Difference between revisions of "Alwaro ECL18"

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Alwaro de Santos
 
Alwaro de Santos
 
Male Human Scout 5/Swashbuckler 3/Dervish 10
 
Male Human Scout 5/Swashbuckler 3/Dervish 10
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- onhand: 1d6 + 4 (str) + 4 (int) + 5 (enhancement) + 5 (dervish) + 2d6 (skirmish) = 1d6 + 2d6 + 18 (15-20, x2)
 
- onhand: 1d6 + 4 (str) + 4 (int) + 5 (enhancement) + 5 (dervish) + 2d6 (skirmish) = 1d6 + 2d6 + 18 (15-20, x2)
 
- offhand: 1d6 + 2 (str/2) + 4 (int) + 5 (enhancement) + 5 (dervish) + 2d6 (skirmish) = 1d6 + 2d6 + 16 (15-20, x2)
 
- offhand: 1d6 + 2 (str/2) + 4 (int) + 5 (enhancement) + 5 (dervish) + 2d6 (skirmish) = 1d6 + 2d6 + 16 (15-20, x2)
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Revision as of 15:38, 11 April 2007

Alwaro de Santos
Male Human Scout 5/Swashbuckler 3/Dervish 10
LN

Used books:
- Complete Adventurer
- Complete Warrior
- Dungeon Master Guide
- Player's Handbook I

---{ Abilities }---

STR 14(+2) + 4 (item) = 18 (+4)
DEX 15(+2) + 4 (HD) + 5 (Mans) + 6 (item) = 30 (+10)
CON 14(+2) + 4 (item) = 18 (+4)
INT 14(+2) + 4 (item) = 18 (+4)
WIS 10(+0)
CHA 08(-1)

HP = 5d8 + 3d10 + 10d10 + 72 = 26 + 16 + 55 + 72 = 169

Init +10 (dex) + 1 (competence) + 1 (luck) + 4 (feat) + 2 (dervish) = +18

AC
Full 10 (base) + 6 (Dex) + 5 (Armor) + 3 (Dervish) + 1 (dodge) = 25
Touch 10 (base) + 6 (Dex) + 3 (Dervish) + 1 (dodge) = 20
Flat 10 (base) + 6 (Dex) + 5 (Armor) + 3 (Dervish) + 1 (dodge) = 25

BAB +16
Grapple +20
To hit:
- onhand: +16/+11/+6/+1 (BAB) + 10 (Dex) + 1 (enhancement) + 5 (dervish) + 1 (focus) - 2 (twf) = +31/+26/+21/+16
- offhand: +16/+11/+6 (BAB) + 10 (Dex) + 1 (enhancement) + 5 (dervish) + 1 (focus) - 2 (twf) = +31/+26/+21
Damage:
- onhand: 1d6 + 4 (str) + 4 (int) + 1 (enhancement) + 5 (dervish) + 2d6 (skirmish) = 1d6 + 2d6 + 14 (15-20, x2)
- offhand: 1d6 + 2 (str/2) + 4 (int) + 1 (enhancement) + 5 (dervish) + 2d6 (skirmish) = 1d6 + 2d6 + 12 (15-20, x2)

Speed 45 ft/x4

Save:
Fort +1 (Sct5) + 3 (Swh3) + 3 (Dvh10) +4 (Con) +5 (resistance) + 1 (luck) + 1 (competence) = +18
Ref +4 (Sct5) + 1 (Swh3) + 7 (Dvh10) +10(Dex) +5 (resistance) + 1 (luck) + 1 (competence) = +29
Will +1 (Sct5) + 1 (Swh3) + 7 (Dvh10) +0 (Wis) +5 (resistance) + 1 (luck) = +14

---{ LOOK }---
Medium, 6'2" tall, 145 wt, 33 yrs old
Ловкий, грациозный танцор в дорожном костюме. За спиной два изогнутых черных клинка. На щеке был шрам, который его не красил.

---{ SKILLS }---
Skills (88 - scout, 21 - swashbuckler, 70 - dervish)

22 Balance +10 (dex) + 8 (scout) + 1 (swash) + 2 (synergy) + 1 (luck)
26 Disable Device + 4 (int) + 8 (scout) + 1 (swash, cc) + 10 (dervish, cc) + 1 (luck) + 2 (circumstance)
24 Escape Artist +10 (dex) + 8 (scout) + 3 (swash) + 2 (dervish) + 1 (luck)
19 Hide +10 (dex) + 8 (scout) + 1 (luck)
15 Jump + 4 (str) + 8 (scout) + 2 (synergy) + 1 (luck)
13 Knowledge (dungeneering) + 4 (int) + 8 (scout) + 1 (luck)
13 Knowledge (geography) + 4 (int) + 8 (scout) + 1 (luck)
19 Move Silently +10 (dex) + 8 (scout) + 1 (luck)
21 Perform (dance) - 1 (cha) + + 3 (swash, cc) + 18 (dervish) + 1 (luck)
26 Search + 4 (int) + 8 (scout) + 3 (swash, cc) + 10 (dervish, cc) + 1 (luck)
13 Swim + 4 (str) + 8 (scout) + 1 (luck)
35 Tumble +10 (dex) + 8 (scout) + 3 (swash) + 10 (dervish) + 2 (synergy) + 1 (luck)

Speaks common, elven, dwarven.

