Difference between revisions of "Drowning Handout"

From Game Logs
Jump to: navigation, search
m (Notables, Names, Places and Sights.)
m (Graham Bradshaw)
 
(4 intermediate revisions by 2 users not shown)
Line 3: Line 3:
  
 
=Timeline=
 
=Timeline=
*~'''1753'''(??) - Cristóbal Baeza discovers Igor'tpka but keeps his discovery secret.
+
 
*'''1761''' - Three Exploratory Fleet ships are caught in a storm in the eastern part of the Gleaming Ocean. Two ships are lost. The surviving ship, HMS Corona, emerges from the storm near the north-western coast of Igor'Tpka. Her captain, Collin Moroe, is credited with the discovery of the continent.  
+
{| class="wikitable"
*'''1764''' - Bridge Isle(later Port Stonebridge, drow Naidhil'sathempe) is discovered by a second expedition led by Moroe. Expedition maps a significant portion of the north-western coastline, but is unable to progress further due to what Moroe described as "conspiracy of treacherous waters, treacherous skies and most of all relentless beasts".  
+
| style="vertical-align: top;" | ~'''1753'''(??) || Cristóbal Baeza discovers Igor'tpka but keeps his discovery secret.
*'''1765''' - HMS Corona returns from Igor'tpka a second time. Stories of the crew and Moroe himself spread through the crownlands. Trading companies start getting interested.
+
|-
*'''1767''' - A major expedition force, funded in large part by "Governor and Company of Honourable Merchants and Explorers"(Chartermen), sets out to the continent. Waypoint Isle is settled. First contact with the drow rapidly escalates to hostilities. Several ships are sunk off the coast of Bridge Isle by drow magic. Necessity of the Navy involvement becomes apparent.  
+
| style="vertical-align: top;" | '''1761''' || Three Exploratory Fleet ships are caught in a storm in the eastern part of the Gleaming Ocean. Two ships are lost. The surviving ship, HMS Corona, emerges from the storm near the north-western coast of Igor'Tpka. Her captain, Collin Moroe, is credited with the discovery of the continent.  
*'''1768''' - Her Majesty's Navy and Royal Diplomatic Corps dispatch forces to bolster colonization and exploration efforts. Chartermen continue to fund expeditions and lobby heavily for the Crown increasing its interest in the continent.  
+
|-
*'''1773''' - After almost a hundred days siege and a series of extensively bloody battles, Port Stonebridge is captured from the drow. A "peace treaty", establishing drow reservation at the center of the island and Crown dominion over its coasts, is signed by Collin Moroe, Honourable Charterman Ichabod Boyle, Admiral Johnathan Rothschild and the assembly of drow priestesses and commanders.  
+
| style="vertical-align: top;" | '''1764''' || Bridge Isle(later Port Stonebridge, drow Naidhil'sathempe) is discovered by a second expedition led by Moroe. Expedition maps a significant portion of the north-western coastline, but is unable to progress further due to what Moroe described as "conspiracy of treacherous waters, treacherous skies and most of all relentless beasts".  
*'''1776''' - Collin Moroe mounts an expedition inland with the plan to follow the river delta up to the mountain range that can be seen from the coast. Several other prominent explorers and researchers, Percival Peltier among them, join the endeavor. None of them return.  
+
|-
*'''1778''' - Douglas Abbot, then a businessman of some repute, seeks funding and interest for the establishment of a settlement far up the river delta, farther inland than any other Crown settlement to date. "Bayer, Bayer & partners"(then without Normann) offer financing. Lord Francis Geigerling, modestly renowned architect, expresses interest in building up the town, expecting to create a colonial wonder. Waywheel Synod directs Jacob Coolidge to head the prospective parish.  
+
| style="vertical-align: top;" | '''1765''' || HMS Corona returns from Igor'tpka a second time. Stories of the crew and Moroe himself spread through the crownlands. Trading companies start getting interested.
*'''1779''' - A suitable location is found, when prospectors report sufficient deposits of coal and plentiful silver veins in forested hills at the south-western banks of Lake Moroe(drow - Eerst'eowe). Fishmonger's End is founded. Abbot, Geigerling, Coolidge and Philip Normann are founding fathers. Abbot becomes bailiff, signing a contract with "Bayer, Bayer, Normann & partners".  
+
|-
*'''1782''' - Several drow tribes make a habit of passing near Fishmonger's End every few months. Somewhat reluctant trade is established.  
+
| style="vertical-align: top;" | '''1767''' || A major expedition force, funded in large part by "Governor and Company of Honourable Merchants and Explorers"(Chartermen), sets out to the continent. Waypoint Isle is settled. First contact with the drow rapidly escalates to hostilities. Several ships are sunk off the coast of Bridge Isle by drow magic. Necessity of the Navy involvement becomes apparent.  
*'''1785''' - Reginald Clarke retires from Her Majesty's Navy and almost immediately finds employment with "Bayer, Bayer, Normann & partners" as warehouse headmaster at Fishmonger's End.  
+
|-
*'''1788''' - Easily accessible silver veins are depleted, further extraction becomes hazardous. Funds from "Bayer, Bayer, Normann & partners" begin to dry up as a consequence.  
+
| style="vertical-align: top;" | '''1768''' || Her Majesty's Navy and Royal Diplomatic Corps dispatch forces to bolster colonization and exploration efforts. Chartermen continue to fund expeditions and lobby heavily for the Crown increasing its interest in the continent.  
*'''1791''' - Mae'ense("The People") tribe settles in the hills near Fishmonger's End. Some are solicited to work the mines along the crownspeople. This influx of manpower improves the output somewhat, but not enough to avert the decline of funding.
+
|-
*'''1791/3''' - Watermill grinder near the silver mine closes, workers are fired with little to no compensation, as silver mine output fails to provide an adequate workload. Bailiff Abbot cites cost of operation as cause.  
+
| style="vertical-align: top;" | '''1773''' || After almost a hundred days siege and a series of extensively bloody battles, Port Stonebridge is captured from the drow. A "peace treaty", establishing drow reservation at the center of the island and Crown dominion over its coasts, is signed by Collin Moroe, Honourable Charterman Ichabod Boyle, Admiral Johnathan Rothschild and the assembly of drow priestesses and commanders.  
*'''1791/5''' - Sheriff Hugo Marshall leaves Fishmonger's End, residents told he was put up for promotion. Bailiff Abbot cites declining funding and low priority of the position in neglecting to appoint or invite a replacement. Most of sheriff's staff join what is becoming bailiff's private army of goons and thugs.  
+
|-
*'''1792/2''' - Having heard of Mae'ense and their settlement near Fishmonger's End, Phileas Norton, a financier and self-titled merchant prince, visits the town with the intention of exploiting trade in indigenous produce and exotica. He stays as a guest of the bailiff and rents a warehouse near the riverside harbor, but then suddenly leaves for no apparent reason. He fails to arrive at Port Stonebridge. It is believed that his private ship sunk somewhere along the river, or the drow took him for some slight or offense, or some other ill befell him on the way.
+
| style="vertical-align: top;" | '''1776''' || Collin Moroe mounts an expedition inland with the plan to follow the river delta up to the mountain range that can be seen from the coast. Several other prominent explorers and researchers, Percival Peltier among them, join the endeavor. None of them return.  
*'''1792/11''' - Francis Geigerling dies of a fever, after returning from an inspection trip to the coal mine. He is buried at the local cemetery. Geigerling family fails to retrieve his servants, they remain essentially stranded in his estate.  
+
|-
*'''1793/4''' - Eleanor Hayes, known to Fishmonger End's residents as Wise Elle(also Cloudy Elle, Fishmonger's Widow, and other monikers), self-proclaimed faith healer and seer, dies of a heart attack, after an apparently prolonged illness. There's no one to bury her, so Jacob Coolidge does it himself.  
+
| style="vertical-align: top;" | '''1778''' || Douglas Abbot, then a businessman of some repute, seeks funding and interest for the establishment of a settlement far up the river delta, farther inland than any other Crown settlement to date. "Bayer, Bayer & partners"(then without Normann) offer financing. Lord Francis Geigerling, modestly renowned architect, expresses interest in building up the town, expecting to create a colonial wonder. Waywheel Synod directs Jacob Coolidge to head the prospective parish.  
*'''1793/7''' - Mycroft Osbourne, an engineer in the employ of "Ljutic's Big Lights, Lamps and Torchieres" arrives at Fishmonger's End to head the operation of lake lighthouse. Finding no lighthouse was built, or even planned, and  Geigerling dead, he begins investigation into bailiff's activities, and writes several letters to Port Stonebridge accusing Abbot of fraud and embezzlement. Osbourne goes missing shortly thereafter. The letters never arrive.  
+
|-
*'''1793/12''' - Douglas Abbot challenges the Mae'ense drow "best warrior" to a duel, with the intention of forcing them to leave. Avaeyakh, then head of his own hunter cadre, accepts the challenge and easily defeats Abbot. Bailiff's followers scatter, taking his body. Avaeyakh proclaims himself "chief of the pale people".  
+
| style="vertical-align: top;" | '''1779''' || A suitable location is found, when prospectors report sufficient deposits of coal and plentiful silver veins in forested hills at the south-western banks of Lake Moroe(drow - Eerst'eowe). Fishmonger's End is founded. Abbot, Geigerling, Coolidge and Philip Normann are founding fathers. Abbot becomes bailiff, signing a contract with "Bayer, Bayer, Normann & partners".  
*'''1794/3''' - Tejano Baeza, Sebastian Peltier, Brun Kadinger and Zane Nemo arrive at Fishmonger's End.
+
|-
 +
| style="vertical-align: top;" | '''1782''' || Several drow tribes make a habit of passing near Fishmonger's End every few months. Somewhat reluctant trade is established.  
 +
|-
 +
| style="vertical-align: top;" | '''1785''' || Reginald Clarke retires from Her Majesty's Navy and almost immediately finds employment with "Bayer, Bayer, Normann & partners" as warehouse headmaster at Fishmonger's End.  
 +
|-
 +
| style="vertical-align: top;" | '''1788''' || Easily accessible silver veins are depleted, further extraction becomes hazardous. Funds from "Bayer, Bayer, Normann & partners" begin to dry up as a consequence.  
 +
|-
 +
| style="vertical-align: top;" | '''1791''' || Mae'ense("The People") tribe settles in the hills near Fishmonger's End. Some are solicited to work the mines along the crownspeople. This influx of manpower improves the output somewhat, but not enough to avert the decline of funding.
 +
|-
 +
| style="vertical-align: top;" | '''1791/3''' || Watermill grinder near the silver mine closes, workers are fired with little to no compensation, as silver mine output fails to provide an adequate workload. Bailiff Abbot cites cost of operation as cause.  
 +
|-
 +
| style="vertical-align: top;" | '''1791/5''' || Sheriff Hugo Marshall leaves Fishmonger's End, residents told he was put up for promotion. Bailiff Abbot cites declining funding and low priority of the position in neglecting to appoint or invite a replacement. Most of sheriff's staff join what is becoming bailiff's private army of goons and thugs.  
 +
|-
 +
| style="vertical-align: top;" | '''1792/2''' || Having heard of Mae'ense and their settlement near Fishmonger's End, Phileas Norton, a financier and self-titled merchant prince, visits the town with the intention of exploiting trade in indigenous produce and exotica. He stays as a guest of the bailiff and rents a warehouse near the riverside harbor, but then suddenly leaves for no apparent reason. He fails to arrive at Port Stonebridge. It is believed that his private ship sunk somewhere along the river, or the drow took him for some slight or offense, or some other ill befell him on the way.
 +
|-
 +
| style="vertical-align: top;" | '''1792/11''' || Francis Geigerling dies of a fever, after returning from an inspection trip to the coal mine. He is buried at the local cemetery. Geigerling family fails to retrieve his servants, they remain essentially stranded in his estate.  
 +
|-
 +
| style="vertical-align: top;" | '''1793/4''' || Eleanor Hayes, known to Fishmonger End's residents as Wise Elle(also Cloudy Elle, Fishmonger's Widow, and other monikers), self-proclaimed faith healer and seer, dies of a heart attack, after an apparently prolonged illness. There's no one to bury her, so Jacob Coolidge does it himself.  
 +
|-
 +
| style="vertical-align: top;" | '''1793/7''' || Mycroft Osbourne, an engineer in the employ of "Ljutic's Big Lights, Lamps and Torchieres" arrives at Fishmonger's End to head the operation of lake lighthouse. Finding no lighthouse was built, or even planned, and  Geigerling dead, he begins investigation into bailiff's activities, and writes several letters to Port Stonebridge accusing Abbot of fraud and embezzlement. Osbourne goes missing shortly thereafter. The letters never arrive.  
 +
|-
 +
| style="vertical-align: top;" | '''1793/12''' || Douglas Abbot challenges the Mae'ense drow "best warrior" to a duel, with the intention of forcing them to leave. Avaeyakh, then head of his own hunter cadre, accepts the challenge and easily defeats Abbot. Bailiff's followers scatter, taking his body. Avaeyakh proclaims himself "chief of the pale people".  
 +
|-
 +
| style="vertical-align: top;" | '''1794/3''' || Tejano Baeza, Sebastian Peltier, Brun Kadinger and Zane Nemo arrive at Fishmonger's End.
 +
|}
  
