Difference between revisions of "Guilliman"

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[[Category:Characters]]
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[[Category:Foul Delivery]]
 
<pre>Name: Grak [Guilliman]
 
<pre>Name: Grak [Guilliman]
 
Origin: Feral World
 
Origin: Feral World
Line 9: Line 11:
 
Ranking: II Guard
 
Ranking: II Guard
  
Unspent: 50 xp.
+
Unspent: 130 xp.
  
 
--- Characteristics (300 XP) ---
 
--- Characteristics (300 XP) ---
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Wilderness Savvy
 
Wilderness Savvy
  
--- Talents (200 XP)---
+
--- Talents (300 XP)---
 
Melee Weapons Training (Primitive)
 
Melee Weapons Training (Primitive)
 
Basic Weapons Training (Las)
 
Basic Weapons Training (Las)
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Shotgun Basic    30m S/–/– 1d10+4 I 0 2 2Full Scatter, Reliable
 
Shotgun Basic    30m S/–/– 1d10+4 I 0 2 2Full Scatter, Reliable
  
lasgun and 1 charge pack, knife, guard flak armour, 1 week corpse starch rations,  
+
lasgun and 1 charge pack, knife, guard flak armour (4/all), 1 week corpse starch rations,  
 
axe, las pistol and 1 charge pack, shotgun and 12 shells, uniform (Common Quality Clothing),  
 
axe, las pistol and 1 charge pack, shotgun and 12 shells, uniform (Common Quality Clothing),  
 
Imperial Infantryman's Uplifting Primer, sledgehammer
 
Imperial Infantryman's Uplifting Primer, sledgehammer
 
74 trones
 
74 trones
 
</pre>
 
</pre>

Latest revision as of 18:37, 5 December 2011

Name: Grak [Guilliman]
Origin: Feral World
Career Path: Guardsman
Divination: "Know the mutant; kill the mutant."
Description: Muscular 1.85m/85kg, age 26, ruddy skin, blond hair, grey eyes, hairy knuckles
Warrior Death: A glorious death honours your people, whilst a coward’s death shames them. 
               Your ancestors are watching; do not disappoint.

Ranking: II Guard

Unspent: 130 xp.

--- Characteristics (300 XP) ---
WS 39 (20+14+5)
BS 36 (20+11+5)
S  43 (25+13+5)
T  32 (25+7) 
A  27 (20+7)
I  35 (20+15)
P  33 (20+11+2)
W  28 (15+13)
F  31 (15+16)

14, 11, 13, 7, 7, 15, 11, 13, 16

Wounds: 16/16
Fate: 2/2
Insanity: 0
Corruption: 0

--- Traits ---
Iron Stomach
Primitive
Rite of Passage
Wilderness Savvy

--- Talents (300 XP)---
Melee Weapons Training (Primitive)
Basic Weapons Training (Las)
Pistol Training (Las)
Basic Weapons Training (SP)
Sound Constitution x2 [200]
Quick Draw [100]

--- Skills (200)---
Navigation (Surface) (Int) (Wild. Sav.)
Survival (Int) (Wild. Sav.)
Tracking (Int) (Wild. Sav.)
Swim (S)
Speak Language (Tribal Dialect) (Int)
Speak Language (Low Gothic) (Int)
Awareness (Perc) [100]
Dodge (Ag) [100]

--- Gear ---
Axe   Melee         —  1d10+1 R 0 Primitive, Unbalanced
Knife Melee, Thrown 3m 1d5    R 0 Primitive
Great Weapon† [sledgehammer] Melee — 2d10 R 2 Primitive, Unwieldy, Poor (-10 WS) 7 kg


Lasgun Basic    100m S/3/– 1d10+3 E 0 60 Full Reliable
Laspistol Pistol 30m S/–/– 1d10+2 E 0 30 Full Reliable
Shotgun Basic    30m S/–/– 1d10+4 I 0 2 2Full Scatter, Reliable

lasgun and 1 charge pack, knife, guard flak armour (4/all), 1 week corpse starch rations, 
axe, las pistol and 1 charge pack, shotgun and 12 shells, uniform (Common Quality Clothing), 
Imperial Infantryman's Uplifting Primer, sledgehammer
74 trones