Difference between revisions of "Agent John Smith"

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(Disclosure)
Line 68: Line 68:
 
<tr>
 
<tr>
 
<td class="label">Advantages:</td>
 
<td class="label">Advantages:</td>
<td class="rvalue">108</td>
+
<td class="rvalue">107</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
Line 88: Line 88:
 
<tr>
 
<tr>
 
<td class="label">Race:</td>
 
<td class="label">Race:</td>
<td class="rvalue">0</td>
+
<td class="rvalue">92</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
Line 98: Line 98:
 
<tr>
 
<tr>
 
<td class="label">Earned:</td>
 
<td class="label">Earned:</td>
<td class="rvalue">0</td>
+
<td class="rvalue">1</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
Line 228: Line 228:
 
</tr>
 
</tr>
 
 
<tr class="encumbrance" >
+
<tr >
<td class="label">&#8226; None (0)</td>
+
<td class="label">None (0)</td>
 
<td class="rvalue">44.1 lb</td>
 
<td class="rvalue">44.1 lb</td>
 
<td class="rvalue">7</td>
 
<td class="rvalue">7</td>
Line 242: Line 242:
 
</tr>
 
</tr>
 
 
<tr >
+
<tr class="encumbrance" >
<td class="label">Medium (2)</td>
+
<td class="label">&#8226; Medium (2)</td>
 
<td class="rvalue">132.3 lb</td>
 
<td class="rvalue">132.3 lb</td>
 
<td class="rvalue">4</td>
 
<td class="rvalue">4</td>
Line 518: Line 518:
 
 
 
<tr class="even">
 
<tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >G-Experience (All)</td>
 +
<td class="points">10</td>
 +
<td class="ref">B57</td>
 +
</tr>
 +
 +
<tr class="odd">
 
<td class="description"  style="padding-left: 12px;" >High Pain Threshold<div class="note">Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture</div></td>
 
<td class="description"  style="padding-left: 12px;" >High Pain Threshold<div class="note">Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture</div></td>
 
<td class="points">10</td>
 
<td class="points">10</td>
Line 523: Line 529:
 
</tr>
 
</tr>
 
 
<tr class="odd">
+
<tr class="even">
 
<td class="description"  style="padding-left: 12px;" >Patron<div class="note">Hell Vectors, +15; Minimal Interventions, -50%.</div></td>
 
<td class="description"  style="padding-left: 12px;" >Patron<div class="note">Hell Vectors, +15; Minimal Interventions, -50%.</div></td>
 
<td class="points">8</td>
 
<td class="points">8</td>
Line 529: Line 535:
 
</tr>
 
</tr>
 
 
<tr class="even">
+
<tr class="odd">
 
<td class="description"  style="padding-left: 12px;" >Wealth<div class="note">Filthy Rich (Starting wealth is 100x average), +50.</div></td>
 
<td class="description"  style="padding-left: 12px;" >Wealth<div class="note">Filthy Rich (Starting wealth is 100x average), +50.</div></td>
 
<td class="points">50</td>
 
<td class="points">50</td>
Line 535: Line 541:
 
</tr>
 
</tr>
 
 
<tr class="odd">
+
<tr class="even">
<td class="description"  style="padding-left: 12px;" >G-Experience (All)</td>
+
<td class="description" >Android</td>
<td class="points">10</td>
+
<td class="points">92</td>
<td class="ref">B57</td>
+
<td class="ref">UT41</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >Disadvantages</td>
+
<td class="description"  style="padding-left: 12px;" >Advantages</td>
<td class="points">-170</td>
+
<td class="points">45</td>
 
<td class="ref"></td>
 
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Addiction (Good tobacco)<div class="note">Cost: Expensive, -10; Legal, +5.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Absolute Direction<div class="note">3D Spatial Sense, +5.</div></td>
<td class="points">-5</td>
+
<td class="points">10</td>
<td class="ref">B122</td>
+
<td class="ref">B34</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Amnesia (Partial)</td>
+
<td class="description"  style="padding-left: 24px;" >Doesn't Breathe</td>
<td class="points">-10</td>
+
<td class="points">20</td>
<td class="ref">B123</td>
+
<td class="ref">B49</td>
</tr>
+
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Bully<div class="note">CR: 12 (Quite Often).</div></td>
+
<td class="description"  style="padding-left: 24px;" >Telecommunication<div class="note">Burst 1, +30%; Radio, +10; Secure, +20%.</div></td>
<td class="points">-10</td>
+
<td class="points">15</td>
<td class="ref">B125</td>
+
<td class="ref">B91</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Callous</td>
+
<td class="description"  style="padding-left: 12px;" >Attribute Modifiers</td>
<td class="points">-5</td>
+
<td class="points">30</td>
<td class="ref">B125</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Code of Honor (Soldier's)</td>
+
<td class="description"  style="padding-left: 24px;" >Increased Strength 3</td>
<td class="points">-10</td>
+
<td class="points">30</td>
<td class="ref">B127</td>
+
<td class="ref">B14</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Compulsive Generosity<div class="note">CR: 12 (Quite Often), +10% Cost of Living Increase.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Bionic Ears (TL9)</td>
<td class="points">-5</td>
+
<td class="points">-1</td>
<td class="ref">B128</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Curious<div class="note">CR: 12 (Quite Often).</div></td>
+
<td class="description"  style="padding-left: 24px;" >Deafness<div class="note">Mitigator, -70%.</div></td>
<td class="points">-5</td>
+
<td class="points">-6</td>
 
<td class="ref">B129</td>
 
<td class="ref">B129</td>
 +
</tr>
 +
 +
<tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Protected Sense (Hearing)</td>
 +
<td class="points">5</td>
 +
<td class="ref">B78</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Duty (Hell Vectors)<div class="note">FR: 15, -15; Extremely Hazardous, -5.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Disadvantages</td>
 
<td class="points">-20</td>
 
<td class="points">-20</td>
<td class="ref">B133</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Enemy (Same as Zu's enemy)<div class="note">Large/Powerful Group, -30.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Electrical</td>
<td class="points">-30</td>
+
<td class="points">-20</td>
<td class="ref">B135</td>
+
<td class="ref">B134</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Overconfidence<div class="note">CR: 12 (Quite Often).</div></td>
+
<td class="description"  style="padding-left: 12px;" >Meta-Trait: Machine</td>
<td class="points">-5</td>
+
<td class="points">0</td>
<td class="ref">B148</td>
+
<td class="ref">B263</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Secret<div class="note">Possible Death, -30.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Wears out instead of aging</td>
<td class="points">-30</td>
+
<td class="points">0</td>
<td class="ref">B152</td>
+
<td class="ref">B263</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Sense of Duty<div class="note">Friends and Companions, -5.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Perks</td>
<td class="points">-5</td>
+
<td class="points">1</td>
<td class="ref">B153</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Stubbornness</td>
+
<td class="description"  style="padding-left: 24px;" >Accessory (Personal computer)</td>
<td class="points">-5</td>
+
<td class="points">1</td>
<td class="ref">B157</td>
+
<td class="ref">B100</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Truthfulness<div class="note">CR: 12 (Quite Often).</div></td>
+
<td class="description"  style="padding-left: 12px;" >Secondary Characteristic Modifiers</td>
<td class="points">-5</td>
+
<td class="points">14</td>
<td class="ref">B159</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Xenophilia<div class="note">CR: 12 (Quite Often), +2 Fright Check Bonus.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Extra Hit Points 7</td>
<td class="points">-10</td>
+
<td class="points">14</td>
<td class="ref">B162</td>
+
<td class="ref">B16</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description" >Perks</td>
+
<td class="description"  style="padding-left: 12px;" >Thermal Imaging Eyes (TL10)</td>
 
<td class="points">5</td>
 
<td class="points">5</td>
 
<td class="ref"></td>
 
<td class="ref"></td>
Line 644: Line 656:
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Penetrating Voice</td>
+
<td class="description"  style="padding-left: 24px;" >Accessory (HUD)</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B101</td>
+
<td class="ref">B100</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Sure Footed (Uneven)<div class="note">Let you ignore bad footing.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Blindness<div class="note">Mitigator, -70%.</div><div class="note">-6 to all combat skills; cannot target hit locations</div></td>
<td class="points">1</td>
+
<td class="points">-15</td>
<td class="ref">HT250, MA52</td>
+
<td class="ref">B124</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Honest Face</td>
+
<td class="description"  style="padding-left: 24px;" >Infravision<div class="note">Electrical, -20%.</div></td>
<td class="points">1</td>
+
<td class="points">8</td>
<td class="ref">B101</td>
+
<td class="ref">B60</td>
 +
</tr>
 +
 +
<tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Nictitating Membrane 2</td>
 +
<td class="points">2</td>
 +
<td class="ref">B71</td>
 +
</tr>
 +
 +
<tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Protected Sense (Vision)</td>
 +
<td class="points">5</td>
 +
<td class="ref">B78</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Style Familiarity (Assaulter)<div class="note">Style Familiarity means you&#8217;ve studied and/or practiced one of the shooting styles on pp. 47-52.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Telescopic Vision 1<div class="note">Electrical, -20%.</div></td>
<td class="points">1</td>
+
<td class="points">4</td>
<td class="ref">TS37</td>
+
<td class="ref">B92</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Concealed Carry Permit</td>
+
<td class="description"  style="padding-left: 12px;" >TL Lenses</td>
<td class="points">1</td>
+
<td class="points">11</td>
 
<td class="ref"></td>
 
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description" >Quirks</td>
+
<td class="description" style="padding-left: 24px;" >Lens: TL10 Model<div class="note">$50,000. 100-250lbs. 2D/24hr. LC4.</div></td>
<td class="points">-2</td>
+
<td class="points">11</td>
<td class="ref"></td>
+
<td class="ref">UT41</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Chauvinistic<div class="note">Gender (Women)</div></td>
+
<td class="description"  style="padding-left: 36px;" >Increased Health 1</td>
<td class="points">-1</td>
+
<td class="points">10</td>
<td class="ref">B163</td>
+
<td class="ref">B14</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Like Car models</td>
+
<td class="description"  style="padding-left: 36px;" >Maintenance<div class="note">People Required: 1, -10; Frequency: Bi-weekly, x0.33333.</div></td>
<td class="points">-1</td>
+
<td class="points">-3</td>
<td class="ref">B164</td>
+
<td class="ref">B143</td>
 
