Florimel Autumnfire

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Name: Florimel "Catshee" Autumnfire
CN Elf (gray) female (adult)
Medium Humanoid (elf)
Class: Factotum[Dungeonscape] 8 
Deity: Olidammara

---{ ABILITIES / PB 32 }---
STR 10(04) -2(race)                = 10(+0)
DEX 20(10) +2(race)        +2(ech) = 20(+5)
CON 12(06) -2(race)                = 12(+1)
INT 16(10) +2(race) +2(HD) +2(enh) = 22(+6)
WIS 08(00)                         = 08(-1)
CHA 10(02)                         = 10(+0)

Init : +10 (+5 dex, +5 int)
Speed: 30 ft. (30 ft in armor)
HP : 48 = 7d8+16
AP : 09

---{ ATTACK OPTIONS }---
BAB : +6/+1
Grpl: +12 = 6(BAB) + 6(int)
Trip: +06 = 6(int) + 0(size)
Bull: +06 = 6(int) + 0(size)

[+1 Composite longbow +12/+7 ranged 1d8+1 (20/x3)]
Attack Bonus: +6(BAB) + 5(dex) + 1(enh)
Damage: 1d8 + 1(enh)
[PBS+RS +1 Composite longbow +11/+11/+6 ranged 1d8+2 (20/x3)]
Attack Bonus: +6(BAB) + 5(dex) + 1(enh) +1(PBS)
Damage: 1d8 + 1(enh) + 1(PBS)
[Feycrafted dagger +11 melee 1d4(19-20/x2)]
Attack Bonus: +6(BAB) + 5(dex)
Damage: 1d4

---{ DEFENSE OPTIONS }---
Full : 20 = 10 + 5(dex) + 5(armor)
Touch: 15 = 10 + 5(dex)
FlatF: 15 = 10 + 0(dex) + 5(armor)
+6 with Cunning Defence

Fort: +05 = 2(class) + 1(con) + 1(resistance) + 1(luck)
Refl: +13 = 6(class) + 5(dex) + 1(resistance) + 1(luck)
Will: +04 = 2(class) + 0(wis) + 1(resistance) + 1(luck)
+2 vs enchantment spells and effects
+6 with Cunning Insight

---{ SKILLS / 110 (число скиллпоинтов) / 02 (потрачено на скиллтрики)}---
+07 Appraise                     [01(rank) +6(int)]
+12 Balance                      [01(rank) +6(int) +5(dex)]
+08 Bluff                        [08(rank)]
+07 Climb                        [01(rank) +6(int)]
+07 Craft(alchemy)               [01(rank) +6(int)]
+07 Craft(cooking)               [01(rank) +6(int)]
+07 Craft(painting)              [01(rank) +6(int)]
+07 Diplomacy                    [05(rank) +2(synergy)]
+17 Disable Device               [06(rank) +6(int) +2(tools)]
+11 Disguise                     [01(rank) +10(hat)]
+12 Escape Artist                [01(rank) +5(dex) +6(int)]
+07 Forgery                      [01(rank) +6(int)]
+01 Gather Information           [01(rank)]
+00 Heal                         [01(rank) -1(wis)]
+22 Hide                         [09(rank) +5(dex) +6(int) +2(camouflage)]
+07 Jump                         [01(rank) +6(int)]
+07 Knowledge(arcana)            [01(rank) +6(int)]
+07 Knowledge(architecture)      [01(rank) +6(int)]
+07 Knowledge(dungeoneering)     [01(rank) +6(int)]
+07 Knowledge(geography)         [01(rank) +6(int)]
+07 Knowledge(history)           [01(rank) +6(int)]
+07 Knowledge(local)             [01(rank) +6(int)]
+15 Knowledge(nature)            [09(rank) +6(int)]
+07 Knowledge(nobility)          [01(rank) +6(int)]
+07 Knowledge(religion)          [01(rank) +6(int)] 
+07 Knowledge(planes)            [01(rank) +6(int)]
+04 Listen                       [03(rank) -1(wis) +2(racial)]
+16 Move Silently                [03(rank) +5(dex) +6(int) +2(shoes)]
+15 Open Lock                    [02(rank) +5(dex) +6(int) +2(tools)]
+01 Perform                      [01(rank)]                    
+10 Ride                         [05(dex)  +6(int)]
+16 Search                       [08(rank) +6(int) +2(racial)]
+18 Sleight of hand              [05(rank) +5(dex) +6(int) +2(synergy)]
+07 Spellcraft                   [01(rank) +6(int)]
+11 Spot                         [10(rank) -1(wis) +2(racial)]
+00 Survival                     [01(rank) -1(wis)]
+06 Swim                         [05(int)]
+15 Tumble                       [04(rank) +5(dex) +6(int)]
+11 Use Magic Device             [11(rank)]
+12 Use Rope                     [01(rank) +5(dex) +6(int)]
*+8 w/Cunning Knowledge