  
 
= Places =
 
= Places =
 +
 
==Port Stonebridge ==
 
==Port Stonebridge ==
 +
 
=== Geography ===
 
=== Geography ===
 +
 
~14 sq.km., evidence of landfilling at southern coast and around the two bays at western coast. The bays are separated by a wide rocky ridge.  Stone buildings atop said ridge are believed to be the temple district of the drow palace complex that goes deeper inland.  
 
~14 sq.km., evidence of landfilling at southern coast and around the two bays at western coast. The bays are separated by a wide rocky ridge.  Stone buildings atop said ridge are believed to be the temple district of the drow palace complex that goes deeper inland.  
 
Eastern coast hosts what appears to have been the gatehouse of the Great Bridge and assorted structures of similar architecture. Those structures appear to have been abandoned by the locals some years prior to the exploration fleet's arrival(one assumes around the same time the Bridge collapsed/was sabotaged), and are now occupied by the colonial branch of Crown University.  
 
Eastern coast hosts what appears to have been the gatehouse of the Great Bridge and assorted structures of similar architecture. Those structures appear to have been abandoned by the locals some years prior to the exploration fleet's arrival(one assumes around the same time the Bridge collapsed/was sabotaged), and are now occupied by the colonial branch of Crown University.  
 
Northern coast is almost entirely jagged cliffs. Several sea caves were identified but could not be safely reached for exploration. Remains of crane-like mechanisms atop some of the cliffs and unmaintained but complex network of rope bridges at the majority of cliff faces suggest existence of an auxilary harbor(or sea-mining operation of some sort) here at some point in the past.  
 
Northern coast is almost entirely jagged cliffs. Several sea caves were identified but could not be safely reached for exploration. Remains of crane-like mechanisms atop some of the cliffs and unmaintained but complex network of rope bridges at the majority of cliff faces suggest existence of an auxilary harbor(or sea-mining operation of some sort) here at some point in the past.  
 
Under Colonial Administration, western, eastern and southern coasts are all claimed as holdings of the Crown, though no territory is claimed deeper than 3 km. inland. The entire rest of the island is drow reservation.  
 
Under Colonial Administration, western, eastern and southern coasts are all claimed as holdings of the Crown, though no territory is claimed deeper than 3 km. inland. The entire rest of the island is drow reservation.  
 +
 +
 
=== Notables, Names, Places and Sights.===
 
=== Notables, Names, Places and Sights.===
*The Twin Bays - Bay of Her Eminence and the Bay of St. Vecna. Western coast.
+
 
*Temple Ridge - rocky ridge separating the Twin Bays. Western coast.
+
* The Twin Bays - Bay of Her Eminence and the Bay of St. Vecna. Western coast.
*Promenade - a never-quite-finished project to connect the Twin Bays by building a stone pier around the base of Temple Ridge. Mostly under construction, now and for the forseeable future. Western coast.
+
 
*Colonial Administration Building and Port Stonebridge urban sprawl("The Districts"). No less than a third of town buildings are repurposed drow construction. Southern coast.
+
* Temple Ridge - rocky ridge separating the Twin Bays. Western coast.
*Her Majesty's Navy garrison, fort network and harbor. Bay of Her Eminence, western coast.
+
 
*Trade port, Shipwright's Guild Building, Port Authority Terminal("Coinhouse"), Guild Warehouses. Bay of St. Vecna, western coast.
+
* Promenade - a never-quite-finished project to connect the Twin Bays by building a stone pier around the base of Temple Ridge. Mostly under construction, now and for the forseeable future. Western coast.
*"Flint's Lock" Officer Club, "Waxing Moon" brothel & cabaret, "Bayer, Bayer, Normann & Partners" colonial branch HQ and employee hostel. The Districts, southern coast.  
+
 
