Difference between revisions of "Khudo ECL10"

From Game Logs
Jump to: navigation, search
(New page: <html><pre>Khudo Strongheart Halfling </pre></html>)
 
Line 1: Line 1:
 
<html><pre>Khudo
 
<html><pre>Khudo
 +
Strongheart Halfling Wizard 3/Master Specialist 2
 +
NE
 +
--------------------------------------------------------------------------------
 +
                Mod.
 +
Str  6 ( 0 pts)  -2     
 +
Dex 16 ( 6 pts)  +3     
 +
Con 14 ( 6 pts)  +2
 +
Wis  8 ( 0 pts)  -1 
 +
Int 20 (16 pts)  +5 +1(lvl)+1(item)
 +
Cha  8 ( 0 pts)  -1
 +
--------------------------------------------------------------------------------
 +
HP = 5d4+10 = 24[if fixed]
 +
AC
 +
Full  10(base) +1(Size) +3(Dex) = 14
 +
Touch 10(base) +1(Size) +3(Dex) = 14
 +
Flat  10(base) +1(Size)        = 11
 +
Init +3[dex]+4[Improved Initiative] = +5
 +
BAB +2
 +
Grap -4
 +
Speed 20 ft/x4
 +
Save:
 +
Fort +2(Con) +1(W) +0(MS) = +4
 +
Ref  +3(Dex) +1(W) +0(MS) = +5
 +
Will -1(Wis) +3(W) +3(MS) = +5
 +
--------------------------------------------------------------------------------
 +
Attacks:
 +
--------------------------------------------------------------------------------
 +
Skills
 +
 +
Skill Points
 +
(2+4)*8 = 48
 +
 +
Name                      Rank Misc Stat Synergies  Sum
 +
Knowledge (architecture)    5    +0  +5    +0      +10
 +
Knowledge (arcana)          8    +2  +5    +0      +15
 +
Knowledge (religion)        5    +0  +5    +0      +10
 +
Knowledge (planes)          5    +0  +5    +0      +10
 +
Knowledge (nature)          5    +0  +5    +0      +10
 +
Concentration              8    -2  +2    +0      +8
 +
Spellcraft                  5    +3  +5    +0      +13
 +
Collector of Stories
 +
--------------------------------------------------------------------------------
 +
Feats
 +
- Collegiate Wizard
 +
- Spell Focus(Conjuration)
 +
- Spell Penetration
 +
- Acidic Splatter
 +
[Wizard]
 +
- Improved Initiative
 +
[Master Specialist]
 +
- Skill Focus(Spellcraft)
 +
[Flaws]
 +
- Feeble
 +
- Noncombatant
 +
--------------------------------------------------------------------------------
 +
Wizard
 +
- Conjurer
 +
- Focused Specialist
 +
- Abrupt Jaunt - 5/day
 +
- Banned - Necromancy, Evocation, Enchantment
 +
--------------------------------------------------------------------------------
 +
Master Specialist
 +
- Expanded Spellbook(3rd lvl spell)
 +
--------------------------------------------------------------------------------
 +
Spells Prepared
 +
3+3|2+2+3/1+1+3/1+3
 +
0 -
 +
1 -
 +
2 -
 +
3 - Acid Breath, Bands of Steel, Haste, Icelance
 +
 +
Spellbook
 +
0 - all
 +
1 - Grease, Blockade, Benign Transposition, Wall of Smoke, Ray of Clumsiness,  Swift Expeditious Retreat
 +
Protection from Evil, Silent Image, Identify, Nerveskitter, Mage Armor
 +
2 - Glitterdust, Web, Dimension Hop, Alter Self, Rope Trick, Detect Thoughts
 +
3 - Acid Breath, Bands of Steel, Haste, Icelance
 +
--------------------------------------------------------------------------------
 
Strongheart Halfling
 
Strongheart Halfling
 
+
- Small Size
 +
- Bonus Feat(as human)
 +
- +2 racial bonus on Climb, Jump, Listen, and Move Silently checks
 +
- +2 morale bonus on saving throws against fear
 +
- +1 racial bonus on attack rolls with thrown weapons and slings
 +
--------------------------------------------------------------------------------
 +
Items:
 
</pre></html>
 
</pre></html>

Revision as of 22:43, 2 January 2008

Khudo
Strongheart Halfling Wizard 3/Master Specialist 2
NE
--------------------------------------------------------------------------------
                 Mod.
Str  6 ( 0 pts)   -2       
Dex 16 ( 6 pts)   +3       
Con 14 ( 6 pts)   +2 
Wis  8 ( 0 pts)   -1  
Int 20 (16 pts)   +5 +1(lvl)+1(item) 
Cha  8 ( 0 pts)   -1 
--------------------------------------------------------------------------------
HP = 5d4+10 = 24[if fixed]
AC
Full  10(base) +1(Size) +3(Dex) = 14
Touch 10(base) +1(Size) +3(Dex) = 14
Flat  10(base) +1(Size)         = 11
Init +3[dex]+4[Improved Initiative] = +5
BAB +2
Grap -4
Speed 20 ft/x4
Save:
Fort +2(Con) +1(W) +0(MS) = +4
Ref  +3(Dex) +1(W) +0(MS) = +5
Will -1(Wis) +3(W) +3(MS) = +5
--------------------------------------------------------------------------------
Attacks:
--------------------------------------------------------------------------------
Skills

Skill Points
(2+4)*8 = 48

Name                       Rank Misc Stat Synergies   Sum
Knowledge (architecture)    5    +0   +5     +0       +10
Knowledge (arcana)          8    +2   +5     +0       +15
Knowledge (religion)        5    +0   +5     +0       +10
Knowledge (planes)          5    +0   +5     +0       +10
Knowledge (nature)          5    +0   +5     +0       +10
Concentration               8    -2   +2     +0       +8
Spellcraft                  5    +3   +5     +0       +13
Collector of Stories
--------------------------------------------------------------------------------
Feats
- Collegiate Wizard
- Spell Focus(Conjuration)
- Spell Penetration
- Acidic Splatter
[Wizard]
- Improved Initiative
[Master Specialist]
- Skill Focus(Spellcraft)
[Flaws]
- Feeble
- Noncombatant
--------------------------------------------------------------------------------
Wizard
- Conjurer
- Focused Specialist
- Abrupt Jaunt - 5/day
- Banned - Necromancy, Evocation, Enchantment
--------------------------------------------------------------------------------
Master Specialist
- Expanded Spellbook(3rd lvl spell)
--------------------------------------------------------------------------------
Spells Prepared
3+3|2+2+3/1+1+3/1+3
0 - 
1 - 
2 - 
3 - Acid Breath, Bands of Steel, Haste, Icelance

Spellbook
0 - all
1 - Grease, Blockade, Benign Transposition, Wall of Smoke, Ray of Clumsiness,  Swift Expeditious Retreat
Protection from Evil, Silent Image, Identify, Nerveskitter, Mage Armor
2 - Glitterdust, Web, Dimension Hop, Alter Self, Rope Trick, Detect Thoughts
3 - Acid Breath, Bands of Steel, Haste, Icelance
--------------------------------------------------------------------------------
Strongheart Halfling
- Small Size
- Bonus Feat(as human)
- +2 racial bonus on Climb, Jump, Listen, and Move Silently checks
- +2 morale bonus on saving throws against fear
- +1 racial bonus on attack rolls with thrown weapons and slings
--------------------------------------------------------------------------------
Items: