Grim Dakka

From Game Logs
Revision as of 09:09, 18 October 2009 by Insd7s (talk | contribs) (Charsheet: final?)
Jump to: navigation, search

Description

Charsheet

Grim Dakka
Dusk(Feral World) Assassin
Rank: 5

Exp: 4000/3950 = 1050+300+1800+800

=== STATS (1050) ===
WS    49 = 14 + 20 + 10(adv) + 5(shift)             350
BS    34 =  9 + 20 + 10(adv) - 5(shift)             350
S     40 = 15 + 25 +
T     40 = 10 + 25 +  5(shift)
Ag    55 = 18 + 20 +  2(div) + 10(adv) +5(shift)    350
Int   25 = 10 + 20 -  5(shift)
Per   34 = 11 + 20 +  3 
WP    31 = 13 + 15 +  3 
Fel   12 =  7 + 15 -  5(shift) - 5(background)

Divination: Trust in your fear
Insanity: 10
Corruption: 3
Fate: 2 = 1+1(div)

Init: +10
Wounds: 12 = 9 + 3
=== BACKGOUND (300) ===
The Moritat

=== TRAITS ===
Primitive (-10 Tech-use, -10 Fel in formal)
Wilderness Savvy
Bad Blood
Dark Tales
Little Left To Fear
The Bloody Edge

=== SKILLS (800) ===
Basic:
Navigation(Surface)(Int)
Survival(Int)
Tracking(Int)
Forbidden Lore(Daemonology)
Scholastic Lore(Occult)

Aquired:
Speak Language(Int)(Low Gothic)
Speak Language(Int)(Dusk)
Dodge(Ag+20)                        200
Awareness(Per+10)                   100
Common Lore(Dusk Folklore)
Climb(S)
Secret Tongue(Moritat)(Int)
Shadowing(Ag)
Silent Move(Ag+10)                  100
Acrobatics(Ag+10)                   200
Contortionist(Ag)                   100
Concealment(Ag)                     100

=== TALENTS (1800) ===
Ambidextrous
Melee Weapon Training(Primitive)
Thrown Weapon Training(Primitive)
Basic Weapon Training(Primitive)
Pistol Training(Primitive)
Jaded
Catfall                             100
Heightened Senses(Sight)            100
Furious Assault                     100
Berserk Charge                      100
Sprint                              200
Sure Strike                         200
Rapid Reload                        100
Swift Attack                        200
 Lightning Attack                   200
Quick Draw                          100
Lightning Reflexes                  100
Blademaster                         200
Leap-up                             100

=== EQUIPMENT ===
Weapons:

Greatsword           2d10   R  Pen 4  Mono, Unwieldy
Sabre                1d10   R  Pen 2  Mono. Balanced
Punch daggers x2     1d5+1  R  Pen 4  Mono
Throwing Knives x6   1d5    R  Pen 2  Mono, 3m
Bolo knife           2d5    R  Pen 2  

"Caster" Pattern Advanced crossbow (Basic(Primitive))
                     1d10+2 I S/-/- 60m Pen 1(3) Primitive(Mono), Accurate, Reload Free
   w. Optical scope
      Bolts     x20
      Monobolts x10

"Sneaky" Light Repeating Handbow (Pistol(Primitive))
                     1d10   I S/3/- 30m Pen 0(2) Primitive(Mono), 3ammo, Reload Free
      Light bolts     x12
      Light monobolts x6

Armour:
Combat Carapace with helm 5(4) Head, arms, body, legs

Gear:
Backpack
Chameleoline Cloak
Charm(Fang of unknown creature)
Clip/Drop Harness, Grappnel
Respirator
Lamp pack
Calixis Survival Kit