*Guild Market Hall("The Shakedown") - a market hall bult in and around the gates from the trade port, opposite Port Authority Terminal.  
+
* Colonial Administration Building and Port Stonebridge urban sprawl("The Districts"). No less than a third of town buildings are repurposed drow construction. Southern coast.
*Market Hospital - an establishment adjacent to Guild Market Hall, trading lodgings for menial work. Has a small chapel(Life).  
+
 
 +
* Her Majesty's Navy garrison, fort network and harbor. Bay of Her Eminence, western coast.
 +
 
 +
* Trade port, Shipwright's Guild Building, Port Authority Terminal("Coinhouse"), Guild Warehouses. Bay of St. Vecna, western coast.
 +
 
 +
* "Flint's Lock" Officer Club, "Waxing Moon" brothel & cabaret, "Bayer, Bayer, Normann & Partners" colonial branch HQ and employee hostel. The Districts, southern coast.  
 +
 
 +
* Guild Market Hall("The Shakedown") - a market hall bult in and around the gates from the trade port, opposite Port Authority Terminal.  
 +
 
 +
* Market Hospital - an establishment adjacent to Guild Market Hall, trading lodgings for menial work. Has a small chapel(Life).  
 +
 
 
*Crown University Of Natural Sciences and Thaumaturgy campus and main building(The Gatehouse). Eastern coast.  
 
*Crown University Of Natural Sciences and Thaumaturgy campus and main building(The Gatehouse). Eastern coast.  
*"The Keyhole", university staff pub(which is barely any different than a student pub). Eastern coast.
+
 
*Cathedral of the Arcane Revealed(Knowledge, Arcane, Trickery, Light). Eastern coast.  
+
* "The Keyhole", university staff pub(which is barely any different than a student pub). Eastern coast.
*Church of Last Rites(Storm, Death). Bay of St. Vecna, western coast.  
+
 
*"Ljutic's Big Lights, Lamps and Torchieres" Guildhouse. Eastern coast.  
+
* Cathedral of the Arcane Revealed(Knowledge, Arcane, Trickery, Light). Eastern coast.  
*Black Harbor - delegations of Stonebridge drow are allowed to use this collection of wooden piers and boatsheds to fish or sail to Collin's Clearing and trade for food. Eastern coast
+
 
*Staring Street - a wide street leading from the drow reservation towards Black Harbor. The only place in the city where crownspeople are allowed, though not encouraged, to interact with the Stongebridge drow. Occasional drow traders, rare entertainers and exiles from the reservation set up their tents here.  
+
* Church of Last Rites(Storm, Death). Bay of St. Vecna, western coast.  
*"Rush Fair" Market - a marketplace set up some way to the side half way through Staring Street, occupying a pre-existing city square that apparently served a similar function for the Stonebridge drow. It is chartered to operate for three days every two months(during which the majority of stalls at the Guild Market Hall are closed for business), but it tends to spring up whenever a ship carrying especially desired goods makes port, or the drow send out a large trading party from the reservation.
+
 
 +
* "Ljutic's Big Lights, Lamps and Torchieres" Guildhouse. Eastern coast.  
 +
 
 +
* Black Harbor - delegations of Stonebridge drow are allowed to use this collection of wooden piers and boatsheds to fish or sail to Collin's Clearing and trade for food. Eastern coast
 +
 
 +
* Staring Street - a wide street leading from the drow reservation towards Black Harbor. The only place in the city where crownspeople are allowed, though not encouraged, to interact with the Stongebridge drow. Occasional drow traders, rare entertainers and exiles from the reservation set up their tents here.  
 +
 
 +
* "Rush Fair" Market - a marketplace set up some way to the side half way through Staring Street, occupying a pre-existing city square that apparently served a similar function for the Stonebridge drow. It is chartered to operate for three days every two months(during which the majority of stalls at the Guild Market Hall are closed for business), but it tends to spring up whenever a ship carrying especially desired goods makes port, or the drow send out a large trading party from the reservation.
 +
 
  
 
== Waypoint Isle ==
 
== Waypoint Isle ==
 +
 
Relatively small island approx. 2 km away from Port Stonebridge. Was a staging point for the siege and eventual storming of the city and, therefore, technically the first Crown settlement on Igor'Tpka. Currently considered a prestigious location to settle or work in, due to the fact that "Governor and Company of Honourable Merchants and Explorers" chose to locate its colonial HQ here.  
 
Relatively small island approx. 2 km away from Port Stonebridge. Was a staging point for the siege and eventual storming of the city and, therefore, technically the first Crown settlement on Igor'Tpka. Currently considered a prestigious location to settle or work in, due to the fact that "Governor and Company of Honourable Merchants and Explorers" chose to locate its colonial HQ here.  
 +
  
 
=== Notables, Names, Places and Sights.===
 
=== Notables, Names, Places and Sights.===
*"Governor and Company of Honourable Merchants and Explorers" colonial branch HQ.
+
 
*Waypoint Lighthouse. Main lighthouse for Port Stonebridge
+
* "Governor and Company of Honourable Merchants and Explorers" colonial branch HQ.
*Her Majesty's Navy maritime patrol contingent harbor.  
+
 
*Manors and townhouses of several colonial officials(including the Governor) and prominent citizens("The Posh Row").
+
* Waypoint Lighthouse. Main lighthouse for Port Stonebridge
 +
 
 +
* Her Majesty's Navy maritime patrol contingent harbor.  
 +
 
 +
* Manors and townhouses of several colonial officials(including the Governor) and prominent citizens("The Posh Row").
 +
 
  
 
== Collin's Clearing ==
 
== Collin's Clearing ==
 +
 
A somewhat struggling(understandably) farming community at the mainland side of the Great Bridge. The plantations themselves are mostly the legacy of Stonebridge drow, taken over by the colonists.  
 
A somewhat struggling(understandably) farming community at the mainland side of the Great Bridge. The plantations themselves are mostly the legacy of Stonebridge drow, taken over by the colonists.  
 +
  
 
== Mangrove Cove ==
 
== Mangrove Cove ==
 +
 
Small settlement which was founded as a staging point for Crown University's field work endeavors, located some 5 km. down the mainland coast from Collin's Clearing.
 
Small settlement which was founded as a staging point for Crown University's field work endeavors, located some 5 km. down the mainland coast from Collin's Clearing.
 +
  
 
== Fishmonger's End ==
 
== Fishmonger's End ==
 +
 
Founded in 1779 by Douglas Abbot, Phillip Normann, Francis Geigerling and Jacob Coolidge, as an ambitious project to create a settlement farther inland than any other to date. Not long after Collin Moroe's apparently ill-fated expedition, it sent a powerful statement of "doing what the Great Explorer couldn't do". Rickety sprawl of huts spread around several capital buildings designed by Geigerling in the initial phase of settlement; the hills to the north-west are covered in drow tents.   
 
Founded in 1779 by Douglas Abbot, Phillip Normann, Francis Geigerling and Jacob Coolidge, as an ambitious project to create a settlement farther inland than any other to date. Not long after Collin Moroe's apparently ill-fated expedition, it sent a powerful statement of "doing what the Great Explorer couldn't do". Rickety sprawl of huts spread around several capital buildings designed by Geigerling in the initial phase of settlement; the hills to the north-west are covered in drow tents.   
 +
 +
 
=== Notables, Names, Places and Sights.===
 
=== Notables, Names, Places and Sights.===
*Abbot Street - a central(and the only proper) street of the town, attempts to lay down a proper pavement still evident here and there. Leads from the riverside harbor towards the master warehouse, then bends to the west and terminates abruptly several "blocks" of huts away from the marketplace.
+
 
*Riverside Harbor - loads and unloads the Company's steam-boat, that comes every one or two months.  
+
* Abbot Street - a central(and the only proper) street of the town, attempts to lay down a proper pavement still evident here and there. Leads from the riverside harbor towards the master warehouse, then bends to the west and terminates abruptly several "blocks" of huts away from the marketplace.
*Company Warehouses - a collection of mostly brick or brick & wood warehouses, belonging to Bayer, Bayer, Normann & Partners. Riverside harbor.  
+
 
*Master Warehouse - where goods are counted and distributed. Reginald Clarke's office and quarters. Several other clerks apparently also work here, but are rarely seen. Bend of Abbot Street.  
+
* Riverside Harbor - loads and unloads the Company's steam-boat, that comes every one or two months.  
*Bailiff's Townhouse - currently occupied by Avaeyakh and his band. Abbot Street.
+
 