</tr>
 
</tr>
 
 
</table>
+
<tr class="odd">
</td>
+
<td class="description"  style="padding-left: 36px;" >Reduced Consumption 2</td>
<td class="spacer"></td>
+
<td class="points">4</td>
<td>
+
<td class="ref">B80</td>
<table class="skills list">
+
</tr>
<tr>
+
<td class="title">Skills</td>
+
<tr class="even">
<td class="title">SL</td>
+
<td class="description"  style="padding-left: 12px;" >Two Bionic Arms (TL9)</td>
<td class="title">RSL</td>
+
<td class="points">7</td>
<td class="title">Pts</td>
+
<td class="ref"></td>
<td class="title">Ref</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >Driving</td>
+
<td class="description"  style="padding-left: 24px;" >Arm ST 2<div class="note">Electrical, -20%; Maintenance (1 person, weekly), -5%.</div></td>
<td class="skill_level"></td>
+
<td class="points">8</td>
<td class="relative_skill_level"></td>
+
<td class="ref">B40</td>
<td class="points"></td>
 
<td class="ref"></td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Boating/TL9 (Motorboat)</td>
+
<td class="description"  style="padding-left: 24px;" >Damage Resistance 2<div class="note">Limited (Arms), -20%.</div></td>
<td class="skill_level">17</td>
+
<td class="points">8</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="ref">B47</td>
<td class="points">1</td>
 
<td class="ref">B180</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Driving/TL9 (Automobile)</td>
+
<td class="description"  style="padding-left: 24px;" >No Fine Manipulators<div class="note">Mitigator, -70%.</div></td>
<td class="skill_level">17</td>
+
<td class="points">-9</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="ref">B145</td>
<td class="points">1</td>
+
</tr>
<td class="ref">B188</td>
+
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Driving/TL9 (Heavy Wheeled)</td>
+
<td class="description" >Disadvantages</td>
<td class="skill_level">17</td>
+
<td class="points">-170</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="ref"></td>
<td class="points">1</td>
 
<td class="ref">B188</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Driving/TL9 (Motorcycle)</td>
+
<td class="description"  style="padding-left: 12px;" >Addiction (Good tobacco)<div class="note">Cost: Expensive, -10; Legal, +5.</div></td>
<td class="skill_level">17</td>
+
<td class="points">-5</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="ref">B122</td>
<td class="points">1</td>
 
<td class="ref">B188</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Driving/TL9 (Mecha)</td>
+
<td class="description"  style="padding-left: 12px;" >Amnesia (Partial)</td>
<td class="skill_level">17</td>
+
<td class="points">-10</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="ref">B123</td>
<td class="points">1</td>
 
<td class="ref">B188</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >DX</td>
+
<td class="description"  style="padding-left: 12px;" >Bully<div class="note">CR: 12 (Quite Often).</div></td>
<td class="skill_level"></td>
+
<td class="points">-10</td>
<td class="relative_skill_level"></td>
+
<td class="ref">B125</td>
<td class="points"></td>
 
<td class="ref"></td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Stealth</td>
+
<td class="description"  style="padding-left: 12px;" >Callous</td>
<td class="skill_level">17</td>
+
<td class="points">-5</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="ref">B125</td>
<td class="points">1</td>
 
<td class="ref">B222</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Acrobatics</td>
+
<td class="description"  style="padding-left: 12px;" >Code of Honor (Soldier's)</td>
<td class="skill_level">16</td>
+
<td class="points">-10</td>
<td class="relative_skill_level">DX-2</td>
+
<td class="ref">B127</td>
<td class="points">1</td>
 
<td class="ref">B174</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Climbing</td>
+
<td class="description"  style="padding-left: 12px;" >Compulsive Generosity<div class="note">CR: 12 (Quite Often), +10% Cost of Living Increase.</div></td>
<td class="skill_level">17</td>
+
<td class="points">-5</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="ref">B128</td>
<td class="points">1</td>
+
</tr>
<td class="ref">B183</td>
 
</tr>
 
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Environment Suit/TL9 (Battlesuit)</td>
+
<td class="description"  style="padding-left: 12px;" >Curious<div class="note">CR: 12 (Quite Often).</div></td>
<td class="skill_level">17</td>
+
<td class="points">-5</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="ref">B129</td>
<td class="points">1</td>
 
<td class="ref">B192</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Escape</td>
+
<td class="description"  style="padding-left: 12px;" >Delusion<div class="note">Major, -10.</div></td>
<td class="skill_level">16</td>
+
<td class="points">-10</td>
<td class="relative_skill_level">DX-2</td>
+
<td class="ref">B130</td>
<td class="points">1</td>
 
<td class="ref">B192</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Forced Entry</td>
+
<td class="description"  style="padding-left: 12px;" >Duty (Hell Vectors)<div class="note">FR: 15, -15; Extremely Hazardous, -5.</div></td>
<td class="skill_level">18</td>
+
<td class="points">-20</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="ref">B133</td>
<td class="points">1</td>
 
<td class="ref">B196</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Free Fall</td>
+
<td class="description"  style="padding-left: 12px;" >Enemy (Same as Zu's enemy)<div class="note">Large/Powerful Group, -30.</div></td>
<td class="skill_level">19</td>
+
<td class="points">-30</td>
<td class="relative_skill_level">DX+1</td>
+
<td class="ref">B135</td>
<td class="points">1</td>
 
<td class="ref">B197</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Karate</td>
+
<td class="description"  style="padding-left: 12px;" >Overconfidence<div class="note">CR: 12 (Quite Often).</div></td>
<td class="skill_level">16</td>
+
<td class="points">-5</td>
<td class="relative_skill_level">DX-2</td>
+
<td class="ref">B148</td>
<td class="points">1</td>
 
<td class="ref">B203</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Knife</td>
+
<td class="description"  style="padding-left: 12px;" >Secret<div class="note">Possible Death, -30.</div></td>
<td class="skill_level">18</td>
+
<td class="points">-30</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="ref">B152</td>
<td class="points">1</td>
 
<td class="ref">B208</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Knot-Tying</td>
+
<td class="description"  style="padding-left: 12px;" >Sense of Duty<div class="note">Friends and Companions, -5.</div></td>
<td class="skill_level">18</td>
+
<td class="points">-5</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="ref">B153</td>
<td class="points">1</td>
 
<td class="ref">B203</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Parachuting/TL9</td>
+
<td class="description"  style="padding-left: 12px;" >Stubbornness</td>
<td class="skill_level">18</td>
+
<td class="points">-5</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="ref">B157</td>
<td class="points">1</td>
 
<td class="ref">B212</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >HT</td>
+
<td class="description"  style="padding-left: 12px;" >Truthfulness<div class="note">CR: 12 (Quite Often).</div></td>
<td class="skill_level"></td>
+
<td class="points">-5</td>
<td class="relative_skill_level"></td>
+
<td class="ref">B159</td>
<td class="points"></td>
 
<td class="ref"></td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Hiking</td>
+
<td class="description"  style="padding-left: 12px;" >Xenophilia<div class="note">CR: 12 (Quite Often), +2 Fright Check Bonus.</div></td>
<td class="skill_level">10</td>
+
<td class="points">-10</td>
<td class="relative_skill_level">HT-1</td>
+
<td class="ref">B162</td>
<td class="points">1</td>
 
<td class="ref">B200</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Running</td>
+
<td class="description" >Perks</td>
<td class="skill_level">10</td>
+
<td class="points">4</td>
<td class="relative_skill_level">HT-1</td>
+
<td class="ref"></td>
<td class="points">1</td>
 
<td class="ref">B218</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Swimming</td>
+
<td class="description"  style="padding-left: 12px;" >Honest Face</td>
<td class="skill_level">11</td>
 
<td class="relative_skill_level">HT+0</td>
 
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B224</td>
+
<td class="ref">B101</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >IQ</td>
+
<td class="description" style="padding-left: 12px;" >Penetrating Voice</td>
<td class="skill_level"></td>
+
<td class="points">1</td>
<td class="relative_skill_level"></td>
+
<td class="ref">B101</td>
<td class="points"></td>
 
<td class="ref"></td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Camouflage</td>
+
<td class="description"  style="padding-left: 12px;" >Style Familiarity (Assaulter)<div class="note">Style Familiarity means you&#8217;ve studied and/or practiced one of the shooting styles on pp. 47-52.</div></td>
<td class="skill_level">12</td>
 
<td class="relative_skill_level">IQ+0</td>
 
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B183</td>
+
<td class="ref">TS37</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Architecture/TL9</td>
+
<td class="description"  style="padding-left: 12px;" >Sure Footed (Uneven)<div class="note">Let you ignore bad footing.</div></td>
<td class="skill_level">11</td>
 
<td class="relative_skill_level">IQ-1</td>
 
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B176</td>
+
<td class="ref">HT250, MA52</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Computer Operation/TL9</td>
+
<td class="description" >Quirks</td>
<td class="skill_level">12</td>
+
<td class="points">-2</td>
<td class="relative_skill_level">IQ+0</td>
+
<td class="ref"></td>
<td class="points">1</td>
 
<td class="ref">B184</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Cooking (Chinese food)</td>
+
<td class="description"  style="padding-left: 12px;" >Chauvinistic<div class="note">Gender (Women)</div></td>
<td class="skill_level">12</td>
+
<td class="points">-1</td>
<td class="relative_skill_level">IQ+0</td>
+
<td class="ref">B163</td>
<td class="points">1</td>
 
<td class="ref">B185</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Electronics Operation/TL9 (Communications)</td>
+
<td class="description"  style="padding-left: 12px;" >Like Car models</td>
<td class="skill_level">11</td>
+
<td class="points">-1</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="ref">B164</td>
<td class="points">1</td>
 
