Hanzel

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People rest safe in their beds at night because rough men stand ready to do violence in their name. I'm one of those "rough men" and proud of it.
~ Bandit Six

Character

  • Hanzel
  • adult male Human Cleric 3,
  • Background: Acolyte
  • Domain: Life


Attribute Value Mod Starting value Modifications Saves
Str 08 -1 = 08 -1
Dex 12 +1 = 12 0
Con 14 +2 = 14 +2
Int 10 +0 = 10 +0
Wis 16 +4 = 15 +1(v. human) +5 = +3(mod)+2(prof)
Cha 14 +2 = 13 +1(v. human) +4 = +2(mod) + 2(prof)

Stats

  • HP: 24/24
  • AC: 17 = 14(Scale Mail) +2(shield) + 1(Dex)
  • Speed: 30 ft
  • Init: +1
  • Prof: +2
  • Melee: +1 = -1(str) + 2(prof)
  • Ranged: +1/+3 = -1(str)/+1(dex) + 2(prof)
  • Spell: +5 = +3(wis) + 2(prof)
  • Spell DC: 13 = 8(base) +3(wis) +2(prof)


  • Passive perception: 13 = 10 +3(wis)
  • Passive investigation: 10 = 10

Combat

  • Attack
    • Melee
      • Mace +1 1d6-1 bludgeoning
    • Ranged
      • Spell +5 varies

Proficiencies

  • Armor: Light, Medium, Shields
  • Weapons: Simple
  • Tools: Herbalism kit.
  • Languages: Common, Dwarfish, Elvish. Halfling
  • Saving throws: Wis, Cha
  • Skills:
    • Medicine (Wis, +5 = +3 +2) [Life Domain]
    • Insight (Wis, +5 = +3 +2) [Background]
    • Religion (Int, +2 = +2) [Background]
    • History (Int, +2 = +2) [Cleric]
    • Persuasion (Cha, +4 = +2 +2) [Cleric]
    • Nature (Wis, +5 = +3 +2) [v.human]

Abilities and features

  • [V.Human] Feat: Healer.
  • [V.Human] Skill: Nature
  • [Backgr ] Skills
  • [Backgr ] Languages
  • [Backgr ] Shelter of the Faithful
  • [Cleric ] Spellcasting
  • [Cleric ] Divine Domain: Life
  • [Cleric ] Channel Divinity 2/short rest
  • [Cleric ] Disciple of Life
  • [Cleric ] Bonus Proficiencies
  • [Cleric ] Turn Undead (Destroy Undead) (CR 1)
  • [Cleric ]


Domain and Cleric Spells


Tier C 1 2 3 4 5 6 7 8 9
Spell slots 4 [3/4] [1/3] [2/3] 1/2

Domain spells

Bless Spiritual Weapon
Cure Wounds Lesser Restoration

Guidance Healing Word
Mending Shield of Faith Hold Person
Sacred Flame Guiding Bolt Prayer of Healing
Detect Poison and Disease

Items

Holy Symbol (Gold dragon) x2
Common Clothes
Traveller's Clothes.
Pouch (95gp)
backpack
bedroll
mess kit
tinderbox
torches x10
rations x10
waterskin
50 feet of hempen rope

Magic Items

Weapons

Mace 1d6 bludgeoning 2 lb.

Armor

Scale Mail 14 45 lb.
Shield +2 6 lb.

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