d5 R    Primitive                                                   0.5kg

Shield
1d5 I    Primitive, Defensive                                          3kg   25

Flak Vest w. Pauldrons
Body, 3AP, Flak                                                        1kg

Flak Helmet
Head, 2AP, Flak                                                        2kg   25

Flak Greaves
Legs, 3AP, Flak                                                        3kg   30

uniform (good-quality clothing)
injector, 3x stimm
Arbitrator ID
chrono
flask of amasek