Difference between revisions of "Hephaestus ECL5"

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(New page: Category:Charsheets Category:ECL 05 Category:KKK <pre>Hephaestus Male Dwarf Crusader 5 LN -------------------------------------------------------------------------------- ...)
 
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[[Category:KKK]]
 
[[Category:KKK]]
 
<pre>Hephaestus
 
<pre>Hephaestus
Male Dwarf Crusader 5
+
Male Dwarf Crusader 4 Cloistered Cleric 1
 +
Deity: ur_dnd_bot
 
LN
 
LN
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
 
                 Mod.
 
                 Mod.
Str 18 (16 pts)  +4 (+1 hit dice)
+
Str   19 =18 (16 pts)  +4 (+1 hit dice)
 
Dex 10 (2  pts)  +0  
 
Dex 10 (2  pts)  +0  
 
Con 18 (10 pts)  +4  
 
Con 18 (10 pts)  +4  
Int 12(4  pts)  +1  
+
Int 8(4  pts)  +1  
Wis  8 (0  pts)  -0  
+
Wis  12 (0  pts)  -0  
 
Cha  4 (0  pts)  -3  
 
Cha  4 (0  pts)  -3  
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
HP = 5d10+20 = 52
+
HP = 4d10+1d6+20 = 50
 
AC
 
AC
 
Full  10 (base) +10(Armor) = 20
 
Full  10 (base) +10(Armor) = 20
Line 24: Line 25:
 
Speed 20 ft/x3
 
Speed 20 ft/x3
 
Save:
 
Save:
Fort +4(Con) +4 = +8(2 vs spells&poison)
+
Fort +4(Con) +4+2 = +10(2 vs spells&poison)
 
Ref  +0(Dex) +1 = +1(+2 vs spells)
 
Ref  +0(Dex) +1 = +1(+2 vs spells)
Will -1(Wis) +1 = +0(+2 vs spells)
+
Will +1(Wis) +1+2 = +4(+2 vs spells)
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
 
Attacks:
 
Attacks:
 
Guisarme, +1 Martial Discipline Weapon [8000]
 
Guisarme, +1 Martial Discipline Weapon [8000]
AB: +5(BAB) +4(Str) +1(enh)+3(MDW) +1(Weapon Focus) = +15
+
AB: +4(BAB) +4(Str) +1(enh)+3(MDW) +1(Weapon Focus) = +14
 
Damage: 2d4+6(Str)+1(enh)=2d4+7
 
Damage: 2d4+6(Str)+1(enh)=2d4+7
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
Skills
+
Skills(3*(4+3)+5=26
Craft(armot and weapon): 8: 5+1(int)+2(racial)
+
Craft(armot and weapon): 2: 1-1(int)+2(racial)
Martial Lore: 9 : 8+1(int)
+
Hide 4*
Knowledge(History and Religion): 9 : 6+1(int)
+
Intimidate +1 4-3(cha)
Ride 1+0(dex)
+
Knowlege
Concentration 1+4(con)
+
1-1 Arcana (constructs, dragons, magical beasts)
Survival +0             
+
1-1 Dungeoneering (aberrations, oozes)
 +
1-1 Local (legends, personalities, inhabitants, laws, customs, traditions, humanoids)
 +
1-1 Nature (animals, fey, giants, monstrous humanoids, plants, vermin)
 +
8-1 Religion (undead)
 +
1-1 The planes (outsiders, elementals)
 +
 
 +
Domains:
 +
Knowlege Devotion(Nature is class skill)
 +
Planning (Extra turns!)
 +
Law Devotion           
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
 
Feats
 
Feats
 
-Extra Granted Manever
 
-Extra Granted Manever
 
- Weapon Focus(Guisarme)
 
- Weapon Focus(Guisarme)
-Martial Stance
 
 
- Stand still
 
- Stand still
 +
-Knowledge devotion[domain]
 +
-Extra Turning{domain]
 +
-Law Devotion[domain]
 +
-Devoted Bulwark
 
Flaw
 
Flaw
 
- Pathetic
 
- Pathetic
 +
--------------------------------------------------------------------------------
 +
Cleric Spels
 +
0-level    (3): Virtue, Detect Poison, Detect Magic
 +
1-level(1+1): Blade of Blood|Unseen servant
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
 
Crusader
 
Crusader
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- Indomitable soul :(
 
- Indomitable soul :(
 
-Zealous surge
 
-Zealous surge
 +
Cloistered cleric
 +
-Lore
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
 
Martial Magic
 
Martial Magic
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(1)Crusader's Strike
 