<td class="ref">B189</td>
 
 
</tr>
 
</tr>
 
 
<tr class="odd">
+
</table>
<td class="description" style="padding-left: 12px;" >Electronics Repair/TL9 (Computer)</td>
+
</td>
<td class="skill_level">13</td>
+
<td class="spacer"></td>
<td class="relative_skill_level">IQ+1</td>
+
<td>
<td class="points">4</td>
+
<table class="skills list">
<td class="ref">B190</td>
+
<tr>
 +
<td class="title">Skills</td>
 +
<td class="title">SL</td>
 +
<td class="title">RSL</td>
 +
<td class="title">Pts</td>
 +
<td class="title">Ref</td>
 +
</tr>
 +
 +
<tr class="odd">
 +
<td class="description" >Driving</td>
 +
<td class="skill_level"></td>
 +
<td class="relative_skill_level"></td>
 +
<td class="points"></td>
 +
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Expert Skill (Military Science)</td>
+
<td class="description"  style="padding-left: 12px;" >Boating/TL9 (Motorboat)</td>
<td class="skill_level">10</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">IQ-2</td>
+
<td class="relative_skill_level">DX-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B193</td>
+
<td class="ref">B180</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >First Aid/TL9</td>
+
<td class="description"  style="padding-left: 12px;" >Driving/TL9 (Automobile)</td>
<td class="skill_level">12</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">IQ+0</td>
+
<td class="relative_skill_level">DX-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B195</td>
+
<td class="ref">B188</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Leadership</td>
+
<td class="description"  style="padding-left: 12px;" >Driving/TL9 (Heavy Wheeled)</td>
<td class="skill_level">11</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">DX-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B204</td>
+
<td class="ref">B188</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Mechanic/TL9 (Robotics)</td>
+
<td class="description"  style="padding-left: 12px;" >Driving/TL9 (Mecha)</td>
<td class="skill_level">13</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">IQ+1</td>
+
<td class="relative_skill_level">DX-1</td>
<td class="points">4</td>
+
<td class="points">1</td>
<td class="ref">B207</td>
+
<td class="ref">B188</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Soldier/TL9</td>
+
<td class="description"  style="padding-left: 12px;" >Driving/TL9 (Motorcycle)</td>
<td class="skill_level">14</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">IQ+2</td>
+
<td class="relative_skill_level">DX-1</td>
<td class="points">8</td>
+
<td class="points">1</td>
<td class="ref">B221</td>
+
<td class="ref">B188</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Spacer/TL9</td>
+
<td class="description" >DX</td>
<td class="skill_level">12</td>
+
<td class="skill_level"></td>
<td class="relative_skill_level">IQ+0</td>
+
<td class="relative_skill_level"></td>
<td class="points">1</td>
+
<td class="points"></td>
<td class="ref">B185</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Tactics</td>
+
<td class="description"  style="padding-left: 12px;" >Acrobatics</td>
<td class="skill_level">10</td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level">IQ-2</td>
+
<td class="relative_skill_level">DX-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B224</td>
+
<td class="ref">B174</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >Per</td>
+
<td class="description"  style="padding-left: 12px;" >Climbing</td>
<td class="skill_level"></td>
+
<td class="skill_level">15</td>
<td class="relative_skill_level"></td>
+
<td class="relative_skill_level">DX-1</td>
<td class="points"></td>
+
<td class="points">1</td>
<td class="ref"></td>
+
<td class="ref">B183</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Body Language</td>
+
<td class="description"  style="padding-left: 12px;" >Environment Suit/TL9 (Battlesuit)</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
<td class="relative_skill_level">Per-1</td>
+
<td class="relative_skill_level">DX-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B181</td>
+
<td class="ref">B192</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Detect Lies</td>
+
<td class="description"  style="padding-left: 12px;" >Escape</td>
 
<td class="skill_level">16</td>
 
<td class="skill_level">16</td>
<td class="relative_skill_level">Per-2</td>
+
<td class="relative_skill_level">DX-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B187</td>
+
<td class="ref">B192</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Observation</td>
+
<td class="description"  style="padding-left: 12px;" >Forced Entry</td>
<td class="skill_level">17</td>
+
<td class="skill_level">18</td>
<td class="relative_skill_level">Per-1</td>
+
<td class="relative_skill_level">DX+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B211</td>
+
<td class="ref">B196</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >Shooting skills</td>
+
<td class="description"  style="padding-left: 12px;" >Free Fall</td>
<td class="skill_level"></td>
+
<td class="skill_level">19</td>
<td class="relative_skill_level"></td>
+
<td class="relative_skill_level">DX+1</td>
<td class="points"></td>
+
<td class="points">1</td>
<td class="ref"></td>
+
<td class="ref">B197</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Artillery/TL9 (Guided Missile)</td>
+
<td class="description"  style="padding-left: 12px;" >Karate</td>
<td class="skill_level">11</td>
+
<td class="skill_level">14</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">DX-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B178</td>
+
<td class="ref">B203</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Beam Weapons/TL9 (Rifle)</td>
+
<td class="description"  style="padding-left: 12px;" >Knife</td>
<td class="skill_level">22</td>
+
<td class="skill_level">18</td>
<td class="relative_skill_level">DX+4</td>
+
<td class="relative_skill_level">DX+0</td>
<td class="points">10</td>
+
<td class="points">1</td>
<td class="ref">B179</td>
+
<td class="ref">B208</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Fast-Draw (Long Arm)</td>
+
<td class="description"  style="padding-left: 12px;" >Knot-Tying</td>
<td class="skill_level">19</td>
+
<td class="skill_level">18</td>
<td class="relative_skill_level">DX+1</td>
+
<td class="relative_skill_level">DX+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B194</td>
+
<td class="ref">B203</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Fast-Draw (Pistol)</td>
+
<td class="description"  style="padding-left: 12px;" >Parachuting/TL9</td>
<td class="skill_level">19</td>
+
<td class="skill_level">18</td>
<td class="relative_skill_level">DX+1</td>
+
<td class="relative_skill_level">DX+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B194</td>
+
<td class="ref">B212</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Fast-Draw/TL9 (Ammo)</td>
+
<td class="description"  style="padding-left: 12px;" >Stealth</td>
<td class="skill_level">19</td>
+
<td class="skill_level">15</td>
<td class="relative_skill_level">DX+1</td>
+
<td class="relative_skill_level">DX-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B194</td>
+
<td class="ref">B222</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Gunner/TL9 (Beams)</td>
+
<td class="description" >HT</td>
<td class="skill_level">21</td>
+
<td class="skill_level"></td>
<td class="relative_skill_level">DX+3</td>
+
<td class="relative_skill_level"></td>
<td class="points">8</td>
+
<td class="points"></td>
<td class="ref">B198</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Gunner/TL9 (Rockets)</td>
+
<td class="description"  style="padding-left: 12px;" >Hiking</td>
<td class="skill_level">18</td>
+
<td class="skill_level">10</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="relative_skill_level">HT-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B198</td>
+
<td class="ref">B200</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Guns/TL9 (Gyroc)</td>
+
<td class="description"  style="padding-left: 12px;" >Running</td>
<td class="skill_level">19</td>
+
<td class="skill_level">10</td>
<td class="relative_skill_level">DX+1</td>
+
<td class="relative_skill_level">HT-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B198</td>
+
<td class="ref">B218</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Guns/TL9 (Rifle)</td>
+
<td class="description"  style="padding-left: 12px;" >Swimming</td>
<td class="skill_level">23</td>
+
<td class="skill_level">7</td>
<td class="relative_skill_level">DX+5</td>
+
<td class="relative_skill_level">HT+0</td>
<td class="points">16</td>
+
<td class="points">1</td>
<td class="ref">B198</td>
+
<td class="ref">B224</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >Techniques</td>
+
<td class="description" >IQ</td>
 
<td class="skill_level"></td>
 
<td class="skill_level"></td>
 
<td class="relative_skill_level"></td>
 
<td class="relative_skill_level"></td>
Line 1,113: Line 1,093:
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Close-Quarters Battle (Guns (Rifle))</td>
+
<td class="description"  style="padding-left: 12px;" >Architecture/TL9</td>
<td class="skill_level">24</td>
+
<td class="skill_level">11</td>
<td class="relative_skill_level">+1</td>
+
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">HT250</td>
+
<td class="ref">B176</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Mounted Shooting (Guns (Rifle))</td>
+
<td class="description"  style="padding-left: 12px;" >Camouflage</td>
<td class="skill_level">21</td>
+
<td class="skill_level">12</td>
<td class="relative_skill_level">-2</td>
+
<td class="relative_skill_level">IQ+0</td>
<td class="points">2</td>
+
<td class="points">1</td>
<td class="ref">HT251, MA77</td>
+
<td class="ref">B183</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Fast-Firing (Guns (Rifle))</td>
+
<td class="description"  style="padding-left: 12px;" >Computer Operation/TL9</td>
<td class="skill_level">20</td>
+
<td class="skill_level">12</td>
<td class="relative_skill_level">-3</td>
+
<td class="relative_skill_level">IQ+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">HT251</td>
+
<td class="ref">B184</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Immediate Action (Guns (Rifle))</td>
+
<td class="description"  style="padding-left: 12px;" >Cooking (Chinese food)</td>
<td class="skill_level">20</td>
+
<td class="skill_level">12</td>
<td class="relative_skill_level">-3</td>
+
<td class="relative_skill_level">IQ+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">HT251</td>
+
<td class="ref">B185</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Quick-Shot (Guns (Rifle))</td>
+
<td class="description"  style="padding-left: 12px;" >Electronics Operation/TL9 (Communications)</td>
<td class="skill_level">18</td>
+
<td class="skill_level">11</td>
<td class="relative_skill_level">-5</td>
+
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">HT252</td>
+
<td class="ref">B189</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Targeted Attack (Face or Neck) (Guns (Rifle))</td>
+
<td class="description"  style="padding-left: 12px;" >Electronics Repair/TL9 (Computer)</td>
<td class="skill_level">21</td>
+
<td class="skill_level">13</td>
<td class="relative_skill_level">-2</td>
+
<td class="relative_skill_level">IQ+1</td>
<td class="points">3</td>
+
<td class="points">4</td>
<td class="ref">HT252</td>
+
<td class="ref">B190</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Immediate Action (Guns (Rifle))</td>
+
<td class="description"  style="padding-left: 12px;" >Expert Skill (Military Science)</td>
<td class="skill_level">20</td>
+
<td class="skill_level">10</td>
<td class="relative_skill_level">-3</td>
+
<td class="relative_skill_level">IQ-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">HT251</td>
+
<td class="ref">B193</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >Will</td>
+
<td class="description"  style="padding-left: 12px;" >First Aid/TL9</td>
<td class="skill_level"></td>
+
<td class="skill_level">12</td>
<td class="relative_skill_level"></td>
+
<td class="relative_skill_level">IQ+0</td>
<td class="points"></td>
+
<td class="points">1</td>
<td class="ref"></td>
+
<td class="ref">B195</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Autohypnosis</td>
+
<td class="description"  style="padding-left: 12px;" >Leadership</td>
<td class="skill_level">10</td>
+
<td class="skill_level">11</td>
<td class="relative_skill_level">Will-2</td>
+
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B179</td>
+
<td class="ref">B204</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Intimidation</td>
+
<td class="description"  style="padding-left: 12px;" >Mechanic/TL9 (Robotics)</td>
 