*Geigerling's Townhouse and "Brick Factory"  - mostly abandoned, most entrances are barred or bricked-off. Geigerling's servants still live here.  
+
* Company Warehouses - a collection of mostly brick or brick & wood warehouses, belonging to Bayer, Bayer, Normann & Partners. Riverside harbor.  
*Triplets  - three brick & wood buildings, connected at second-story level, used to house storage, laboratory and lodgings for the alchemists in Geigerling's employ. Most left before his death, as the funding to settlement dried out and the "Brick Factory" failed to begin operation. Abbot Street, opposite Geigerling's townhouse.  
+
 
*Company Store - a two-story brick & wood building with a shop window(shuttered). A minute walk from company warehouses, Abbot Street.
+
* Master Warehouse - where goods are counted and distributed. Reginald Clarke's office and quarters. Several other clerks apparently also work here, but are rarely seen. Bend of Abbot Street.  
*Post Office - a narrow building, with the sign of Royal Colonial Postal Service above the door. Abandoned. Several huts and driftwood houses cling to both sides. Abbot Street, near riverside harbor.
+
 
*Weavers' Building - initially a one-story brick building, with an uneven and clearly unplanned-for wooden upper level and roof. Workers here make sails and nets for the fishing boats(at least the ones owned by people still working for the Company). Abbot Street.
+
* Bailiff's Townhouse - currently occupied by Avaeyakh and his band. Abbot Street.
*Sheriff's Office & Jail - a local stone & wood building used to house the Sheriff's office, his lodgings and jail(one communal and four solitary cells). Now converted into a warehouse. Abbot Street, one building over from master warehouse.  
+
 
*Drow Hill - one of the hills occupied by the Mae'ense, the closest one to the town.
+
* Geigerling's Townhouse and "Brick Factory"  - mostly abandoned, most entrances are barred or bricked-off. Geigerling's servants still live here.  
*Marketplace - cultural center of the town, naturally. Trade, such as it is, peaks at the beginning and end of day shifts at the mines. Base of the Drow Hill.  
+
 
*Fishbarrel Taphouse - the only available watering hole in town. Two of the four walls are constructed out of stacked barrels, which gives the establishment its name. The roof is made out of sailcloth, and is in a shape that's clearly very much drow-tent-inspired. Marketplace, dead center.  
+
* Triplets  - three brick & wood buildings, connected at second-story level, used to house storage, laboratory and lodgings for the alchemists in Geigerling's employ. Most left before his death, as the funding to settlement dried out and the "Brick Factory" failed to begin operation. Abbot Street, opposite Geigerling's townhouse.  
*Netted Isles - a stubby chain of small lake islands, connected to the mainland by flimsy network of wooden bridges and walkways. A site was cleared for the construction of a lighthouse here, but it was since covered in fishing huts and refuse pits, as are the rest of the islands.  
+
 
*Lakeside Harbor - chaotic web of wooden piers extending from the banks of Lake Moroe and Netted Isles(and piers extending from those piers).
+
* Company Store - a two-story brick & wood building with a shop window(shuttered). A minute walk from company warehouses, Abbot Street.
*Church(Light) - where Jacob Coolidge tends to the needs and works for the good of his parish. He decided not to give the church a name yet. Pastor himself lives some way behind the church, in a small cottage with a lake view.  
+
 
*Cemetery - the death toll of settling and living here is apparent in rows upon rows of waywheels marking the graves, extending quite a distance, parallel to the closest bank of the lake.  
+
* Post Office - a narrow building, with the sign of Royal Colonial Postal Service above the door. Abandoned. Several huts and driftwood houses cling to both sides. Abbot Street, near riverside harbor.
*Long Road - exits at the west of town, going by the drow tents, and eventually leads to the silver mine.
+
 
*Short Road - exits at the south-west of town and leads to the coal mine.
+
* Weavers' Building - initially a one-story brick building, with an uneven and clearly unplanned-for wooden upper level and roof. Workers here make sails and nets for the fishing boats(at least the ones owned by people still working for the Company). Abbot Street.
 +
 
 +
* Sheriff's Office & Jail - a local stone & wood building used to house the Sheriff's office, his lodgings and jail(one communal and four solitary cells). Now converted into a warehouse. Abbot Street, one building over from master warehouse.  
 +
 
 +
* Drow Hill - one of the hills occupied by the Mae'ense, the closest one to the town.
 +
 
 +
* Marketplace - cultural center of the town, naturally. Trade, such as it is, peaks at the beginning and end of day shifts at the mines. Base of the Drow Hill.  
 +
 
 +
* Fishbarrel Taphouse - the only available watering hole in town. Two of the four walls are constructed out of stacked barrels, which gives the establishment its name. The roof is made out of sailcloth, and is in a shape that's clearly very much drow-tent-inspired. Marketplace, dead center.  
 +
 
 +
* Netted Isles - a stubby chain of small lake islands, connected to the mainland by flimsy network of wooden bridges and walkways. A site was cleared for the construction of a lighthouse here, but it was since covered in fishing huts and refuse pits, as are the rest of the islands.  
 +
 
 +
* Lakeside Harbor - chaotic web of wooden piers extending from the banks of Lake Moroe and Netted Isles(and piers extending from those piers).
 +
 
 +
* Church(Light) - where Jacob Coolidge tends to the needs and works for the good of his parish. He decided not to give the church a name yet. Pastor himself lives some way behind the church, in a small cottage with a lake view.  
 +
 
 +
* Cemetery - the death toll of settling and living here is apparent in rows upon rows of waywheels marking the graves, extending quite a distance, parallel to the closest bank of the lake.  
 +
 
 +
* Long Road - exits at the west of town, going by the drow tents, and eventually leads to the silver mine.
 +
 
 +
* Short Road - exits at the south-west of town and leads to the coal mine.
 +
 
  
 
== Apex Altar ==
 
== Apex Altar ==
 +
 
Preserved remains of drow temple complex at the top of a hill amidst overgrown ruins of an ancient drow city. Two day's way from northern bank of Lake Moroe.
 
Preserved remains of drow temple complex at the top of a hill amidst overgrown ruins of an ancient drow city. Two day's way from northern bank of Lake Moroe.
 +
  
 
=== Stone Of High Grass ===
 
=== Stone Of High Grass ===
 +
 
Put on party's map after speaking with Naat'ste. A two week's way down the coast from Mangrove Cove
 
Put on party's map after speaking with Naat'ste. A two week's way down the coast from Mangrove Cove
 +
  
 
=== Stone Of Birds ===
 
=== Stone Of Birds ===
 +
 
Put on party's map after speaking with Naat'ste. Eastern bank of Lake Moroe
 
Put on party's map after speaking with Naat'ste. Eastern bank of Lake Moroe
 +
  
 
=== T'weadth'eowe ===
 
=== T'weadth'eowe ===
 +
 
Put on party's map after speaking with Naat'ste. A smaller lake, three day's way north-east from Lake Moroe.
 
Put on party's map after speaking with Naat'ste. A smaller lake, three day's way north-east from Lake Moroe.
 +
  
 
=== Bowing Spire ===
 
=== Bowing Spire ===
 +
 
Put on party's map after speaking with Naat'ste. A day's way east from Apex Altar.
 
Put on party's map after speaking with Naat'ste. A day's way east from Apex Altar.
 +
  
 
= People & Companies =  
 
= People & Companies =  
 +
  
 
== Empress Eugenia II of Andsvarr ==
 
== Empress Eugenia II of Andsvarr ==
Line 115: Line 208:
  
 
== Companies ==
 
== Companies ==
 +
 
=== Bayer, Bayer, Normann & Partners ===
 
=== Bayer, Bayer, Normann & Partners ===
*Speciality: Silver mining, bulk goods, civic colonial sponsorship & logistics, moneylending
+
 
*Chief Representative: Phillip Normann, primary partner(since 1779), colonial branch HQ, Port Stonebridge
+
* Speciality: Silver mining, bulk goods, civic colonial sponsorship & logistics, moneylending
 +
 
 +
* Chief Representative: Phillip Normann, primary partner(since 1779), colonial branch HQ, Port Stonebridge
 
Apparently bought the right to manage and govern Fishmonger's End from Colonial Administration at some point during the last five years.  
 
