Kellark Soldorak ECL8

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Kellark Soldorak
Male Dwarf Cloistered Cleric 3/Swordsage 2/Sovereign Speaker 3
LN

Str 14 -- (6 pts)
Dex 14 -- (4 pts, +2 enh)
Con 14 -- (4 pts, +2 race)
Int 10 -- (2 pts)
Wis 20 -- (10 pts, +2 hd, +2 enh)
Cha 12 -- (6 pts, -2 race)

Hit Points 3d6+5d8+16=55

AC 10 + 2Dex + 5Wis + 5Armor + 1Dfl = 23
Touch 18 
Flat 21

Init +3
BAB +5, Grap +7
Speed 30 (base 20, 58/116/175, light armor, +10 Celerity Domain)
Fort +6 (+8 against poison, +8 against spells)
Ref  +7 (+9 against spells)
Will +14(+16 against spells)

+9 Melee, +1 Greataxe, 1d12+4 slashing +1 Fire, 20/x3
+9 Melee, Mw Cold Iron Heavy Mace, 1d8+2 bludgeoning +1 Fire, 20/x2
+8 Melee or +2 Ranged, Mw Silvered Dagger, 1d4+1 slashing or piercing +1 Fire, 19-20/x2

Medium, 4'4" tall, 180 wt, 70 yrs old
Black hair, gray eyes, tan skin

Speaks Common and Dwarven

+7  Balance (5 ranks, +2 Dex)
+20 Concentration (11 ranks, +2 Con, +2 Spell Domain, +5 Item)
+5  Diplomacy (4 ranks, +1 Cha)
+13 Heal (8 ranks, +5 Wis)
+12 Knowledge (Religion) (7 ranks, +5 Wis)
+6  Knowledge (Arcana) (1 rank, +5 wis)
+13 Spellcraft (11 ranks, +2 Spell Domain)
+6  Tumble (5 ranks, +1 Dex)
+5  Listen (0 ranks, +5 Wis)
+5  Spot (0 ranks, +5 Wis)

Flaw
- Shaky (-6 on ranged attacks)

Feats
- Flaw bonus - Sacred Healing (PHB2) - Expend turning attempt to +5 Heal & 2/die on healing spells
- 1 HD - Ancestral Knowledge (RoS) - Untrained Knowledge checks; Wis instead Int for Knowledge Checks
- 3 HD - Worldly Focus (FoE) - No need divine focus
- 6 HD - Practicied Spellcaster (CD) - +4 CL, up to total HD

Racename Traits
- Darkvision 60'
- Stonecunning
- Weapon Familiarity
- Stability
- Racial Save bonuses (+2 against poisons, +2 against spells & spell-like effects)
- +1 Racial attack bonus against orcs & goblinoids
- +4 Dodge AC against Giants
- +2 Racial bonuses ton Appraise & Craft checks that are related to stone or metal.

Cloistered Cleric Abilities
- Turn Undead (8/day, 1d20+3, 2d6+4 Damage)
- Spontaneous Casting (cure spells)
- Lore 1d20+3
Domains
- Travel
- Knowledge (bonus)
Divine Magician feature spells: 
- Shield (1st)
- Kelgore's Grave Mist (2nd) (PHB2)
- Tenacious Dispelling (3rd) (CM)

Swordsage Abilities
- Quick to act +1
- Weapon Focus (Stone Dragon weapons)
- AC bonus
Stances known
- Child of Shadow (SH, 1st)
- Stonefoot Stance (SD, 1st)
Maneuvers known (*-readied)
- Stone Bones* (SD, 1st)
- Charging Minotaur (SD, 1st)
- Shadow Blade Technique (SH, 1st)
- Sapphire Nightmare Blade* (DM, 1st)
- Mighty Throw* (SS, 1st)
- Burning Blade (DW, 1st)
- Shadow Jaunt* (SH, 2nd)

Sovereign Speaker Abilities
Additional Domains
- Luck
- Celerity
- Spell
Extra Domain Slot (3rd level)

Spells Prepared
5/5+1/3+1/2+2
0th - Mending, Create Water, Purify Food & Drink, Light, Read Magic
1st - Sanctuary, Comprehend Languages, Foundation of Stone (SC), Resurgence (SC), Sign (SC),
Longstrider (D) 2nd - Bull's Strength, Divine Insight (SC), Kelgore's Grave Mist (PHB2), Detect Thoughts (D) 3rd - Furnace Within (RoE), Invisibility Purge, Fly (D), Anyspell (SC) (ED) Deathward mithral chain shirt +1 with Netcutters (worn, 22,5 wt) 5300 gp Tunic of Steady Spellcasting (worn) 2500 gp Explorer's Outfit (worn) Safewing Emblem 250 gp +1 Greataxe, 12 lbs, 2320 gp Mw Silvered Dagger (belt right, 1 wt), 322 gp Wand of Vigor, Lesser - 50/50, 750 gp Wand of Detect Magic - 50/50, 375 gp Wand of CLW - 50/50, 750 gp Wand of Detect Undead - 50/50 gp Nightstick Pearl of Power 1 x3, 3000 gp HHH (center back, 5 wt) 2000 * Mw Cold Iron Heavy Mace (backpack, 8 lbs) 324 gp * Bedroll (backpack, 5 wt) * Everlasting ration (backpack, 1 wt), 350 gp Scrolls - Align Weapon x2, 300 gp - Restoration, Lesser x3, 450 gp - Owl's Wisdom x2, 300 gp - Daylight, 375 gp - Dispel magic, 375 gp - Invisibility Purge, 375 gp - Stone Shape, 375 gp - Restoration, x3, 2400 gp - MCaE, x3, 1125 gp Ring of Protection +1 (right 4th finger) 2000 gp Periapt of Wisdom +2 (worn) 4000 Gloves of Dexterity (hands) 4000 Туристическая фигня, запасная одежда и другая лажа Около 5 gp - золотой фонд.