<td class="skill_level">13</td>
 
<td class="skill_level">13</td>
<td class="relative_skill_level">Will+1</td>
+
<td class="relative_skill_level">IQ+1</td>
<td class="points">1</td>
+
<td class="points">4</td>
<td class="ref">B202</td>
+
<td class="ref">B207</td>
 
</tr>
 
</tr>
 
 
</table>
+
<tr class="even">
</td>
+
<td class="description" style="padding-left: 12px;" >Soldier/TL9</td>
</tr>
+
<td class="skill_level">14</td>
</table>
+
<td class="relative_skill_level">IQ+2</td>
        <table class="melee_weapons list">
+
<td class="points">8</td>
            <tr>
+
<td class="ref">B221</td>
                <td class="title">Melee Weapons</td>
+
</tr>
                <td class="title">Usage</td>
+
                <td class="title">Lvl</td>
+
<tr class="odd">
                <td class="title">Parry</td>
+
<td class="description"  style="padding-left: 12px;" >Spacer/TL9</td>
                <td class="title">Block</td>
+
<td class="skill_level">12</td>
                <td class="title">Damage</td>
+
<td class="relative_skill_level">IQ+0</td>
                <td class="title">Reach</td>
+
<td class="points">1</td>
                <td class="title">ST</td>
+
<td class="ref">B185</td>
            </tr>
+
</tr>
           
+
            <tr class="odd">
+
<tr class="even">
                <td class="description">Natural</td>
+
<td class="description"  style="padding-left: 12px;" >Tactics</td>
                <td class="usage">Kick</td>
+
<td class="skill_level">12</td>
                <td class="level">16</td>
+
<td class="relative_skill_level">IQ+0</td>
                <td class="parry">No</td>
+
<td class="points">1</td>
                <td class="block"></td>
+
<td class="ref">B224</td>
                <td class="damage">1d cr</td>
+
</tr>
                <td class="reach">C,1</td>
+
                <td class="strength"></td>
+
<tr class="odd">
            </tr>
+
<td class="description" >Per</td>
           
+
<td class="skill_level"></td>
            <tr class="even">
+
<td class="relative_skill_level"></td>
                <td class="description">Natural</td>
+
<td class="points"></td>
                <td class="usage">Kick w/Boots</td>
+
<td class="ref"></td>
                <td class="level">16</td>
+
</tr>
                <td class="parry">No</td>
+
                <td class="block"></td>
+
<tr class="even">
                <td class="damage">1d+1 cr</td>
+
<td class="description"  style="padding-left: 12px;" >Body Language</td>
                <td class="reach">C,1</td>
+
<td class="skill_level">17</td>
                <td class="strength"></td>
+
<td class="relative_skill_level">Per-1</td>
            </tr>
+
<td class="points">1</td>
           
+
<td class="ref">B181</td>
            <tr class="odd">
+
</tr>
                <td class="description">Natural</td>
+
                <td class="usage">Punch</td>
+
<tr class="odd">
                <td class="level">18</td>
+
<td class="description"  style="padding-left: 12px;" >Detect Lies</td>
                <td class="parry">13</td>
+
<td class="skill_level">16</td>
                <td class="block"></td>
+
<td class="relative_skill_level">Per-2</td>
                <td class="damage">1d-1 cr</td>
+
<td class="points">1</td>
                <td class="reach">C</td>
+
<td class="ref">B187</td>
                <td class="strength"></td>
+
</tr>
            </tr>
+
           
+
<tr class="even">
        </table>
+
<td class="description"  style="padding-left: 12px;" >Observation</td>
        <table class="ranged_weapons list">
+
<td class="skill_level">17</td>
            <tr>
+
<td class="relative_skill_level">Per-1</td>
                <td class="title">Ranged Weapons</td>
+
<td class="points">1</td>
                <td class="title">Usage</td>
+
<td class="ref">B211</td>
                <td class="title">Lvl</td>
+
</tr>
                <td class="title">Acc</td>
+
                <td class="title">Damage</td>
+
<tr class="odd">
                <td class="title">Range</td>
+
<td class="description" >Shooting skills</td>
                <td class="title">RoF</td>
+
<td class="skill_level"></td>
                <td class="title">Shots</td>
+
<td class="relative_skill_level"></td>
                <td class="title">Bulk</td>
+
<td class="points"></td>
                <td class="title">Rcl</td>
+
<td class="ref"></td>
                <td class="title">ST</td>
+
</tr>
            </tr>
+
           
+
<tr class="even">
        </table>
+
<td class="description"  style="padding-left: 12px;" >Artillery/TL9 (Guided Missile)</td>
        <table class="equipment list">
+
<td class="skill_level">11</td>
            <tr>
+
<td class="relative_skill_level">IQ-1</td>
                <td class="title">Equipment (14.05 lb; $1,152,460)</td>
+
<td class="points">1</td>
                <td class="title">&radic;</td>
+
<td class="ref">B178</td>
                <td class="title">#</td>
+
</tr>
                <td class="title">$</td>
+
                <td class="title">W</td>
+
<tr class="odd">
                <td class="title">&sum; $</td>
+
<td class="description" style="padding-left: 12px;" >Beam Weapons/TL9 (Rifle)</td>
                <td class="title">&sum; W</td>
+
<td class="skill_level">21</td>
                <td class="title">Ref</td>
+
<td class="relative_skill_level">DX+3</td>
            </tr>
+
<td class="points">6</td>
           
+
<td class="ref">B179</td>
            <tr class="odd">
+
</tr>
<td class="description" >House staff</td>
+
                <td class="state">-</td>
+
<tr class="even">
                <td class="quantity">1</td>
+
<td class="description" style="padding-left: 12px;" >Fast-Draw (Long Arm)</td>
                <td class="cost">0</td>
+
<td class="skill_level">19</td>
                <td class="weight">0 lb</td>
+
<td class="relative_skill_level">DX+1</td>
                <td class="cost_summary">490,700</td>
+
<td class="points">1</td>
                <td class="weight_summary">360 lb</td>
+
<td class="ref">B194</td>
                <td class="ref"></td>
+
</tr>
            </tr>
+
           
+
<tr class="odd">
            <tr class="even">
+
<td class="description"  style="padding-left: 12px;" >Fast-Draw (Pistol)</td>
<td class="description"  style="padding-left: 12px;" >Walter, Butler, Combat Android<div class="note">2D/24hr. Infiltrator, Synthetic Organs, Non-Volition AI</div></td>
+
<td class="skill_level">19</td>
                <td class="state">-</td>
+
<td class="relative_skill_level">DX+1</td>
                <td class="quantity">1</td>
+
<td class="points">1</td>
                <td class="cost">480,000</td>
+
<td class="ref">B194</td>
                <td class="weight">200 lb</td>
+
</tr>
                <td class="cost_summary">480,000</td>
+
                <td class="weight_summary">200 lb</td>
+
<tr class="even">
                <td class="ref">UT167</td>
+
<td class="description"  style="padding-left: 12px;" >Fast-Draw/TL9 (Ammo)</td>
            </tr>
+
<td class="skill_level">19</td>
           
+
<td class="relative_skill_level">DX+1</td>
            <tr class="odd">
+
<td class="points">1</td>
<td class="description"  style="padding-left: 12px;" >Bob, The Tyrannosaur<div class="note">3C/24hr., Non-Volition AI, Sculpted Body</div></td>
+
<td class="ref">B194</td>
                <td class="state">-</td>
+
</tr>
                <td class="quantity">1</td>
+
                <td class="cost">10,000</td>
+
<tr class="odd">
                <td class="weight">20 lb</td>
+
<td class="description"  style="padding-left: 12px;" >Gunner/TL9 (Beams)</td>
                <td class="cost_summary">10,000</td>
+
<td class="skill_level">23</td>
                <td class="weight_summary">20 lb</td>
+
<td class="relative_skill_level">DX+5</td>
                <td class="ref">UT41</td>
+
<td class="points">8</td>
            </tr>
+
<td class="ref">B198</td>
           
+
</tr>
            <tr class="even">
+
<td class="description"  style="padding-left: 12px;" >Responsive Bed, Double</td>
+
<tr class="even">
                <td class="state">-</td>
+
<td class="description"  style="padding-left: 12px;" >Gunner/TL9 (Rockets)</td>
                <td class="quantity">1</td>
+
<td class="skill_level">20</td>
                <td class="cost">700</td>
+
<td class="relative_skill_level">DX+2</td>
                <td class="weight">140 lb</td>
+
<td class="points">1</td>
                <td class="cost_summary">700</td>
+
<td class="ref">B198</td>
                <td class="weight_summary">140 lb</td>
+
</tr>
                <td class="ref">UT69</td>
+
            </tr>
+
<tr class="odd">
           
+
<td class="description"  style="padding-left: 12px;" >Guns/TL9 (Gyroc)</td>
            <tr class="odd">
+
<td class="skill_level">21</td>
<td class="description" >Civil outfit</td>
+
<td class="relative_skill_level">DX+3</td>
                <td class="state">C</td>
+
<td class="points">1</td>
                <td class="quantity">1</td>
+
<td class="ref">B198</td>
                <td class="cost">0</td>
+
</tr>
                <td class="weight">0 lb</td>
+
                <td class="cost_summary">43,410</td>
+
<tr class="even">
                <td class="weight_summary">10.05 lb</td>
+
<td class="description" style="padding-left: 12px;" >Guns/TL9 (Pistol)</td>
                <td class="ref"></td>
+
<td class="skill_level">23</td>
            </tr>
+
<td class="relative_skill_level">DX+5</td>
           