Apparently bought the right to manage and govern Fishmonger's End from Colonial Administration at some point during the last five years.  
 +
  
 
=== Governor and Company of Honourable Merchants and Explorers ===
 
=== Governor and Company of Honourable Merchants and Explorers ===
*Speciality: Banking, Navy and Exploration Fleet contracts, military and civic colonial sponsorship & logistics, worldwide trade
+
 
*Chief Representative: Honourable Charterman Moubray Boyle(oldest son of the late Ichabod Boyle), hereditary branch director, colonial branch HQ, Waypoint Isle.
+
* Speciality: Banking, Navy and Exploration Fleet contracts, military and civic colonial sponsorship & logistics, worldwide trade
 +
 
 +
* Chief Representative: Honourable Charterman Moubray Boyle(oldest son of the late Ichabod Boyle), hereditary branch director, colonial branch HQ, Waypoint Isle.
 +
 
 
The oldest trading company under the Crown, the company representatives were called "Chartermen" for so long, the company adopted the title into its hierarchy. Over the course of its history, the company arose to account for easily more than a third of all the world's trade(including whatever happens in the Thousand Cities). Were a major player in and lobbyist of Igor'tpka colonization, and remain so to this day. It is rumored that Her Majesty Eugenia II Herself is among the company's shareholders and it is known that a significant number of Colonial Administration functionaries also hold positions within the company.  
 
The oldest trading company under the Crown, the company representatives were called "Chartermen" for so long, the company adopted the title into its hierarchy. Over the course of its history, the company arose to account for easily more than a third of all the world's trade(including whatever happens in the Thousand Cities). Were a major player in and lobbyist of Igor'tpka colonization, and remain so to this day. It is rumored that Her Majesty Eugenia II Herself is among the company's shareholders and it is known that a significant number of Colonial Administration functionaries also hold positions within the company.  
 +
  
 
=== Her Majesty's Esteemed Guild of Shipwrights in Lands Under Her Majesty's Law ===
 
=== Her Majesty's Esteemed Guild of Shipwrights in Lands Under Her Majesty's Law ===
*Speciality: construction and maintenance of sailing ships and steam-powered vessels
+
 
*Chief Representative: Lord Barnabas Hawthorne, Shipwright's Guild Building, Port Stonebridge
+
* Speciality: construction and maintenance of sailing ships and steam-powered vessels
 +
 
 +
* Chief Representative: Lord Barnabas Hawthorne, Shipwright's Guild Building, Port Stonebridge
 +
 
 
Since the majority of maritime engineers, shipwrights and sailmakers at least apprenticed with the Guild, or still hold membership - most every letter of passage, ticket or company contract of transportation contains a clause for the paying of tax to the Guild.  
 
Since the majority of maritime engineers, shipwrights and sailmakers at least apprenticed with the Guild, or still hold membership - most every letter of passage, ticket or company contract of transportation contains a clause for the paying of tax to the Guild.  
 +
  
 
=== Colonial Administration ===
 
=== Colonial Administration ===
*Governor: Speaking Peer Hamish Boyle(younger brother of Ichabod Boyle), Port Stonebridge Administration Building
+
 
*Port Authority Officer: Hoyt Pickering(Chartered Merchant), Port Authority Terminal, Port Stonebridge
+
* Governor: Speaking Peer Hamish Boyle(younger brother of Ichabod Boyle), Port Stonebridge Administration Building
 +
 
 +
* Port Authority Officer: Hoyt Pickering(Chartered Merchant), Port Authority Terminal, Port Stonebridge
 +
 
  
 
== People ==  
 
== People ==  
  
 
=== Avaeyakh ===
 
=== Avaeyakh ===
 +
 
Leader of one of the Mae'ense hunter cadres, and now also a band of "smeared" crownspeople; Mae'ense drow. Crossed out in Abbot's notebook. Alive and well.
 
Leader of one of the Mae'ense hunter cadres, and now also a band of "smeared" crownspeople; Mae'ense drow. Crossed out in Abbot's notebook. Alive and well.
  
==== Blackhanded Pete ====
+
 
 +
=== Blackhanded Pete ===
 +
 
 
Avaeyakh's second-in-command; crownsman(?). Apparently a crossbow enthusiast.
 
Avaeyakh's second-in-command; crownsman(?). Apparently a crossbow enthusiast.
 +
  
 
==== Lean Dean ====
 
==== Lean Dean ====
 +
 
Another senior member of Avaeyakh's band; crownsman(?).  
 
Another senior member of Avaeyakh's band; crownsman(?).  
 +
  
 
=== Douglas Abbot ===
 
=== Douglas Abbot ===
 +
 
(Ex-)Bailiff of Fishmonger's End; crownsman/abomination. Dead(twice).
 
(Ex-)Bailiff of Fishmonger's End; crownsman/abomination. Dead(twice).
 +
  
 
=== Bobby Smith ===
 
=== Bobby Smith ===
 +
 
Member of bailiff's old gang; crownsman/abomination. Dead.  
 
Member of bailiff's old gang; crownsman/abomination. Dead.  
 +
  
 
=== Phillip Normann ===
 
=== Phillip Normann ===
 +
 
Primary partner of "Bayer, Bayer, Normann & Partners"; crownsman. His seal is on your papers
 
Primary partner of "Bayer, Bayer, Normann & Partners"; crownsman. His seal is on your papers
 +
  
 
=== Allen Whitwick ===
 
=== Allen Whitwick ===
 +
 
Superintendent of "Bayer, Bayer, Normann & Partners" on Igor'Tpka; crownsman. Signed your papers. Listed in Abbot's notebook.
 
Superintendent of "Bayer, Bayer, Normann & Partners" on Igor'Tpka; crownsman. Signed your papers. Listed in Abbot's notebook.
 +
  
 
=== Alodie Thatcher ===  
 
=== Alodie Thatcher ===  
Assigned Post Officer for Fishmonger's End; crownswoman. Crossed out in Abbot's notebook.
+
 
 +
Assigned Post Officer for Fishmonger's End; crownswoman. Crossed out in Abbot's notebook. Deceased
  
 
=== Eleanor "Fishmonger's Widow" Hayes ===
 
=== Eleanor "Fishmonger's Widow" Hayes ===
 +
 
Seer, faith healer, hedge witch; crownswoman(?). Crossed out in Abbot's notebook. Deceased.
 
Seer, faith healer, hedge witch; crownswoman(?). Crossed out in Abbot's notebook. Deceased.
 +
  
 
=== Francis Geigerling ===
 
=== Francis Geigerling ===
 +
 
Lord, comes from an old noble family; crownsman. Chief architect at Fishmonger's End. Crossed out in Abbot's notebook. Deceased.
 
Lord, comes from an old noble family; crownsman. Chief architect at Fishmonger's End. Crossed out in Abbot's notebook. Deceased.
 +
  
 
==== Rupert Myles ====
 
==== Rupert Myles ====
 +
 
Majordomo at Francis Geigerling's townhouse/factory; crownsman.
 
Majordomo at Francis Geigerling's townhouse/factory; crownsman.
 +
  
 
=== Hugo Marshall ===
 
=== Hugo Marshall ===
 +
 
Sheriff at Fishmonger's End, assigned by Colonial Administration; crownsman. Crossed out in Abbot's notebook. Missing, presumed dead.
 
Sheriff at Fishmonger's End, assigned by Colonial Administration; crownsman. Crossed out in Abbot's notebook. Missing, presumed dead.
 +
  
 
=== Graham Bradshaw ===  
 
=== Graham Bradshaw ===  
Foreman at the coal mine; crownsman(?). Crossed out in Abbot's notebook.  
+
 
 +
Foreman at the coal mine; crownsman(?). Crossed out in Abbot's notebook. Deceased
  
 
=== Gustav Carlyle ===
 
=== Gustav Carlyle ===
 +
 
Foreman at the coal mine; crownsman(?). Marked in Abbot's notebook with an "?".
 
Foreman at the coal mine; crownsman(?). Marked in Abbot's notebook with an "?".
 +
  
 
=== Jacob Coolidge ===  
 
=== Jacob Coolidge ===  
 +
 
Waywheel Cleric, pastor of the Fishmonger's End parish; crownsman. Marked in Abbot's notebook with an "?".
 
Waywheel Cleric, pastor of the Fishmonger's End parish; crownsman. Marked in Abbot's notebook with an "?".
 +
  
 
=== Meredith Irwin ===
 
=== Meredith Irwin ===
 +
 
Proprietor of Fishbarrel Taphouse; crownswoman(?). Crossed out in Abbot's notebook.
 
Proprietor of Fishbarrel Taphouse; crownswoman(?). Crossed out in Abbot's notebook.
 +
  
 
=== Mycroft Osbourne ===
 
=== Mycroft Osbourne ===
 +
 
Engineer in the employ of "Ljutic's Big Lights, Lamps and Torchieres"; crownsman. Crossed out in Abbot's notebook. Missing, presumed dead.
 
