Luger ECL09V2

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Borchardt Luger
Male Earth Dwarf. Ranger 1 / Dwarf Paragon 3 / Fighter 2 / Deepwarden 2 / Warblade 1
LE Medium Humanoid

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Str 20 (+5) [10 pts] +2(race) +2(enh)
Dex 06 (-2) [00 pts] -2(race)
Con 26 (+8) [16 pts] +2(race) +2(paragon) +2(HD) +2(enh)
Int 10 (+0) [02 pts]
Wis 12 (+1) [04 pts]
Cha 06 (-2) [00 pts] -2(race)

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HP 6d10 + 3d12 + 72 = 129
AC +8(con) +13(armor) +3(shield) = 34, Touch 18, Flat 27 [+1(dodge vs. traps)]
Init -2(dex) +4(feat) = +2
BAB +9/+4, Grapple +14
Speed 20 ft
Saves:
Fort +2(Rng) +3(Ftr) +3(DPa) +3(DpW) +2(Wrb) +8(Con) = +21
Ref  +2(Rng) +0(Ftr) +1(DPa) +0(DpW) +0(Wrb) -1(Dex) = +3
Will +0(Rng) +0(Ftr) +1(DPa) +3(DpW) +0(Wrb) +8(Con) = +12
* +1 racial bonus on saves against poison, spells and spell-likes.
* +1 bonus on Reflex saves against traps
* No Fort autofail on natural 1

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Attacks:
1. Melee
AB: +9(BAB) +4(str) +1(enh) +1(WF) = +15 [+2(earthbound)]
Damage: 2d4 +6(str*1.5) +1(enh) = 2d4+7 [+2(earthbound)] [+2(favored enemy)] 

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Feats:
HD1: Power Attack
HD3: Endurance
FT1: Improved Initiative
DPW: Track
HD6: Steadfast Determination
FT2: Heavy Armor Optimization
HD9: Greater Heavy Armor Optimization

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Earth Dwarf [UA] racial traits (including Dwarf Paragon [UA] boni):
* Favored class: Fighter
* -2 Cha, -2 Dex, +2 Str, +4 Con
* Darkvision 90 ft
* Save Bonus (+3 racial against poison, spells and spell-likes)
* Improved Stonecunning (+6 Search for unusual stonework, autocheck up to 20 ft)
* +5 racial bonus on Craft (stone and metal)
* +4 racial bonus on Appraise (stone and metal)
* +4 dodge AC vs. giants
* Stability
* Weapon Familiarity
* Speaks Common and Dwarven

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Ranger abilities:
* Favored Enemy (Arcanists) (+2 bonus on damage and skillchecks: Bluff, Listen, Spot, SM, Survival) [CM]
* Wild Empathy
* Trapfinding [Dung]

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Deepwarden [RoS] abilities:
* Trap Sense +1
* Stone Warden (Con replaces Dex to AC)

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Warblade [ToB] abilities:
* Weapon Aptitude
* Battle Clarity (Reflex saves)
* Initiator level 5
* Stances known = 1
1. Pearl of Black Doubt (DM3)
* Maneuvers known/readied 3/3
1. Action Before Thought (DM2, counter)
2. Wall of Blades (IH2, counter)
3. Iron Heart Surge (IH3, pwnz0r)

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Skills
x Balance +12(rank) -1(dex) = +9
x Climb +5(rank) +4(str) = +9
* Concentration +10(rank) +8(con) = +18
* Heal +5(rank) +1(wis) = +6
x Jump +5(rank) +4(str) -6(speed) = +3
* Knoweledge (Arcana) +1(rank) +0(int) = +1
* Knoweledge (Dungeoneering) +5(rank) +0(int) = +5
* Survival +5(rank) +1(wis) = +6 [+2(synergy when underground)]

Current armorcheck penalty -4, applies to skills marked with 'x'

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Items (36K total):
* Heavy Shield, Darkwood, +1, Animated ($9257, 5 lbs)
** Shield Sheath ($25)
* Scythe, +1, adamantine, Earthbound ($8315, 8 lbs) [ECS]
* Heavy Plate, +2 ($6150, 100 lbs)
* Gauntlets of Ogre Power +2 ($4000, weight included in armor)
* Armsbands of Might ($4100)
* Amulet of Health +2 ($4000)
* Dagger, Cold Iron ($4, 1 lb) (in shield sheath)
* Silk Rope ($10, 5 lbs)
* Signal Torch ($4, 4 lbs) (2 green, 2 red)
* Bedroll (5 lbs)
($135 left, in the Money belt.)
(100 < Medium load < 200)

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Action Points (9 total)
1. Matrix Lobby
2. Matrix Lobby
3. Matrix Lobby 
4. (mebbe moar Matrix Lobby?)
5.
6.
7.
8.
9.