---{ FEATS }---
{HUM01} Combat Expertise
{CHR01} Dodge
{CHR03} Weapon Focus (scimitar)
{SCT04} Improved Initiative
{SWH01} Weapon Finesse
{CHR06} Mobility
{CHR09} Two-Weapon Fighting
{DVH03} Spring Attack
{CHR12} Improved Two-Weapon Fighting
{CHR15} Greater Two-Weapon Fighting
{CHR18} Elusive Target

---{ FEATURES }---
Human Traits
- Medium
- Human base land speed is 30 feet.
- Automatic Languages: Common.
- Bonus Languages: Any
- Additional skill points per level, except 1st.
- Additional 4 skill points at 1st level.
- Additional feat

Scout Traits
- Skirmish : +2d6 damage, +1 AC
- Trapfinding
- Battle Fortitude +1
- Uncanny Dodge
- Fast movement +10
- Trackless Step
- Bonus Feat
- Evasion

Swashbuckler Traits:
- Weapon Finesse as bonus feat
- Grace +1
- Insightful Strike

Dervish Traits
- Dervish Dance 5/day, 10 rounds
- Movement Mastery
- Slashing Blades
- Fast Movement +15
- Spring Attack as bonus feat
- Dance Of Death
- Improved Reaction
- Elaborate Parry
- Tireless Dance
- A Thousand Cuts

---{ ITEMS }---
Кружка, ложка, нож, миска, 3 комплекта
качественной и нормально выглядещей одежды,
бэкпак и прочая туристистическая хня 200

Manual of Quickness of Action +5 137 500

Luckstone 20 000

Cloak of Resistance +5 25 000
Amulet of Health +4 16 000
Belt of Giant Strength +4 16 000
Gloves of Dexterity +6 36 000
Headband of Intellect +4 16 000

Greater Rod Of Extend 24 500
- to Haart (в обмен на опкаст майндбланком)

Pearl of Power
- 3rd x1 [Haart, GMW] 9 000
- 3rd x1 [HCMan, MV] 9 000


Adamantine Keen Wounding Scimitar +1 35 015
- Triple Weapon Capsule Retainer 450
- Quicksilver x2 100
- Ghostblight 100
Cold Iron Keen Wounding Scimitar +1 34 330
- Triple Weapon Capsule Retainer 450
- Quicksilver x1 50
- Ghostblight 100

Ghost Touch Deathward
- Mithril Chain Shirt +1 26 100

Boots of Speed 12 000

Thieves Tools, Masterwork 100

Portable Hole 20 000

На руках 2 005 gp

---{ COMBAT MODES }---
После опкаста:
Normal mode.
AC
Full 10 (base) + 6 (Dex) + 9 (Armor) + 3 (Dervish) + 1 (dodge) + 5 (deflection) + 5 (expertise) = 35
Touch 10 (base) + 6 (Dex) + 3 (Dervish) + 1 (dodge) + 5 (deflection) + 5 (expertise) = 30
Flat 10 (base) + 6 (Dex) + 9 (Armor) + 3 (Dervish) + 1 (dodge) + 5 (deflection) + 5 (expertise) = 35

to hit:
onhand: +16/+11/+6/+1 (BAB) + 10 (Dex) + 5 (enhancement) + 5 (dervish) + 1 (focus) - 2 (twf) -5 (expertise) = +30/+25/+20/+15
offhand: +16/+11/+6 (BAB) + 10 (Dex) + 5 (enhancement) + 5 (dervish) + 1 (focus) - 2 (twf) (expertise) = +30/+25/+20

Damage:
- onhand: 1d6 + 4 (str) + 4 (int) + 5 (enhancement) + 5 (dervish) + 2d6 (skirmish) = 1d6 + 2d6 + 18 (15-20, x2)
- offhand: 1d6 + 2 (str/2) + 4 (int) + 5 (enhancement) + 5 (dervish) + 2d6 (skirmish) = 1d6 + 2d6 + 16 (15-20, x2)

Defence mode (fighteng defensevily)
AC
Full 10 (base) + 6 (Dex) + 9 (Armor) + 3 (Dervish) + 1 (dodge) + 5 (deflection) + 5 (expertise) + 7 (fd) = 42
Touch 10 (base) + 6 (Dex) + 3 (Dervish) + 1 (dodge) + 5 (deflection) + 5 (expertise) + 7 (fd) = 37
Flat 10 (base) + 6 (Dex) + 9 (Armor) + 3 (Dervish) + 1 (dodge) + 5 (deflection) + 5 (expertise) + 7 (fd) = 42

to hit:
onhand: +16/+11/+6/+1 (BAB) + 10 (Dex) + 5 (enhancement) + 5 (dervish) + 1 (focus) - 2 (twf) -5 (expertise) - 4 (fd) = +26/+21/+16/+11
offhand: +16/+11/+6 (BAB) + 10 (Dex) + 5 (enhancement) + 5 (dervish) + 1 (focus) - 2 (twf) -5 (expertise) - 4 (fd) = +26/+21/+16

Damage:
- onhand: 1d6 + 4 (str) + 4 (int) + 5 (enhancement) + 5 (dervish) + 2d6 (skirmish) = 1d6 + 2d6 + 18 (15-20, x2)
- offhand: 1d6 + 2 (str/2) + 4 (int) + 5 (enhancement) + 5 (dervish) + 2d6 (skirmish) = 1d6 + 2d6 + 16 (15-20, x2)