Engineer in the employ of "Ljutic's Big Lights, Lamps and Torchieres"; crownsman. Crossed out in Abbot's notebook. Missing, presumed dead.
 +
  
 
=== Phileas Norton ===
 
=== Phileas Norton ===
 +
 
Financier and self-titled merchant prince; crownsman. Crossed out in Abbot's notebook. Missing, presumed dead
 
Financier and self-titled merchant prince; crownsman. Crossed out in Abbot's notebook. Missing, presumed dead
 +
  
 
=== Reginald Clarke ===
 
=== Reginald Clarke ===
 +
 
Retired Navy officer, warehouse headmaster of Fishmonger's End, now also vice-bailiff; crownsman. Marked in Abbot's notebook with an "?".
 
Retired Navy officer, warehouse headmaster of Fishmonger's End, now also vice-bailiff; crownsman. Marked in Abbot's notebook with an "?".
 +
  
 
=== Sebastian Dahl ===
 
=== Sebastian Dahl ===
 +
 
Shipwright's Guild representative in Fishmonger's End; crownsman. Crossed out in Abbot's notebook.  
 
Shipwright's Guild representative in Fishmonger's End; crownsman. Crossed out in Abbot's notebook.  
 +
  
 
=== Sannah'Va ===
 
=== Sannah'Va ===
 +
 
Seer, fortune teller, shaman; Mae'ense drow. Listed in Abbot's notebook.
 
Seer, fortune teller, shaman; Mae'ense drow. Listed in Abbot's notebook.
 +
  
 
=== Suoh'To & Kaah'To ===
 
=== Suoh'To & Kaah'To ===
 +
 
Share the title of "best warrior" and war-time leadership duties; Mae'ense drow. Listed in Abbot's notebook.
 
Share the title of "best warrior" and war-time leadership duties; Mae'ense drow. Listed in Abbot's notebook.
 +
  
 
=== Ruhnae ===
 
=== Ruhnae ===
 +
 
Leader of one of the Mae'ense hunter cadres; Mae'ense drow. Listed in Abbot's notebook.
 
Leader of one of the Mae'ense hunter cadres; Mae'ense drow. Listed in Abbot's notebook.
 +
  
 
=== Mai'thare ===
 
=== Mai'thare ===
 +
 
Leader of one of the Mae'ense hunter cadres; Mae'ense drow. Listed in Abbot's notebook.
 
Leader of one of the Mae'ense hunter cadres; Mae'ense drow. Listed in Abbot's notebook.
 +
  
 
=== Thul'Amne'Va ===
 
=== Thul'Amne'Va ===
 +
 
Shaman, spiritual leader; Mae'ense drow. Listed in Abbot's notebook.
 
Shaman, spiritual leader; Mae'ense drow. Listed in Abbot's notebook.
 +
  
 
=== Shomaekh'Va ===
 
=== Shomaekh'Va ===
 +
 
Spiritual leader, elder; Mae'ense drow. Listed in Abbot's notebook
 
Spiritual leader, elder; Mae'ense drow. Listed in Abbot's notebook
 +
  
 
=== Thauthal'Va ===
 
=== Thauthal'Va ===
 +
 
Spiritual leader, elder; Mae'ense drow. Listed in Abbot's notebook
 
Spiritual leader, elder; Mae'ense drow. Listed in Abbot's notebook
 +
  
 
=== Eithlaeme'Va ===
 
=== Eithlaeme'Va ===
 +
 
Shaman, spiritual leader; Mae'ense drow. Listed in Abbot's notebook.
 
Shaman, spiritual leader; Mae'ense drow. Listed in Abbot's notebook.
 +
  
 
=== Freshwater Winston ===
 
=== Freshwater Winston ===
 +
 
Owner of a fishing ship from Fishmonger's End, crownsman. Thinks you owe him a favor.  
 
Owner of a fishing ship from Fishmonger's End, crownsman. Thinks you owe him a favor.  
  
==== Tommy & Frank ====
+
=== Tommy & Frank ===
 
Lake fishermen from Fishmonger's End; crownsmen. Sailed with you on Lake Moroe.
 
Lake fishermen from Fishmonger's End; crownsmen. Sailed with you on Lake Moroe.
  
 
=== Soul of the Forest ===
 
=== Soul of the Forest ===
 
A tree spirit trapped in spider webs in the overgrown ruins near Apex Temple; dendroanimistic apparition.
 
A tree spirit trapped in spider webs in the overgrown ruins near Apex Temple; dendroanimistic apparition.
 +
 +
=== Naat'ste ===
 +
An ancient drow spirit locked within the ruins of Apex Altar; genius loci.

Latest revision as of 12:14, 23 February 2020


Timeline

~1753(??) Cristóbal Baeza discovers Igor'tpka but keeps his discovery secret.
1761 Three Exploratory Fleet ships are caught in a storm in the eastern part of the Gleaming Ocean. Two ships are lost. The surviving ship, HMS Corona, emerges from the storm near the north-western coast of Igor'Tpka. Her captain, Collin Moroe, is credited with the discovery of the continent.
1764 Bridge Isle(later Port Stonebridge, drow Naidhil'sathempe) is discovered by a second expedition led by Moroe. Expedition maps a significant portion of the north-western coastline, but is unable to progress further due to what Moroe described as "conspiracy of treacherous waters, treacherous skies and most of all relentless beasts".
1765 HMS Corona returns from Igor'tpka a second time. Stories of the crew and Moroe himself spread through the crownlands. Trading companies start getting interested.
1767 A major expedition force, funded in large part by "Governor and Company of Honourable Merchants and Explorers"(Chartermen), sets out to the continent. Waypoint Isle is settled. First contact with the drow rapidly escalates to hostilities. Several ships are sunk off the coast of Bridge Isle by drow magic. Necessity of the Navy involvement becomes apparent.
1768 Her Majesty's Navy and Royal Diplomatic Corps dispatch forces to bolster colonization and exploration efforts. Chartermen continue to fund expeditions and lobby heavily for the Crown increasing its interest in the continent.
1773 After almost a hundred days siege and a series of extensively bloody battles, Port Stonebridge is captured from the drow. A "peace treaty", establishing drow reservation at the center of the island and Crown dominion over its coasts, is signed by Collin Moroe, Honourable Charterman Ichabod Boyle, Admiral Johnathan Rothschild and the assembly of drow priestesses and commanders.
1776 Collin Moroe mounts an expedition inland with the plan to follow the river delta up to the mountain range that can be seen from the coast. Several other prominent explorers and researchers, Percival Peltier among them, join the endeavor. None of them return.
1778 Douglas Abbot, then a businessman of some repute, seeks funding and interest for the establishment of a settlement far up the river delta, farther inland than any other Crown settlement to date. "Bayer, Bayer & partners"(then without Normann) offer financing. Lord Francis Geigerling, modestly renowned architect, expresses interest in building up the town, expecting to create a colonial wonder. Waywheel Synod directs Jacob Coolidge to head the prospective parish.
1779 A suitable location is found, when prospectors report sufficient deposits of coal and plentiful silver veins in forested hills at the south-western banks of Lake Moroe(drow - Eerst'eowe). Fishmonger's End is founded. Abbot, Geigerling, Coolidge and Philip Normann are founding fathers. Abbot becomes bailiff, signing a contract with "Bayer, Bayer, Normann & partners".
1782 Several drow tribes make a habit of passing near Fishmonger's End every few months. Somewhat reluctant trade is established.
1785 Reginald Clarke retires from Her Majesty's Navy and almost immediately finds employment with "Bayer, Bayer, Normann & partners" as warehouse headmaster at Fishmonger's End.
1788 Easily accessible silver veins are depleted, further extraction becomes hazardous. Funds from "Bayer, Bayer, Normann & partners" begin to dry up as a consequence.
1791 Mae'ense("The People") tribe settles in the hills near Fishmonger's End. Some are solicited to work the mines along the crownspeople. This influx of manpower improves the output somewhat, but not enough to avert the decline of funding.
1791/3 Watermill grinder near the silver mine closes, workers are fired with little to no compensation, as silver mine output fails to provide an adequate workload. Bailiff Abbot cites cost of operation as cause.
1791/5 Sheriff Hugo Marshall leaves Fishmonger's End, residents told he was put up for promotion. Bailiff Abbot cites declining funding and low priority of the position in neglecting to appoint or invite a replacement. Most of sheriff's staff join what is becoming bailiff's private army of goons and thugs.
1792/2 Having heard of Mae'ense and their settlement near Fishmonger's End, Phileas Norton, a financier and self-titled merchant prince, visits the town with the intention of exploiting trade in indigenous produce and exotica. He stays as a guest of the bailiff and rents a warehouse near the riverside harbor, but then suddenly leaves for no apparent reason. He fails to arrive at Port Stonebridge. It is believed that his private ship sunk somewhere along the river, or the drow took him for some slight or offense, or some other ill befell him on the way.
1792/11 Francis Geigerling dies of a fever, after returning from an inspection trip to the coal mine. He is buried at the local cemetery. Geigerling family fails to retrieve his servants, they remain essentially stranded in his estate.
1793/4 Eleanor Hayes, known to Fishmonger End's residents as Wise Elle(also Cloudy Elle, Fishmonger's Widow, and other monikers), self-proclaimed faith healer and seer, dies of a heart attack, after an apparently prolonged illness. There's no one to bury her, so Jacob Coolidge does it himself.
1793/7 Mycroft Osbourne, an engineer in the employ of "Ljutic's Big Lights, Lamps and Torchieres" arrives at Fishmonger's End to head the operation of lake lighthouse. Finding no lighthouse was built, or even planned, and Geigerling dead, he begins investigation into bailiff's activities, and writes several letters to Port Stonebridge accusing Abbot of fraud and embezzlement. Osbourne goes missing shortly thereafter. The letters never arrive.
1793/12 Douglas Abbot challenges the Mae'ense drow "best warrior" to a duel, with the intention of forcing them to leave. Avaeyakh, then head of his own hunter cadre, accepts the challenge and easily defeats Abbot. Bailiff's followers scatter, taking his body. Avaeyakh proclaims himself "chief of the pale people".
1794/3 Tejano Baeza, Sebastian Peltier, Brun Kadinger and Zane Nemo arrive at Fishmonger's End.


