Difference between revisions of "Irvin Fallon ECL04"

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(New page: Category:Mystical Secrets Of Secret Mysteries Charsheets Category:Charsheets Category:ECL 04 <pre>Irvin Fallon Male Human Wizard (Abjurer, PHB2 variant) 4 [ECL 4] LN Stats Str...)
 
m
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   Necromancy, Enchantment
 
   Necromancy, Enchantment
  
Spell save DC: 14+spell level
+
Spell save DC: 13+spell level
 
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GEAR (2700 gp)
 
GEAR (2700 gp)
Line 123: Line 123:
 
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Abjurer spells:
 
Abjurer spells:
0 level, DC14:
+
0 level, DC13:
 
   all
 
   all
1 level (3(1st level) + 3(Int) + 2(2nd level) = 8), DC15:
+
1 level (3(1st level) + 3(Int) + 2(2nd level) = 8), DC14:
 
   Feather Fall, Identify, Mage Armor, Magic Missile, Nerveskitter [SpC],  
 
   Feather Fall, Identify, Mage Armor, Magic Missile, Nerveskitter [SpC],  
 
   Shield, Swift Expeditious Retreat [SpC], True Strike
 
   Shield, Swift Expeditious Retreat [SpC], True Strike
2 level (2 (3rd level) + 2(4th level)), DC16:
+
2 level (2 (3rd level) + 2(4th level) = 4), DC15:
   Arcane Turmoil [CM], Scorching Ray, ?, ?
+
   Arcane Turmoil [CM], Glitterdust, Heroics [SpC], Scorching Ray
  
 
Memorize (4+1/4+1/3+1):
 
Memorize (4+1/4+1/3+1):
0: Detect Magic, Detect Magic, Prestidigitation, Prestidigitation, *Resistance
+
0: Detect Magic, Detect Magic, Mage Hand, Prestidigitation, *Resistance
1: Magic Missile, Nerveskitter, Mage Armor, *Shield
+
1: Mage Armor, Magic Missile, Magic Missile, Nerveskitter, *Shield
2: Scorching Ray, Scorching Ray, *Arcane Turmoil
+
2: Heroics, Scorching Ray, Scorching Ray, *Arcane Turmoil
 
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AP: 6/6
 
AP: 6/6
 
</pre>
 
</pre>
 
{{CharsheetFooter|Name=Irvin Fallon|ECL=4}}
 
{{CharsheetFooter|Name=Irvin Fallon|ECL=4}}

Revision as of 11:36, 2 December 2007

Irvin Fallon
Male Human Wizard (Abjurer, PHB2 variant) 4 [ECL 4]
LN

Stats
Str  8 ( 0 pts) -1
Dex 16 (10 pts) +3
Con 16 (10 pts) +3
Int 17 (10 pts) +3
Wis 10 ( 2 pts) +0
Cha  8 ( 0 pts) -1
--------------------------------------------------------------------------------
HP = 4 + 3d4 + 4*3 = 4 + 7 + 12 = 23

Current HP: 23/23

AC
Full  10 (base) + 3 (Dex) + 2 (nat) = 15
Touch 10 (base) + 3 (Dex)           = 13
Flat  10 (base)           + 2 (nat) = 12
Init +7
BAB  +2
Grap  1
Speed 30 ft
Saves:
Fort +1 (Wiz4) +3 (Con) +1 (cloak) = +5
Ref  +1 (Wiz4) +3 (Dex) +1 (cloak) = +5
Will +4 (Wiz4) +0 (Wis) +1 (cloak) = +5
--------------------------------------------------------------------------------
Light сrossbow
AB: +2 (BAB) +3 (Dex) +1 (Mwk) = +6
Dam: 1d8 (19-20/x2)

Dagger
AB: +2 (BAB) -1 (Str) -2 (Flaw) = -1
Dam: 1d4-1 (19-20/x2)

Range Touch Spells and Rays
AB: +2 (BAB) +3 (Dex) = +5
--------------------------------------------------------------------------------
Age: 23
Height: 5'11"
Weight: 198 lbs.
Deity: Boccob
Languages: Common, Draconic, Infernal, Celestial
--------------------------------------------------------------------------------
Skills (40 skill pts)
Name                     Rank Syn Misc Stat  Sum
Concentration              7   0    0   +3   +10
Decipher script            7   0    4   +3   +14
Knowledge (arcana)         7   0    0   +3   +10
Knowledge (dung.)          6   0    0   +3   + 9
Knowledge (planes)         6   0    0   +3   + 9
Spellcraft                 7   2    4   +3   +16
UMD                        0   0(4) 4   -1   + 3 (+7 for scrolls)

Skill tricks: Collector of Stories (2 skill pts)
--------------------------------------------------------------------------------
Flaws
- Noncombatant: -2 on melee attacks

Feats
[Flaw]
- Improved Initiative
[ECL1]
- Shape Soulmeld (Mage's Spectacles) [MoI]
[Human]
- Shape Soulmeld (Wormtail Belt) [MoI]
[Abjurer 1]
- Scribe Scroll
[ECL3]
- Extend Spell
--------------------------------------------------------------------------------
Abjurer abilities:
- Bonus feats
- Urgent shield 3/day [PHB2]
- Banned schools:
  Necromancy, Enchantment

Spell save DC: 13+spell level
--------------------------------------------------------------------------------
GEAR (2700 gp)
[Head]      
[Face] Mage's Spectacles [MoI]
[Throat] 
[Shoulders] Cloak of Resistance +1
[Body]      
[Torso]      
[Hands]     
[Arms]
[Waist] Wormtail Belt [MoI]
[Ring]      
[Ring]
[Feet]

Wands:
- Lesser Orb of Acid [50/50]            750

Scrolls:
- Mage Armor x 2                         50
- True Strike x 2                        50

Light Crossbow Mwk                      335
Bolts x29                                 3

Dagger                                    2
Cloak of Resistance +1                 1000

Ink, inkpen                               8
Paper spellbook with slipcase            45
Spell components pouch                    5

Кружка, ложка, нож, миска, 3 комплекта 
одежды, бэкпак и прочая 
туристистическая хня                     40

--> Grurk                               150

На руках                                247
--------------------------------------------------------------------------------
Abjurer spells:
0 level, DC13:
  all
1 level (3(1st level) + 3(Int) + 2(2nd level) = 8), DC14:
  Feather Fall, Identify, Mage Armor, Magic Missile, Nerveskitter [SpC], 
  Shield, Swift Expeditious Retreat [SpC], True Strike
2 level (2 (3rd level) + 2(4th level) = 4), DC15:
  Arcane Turmoil [CM], Glitterdust, Heroics [SpC], Scorching Ray

Memorize (4+1/4+1/3+1):
0: Detect Magic, Detect Magic, Mage Hand, Prestidigitation, *Resistance
1: Mage Armor, Magic Missile, Magic Missile, Nerveskitter, *Shield
2: Heroics, Scorching Ray, Scorching Ray, *Arcane Turmoil
--------------------------------------------------------------------------------
AP: 6/6

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