Difference between revisions of "Kelot"

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(New page: Name: Kelot Deity: Aligment: NN Languages: Common, Celestial Race: lesser aasimar (humanoid[planetouched]) (PGtF) Class: Spirit Shaman 2 Str 8 ( 2 pts)...)
 
 
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Name:       Kelot
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[[Category:KKK]]
Deity:      
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[[Category:Characters]]
Aligment:    NN
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== Чаршиты ==
Languages:  Common, Celestial
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<poem>
Race:        lesser aasimar (humanoid[planetouched]) (PGtF)
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[[Kelot KKK ECL02|2 ECL]]
 
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[[Kelot KKK ECL03|3 ECL]]
Class:      Spirit Shaman 2
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[[Kelot KKK ECL05|5 ECL]]
 
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[[Kelot KKK ECL06|6 ECL]]
 
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</poem>
 
 
Str  8 ( 2 pts)
 
Dex 14 ( 6 pts)
 
Con 14 ( 6 pts)
 
Int 12 ( 4 pts)
 
Wis 16 ( 6 pts) +2 rac
 
Cha 18 (10 pts) +2 rac
 
 
 
HP  16(16) (8+1d8+4)
 
AC  18 (10 +2 dex +4 armor +2 shield) Touch 14 FF 14
 
Initiative: +5(+4 dex +2 variant)
 
 
 
Attacks: 
 
Melee  +3 (1 bab +2 dex)
 
Ranged +3 (1 bab +2 dex)
 
Graple +0 (1 bab -1 str)
 
 
 
Saves
 
Reflex      +2 (0 spirit shaman +2 dex)
 
Fortitude  +5 (3 spirit shaman +2 con)
 
Will        +6 (3 spirit shaman +3 wis)
 
 
 
 
 
Feats
 
[SG] Alertness
 
[Flaw] Feeble
 
[Flaw Bonus] Augumented Healing
 
[1 HD] ...
 
[2 HD] Magic of the Land
 
 
 
Skills (8+2sp)     
 
+ 7 Concentration (5 rank +2 con)
 
+ 6 Knowledge[nature](5 rank +1 int)
 
+ 6 Spellcraft (5 rank +1 int)
 
+ 9 Heal (5 rank +3 wis +2 item)
 
+12 Spot (5 rank +3 wis +2 rac +2 feat)
 
 
 
Racial Abilities
 
Darkvision 60
 
+2 on spot and listen
 
Daylight 1/day
 
Resistance acid 5 col 5 electricity 5
 
 
Class Abilities
 
Spirit Guide
 
Wild empaty 1d20+6
 
Chastise spirit 2d6 7/day
 
 
 
Spells available: 3(3) / 3 (3)
 
 
 
Spells retrieved^
 
0(3) Cure Minor Wounds, Detect Magic, Create Water
 
1(2) Cure Light Wounds, Entangle
 
 
 
 
 
Gear[900]
 
Chain Shirt 100gp 25
 
Shield, HW   7gp 10
 
Javelin x5   5gp 10
 
Healing belt 750gp
 
38gp
 

Latest revision as of 20:02, 20 April 2010

Чаршиты