+
<td class="points">1</td>
            <tr class="even">
+
<td class="ref">B198</td>
<td class="description"  style="padding-left: 12px;" >Reflex Suit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td>
+
</tr>
                <td class="state">E</td>
+
                <td class="quantity">1</td>
+
<tr class="odd">
                <td class="cost">12,000</td>
+
<td class="description"  style="padding-left: 12px;" >Guns/TL9 (Rifle)</td>
                <td class="weight">8 lb</td>
+
<td class="skill_level">25</td>
                <td class="cost_summary">12,000</td>
+
<td class="relative_skill_level">DX+7</td>
                <td class="weight_summary">8 lb</td>
+
<td class="points">16</td>
                <td class="ref">UT172</td>
+
<td class="ref">B198</td>
            </tr>
+
</tr>
           
+
            <tr class="odd">
+
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Attach&#233; Case w/ hidden compartment<div class="note">Holds 2cf.</div></td>
+
<td class="description" >Techniques</td>
                <td class="state">C</td>
+
<td class="skill_level"></td>
                <td class="quantity">1</td>
+
<td class="relative_skill_level"></td>
                <td class="cost">400</td>
+
<td class="points"></td>
                <td class="weight">2 lb</td>
+
<td class="ref"></td>
                <td class="cost_summary">400</td>
+
</tr>
                <td class="weight_summary">2 lb</td>
+
                <td class="ref">UT97</td>
+
<tr class="odd">
            </tr>
+
<td class="description"  style="padding-left: 12px;" >Close-Quarters Battle (Guns (Rifle))</td>
           
+
<td class="skill_level">26</td>
            <tr class="even">
+
<td class="relative_skill_level">+1</td>
<td class="description"  style="padding-left: 24px;" >hidden compartment</td>
+
<td class="points">1</td>
                <td class="state">C</td>
+
<td class="ref">HT250</td>
                <td class="quantity">1</td>
+
</tr>
                <td class="cost">0</td>
+
                <td class="weight">0 lb</td>
+
<tr class="even">
                <td class="cost_summary">0</td>
+
<td class="description"  style="padding-left: 12px;" >Quick-Shot (Guns (Pistol))</td>
                <td class="weight_summary">0 lb</td>
+
<td class="skill_level">20</td>
                <td class="ref"></td>
+
<td class="relative_skill_level">-3</td>
            </tr>
+
<td class="points">3</td>
           
+
<td class="ref">HT252</td>
            <tr class="odd">
+
</tr>
<td class="description"  style="padding-left: 12px;" >iPad</td>
+
                <td class="state">C</td>
+
<tr class="odd">
                <td class="quantity">1</td>
+
<td class="description"  style="padding-left: 12px;" >Quick-Shot (Guns (Rifle))</td>
                <td class="cost">0</td>
+
<td class="skill_level">22</td>
                <td class="weight">0 lb</td>
+
<td class="relative_skill_level">-3</td>
                <td class="cost_summary">31,010</td>
+
<td class="points">3</td>
                <td class="weight_summary">0.05 lb</td>
+
<td class="ref">HT252</td>
                <td class="ref"></td>
+
</tr>
            </tr>
+
           
+
<tr class="even">
            <tr class="even">
+
<td class="description"  style="padding-left: 12px;" >Targeted Attack (Face or Neck) (Guns (Pistol))</td>
<td class="description"  style="padding-left: 24px;" >Native Translator Program<div class="note">Complexity 5. From French to English.</div></td>
+
<td class="skill_level">21</td>
                <td class="state">C</td>
+
<td class="relative_skill_level">-2</td>
                <td class="quantity">1</td>
+
<td class="points">3</td>
                <td class="cost">1,000</td>
+
<td class="ref">HT252</td>
                <td class="weight">0 lb</td>
+
</tr>
                <td class="cost_summary">1,000</td>
+
                <td class="weight_summary">0 lb</td>
+
<tr class="odd">
                <td class="ref">UT48</td>
+
<td class="description"  style="padding-left: 12px;" >Targeted Attack (Face or Neck) (Guns (Rifle))</td>
            </tr>
+
<td class="skill_level">23</td>
           
+
<td class="relative_skill_level">-2</td>
            <tr class="odd">
+
<td class="points">3</td>
<td class="description" style="padding-left: 24px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td>
+
<td class="ref">HT252</td>
                <td class="state">C</td>
+
</tr>
                <td class="quantity">1</td>
+
                <td class="cost">30,000</td>
+
<tr class="even">
                <td class="weight">0 lb</td>
+
<td class="description" >Will</td>
                 <td class="cost_summary">30,000</td>
+
<td class="skill_level"></td>
                 <td class="weight_summary">0 lb</td>
+
<td class="relative_skill_level"></td>
                 <td class="ref">UT149</td>
+
<td class="points"></td>
            </tr>
+
<td class="ref"></td>
           
+
</tr>
            <tr class="even">
+
<td class="description" style="padding-left: 24px;" >Datapad<div class="note">2A/20hr.</div></td>
+
<tr class="odd">
                 <td class="state">C</td>
+
<td class="description"  style="padding-left: 12px;" >Autohypnosis</td>
                 <td class="quantity">1</td>
+
<td class="skill_level">10</td>
                <td class="cost">10</td>
+
<td class="relative_skill_level">Will-2</td>
                <td class="weight">0.05 lb</td>
+
<td class="points">1</td>
                <td class="cost_summary">10</td>
+
<td class="ref">B179</td>
                <td class="weight_summary">0.05 lb</td>
+
</tr>
                <td class="ref">UT23</td>
+
 +
<tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Intimidation</td>
 +
<td class="skill_level">13</td>
 +
<td class="relative_skill_level">Will+1</td>
 +
<td class="points">1</td>
 +
<td class="ref">B202</td>
 +
</tr>
 +
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<table class="spells list">
 +
            <tr>
 +
                 <td class="title">Spells</td>
 +
                 <td class="title">Class</td>
 +
                 <td class="title">Mana Cost</td>
 +
                <td class="title">Time</td>
 +
                <td class="title">SL</td>
 +
                <td class="title">RSL</td>
 +
                 <td class="title">Pts</td>
 +
                 <td class="title">Ref</td>
 
             </tr>
 
             </tr>
 
              
 
              
            <tr class="odd">
+
        </table>
<td class="description" >Armor</td>
+
        <table class="melee_weapons list">
                 <td class="state">-</td>
+
            <tr>
                 <td class="quantity">1</td>
+
                <td class="title">Melee Weapons</td>
                 <td class="cost">0</td>
+
                 <td class="title">Usage</td>
                 <td class="weight">0 lb</td>
+
                 <td class="title">Lvl</td>
                 <td class="cost_summary">531,100</td>
+
                 <td class="title">Parry</td>
                 <td class="weight_summary">1,426 lb</td>
+
                 <td class="title">Block</td>
                 <td class="ref"></td>
+
                 <td class="title">Damage</td>
 +
                 <td class="title">Reach</td>
 +
                 <td class="title">ST</td>
 
             </tr>
 
             </tr>
 
              
 
              
             <tr class="even">
+
             <tr class="odd">
<td class="description" style="padding-left: 12px;" >Heavy</td>
+
                <td class="description">Natural</td>
                 <td class="state">-</td>
+
                <td class="usage">Kick</td>
                 <td class="quantity">1</td>
+
                 <td class="level">16</td>
                 <td class="cost">0</td>
+
                 <td class="parry">No</td>
                 <td class="weight">0 lb</td>
+
                <td class="block"></td>
                 <td class="cost_summary">438,050</td>
+
                <td class="damage">1d cr</td>
                 <td class="weight_summary">1,260.5 lb</td>
+
                <td class="reach">C,1</td>
                 <td class="ref"></td>
+
                 <td class="strength"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
                <td class="description">Natural</td>
 +
                <td class="usage">Kick w/Boots</td>
 +
                <td class="level">16</td>
 +
                 <td class="parry">No</td>
 +
                 <td class="block"></td>
 +
                 <td class="damage">1d+1 cr</td>
 +
                <td class="reach">C,1</td>
 +
                 <td class="strength"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 24px;" >Gyrostabilized Weapon Harness (Semi-Portable Lasor)<div class="note">Plus $200 and 1lb. per pound of loaded weight.</div></td>
+
                <td class="description">Natural</td>
                 <td class="state">-</td>
+
                 <td class="usage">Punch</td>
                 <td class="quantity">1</td>
+
                 <td class="level">18</td>
                 <td class="cost">15,000</td>
+
                 <td class="parry">13</td>
                 <td class="weight">70 lb</td>
+
                 <td class="block"></td>
                 <td class="cost_summary">15,000</td>
+
                 <td class="damage">1d-1 cr</td>
                 <td class="weight_summary">70 lb</td>
+
                 <td class="reach">C</td>
                 <td class="ref">UT150</td>
+
                 <td class="strength"></td>
 
             </tr>
 
             </tr>
 
              
 
              
            <tr class="even">
+
        </table>
<td class="description" style="padding-left: 24px;" >Shoulder Servomount (TML)<div class="note">Plus $1,000 and 3lbs. per pound of weapon loaded weight.</div></td>
+
        <table class="ranged_weapons list">
                 <td class="state">-</td>
+
            <tr>
                 <td class="quantity">1</td>
+
                <td class="title">Ranged Weapons</td>
                 <td class="cost">45,000</td>
+
                <td class="title">Usage</td>
                 <td class="weight">120 lb</td>
+
                <td class="title">Lvl</td>
                 <td class="cost_summary">45,000</td>
+
                <td class="title">Acc</td>
                 <td class="weight_summary">120 lb</td>
+
                 <td class="title">Damage</td>
                 <td class="ref">UT152</td>
+
                 <td class="title">Range</td>
 +
                 <td class="title">RoF</td>
 +
                 <td class="title">Shots</td>
 +
                 <td class="title">Bulk</td>
 +
                 <td class="title">Rcl</td>
 +
                 <td class="title">ST</td>
 
             </tr>
 
             </tr>
 
              
 
