Joe The Iron Hand

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Revision as of 21:52, 17 October 2009 by Guns Linger (talk | contribs) (New page: Category:Characters Category:The Masterpiece of Deadly Grace Joe "Iron Hand" Zech Jarhain(Death World) Guardsman(of sorts) Rank: 5 Exp: 4000/3950 = 1050+300+1600+1000 === STATS (...)
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Joe "Iron Hand" Zech Jarhain(Death World) Guardsman(of sorts) Rank: 5

Exp: 4000/3950 = 1050+300+1600+1000

STATS (1550)

WS 42 = 12 + 20 + 5(adv) + 5(shift) 100 BS 33 = 8 + 15 + 10(adv) 350 S 52(62) = 12 + 25 + 5(shift)+10(train) 350 T 44 = 14 + 25 + 5(shift) Ag 40 = 10 + 20 + 10(adv) 750 Int 26 = 11 + 15 Per 29 = 9 + 25 - 5(shift) WP 23 = 8 + 20 - 5(shift) Fel 27 = 14 + 15 - 5(shift) + 3(div)

Divination: Be a boon to your brothers and a bane to your enemies Insanity: 0 Corruption: 0 Fate: 1

Init: +4 Wounds: 17=12+5

TRAITS

Sterner Stuff: Survival (Int) Heightened Metabolism: Resistance (Poison) (T). Make Like A Tree, And Go Phluk Yourself: -10 to Fel with non-deathworlders It's Out There!: Silent Move (Ag) Concealment (Ag) Skills: Speak Language (Deathworlder) (Int) Ciphers (Deathworlder) (Int)

SKILLS (900)

Basic: Navigation (Surface) (Int) Tracking (Int)

Aquired: Speak Language(Int)(Low Gothic) Drive (Ground vehicle) (Ag)

Dodge(Ag+10) 200 Awareness(Per) 100 Cyphers(Acolyte)(Int) 100 Common Lore(Imperial Guard) 100 Forbidden Lore(Orks) 200 Intimidate(S+10) 200


TALENTS (1500)

Melee Weapon Training(Primitive) Basic Weapon Training(SP) Pistol Training(Las) Rapid Reload 100 Swift Attack 200 Sure Strike 200 Sound Constitution(x5) 500 Hatred(orks) 200 Crushing Blow 200 Stepaside 100


Weapons: Trauma Melee D10+2+5+2 R Primitive 2kg

bionic arm(good) bionic eyes(dark sight) combat shotgun 72 shells common cloth carapace chest plate and greaves Ork trophy(Shoulderguard) Ork trophy(kneecap-guard, made of iron jaw) Sunglasses