Difference between revisions of "Hobbl"

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== Character Core ==
 
== Character Core ==
 
   Ichabod "Hobbl" Little
 
   Ichabod "Hobbl" Little
   Archetype: Ganger (Tier 1, Rank 1)
+
   Archetype: Ganger
 
   Keywords: SCUM, IMPERIUM
 
   Keywords: SCUM, IMPERIUM
 
   Species: Human
 
   Species: Human
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   Accomplishment: Gang Wrangler
 
   Accomplishment: Gang Wrangler
 
   Goal: Hive Topper (+1 Determination)
 
   Goal: Hive Topper (+1 Determination)
 +
  Advancement: 10 XP (Tier 1, Rank 1)
  
 
== Attributes & Traits==
 
== Attributes & Traits==
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| style="text-align:right;" | Agility (A) || || 1
 
| style="text-align:right;" | Agility (A) || || 1
 
|-
 
|-
| style="text-align:right;" | Initiative (I) || || 3
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| style="text-align:right;" | Initiative (I) || || 4
 
|-
 
|-
 
| style="text-align:right;" | Willpower (Wil) || || 3
 
| style="text-align:right;" | Willpower (Wil) || || 3
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| style="text-align:right;" | Speed || || 6
 
| style="text-align:right;" | Speed || || 6
 
|-
 
|-
| style="text-align:right;" | Defence || || 2
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| style="text-align:right;" | Defence || || 3
 
|-
 
|-
 
| style="text-align:right;" | Resilience || || 4
 
| style="text-align:right;" | Resilience || || 4
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|-
 
|-
 
| style="text-align:right;" | Weapon || I || 3
 
| style="text-align:right;" | Weapon || I || 3
| style="text-align:left;" | 6 (3 + 3) ||
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| style="text-align:left;" | 7 (4 + 3) ||
 
|}
 
|}
  

Latest revision as of 15:28, 9 May 2020

You hang around and you can see me preach on some young-uns. Solemn left and sanctified right.
~ The Wire

Character Core

 Ichabod "Hobbl" Little
 Archetype: Ganger
 Keywords: SCUM, IMPERIUM
 Species: Human
 Gender: Male
 Age: 23
 Features: tall, lanky, dark, hobbling
 Origin: Fallen (ex Adeptus Ministorum)
 Accomplishment: Gang Wrangler
 Goal: Hive Topper (+1 Determination)
 Advancement: 10 XP (Tier 1, Rank 1)

Attributes & Traits

Attribute Value
Strength (S) 3
Toughness (T) 3
Agility (A) 1
Initiative (I) 4
Willpower (Wil) 3
Intellect (Int) 2
Fellowship (Fel) 3
Trait Value
Speed 6
Defence 3
Resilience 4
Determination 4 (3 +1(background))
Conviction 3
Resolve 2
Influence 3 (2 +1(archetype))
 Wounds 0 / 4
 Shock 0 / 4
 Corruption 0
 Wealth 1

Skills

Skill Name Attr Rating   Total Notes
Athletics S 0 3 (0 + 3)
Awareness Int 2 4 (2 + 2)
Ballistic A 1 2 (1 + 1)
Cunning Fel 2 6 (2 + 3 + 1)
Deception Fel 1 4 (1 + 3)
Insight Fel 2 5 (2 + 3)
Intimidation Wil 1 4 (1 + 3)
Investigation Int 1 3 (1 + 2)
Leadership Wil 1 4 (1 + 3)
Medicae Int 0 2 (0 + 2)
Persuasion Fel 2 5 (2 + 3)
Pilot A 0 1 (0 + 1)
Psychic Mastery Wil - -
Scholar Int 1 3 (1 + 2)
Stealth A 0 1 (0 + 1)
Survival Wil 0 3 (0 + 3)
Tech Int 1 3 (1 + 2)
Weapon I 3 7 (4 + 3)
 Passive Awareness: 2

Abilities & Talents

Scrounger (WnG 96)
Your life with less has made you adept at finding spares and supplies in the most unlikely of places.
You gain +Rank bonus dice to Cunning (Fel) Tests.
Once per session you may make an Influence or Cunning Test to acquire an item, representing something you have prepared in advance.

Wargear

Armour

Name AP Traits Value Rarity Keywords
Flak Coat 3 - 4 Uncommon FLAK, IMPERIUM, ASTRA MILITARUM

Weapons

Name Dmg ED AP Range Salvo Traits Value Rarity Keywords
Handcannon 9 1 -1 60-120-180 1 Pistol 4 Common PROJECTILE, IMPERIUM, SCUM
Warhammer 3+S 3 Melee - Reliable 3 Common IMPERIUM, SCUM

Equipment

  • Chaplet Ecclesiasticus
  • Data-slate
  • Vox bead
  • Respirator
  • Wetsuit