Places

Port Stonebridge

Geography

~14 sq.km., evidence of landfilling at southern coast and around the two bays at western coast. The bays are separated by a wide rocky ridge. Stone buildings atop said ridge are believed to be the temple district of the drow palace complex that goes deeper inland. Eastern coast hosts what appears to have been the gatehouse of the Great Bridge and assorted structures of similar architecture. Those structures appear to have been abandoned by the locals some years prior to the exploration fleet's arrival(one assumes around the same time the Bridge collapsed/was sabotaged), and are now occupied by the colonial branch of Crown University. Northern coast is almost entirely jagged cliffs. Several sea caves were identified but could not be safely reached for exploration. Remains of crane-like mechanisms atop some of the cliffs and unmaintained but complex network of rope bridges at the majority of cliff faces suggest existence of an auxilary harbor(or sea-mining operation of some sort) here at some point in the past. Under Colonial Administration, western, eastern and southern coasts are all claimed as holdings of the Crown, though no territory is claimed deeper than 3 km. inland. The entire rest of the island is drow reservation.


Notables, Names, Places and Sights.

  • The Twin Bays - Bay of Her Eminence and the Bay of St. Vecna. Western coast.
  • Temple Ridge - rocky ridge separating the Twin Bays. Western coast.
  • Promenade - a never-quite-finished project to connect the Twin Bays by building a stone pier around the base of Temple Ridge. Mostly under construction, now and for the forseeable future. Western coast.
  • Colonial Administration Building and Port Stonebridge urban sprawl("The Districts"). No less than a third of town buildings are repurposed drow construction. Southern coast.
  • Her Majesty's Navy garrison, fort network and harbor. Bay of Her Eminence, western coast.
  • Trade port, Shipwright's Guild Building, Port Authority Terminal("Coinhouse"), Guild Warehouses. Bay of St. Vecna, western coast.
  • "Flint's Lock" Officer Club, "Waxing Moon" brothel & cabaret, "Bayer, Bayer, Normann & Partners" colonial branch HQ and employee hostel. The Districts, southern coast.
  • Guild Market Hall("The Shakedown") - a market hall bult in and around the gates from the trade port, opposite Port Authority Terminal.
  • Market Hospital - an establishment adjacent to Guild Market Hall, trading lodgings for menial work. Has a small chapel(Life).
  • Crown University Of Natural Sciences and Thaumaturgy campus and main building(The Gatehouse). Eastern coast.
  • "The Keyhole", university staff pub(which is barely any different than a student pub). Eastern coast.
  • Cathedral of the Arcane Revealed(Knowledge, Arcane, Trickery, Light). Eastern coast.
  • Church of Last Rites(Storm, Death). Bay of St. Vecna, western coast.
  • "Ljutic's Big Lights, Lamps and Torchieres" Guildhouse. Eastern coast.
  • Black Harbor - delegations of Stonebridge drow are allowed to use this collection of wooden piers and boatsheds to fish or sail to Collin's Clearing and trade for food. Eastern coast
  • Staring Street - a wide street leading from the drow reservation towards Black Harbor. The only place in the city where crownspeople are allowed, though not encouraged, to interact with the Stongebridge drow. Occasional drow traders, rare entertainers and exiles from the reservation set up their tents here.
  • "Rush Fair" Market - a marketplace set up some way to the side half way through Staring Street, occupying a pre-existing city square that apparently served a similar function for the Stonebridge drow. It is chartered to operate for three days every two months(during which the majority of stalls at the Guild Market Hall are closed for business), but it tends to spring up whenever a ship carrying especially desired goods makes port, or the drow send out a large trading party from the reservation.


Waypoint Isle

Relatively small island approx. 2 km away from Port Stonebridge. Was a staging point for the siege and eventual storming of the city and, therefore, technically the first Crown settlement on Igor'Tpka. Currently considered a prestigious location to settle or work in, due to the fact that "Governor and Company of Honourable Merchants and Explorers" chose to locate its colonial HQ here.


Notables, Names, Places and Sights.

  • "Governor and Company of Honourable Merchants and Explorers" colonial branch HQ.
  • Waypoint Lighthouse. Main lighthouse for Port Stonebridge
  • Her Majesty's Navy maritime patrol contingent harbor.
  • Manors and townhouses of several colonial officials(including the Governor) and prominent citizens("The Posh Row").


Collin's Clearing

A somewhat struggling(understandably) farming community at the mainland side of the Great Bridge. The plantations themselves are mostly the legacy of Stonebridge drow, taken over by the colonists.


Mangrove Cove

Small settlement which was founded as a staging point for Crown University's field work endeavors, located some 5 km. down the mainland coast from Collin's Clearing.


Fishmonger's End

Founded in 1779 by Douglas Abbot, Phillip Normann, Francis Geigerling and Jacob Coolidge, as an ambitious project to create a settlement farther inland than any other to date. Not long after Collin Moroe's apparently ill-fated expedition, it sent a powerful statement of "doing what the Great Explorer couldn't do". Rickety sprawl of huts spread around several capital buildings designed by Geigerling in the initial phase of settlement; the hills to the north-west are covered in drow tents.


Notables, Names, Places and Sights.

  • Abbot Street - a central(and the only proper) street of the town, attempts to lay down a proper pavement still evident here and there. Leads from the riverside harbor towards the master warehouse, then bends to the west and terminates abruptly several "blocks" of huts away from the marketplace.
  • Riverside Harbor - loads and unloads the Company's steam-boat, that comes every one or two months.
  • Company Warehouses - a collection of mostly brick or brick & wood warehouses, belonging to Bayer, Bayer, Normann & Partners. Riverside harbor.
  • Master Warehouse - where goods are counted and distributed. Reginald Clarke's office and quarters. Several other clerks apparently also work here, but are rarely seen. Bend of Abbot Street.
  • Bailiff's Townhouse - currently occupied by Avaeyakh and his band. Abbot Street.
  • Geigerling's Townhouse and "Brick Factory" - mostly abandoned, most entrances are barred or bricked-off. Geigerling's servants still live here.
  • Triplets - three brick & wood buildings, connected at second-story level, used to house storage, laboratory and lodgings for the alchemists in Geigerling's employ. Most left before his death, as the funding to settlement dried out and the "Brick Factory" failed to begin operation. Abbot Street, opposite Geigerling's townhouse.
  • Company Store - a two-story brick & wood building with a shop window(shuttered). A minute walk from company warehouses, Abbot Street.
  • Post Office - a narrow building, with the sign of Royal Colonial Postal Service above the door. Abandoned. Several huts and driftwood houses cling to both sides. Abbot Street, near riverside harbor.
  • Weavers' Building - initially a one-story brick building, with an uneven and clearly unplanned-for wooden upper level and roof. Workers here make sails and nets for the fishing boats(at least the ones owned by people still working for the Company). Abbot Street.
  • Sheriff's Office & Jail - a local stone & wood building used to house the Sheriff's office, his lodgings and jail(one communal and four solitary cells). Now converted into a warehouse. Abbot Street, one building over from master warehouse.
  • Drow Hill - one of the hills occupied by the Mae'ense, the closest one to the town.
  • Marketplace - cultural center of the town, naturally. Trade, such as it is, peaks at the beginning and end of day shifts at the mines. Base of the Drow Hill.
  • Fishbarrel Taphouse - the only available watering hole in town. Two of the four walls are constructed out of stacked barrels, which gives the establishment its name. The roof is made out of sailcloth, and is in a shape that's clearly very much drow-tent-inspired. Marketplace, dead center.
  • Netted Isles - a stubby chain of small lake islands, connected to the mainland by flimsy network of wooden bridges and walkways. A site was cleared for the construction of a lighthouse here, but it was since covered in fishing huts and refuse pits, as are the rest of the islands.
  • Lakeside Harbor - chaotic web of wooden piers extending from the banks of Lake Moroe and Netted Isles(and piers extending from those piers).
  • Church(Light) - where Jacob Coolidge tends to the needs and works for the good of his parish. He decided not to give the church a name yet. Pastor himself lives some way behind the church, in a small cottage with a lake view.
  • Cemetery - the death toll of settling and living here is apparent in rows upon rows of waywheels marking the graves, extending quite a distance, parallel to the closest bank of the lake.
  • Long Road - exits at the west of town, going by the drow tents, and eventually leads to the silver mine.
  • Short Road - exits at the south-west of town and leads to the coal mine.