(1)Crusader's Strike
 
(2)Stone Bones
 
(2)Stone Bones
(3)Stone Vise
+
(3)Leading the attack
(4)Foehammer
+
(4)Stone Vise
(5)White Raven Tactic
+
(5)Battle leader charge
Leading the Attack
 
 
Vanguard strike
 
Vanguard strike
  
 
Stances Known:
 
Stances Known:
 
Thicket of blades
 
 
[a]Martial Spirit
 
[a]Martial Spirit
 
Iron Guard’s Glare
 
Iron Guard’s Glare
Line 79: Line 95:
 
Artisan’s tools, masterwork - 50
 
Artisan’s tools, masterwork - 50
 
Standart Adventurer's Kit - 15
 
Standart Adventurer's Kit - 15
116 gp
+
Silver Holy Symbol -25
 +
95 gp
  
 
loot
 
loot
 
+
Looting chest
 +
12 mwk axes
 
3 Javelins
 
3 Javelins
  
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
 
6/6 AP</pre>
 
6/6 AP</pre>

Latest revision as of 22:03, 26 February 2010

Hephaestus
Male Dwarf Crusader 4 Cloistered Cleric 1
Deity: ur_dnd_bot
LN
--------------------------------------------------------------------------------
                Mod.
Str    19 =18 (16 pts)  +4 (+1 hit dice)
Dex 10 (2  pts)  +0 
Con 18 (10 pts)  +4 
Int 8(4  pts)  +1 
Wis  12 (0  pts)  -0 
Cha  4 (0  pts)  -3 
--------------------------------------------------------------------------------
HP = 4d10+1d6+20 = 50
AC
Full  10 (base) +10(Armor) = 20
Touch 10 (base)                       = 10
Flat  10 (base) +10(Armor) = 20
Init +0
BAB  +3
Grap +7
Speed 20 ft/x3
Save:
Fort +4(Con) +4+2 = +10(2 vs spells&poison)
Ref  +0(Dex) +1 = +1(+2 vs spells)
Will +1(Wis) +1+2 = +4(+2 vs spells)
--------------------------------------------------------------------------------
Attacks:
Guisarme, +1 Martial Discipline Weapon [8000]
AB: +4(BAB) +4(Str) +1(enh)+3(MDW) +1(Weapon Focus) = +14
Damage: 2d4+6(Str)+1(enh)=2d4+7
--------------------------------------------------------------------------------
Skills(3*(4+3)+5=26
Craft(armot and weapon): 2: 1-1(int)+2(racial)
Hide 4*
Intimidate +1 4-3(cha)
Knowlege
1-1 Arcana (constructs, dragons, magical beasts)
1-1 Dungeoneering (aberrations, oozes)
1-1 Local (legends, personalities, inhabitants, laws, customs, traditions, humanoids)
1-1 Nature (animals, fey, giants, monstrous humanoids, plants, vermin)
8-1 Religion (undead)
1-1 The planes (outsiders, elementals)

Domains:
Knowlege Devotion(Nature is class skill)
Planning (Extra turns!)
Law Devotion             
--------------------------------------------------------------------------------
Feats
-Extra Granted Manever
- Weapon Focus(Guisarme)
- Stand still
-Knowledge devotion[domain]
-Extra Turning{domain]
-Law Devotion[domain]
-Devoted Bulwark
Flaw
- Pathetic
--------------------------------------------------------------------------------
Cleric Spels
0-level    (3): Virtue, Detect Poison, Detect Magic
1-level(1+1): Blade of Blood|Unseen servant
--------------------------------------------------------------------------------
Crusader
- Furious Counterstrike
- Steely Resolve 10
- Indomitable soul :(
-Zealous surge
Cloistered cleric
-Lore
--------------------------------------------------------------------------------
Martial Magic
Maneuver Known(readied):
(1)Crusader's Strike
(2)Stone Bones
(3)Leading the attack
(4)Stone Vise
(5)Battle leader charge
Vanguard strike

Stances Known:
[a]Martial Spirit
Iron Guard’s Glare
--------------------------------------------------------------------------------
Предметы:

Outfit
Mechanus gear(selfcrafted) - 580 
Armor spikes(selfcrafted) -16
mwk Guisarme (selfcrafted) - 103
Artisan’s tools, masterwork - 50
Standart Adventurer's Kit - 15
Silver Holy Symbol -25
95 gp

loot
Looting chest
12 mwk axes
3 Javelins

--------------------------------------------------------------------------------
6/6 AP