Gunter ECL12

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Gunter Berrenger
Male Human Scout 3 / Ranger 9 (Shooting Star)
CG Medium Humanoid, ECL12
Speaks Common, Damaran. Worships Mystra.
Hook: "Those who live by the sword, are shot by those who don't."

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Str 16 (+3) [06 pts] +2(enh)
Dex 22 (+6) [08 pts] +3(HD) +4(enh)
Con 16 (+3) [06 pts] +2(enh)
Int 10 (+0) [02 pts]
Wis 16 (+3) [06 pts] +2(enh)
Cha 08 (-1) [00 pts]

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HP 12d8 +36 = 93
AC +6(dex) +5(armor) = 21, Touch 16, Flat 21 [+3..5(skirmish)]
Init +6(dex) +2(competence(belt)) = +8, better of 2 rolls
BAB +11, Grapple +14
Speed 30(base) +10(scout) = 40 ft, trackless, woodland stridey
Save:
Fort +2(Sco) +6(Rng) +3(con) +1(resist) = +12
Ref  +3(Sco) +6(Rng) +6(dex) +1(resist) = +16
Will +1(Sco) +3(Rng) +3(wis) +1(resist) = +8

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Attacks:
1. Bone bow, ranged (increment 120 ft):
AB: +11(BAB) +6(dex) +1(competence) +1(enh) = +19 [+1(PBS)]
Damage: 1d10 +3(str) +1(enh) [+1(PBS)] [+6..8(favored enemy)] [+5d6(skirmish)]

1.1. Full attack w. rapidshot: +17/+17/+12/+7 [+1(PBS)]
1.2. Full attack w. rapidshot & haste: +18/+18/+18/+13/+8 [+1(PBS)]
1.3. Greater manyshot: +13/+13/+13 [+1(PBS)]

2. Kukri, melee
AB: +11(BAB) +3(str) = +14
Damage: 1d4 +3(str) [+2..4(favored enemy)] [+5d6(skirmish)]

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Skills (105/117 ranks):
* Balance +0(rank) +6(dex) +2(tumble synergy) = +8
x Jump +5(rank) +3(str) +2(tumble synergy) +4(speed)= +14
x Hide +8(rank) +6(dex) = +14
* Knowledges:
** Arcana +1(ccrank) +0(int) = +1
** Dungeouneering +1(rank) +0(int) = +1
** Nature +5(rank) +0(int) +2(survival synergy) = +7
* Listen +15(rank) +3(wis) +2(competence(ring)) = +20
x Move Silently +8(rank) +6(dex) = +14
* Search +15(rank) +0(int) = +15
* Spellcraft +1(ccrank) +0(int) = +1
* Spot +15(rank) +3(wis) +2(competence(ring)) = +20
* Survival +5(rank) +3(wis) = +8 [+2(when aboveground)] [+2(when tracking)]
x Tumble +6(rank) +9(ccrank) +6(dex) +2(jump synergy) = +23

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Skill Tricks (12/117):
* Listen to This (mimic sound)
* Extreme Leap (jump 10 ft for 10 ft extra movement @ swift)
* Nimble Stand (stand w/o AoO)
* Clarity of Vision (spot DC20 @ swift = pinpoint invisibles for 1 round)
* Spot the Weak Point (spot AC/DC @ standard action = next attack as touch)
* Back on Your Feet (stand @ immediate)

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Feats:
HBF : Point Blank Shot
HD1 : Precise Shot
HD3 : EWP (Bone bow)
RNG : Track
RNG : Rapid Shot
HD6 : Swift Hunter [CS]
RNG : Manyshot
HD9 : Greater Manyshot
HD12: Improved Skirmish [CS]

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Human Traits:
* Favored Multiclass: Any
* +1 Skill Point per level

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Scout abilities:
* Skirmish (+3d6, +3 AC) + Improved Skirmish (+2d6, +2 AC)
* Trapfinding
* Battle Fortitude +1
* Uncanny Dodge
* Fast Movement +10 ft
* Trackless Step

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Ranger (Shooting Star) abilities:
* Favored Enemy:
** Undead +4
** Constructs +4
** Aberrations +2
* Combat Style: Archery
* Spiritual Connection (Sp) [CC]: speak with plants/animals (CL 9) 3/day
* Weavespeak (Sp) [CoV] 1/day
* Bonus Spells [CoV]
* Improved Spellcasting [CoV]
* Woodland Stride
* Expanded Spell List [CoV]: invisibility @ 2nd, word of recall @ 4th
* Evasion
* Spells (CL 6, 0/3/2)
1. Arrow Mind; Guided Shot; Embrace the Wild.
2. Invisibility; Listening Lorecall.

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Items (88000 total):
* Bone bow +1, hunting ($8550, 4 lbs) [Fr, MIC]
** Demolition crystal, lesser ($3000) [MIC]
** Quiver of Ehlonna ($1800, 2 lbs), arrows:
*** regular, x100 ($5, 5 lbs)
*** cold iron, x20 ($2, 1 lb)
*** silver, x40 ($42, 2 lbs)
*** +1, magebane x10 ($1600)
*** +1, silver, undeadbane x5 ($805)
* Kukri, cold iron, mwk ($316, 2 lbs)

* Mithralmist shirt +1, death ward, heartening ($3400 + $3000 + $2000 = $8400, 10 lbs) [MIC] 7 charges/day

* Gloves of Dexterity +4 and Strength +2, agile striking ($16000 + $4000*1.5 + $2200*1.5 = $25300, 1 lb) [MIC]
** Info: 3 charges/day. swift (mental). +2d6 skimish damage @ 1 round.
* Amulet of Health +2 and Wisdom +2 ($10000)

* Cloak of resistance +1 ($1000, 3 lbs)
* Bracers of archery, lesser ($5000, 1 lb) 
* Belt of battle ($12000) [MIC] 3 charges/day
* Ring of anticipation ($6000) [DotU]
* Quicksilver boots ($3500) [MIC]
** Info: 2 charges/day. swift. move up to speed, over liquids and with concealment.

* Potion of Shield of Faith +2 x2 ($100)
* Scroll of Detect Favored Enemy x2 ($100)
* Scroll of Hunter's Mercy x2 ($100)
* Scroll of Lay of the Land x2 ($100)

* Alchemist fire x2 ($40, 2 lbs)
* Everburning torch ($110, 1 lb)
* Spellpouch ($5, 2 lbs)
* Adventuring stuff ($15)
* Gold ($110)
(total 25 lbs, breakpoints 76/153/230)