Difference between revisions of "Mark Shellworth"

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<pre>
 
<pre>
Name: Mark Shellworth [alias]
+
Name: Mark Shellworth  
Origin: Mind Cleansed
+
Origin: Hive Born - Gunmetal City
 
Divination: There are no civilians in the battle for survival [+2 T, +1 Wound]
 
Divination: There are no civilians in the battle for survival [+2 T, +1 Wound]
 
Career Path: Guardsman
 
Career Path: Guardsman
Line 12: Line 12:
  
  
WS : 33   20 +13[PB]
+
WS : 32   20 +12[RL]
BS : 41   20 +16[PB]+5[advance]
+
BS : 45   20 +15[RL]+5[homeworld]+5[advance]
S  : 30   20 +10[PB]
+
S  : 32   20 +12[RL]
T  : 42   20 +20[PB]+2[divination]
+
T  : 36   15 +19[RL]+2[divination]
Ag : 38   20 +18[PB]
+
Ag : 39   20 +19[RL]
Int: 24   20 +4[PB]
+
Int: 31   20 +11[RL]
Per: 28   20 +8[PB]
+
Per: 31   20 +11[RL]
WP : 30    25 +5[PB]
+
WP : 30    20 +10[RL]
Fel: 21   15 +6[PB]
+
Fel: 32   25 +7 [RL]
  
Initiative: +3
+
Initiative: +4
 
Half move : 3
 
Half move : 3
  
Line 32: Line 32:
  
 
---Traits---
 
---Traits---
Engram Implantation     [Decieve, Intimidate, Jaded, Pistol Weapon Training(SP and Las), Treat Common Lore(Tech) and Survival as Basic.]
+
Caves of Steel [treat Tech-Use as Basic]
Failsafe Control        [Saves from fail]
+
Hivebound     [-5 on Int tests when outside of a fuckin' tank]
Imperial Conditioning    [+10 on Willpower to avoid Fear and all forms of mind control]
+
Packing Iron  [-10 on all tests when unarmed]
 
+
Way of the Gun [+5 BS, Pistol Weapon Training(SP), +5 on Tech-Use with projectile firearms]
 +
Wary          [+1 Initiative]
 
   
 
   
  
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Pistol Training(Las, SP)
 
Pistol Training(Las, SP)
 
Basic Weapon Training(Las, SP)
 
Basic Weapon Training(Las, SP)
Thrown Weapon Training(Primitive)
 
Jaded
 
  
  
 +
---Skills(300 XP)---
  
---Skills(300 XP)---
+
[Int]Speak Language(Low Gothic, Metallican)
[Fel]Decieve
 
[Str]Intimidate
 
[Int]Speak Language(Low Gothic)
 
 
[Ag ]Drive(Ground Vehicle)
 
[Ag ]Drive(Ground Vehicle)
  

Revision as of 18:23, 23 February 2011

Name: Mark Shellworth 
Origin: Hive Born - Gunmetal City
Divination: There are no civilians in the battle for survival [+2 T, +1 Wound]
Career Path: Guardsman

Ranking: I Conscript

XP Total: 400 xp

---Characteristics (100 XP)---


WS : 32    20 +12[RL]
BS : 45    20 +15[RL]+5[homeworld]+5[advance]
S  : 32    20 +12[RL]
T  : 36    15 +19[RL]+2[divination]
Ag : 39    20 +19[RL]
Int: 31    20 +11[RL]
Per: 31    20 +11[RL]
WP : 30    20 +10[RL]
Fel: 32    25 +7 [RL]

Initiative: +4
Half move : 3

Wounds    : 12
Fate      : 4
Insanity  : 0
Corruption: 0


---Traits---
Caves of Steel [treat Tech-Use as Basic]
Hivebound      [-5 on Int tests when outside of a fuckin' tank]
Packing Iron   [-10 on all tests when unarmed]
Way of the Gun [+5 BS, Pistol Weapon Training(SP), +5 on Tech-Use with projectile firearms]
Wary           [+1 Initiative]
 

---Talents(0 XP)---
Melee Weapon Training (Primitive)
Pistol Training(Las, SP)
Basic Weapon Training(Las, SP)


---Skills(300 XP)---

[Int]Speak Language(Low Gothic, Metallican)
[Ag ]Drive(Ground Vehicle)

 Skill                                    Cost
-----------------------------------------------
[Per]Awareness                             100
[Ag ]Drive(Walker)                         200
 


--- Gear ---
---Weapons---
---------------------------------------------------------------------------------------------------------
Name/Pattern        Range      RoF      Dam     Pen     Clip     Rld     Wt            Special                       
---------------------------------------------------------------------------------------------------------
Dorcas              30m       S/3/-    1d10+3   0/3      9       Half    1.5kg           ---

"Slayer"            30m       S/–/–    1d10+4    0       6       3Full   3.5kg         Scatter


Axe-Rake            ---        ---   1d10+5[I/R] 0       ---     ---     4kg           Primitive, Unbalanced

Combat Knife        ---        ---     1d5+6     0       ---     ---     3kg           Primitive          
                                                                                            
---Armor---
---------------------------------------------------------------------------------------------------------
Name/Pattern        Covers                 AP            Wt            Special                       
---------------------------------------------------------------------------------------------------------
Guard Flak Armor    All                    4             11kg          Flak

                                      
---Equipment---                                          Cost
-------------------------------------------------------------
Gear: 
Uniform
Imperial Infantryman's Uplifting Primer
Combat Knife 
Axe-Rake


Weapons:
-Dorcas Pattern Trophy Stub Automatic
-Westingkrup “Slayer” Pump Shotgun                       

Ammo&Consumables:
Stub Auto. Man-stopper Rounds 3 boxes(18 bullets)        15
                  -jury-rigged in one duplus clip

Stub Auto. Rounds             3 boxes(60 bullets)        3                              
Shotgun Shells                2 boxes(40 shells)         2
Frag Grenade                  3                          30
Blind Grenade                 1                          25

Thrones: 3