              
            <tr class="odd">
+
        </table>
<td class="description"  style="padding-left: 24px;" >Shoulder Servomount (TML)<div class="note">Plus $1,000 and 3lbs. per pound of weapon loaded weight.</div></td>
+
        <table class="equipment list">
                 <td class="state">-</td>
+
            <tr>
                 <td class="quantity">1</td>
+
                <td class="title">Equipment (124.05 lb; $2,355,260)</td>
                 <td class="cost">45,000</td>
+
                 <td class="title">&radic;</td>
                 <td class="weight">120 lb</td>
+
                 <td class="title">#</td>
                 <td class="cost_summary">45,000</td>
+
                 <td class="title">$</td>
                 <td class="weight_summary">120 lb</td>
+
                 <td class="title">W</td>
                 <td class="ref">UT152</td>
+
                 <td class="title">&sum; $</td>
 +
                 <td class="title">&sum; W</td>
 +
                 <td class="title">Ref</td>
 
             </tr>
 
             </tr>
 
              
 
              
             <tr class="even">
+
             <tr class="odd">
<td class="description" style="padding-left: 24px;" >Space Combat Walker<div class="note">2E/48hr.</div></td>
+
<td class="description" >Armor</td>
 
                 <td class="state">-</td>
 
                 <td class="state">-</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">330,000</td>
+
                 <td class="cost">0</td>
                 <td class="weight">950 lb</td>
+
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">330,000</td>
+
                 <td class="cost_summary">531,100</td>
                 <td class="weight_summary">950 lb</td>
+
                 <td class="weight_summary">1,426 lb</td>
                 <td class="ref">UT186</td>
+
                 <td class="ref"></td>
 
             </tr>
 
             </tr>
 
              
 
              
             <tr class="odd">
+
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Near Miss Indicator</td>
+
<td class="description"  style="padding-left: 12px;" >Heavy</td>
 
                 <td class="state">-</td>
 
                 <td class="state">-</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">1,000</td>
+
                 <td class="cost">0</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">1,000</td>
+
                <td class="cost_summary">438,050</td>
                 <td class="weight_summary">0 lb</td>
+
                <td class="weight_summary">1,260.5 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Gyrostabilized Weapon Harness (Semi-Portable Lasor)<div class="note">Plus $200 and 1lb. per pound of loaded weight.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">15,000</td>
 +
                <td class="weight">70 lb</td>
 +
                <td class="cost_summary">15,000</td>
 +
                <td class="weight_summary">70 lb</td>
 +
                <td class="ref">UT150</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Near Miss Indicator</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">0 lb</td>
 +
                 <td class="cost_summary">1,000</td>
 +
                 <td class="weight_summary">0 lb</td>
 
                 <td class="ref">UT188</td>
 
                 <td class="ref">UT188</td>
 
             </tr>
 
             </tr>
 
              
 
              
             <tr class="even">
+
             <tr class="odd">
 
<td class="description"  style="padding-left: 24px;" >Personal Radar/Laser Detector<div class="note">A/10 days.</div></td>
 
<td class="description"  style="padding-left: 24px;" >Personal Radar/Laser Detector<div class="note">A/10 days.</div></td>
 
                 <td class="state">-</td>
 
                 <td class="state">-</td>
Line 1,490: Line 1,534:
 
             </tr>
 
             </tr>
 
              
 
              
             <tr class="odd">
+
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Trauma Maintenance System<div class="note">For battlesuits. A/1yr.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Shoulder Servomount (TML)<div class="note">Plus $1,000 and 3lbs. per pound of weapon loaded weight.</div></td>
 
                 <td class="state">-</td>
 
                 <td class="state">-</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">2,000</td>
+
                 <td class="cost">45,000</td>
                 <td class="weight">0 lb</td>
+
                 <td class="weight">120 lb</td>
                 <td class="cost_summary">2,000</td>
+
                 <td class="cost_summary">45,000</td>
                 <td class="weight_summary">0 lb</td>
+
                 <td class="weight_summary">120 lb</td>
                 <td class="ref">UT189</td>
+
                 <td class="ref">UT152</td>
 
             </tr>
 
             </tr>
 
              
 
              
             <tr class="even">
+
             <tr class="odd">
<td class="description"  style="padding-left: 12px;" >Medium</td>
+
<td class="description"  style="padding-left: 24px;" >Shoulder Servomount (TML)<div class="note">Plus $1,000 and 3lbs. per pound of weapon loaded weight.</div></td>
 
                 <td class="state">-</td>
 
                 <td class="state">-</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">0</td>
+
                 <td class="cost">45,000</td>
                 <td class="weight">0 lb</td>
+
                 <td class="weight">120 lb</td>
                 <td class="cost_summary">93,050</td>
+
                 <td class="cost_summary">45,000</td>
                 <td class="weight_summary">165.5 lb</td>
+
                 <td class="weight_summary">120 lb</td>
                 <td class="ref"></td>
+
                 <td class="ref">UT152</td>
 
             </tr>
 
             </tr>
 
              
 
              
             <tr class="odd">
+
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Powered Combat Armor<div class="note">Super Jump 1. E/18hr.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Space Combat Walker<div class="note">2E/48hr.</div></td>
 
                 <td class="state">-</td>
 
                 <td class="state">-</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">80,000</td>
+
                 <td class="cost">330,000</td>
                 <td class="weight">150 lb</td>
+
                 <td class="weight">950 lb</td>
                 <td class="cost_summary">80,000</td>
+
                 <td class="cost_summary">330,000</td>
                 <td class="weight_summary">150 lb</td>
+
                 <td class="weight_summary">950 lb</td>
 
                 <td class="ref">UT186</td>
 
                 <td class="ref">UT186</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Trauma Maintenance System<div class="note">For battlesuits. A/1yr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">2,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">2,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT189</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Powered Combat Armor: Helmet<div class="note">C/18hr.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Medium</td>
 
                 <td class="state">-</td>
 
                 <td class="state">-</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">10,000</td>
+
                 <td class="cost">0</td>
                 <td class="weight">15 lb</td>
+
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">10,000</td>
+
                 <td class="cost_summary">93,050</td>
                 <td class="weight_summary">15 lb</td>
+
                 <td class="weight_summary">165.5 lb</td>
                 <td class="ref">UT186</td>
+
                 <td class="ref"></td>
 
             </tr>
 
             </tr>
 
              
 
              
Line 1,554: Line 1,609:
 
                 <td class="weight_summary">0.5 lb</td>
 
                 <td class="weight_summary">0.5 lb</td>
 
                 <td class="ref">UT188</td>
 
                 <td class="ref">UT188</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Powered Combat Armor<div class="note">Super Jump 1. E/18hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">80,000</td>
 +
                <td class="weight">150 lb</td>
 +
                <td class="cost_summary">80,000</td>
 +
                <td class="weight_summary">150 lb</td>
 +
                <td class="ref">UT186</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Powered Combat Armor: Helmet<div class="note">C/18hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">10,000</td>
 +
                <td class="weight">15 lb</td>
 +
                <td class="cost_summary">10,000</td>
 +
                <td class="weight_summary">15 lb</td>
 +
                <td class="ref">UT186</td>
 
             </tr>
 
             </tr>
 
              
 
              
Line 1,568: Line 1,645:
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description" >Legal Weaponry</td>
+
<td class="description" >Body</td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
 
                 <td class="cost">0</td>
 
                 <td class="cost">0</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">12,550</td>
+
                 <td class="cost_summary">1,184,150</td>
                 <td class="weight_summary">34 lb</td>
+
                 <td class="weight_summary">110 lb</td>
 
                 <td class="ref"></td>
 
                 <td class="ref"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 12px;" >Anti-Materiel</td>
+
<td class="description"  style="padding-left: 12px;" >Android<div class="note">Synthetic Organs</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">0</td>
+
                 <td class="cost">100,000</td>
                 <td class="weight">0 lb</td>
+
                 <td class="weight">100 lb</td>
                 <td class="cost_summary">9,500</td>
+
                 <td class="cost_summary">100,000</td>
                 <td class="weight_summary">30 lb</td>
+
                 <td class="weight_summary">100 lb</td>
                 <td class="ref"></td>
+
                 <td class="ref">UT41</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Anti-Materiel Rifle, 15mmCL<div class="note">HUD Link</div></td>
+
<td class="description"  style="padding-left: 12px;" >Bionic Ear, Advanced<div class="note">Minor procedure.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
                 <td class="quantity">1</td>
+
                 <td class="quantity">2</td>
                 <td class="cost">8,000</td>
+
                 <td class="cost">5,000</td>
                 <td class="weight">30 lb</td>
+
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">8,000</td>
+
                 <td class="cost_summary">10,000</td>
                 <td class="weight_summary">30 lb</td>
+
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">UT137</td>
+
                 <td class="ref">UT209</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 24px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Bionic Hand<div class="note">Major procedure.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
                 <td class="quantity">1</td>
+
                 <td class="quantity">2</td>
                 <td class="cost">1,500</td>
+
                 <td class="cost">8,000</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">1,500</td>
+
                 <td class="cost_summary">16,000</td>
 
                 <td class="weight_summary">0 lb</td>
 
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">UT149</td>
+
                 <td class="ref">UT209</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 12px;" >Pistol</td>
+
<td class="description"  style="padding-left: 12px;" >Computer</td>
                 <td class="state">C</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
 
                 <td class="cost">0</td>
 
                 <td class="cost">0</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">3,050</td>
+
                 <td class="cost_summary">1,050,150</td>
                 <td class="weight_summary">4 lb</td>
+
                 <td class="weight_summary">10 lb</td>
 
                 <td class="ref"></td>
 
                 <td class="ref"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 24px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Biopresence Software<div class="note">Complexity 7.</div></td>
                 <td class="state">C</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">1,500</td>
+
                 <td class="cost">10,000</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">1,500</td>
+
                 <td class="cost_summary">10,000</td>
 