Apex Altar

Preserved remains of drow temple complex at the top of a hill amidst overgrown ruins of an ancient drow city. Two day's way from northern bank of Lake Moroe.


Stone Of High Grass

Put on party's map after speaking with Naat'ste. A two week's way down the coast from Mangrove Cove


Stone Of Birds

Put on party's map after speaking with Naat'ste. Eastern bank of Lake Moroe


T'weadth'eowe

Put on party's map after speaking with Naat'ste. A smaller lake, three day's way north-east from Lake Moroe.


Bowing Spire

Put on party's map after speaking with Naat'ste. A day's way east from Apex Altar.


People & Companies

Empress Eugenia II of Andsvarr

Her Imperial Majesty Eugenia the Second of Andsvarr, Queen of Noewyddland and Andsland and of Her other Realms and Territories, Star of the North, Jarl of Andsvarr, Thulestaad and the Old Sea, Protector Of Counties In The South and East, Benevolent and Rightful Mistress Of Crown Dominions Beyond the Seas, High Guide of the Waywheel Most Knowing, Commander Supreme of Her Armies on Land and Ships on Water.


Companies

Bayer, Bayer, Normann & Partners

  • Speciality: Silver mining, bulk goods, civic colonial sponsorship & logistics, moneylending
  • Chief Representative: Phillip Normann, primary partner(since 1779), colonial branch HQ, Port Stonebridge

Apparently bought the right to manage and govern Fishmonger's End from Colonial Administration at some point during the last five years.


Governor and Company of Honourable Merchants and Explorers

  • Speciality: Banking, Navy and Exploration Fleet contracts, military and civic colonial sponsorship & logistics, worldwide trade
  • Chief Representative: Honourable Charterman Moubray Boyle(oldest son of the late Ichabod Boyle), hereditary branch director, colonial branch HQ, Waypoint Isle.

The oldest trading company under the Crown, the company representatives were called "Chartermen" for so long, the company adopted the title into its hierarchy. Over the course of its history, the company arose to account for easily more than a third of all the world's trade(including whatever happens in the Thousand Cities). Were a major player in and lobbyist of Igor'tpka colonization, and remain so to this day. It is rumored that Her Majesty Eugenia II Herself is among the company's shareholders and it is known that a significant number of Colonial Administration functionaries also hold positions within the company.


Her Majesty's Esteemed Guild of Shipwrights in Lands Under Her Majesty's Law

  • Speciality: construction and maintenance of sailing ships and steam-powered vessels
  • Chief Representative: Lord Barnabas Hawthorne, Shipwright's Guild Building, Port Stonebridge

Since the majority of maritime engineers, shipwrights and sailmakers at least apprenticed with the Guild, or still hold membership - most every letter of passage, ticket or company contract of transportation contains a clause for the paying of tax to the Guild.


Colonial Administration

  • Governor: Speaking Peer Hamish Boyle(younger brother of Ichabod Boyle), Port Stonebridge Administration Building
  • Port Authority Officer: Hoyt Pickering(Chartered Merchant), Port Authority Terminal, Port Stonebridge


People

Avaeyakh

Leader of one of the Mae'ense hunter cadres, and now also a band of "smeared" crownspeople; Mae'ense drow. Crossed out in Abbot's notebook. Alive and well.


Blackhanded Pete

Avaeyakh's second-in-command; crownsman(?). Apparently a crossbow enthusiast.


Lean Dean

Another senior member of Avaeyakh's band; crownsman(?).


Douglas Abbot

(Ex-)Bailiff of Fishmonger's End; crownsman/abomination. Dead(twice).


Bobby Smith

Member of bailiff's old gang; crownsman/abomination. Dead.


Phillip Normann

Primary partner of "Bayer, Bayer, Normann & Partners"; crownsman. His seal is on your papers


Allen Whitwick

Superintendent of "Bayer, Bayer, Normann & Partners" on Igor'Tpka; crownsman. Signed your papers. Listed in Abbot's notebook.


Alodie Thatcher

Assigned Post Officer for Fishmonger's End; crownswoman. Crossed out in Abbot's notebook. Deceased

Eleanor "Fishmonger's Widow" Hayes

Seer, faith healer, hedge witch; crownswoman(?). Crossed out in Abbot's notebook. Deceased.


Francis Geigerling

Lord, comes from an old noble family; crownsman. Chief architect at Fishmonger's End. Crossed out in Abbot's notebook. Deceased.


Rupert Myles

Majordomo at Francis Geigerling's townhouse/factory; crownsman.


Hugo Marshall

Sheriff at Fishmonger's End, assigned by Colonial Administration; crownsman. Crossed out in Abbot's notebook. Missing, presumed dead.


Graham Bradshaw

Foreman at the coal mine; crownsman(?). Crossed out in Abbot's notebook. Deceased

Gustav Carlyle

Foreman at the coal mine; crownsman(?). Marked in Abbot's notebook with an "?".


Jacob Coolidge

Waywheel Cleric, pastor of the Fishmonger's End parish; crownsman. Marked in Abbot's notebook with an "?".


Meredith Irwin

Proprietor of Fishbarrel Taphouse; crownswoman(?). Crossed out in Abbot's notebook.


Mycroft Osbourne

Engineer in the employ of "Ljutic's Big Lights, Lamps and Torchieres"; crownsman. Crossed out in Abbot's notebook. Missing, presumed dead.


Phileas Norton

Financier and self-titled merchant prince; crownsman. Crossed out in Abbot's notebook. Missing, presumed dead


Reginald Clarke

Retired Navy officer, warehouse headmaster of Fishmonger's End, now also vice-bailiff; crownsman. Marked in Abbot's notebook with an "?".


Sebastian Dahl

Shipwright's Guild representative in Fishmonger's End; crownsman. Crossed out in Abbot's notebook.


Sannah'Va

Seer, fortune teller, shaman; Mae'ense drow. Listed in Abbot's notebook.


Suoh'To & Kaah'To

Share the title of "best warrior" and war-time leadership duties; Mae'ense drow. Listed in Abbot's notebook.


Ruhnae

Leader of one of the Mae'ense hunter cadres; Mae'ense drow. Listed in Abbot's notebook.


Mai'thare

Leader of one of the Mae'ense hunter cadres; Mae'ense drow. Listed in Abbot's notebook.


Thul'Amne'Va

Shaman, spiritual leader; Mae'ense drow. Listed in Abbot's notebook.


Shomaekh'Va

Spiritual leader, elder; Mae'ense drow. Listed in Abbot's notebook


Thauthal'Va

Spiritual leader, elder; Mae'ense drow. Listed in Abbot's notebook


Eithlaeme'Va

Shaman, spiritual leader; Mae'ense drow. Listed in Abbot's notebook.


Freshwater Winston

Owner of a fishing ship from Fishmonger's End, crownsman. Thinks you owe him a favor.

Tommy & Frank

Lake fishermen from Fishmonger's End; crownsmen. Sailed with you on Lake Moroe.

Soul of the Forest

A tree spirit trapped in spider webs in the overgrown ruins near Apex Temple; dendroanimistic apparition.

Naat'ste

An ancient drow spirit locked within the ruins of Apex Altar; genius loci.