Speaks: Common, Draconic, Dwarven, Elven, Sylvan
Skill Tricks: Collector of Stories (+5 to Knowledge for monster lore)

---{ FEATS }---
01[FLW]: Luck of the Heroes [PGtF]  +1 AC and saves [regional]
01[CHR]: Point Blank Shot   [PHB]   +1 to hit/damage within 30 ft. range
03[CHR]: Rapid Shot         [PHB]   Extra attack w/ranged or throwing weapon, -2 to hit
06[CHR]: Knowledge Devotion [CC]    DC: 15-:+1; 16-25:+2; 26-30:+3; 31-35:+4; 36+:+5

Flaws: Vulnerable (-1 AC)

---{ RACIAL & TEMPLATE FEATURES }---
[Race]
[Ex] Low-light vision
[Ex] Immunity to magical sleep effects, +2 vs enchantment spells and effects
[Ex] Racial weapon proficiencies(longbow, shortbow, longsword, rapier)
[Ex] +2 racial bonus to Listen, Search, Spot. Automatic secret door detection

---{ CLASS FEATURES }---
[Class 1: Factotum (Dungeonscape)]
[Ex] Inspiration [5 pts]
[Ex] Cunning Insight      Spend 1 IP to gain +6 competence to single attack roll, damage roll or saving throw [no action] 
[Ex] Cunning Knowledge    Spend 1 IP to gain +8 bonus to trained skill check (1/day per skill)                [no action]
[Ex] Trapfinding          Able to Search for traps DC > 20 (as rogue ability)
[Sp] Arcane Dilettante    Spend 1 IP to mimic sorcerer/wizard spell as SLA, 3 spells/day                      [casting time]
[Ex] Brains Over Brawn    Add Int bonus to Str- and Dex- based skill and ability checks
[Ex] Cunning Defence      Spend 1 IP to gain Int bonus to AC(dodge) vs single opponent for 1 round            [free action]
[Ex] Cunning Strike       Before attack, spend 1 IP to gain 1d6 SA damage (stackable)                         [no action]
[Su] Opportunistic Piety  Spend 1 IP to channel divine energy: turn undead or heal(19 hp) 3+Wis mod/day       [std action]
[Ex] Cunning Surge        Spend 3 IP to gain additional standard action                                       [free]

---{ SLA PREPARED }---
Haste[PHB]
Wings of Cover [DrM]
Invisibility [PHB]

---{ GEAR }---
+1 Composite longbow (1d8+1; 20/x3; 110ft.; piercing)
*Arrows{60} - 14 spent
*Serpentstongue arrows{20} [RotW]
*+1 Spell Storing arrows{10} - Combust, CL7
Feycrafted dagger, silvered

+1 Mithral shirt
+1 Resistance Cloak of Elemental Protection(camouflaged)
Gloves of Dexterity +2
Headband of Disguise and Intellect +2
Healing Belt [MIC] w/ pouch
*Blessed bandages {3} [MIC]
*Thieves' tools, masterwork
*Flint and steel
*Talisman(Comprehend Languages)
Silent shoes [AEG]
Hunting outfit

Backpack
*Scentbreaker
*Sunrod{3} - 1 spent
*Torch bug paste
*Candle, restful {2}
*Fragrant soap and fluffy towel
*Thread and needle
*Mess kit
*Mirror, steel
*Haircomb
*Toothbrush w/powder
*Collapsible 12 ft. pole
*Silk rope {50 ft.}
*Handaxe
*Traveler's outfit
*Rations, trail {2}
*Four pouch {3}
*Flask(brandy)
*Lard

Carrying Capacity: 33|66|100 / Total Weight: 33 lb.
Money: 28 gp. 10 sp. (in pouch)

Other valuables:
silver diadem (looted from "princess" doll)
diamond ring  (looted from "princess" doll)