                 <td class="weight_summary">0 lb</td>
 
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">UT149</td>
+
                 <td class="ref">UT109</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Power Holster (Medium Pistol, 7.5mmCLP)<div class="note">B/100 uses.</div></td>
+
<td class="description"  style="padding-left: 24px;" >IFF Comm Software</td>
                 <td class="state">C</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">1,000</td>
+
                 <td class="cost">500</td>
                 <td class="weight">2 lb</td>
+
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">1,000</td>
+
                 <td class="cost_summary">500</td>
                 <td class="weight_summary">2 lb</td>
+
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">UT151</td>
+
                 <td class="ref">UT188</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 24px;" >Medium Pistol, 7.5mmCLP<div class="note">HUD Link</div></td>
+
<td class="description"  style="padding-left: 24px;" >Lingvo</td>
                 <td class="state">C</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">450</td>
+
                 <td class="cost">0</td>
                 <td class="weight">2 lb</td>
+
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">450</td>
+
                 <td class="cost_summary">6,000</td>
                 <td class="weight_summary">2 lb</td>
+
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">UT137</td>
+
                 <td class="ref"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Multispectral Laser Sight<div class="note">+1 to skill; see Laser Sights (B412). 6 hrs.</div></td>
+
<td class="description"  style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Chinese.</div></td>
                 <td class="state">C</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">100</td>
+
                 <td class="cost">1,000</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">100</td>
+
                 <td class="cost_summary">1,000</td>
 
                 <td class="weight_summary">0 lb</td>
 
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">B289</td>
+
                 <td class="ref">UT48</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description" >Illegal Weaponry</td>
+
<td class="description"  style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to French.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">0</td>
+
                 <td class="cost">1,000</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">74,700</td>
+
                 <td class="cost_summary">1,000</td>
                 <td class="weight_summary">163 lb</td>
+
                 <td class="weight_summary">0 lb</td>
                 <td class="ref"></td>
+
                 <td class="ref">UT48</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 12px;" >Payload</td>
+
<td class="description"  style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to German.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">0</td>
+
                 <td class="cost">1,000</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">9,600</td>
+
                 <td class="cost_summary">1,000</td>
                 <td class="weight_summary">38 lb</td>
+
                 <td class="weight_summary">0 lb</td>
                 <td class="ref"></td>
+
                 <td class="ref">UT48</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 24px;" >Payload Rifle, 25mmCL<div class="note">HUD Link</div></td>
+
<td class="description"  style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Hindi.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">8,000</td>
+
                 <td class="cost">1,000</td>
                 <td class="weight">38 lb</td>
+
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">8,000</td>
+
                 <td class="cost_summary">1,000</td>
                 <td class="weight_summary">38 lb</td>
+
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">UT137</td>
+
                 <td class="ref">UT48</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td>
+
<td class="description"  style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">1,500</td>
+
                 <td class="cost">1,000</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">1,500</td>
+
                 <td class="cost_summary">1,000</td>
 
                 <td class="weight_summary">0 lb</td>
 
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">UT149</td>
+
                 <td class="ref">UT48</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 24px;" >Multispectral Laser Sight<div class="note">+1 to skill; see Laser Sights (B412). 6 hrs.</div></td>
+
<td class="description"  style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Russian.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">100</td>
+
                 <td class="cost">1,000</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">100</td>
+
                 <td class="cost_summary">1,000</td>
 
                 <td class="weight_summary">0 lb</td>
 
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">B289</td>
+
                 <td class="ref">UT48</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 12px;" >Laser Sniper</td>
+
<td class="description"  style="padding-left: 24px;" >Personal Computer<div class="note">Complexity 7. Genius, Hardened (HT+3). 100TB. 2C/20hr or external power.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">0</td>
+
                 <td class="cost">1,000,000</td>
                 <td class="weight">0 lb</td>
+
                 <td class="weight">10 lb</td>
                 <td class="cost_summary">21,500</td>
+
                 <td class="cost_summary">1,000,000</td>
                 <td class="weight_summary">20 lb</td>
+
                 <td class="weight_summary">10 lb</td>
                 <td class="ref"></td>
+
                 <td class="ref">UT22</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 24px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Silhouette<div class="note">Complexity 5.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">1,500</td>
+
                 <td class="cost">2,000</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">1,500</td>
+
                 <td class="cost_summary">2,000</td>
 
                 <td class="weight_summary">0 lb</td>
 
                 <td class="weight_summary">0 lb</td>
 
                 <td class="ref">UT149</td>
 
                 <td class="ref">UT149</td>
Line 1,744: Line 1,821:
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Laser Sniper Rifle<div class="note">4lb. backpack power cell, HUD Link</div></td>
+
<td class="description"  style="padding-left: 24px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">20,000</td>
+
                 <td class="cost">30,000</td>
                 <td class="weight">20 lb</td>
+
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">20,000</td>
+
                 <td class="cost_summary">30,000</td>
                 <td class="weight_summary">20 lb</td>
+
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">UT115</td>
+
                 <td class="ref">UT149</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 12px;" >TML</td>
+
<td class="description"  style="padding-left: 24px;" >Target Tracking<div class="note">Complexity 2.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">0</td>
+
                 <td class="cost">150</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">10,000</td>
+
                 <td class="cost_summary">150</td>
                 <td class="weight_summary">35 lb</td>
+
                 <td class="weight_summary">0 lb</td>
                 <td class="ref"></td>
+
                 <td class="ref">UT150</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >TML, 100mm<div class="note">HUD Link</div></td>
+
<td class="description"  style="padding-left: 24px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">10,000</td>
+
                 <td class="cost">1,500</td>
                 <td class="weight">35 lb</td>
+
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">10,000</td>
+
                 <td class="cost_summary">1,500</td>
                 <td class="weight_summary">35 lb</td>
+
                 <td class="weight_summary">0 lb</td>
                 <td class="ref">UT146</td>
+
                 <td class="ref">UT149</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 12px;" >Laser Minigun</td>
+
<td class="description"  style="padding-left: 12px;" >Thermal Imaging Eyes<div class="note">Major procedure.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">0</td>
+
                 <td class="cost">8,000</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">33,600</td>
+
                 <td class="cost_summary">8,000</td>
                 <td class="weight_summary">70 lb</td>
+
                 <td class="weight_summary">0 lb</td>
                 <td class="ref"></td>
+
                 <td class="ref">UT214</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description" style="padding-left: 24px;" >Semi-Portable Laser<div class="note">External E-cell, HUD Link</div></td>
+
<td class="description" >Civil outfit</td>
                 <td class="state">-</td>
+
                 <td class="state">C</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">32,000</td>
+
                 <td class="cost">0</td>
                 <td class="weight">70 lb</td>
+
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">32,000</td>
+
                 <td class="cost_summary">43,410</td>
                 <td class="weight_summary">70 lb</td>
+
                 <td class="weight_summary">10.05 lb</td>
                 <td class="ref">UT116</td>
+
                 <td class="ref"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 24px;" >Multispectral Laser Sight<div class="note">+1 to skill; see Laser Sights (B412). 6 hrs.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Attach&#233; Case w/ hidden compartment<div class="note">Holds 2cf.</div></td>
                 <td class="state">-</td>
+
                 <td class="state">C</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">100</td>
+
                 <td class="cost">400</td>
                 <td class="weight">0 lb</td>
+
                 <td class="weight">2 lb</td>
                 <td class="cost_summary">100</td>
+
                 <td class="cost_summary">400</td>
                 <td class="weight_summary">0 lb</td>
+
                 <td class="weight_summary">2 lb</td>
                 <td class="ref">B289</td>
+
                 <td class="ref">UT97</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td>
+
<td class="description"  style="padding-left: 24px;" >hidden compartment</td>
                 <td class="state">-</td>
+
                 <td class="state">C</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">1,500</td>
+
                 <td class="cost">0</td>
 
                 <td class="weight">0 lb</td>
 
                 <td class="weight">0 lb</td>
                 <td class="cost_summary">1,500</td>
+
                 <td class="cost_summary">0</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >iPad</td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">31,010</td>
 +
                <td class="weight_summary">0.05 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Datapad<div class="note">2A/20hr.</div></td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">10</td>
 +
                <td class="weight">0.05 lb</td>
 +
                <td class="cost_summary">10</td>
 +
                <td class="weight_summary">0.05 lb</td>
 +
                <td class="ref">UT23</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Native Translator Program<div class="note">Complexity 5. From French to English.</div></td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT48</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">30,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">30,000</td>
 
                 <td class="weight_summary">0 lb</td>
 
                 <td class="weight_summary">0 lb</td>
 
                 <td class="ref">UT149</td>
 
                 <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Reflex Suit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">12,000</td>
 +
                <td class="weight">8 lb</td>
 +
                <td class="cost_summary">12,000</td>
 +
                <td class="weight_summary">8 lb</td>
 +
                <td class="ref">UT172</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description" >House staff</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">495,350</td>
 +
                <td class="weight_summary">666 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Bob, The Tyrannosaur</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">111,500</td>
 +
                <td class="weight_summary">21 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Computer</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">101,500</td>
 +
                <td class="weight_summary">1 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 36px;" >IFF Comm Software</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">500</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">500</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT188</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT48</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 36px;" >Small Computer<div class="note">Complexity 6. Genius, Hardened (HT+3). 10TB. 2B/20hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100,000</td>
 +
                <td class="weight">1 lb</td>
 +
                <td class="cost_summary">100,000</td>
 +
                <td class="weight_summary">1 lb</td>
 +
                <td class="ref">UT22</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Petbot<div class="note">3C/24hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">10,000</td>
 +
                <td class="weight">20 lb</td>
 +
                <td class="cost_summary">10,000</td>
 +
                <td class="weight_summary">20 lb</td>
 +
                <td class="ref">UT41</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Responsive Bed, Double</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">700</td>
 +
                <td class="weight">140 lb</td>
 +
                <td class="cost_summary">700</td>
 +
                <td class="weight_summary">140 lb</td>
 +
                <td class="ref">UT69</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >T-800</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">275,150</td>
 +
                <td class="weight_summary">310 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Combat Android<div class="note">2D/24hr. Sculpted body, Non-volition AI</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">200,000</td>
 +
                <td class="weight">300 lb</td>
 +
                <td class="cost_summary">200,000</td>
 +
                <td class="weight_summary">300 lb</td>
 +
                <td class="ref">UT167</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Computer</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">75,150</td>
 +
                <td class="weight_summary">10 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 36px;" >IFF Comm Software</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">500</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">500</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT188</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT48</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 36px;" >Personal Computer<div class="note">Complexity 6. Fast, Hardened (HT+3). 100TB. 2C/20hr or external power.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">40,000</td>
 +
                <td class="weight">10 lb</td>
 +
                <td class="cost_summary">40,000</td>
 +
                <td class="weight_summary">10 lb</td>
 +
                <td class="ref">UT22</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 36px;" >Silhouette<div class="note">Complexity 5.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">2,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">2,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 36px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">30,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">30,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 36px;" >Target Tracking<div class="note">Complexity 2.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">150</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">150</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT150</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 36px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,500</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,500</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Walter the Butler</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">108,000</td>
 +
                <td class="weight_summary">195 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Android body<div class="note">2D/24hr., synthetic organs, non-volition AI</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">10,000</td>
 +
                <td class="weight">180 lb</td>
 +
                <td class="cost_summary">10,000</td>
 +
                <td class="weight_summary">180 lb</td>
 +
                <td class="ref">UT41</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Computer</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">78,000</td>
 +
                <td class="weight_summary">10 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 36px;" >Lingvo</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">6,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Chinese.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT48</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to French.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT48</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to German.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT48</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Hindi.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT48</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT48</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Russian.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT48</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 36px;" >Personal Computer<div class="note">Complexity 6. Fast, Hardened (HT+3). 100TB. 2C/20hr or external power.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">40,000</td>
 +
                <td class="weight">10 lb</td>
 +
                <td class="cost_summary">40,000</td>
 +
                <td class="weight_summary">10 lb</td>
 +
                <td class="ref">UT22</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 36px;" >Silhouette<div class="note">Complexity 5.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">2,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">2,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 36px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">30,000</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">30,000</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Personal Computer<div class="note">Complexity 6. 100TB. Fast.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">20,000</td>
 +
                <td class="weight">5 lb</td>
 +
                <td class="cost_summary">20,000</td>
 +
                <td class="weight_summary">5 lb</td>
 +
                <td class="ref">UT22</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description" >Illegal Weaponry</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">91,700</td>
 +
                <td class="weight_summary">233 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Laser Minigun</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">32,100</td>
 +
                <td class="weight_summary">70 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Multispectral Laser Sight<div class="note">+1 to skill; see Laser Sights (B412). 6 hrs.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">B289</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Semi-Portable Laser<div class="note">External E-cell, HUD Link</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">32,000</td>
 +
                <td class="weight">70 lb</td>
 +
                <td class="cost_summary">32,000</td>
 +
                <td class="weight_summary">70 lb</td>
 +
                <td class="ref">UT116</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Laser Sniper</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">20,000</td>
 +
                <td class="weight_summary">20 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Laser Sniper Rifle<div class="note">4lb. backpack power cell, HUD Link</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">20,000</td>
 +
                <td class="weight">20 lb</td>
 +
                <td class="cost_summary">20,000</td>
 +
                <td class="weight_summary">20 lb</td>
 +
                <td class="ref">UT115</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Payload</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">9,600</td>
 +
                <td class="weight_summary">38 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Multispectral Laser Sight<div class="note">+1 to skill; see Laser Sights (B412). 6 hrs.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">B289</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Payload Rifle, 25mmCL<div class="note">HUD Link</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">8,000</td>
 +
                <td class="weight">38 lb</td>
 +
                <td class="cost_summary">8,000</td>
 +
                <td class="weight_summary">38 lb</td>
 +
                <td class="ref">UT137</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,500</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,500</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >TML</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">30,000</td>
 +
                <td class="weight_summary">105 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >TML, 100mm<div class="note">HUD Link</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">3</td>
 +
                <td class="cost">10,000</td>
 +
                <td class="weight">35 lb</td>
 +
                <td class="cost_summary">30,000</td>
 +
                <td class="weight_summary">105 lb</td>
 +
                <td class="ref">UT146</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description" >Legal Weaponry</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">9,550</td>
 +
                <td class="weight_summary">34 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Anti-Materiel</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">8,000</td>
 +
                <td class="weight_summary">30 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Anti-Materiel Rifle, 15mmCL<div class="note">HUD Link</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">8,000</td>
 +
                <td class="weight">30 lb</td>
 +
                <td class="cost_summary">8,000</td>
 +
                <td class="weight_summary">30 lb</td>
 +
                <td class="ref">UT137</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Pistol</td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">1,550</td>
 +
                <td class="weight_summary">4 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Medium Pistol, 7.5mmCLP<div class="note">HUD Link</div></td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">450</td>
 +
                <td class="weight">2 lb</td>
 +
                <td class="cost_summary">450</td>
 +
                <td class="weight_summary">2 lb</td>
 +
                <td class="ref">UT137</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Multispectral Laser Sight<div class="note">+1 to skill; see Laser Sights (B412). 6 hrs.</div></td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">0 lb</td>
 +
                <td class="ref">B289</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Power Holster (Medium Pistol, 7.5mmCLP)<div class="note">B/100 uses.</div></td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1,000</td>
 +
                <td class="weight">2 lb</td>
 +
                <td class="cost_summary">1,000</td>
 +
                <td class="weight_summary">2 lb</td>
 +
                <td class="ref">UT151</td>
 
             </tr>
 
             </tr>
 
              
 
              
Line 1,829: Line 2,522:
 
             </tr>
 
             </tr>
 
         </table>
 
         </table>
         <div class="copyright">Modified at 1:05 AM on Feb 9, 2015.<br>GURPS Character Sheet is copyright &copy;1998-2015 by Richard A. Wilkes &mdash; All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div>
+
         <div class="copyright">Modified at 4:42 PM on Feb 9, 2015.<br>GURPS Character Sheet is copyright &copy;1998-2015 by Richard A. Wilkes &mdash; All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div>
 
</div>
 
</div>

Revision as of 12:50, 9 February 2015

Never send a human to do a machine's job.
~ Agent Smith
Portrait
Smith.jpg
Identity
Name: John Smith
Title:
Religion: Buddism
Player Information
Player: aensidhe
Campaign: A Civil Campaign
Created On: Jan 31, 2015
300 Points
Attributes: 172
Advantages: 107
Disadvantages: -170
Quirks: -2
Skills: 100
Spells: 0
Race: 92
Earned: 1
Description
Race: Human Height: 6' 2" Hair: Brown, Short
Gender: Male Weight: 176 lb Eyes: Blue
Age: 22 Size: +0 Skin: White
Birthday: February 12 TL: 9 Hand: Left
Attributes
Strength (ST): 14
Dexterity (DX): 18
Intelligence (IQ): 12
Health (HT): 11
Will: 12
Fright Check: 14
Basic Speed: 7.25
Basic Move: 7
Perception: 18
Vision: 18
Hearing: 18
Taste & Smell: 18
Touch: 18
thr: 1d, sw: 2d
Encumbrance, Move & Dodge
Level Max Load Move Dodge
None (0) 44.1 lb 7 11
Light (1) 88.2 lb 5 10
• Medium (2) 132.3 lb 4 9
Heavy (3) 264.6 lb 2 8
X-Heavy (4) 441 lb 1 7
Hit Location
Roll Where - DR
- Eye -9 4
3-4 Skull -7 6
5 Face -5 4
6-7 R. Leg -2 4
8 R. Arm -2 6
9-10 Torso 0 4
11 Groin -3 4
12 L. Arm -2 6
13-14 L. Leg -2 4
15 Hand -4 4
16 Foot -4 4
17-18 Neck -5 4
- Vitals -3 4
Fatigue/Hit Points
Current FP:
Basic FP: 11
Tired: 3
Collapse: 0
Unconscious: -11
Current HP:
Basic HP: 21
Reeling: 6
Collapse: 0
Check #1: -21
Check #2: -42
Check #3: -63
Check #4: -84
Dead: -105
Lifting & Moving Things
Basic Lift: 44.1 lb
One-Handed Lift: 88.2 lb
Two-Handed Lift: 352.8 lb
Shove & Knock Over: 529.2 lb
Running Shove & Knock Over: 1,058.4 lb
Carry On Back: 661.5 lb
Shift Slightly: 2,205 lb
Advantages & Disadvantages Pts Ref
Advantage 103
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Common Sense 10 B43
G-Experience (All) 10 B57
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
Patron
Hell Vectors, +15; Minimal Interventions, -50%.
8 B72
Wealth
Filthy Rich (Starting wealth is 100x average), +50.
50 B25
Android 92 UT41
Advantages 45
Absolute Direction
3D Spatial Sense, +5.
10 B34
Doesn't Breathe 20 B49
Telecommunication
Burst 1, +30%; Radio, +10; Secure, +20%.
15 B91
Attribute Modifiers 30
Increased Strength 3 30 B14
Bionic Ears (TL9) -1
Deafness
Mitigator, -70%.
-6 B129
Protected Sense (Hearing) 5 B78
Disadvantages -20
Electrical -20 B134
Meta-Trait: Machine 0 B263
Wears out instead of aging 0 B263
Perks 1
Accessory (Personal computer) 1 B100
Secondary Characteristic Modifiers 14
Extra Hit Points 7 14 B16
Thermal Imaging Eyes (TL10) 5
Accessory (HUD) 1 B100
Blindness
Mitigator, -70%.
-6 to all combat skills; cannot target hit locations
-15 B124
Infravision
Electrical, -20%.
8 B60
Nictitating Membrane 2 2 B71
Protected Sense (Vision) 5 B78
Telescopic Vision 1
Electrical, -20%.
4 B92
TL Lenses 11
Lens: TL10 Model
$50,000. 100-250lbs. 2D/24hr. LC4.
11 UT41
Increased Health 1 10 B14
Maintenance
People Required: 1, -10; Frequency: Bi-weekly, x0.33333.
-3 B143
Reduced Consumption 2 4 B80
Two Bionic Arms (TL9) 7
Arm ST 2
Electrical, -20%; Maintenance (1 person, weekly), -5%.
8 B40
Damage Resistance 2
Limited (Arms), -20%.
8 B47
No Fine Manipulators
Mitigator, -70%.
-9 B145
Disadvantages -170
Addiction (Good tobacco)
Cost: Expensive, -10; Legal, +5.
-5 B122
Amnesia (Partial) -10 B123
Bully
CR: 12 (Quite Often).
-10 B125
Callous -5 B125
Code of Honor (Soldier's) -10 B127
Compulsive Generosity
CR: 12 (Quite Often), +10% Cost of Living Increase.
-5 B128
Curious
CR: 12 (Quite Often).
-5 B129
Delusion
Major, -10.
-10 B130
Duty (Hell Vectors)
FR: 15, -15; Extremely Hazardous, -5.
-20 B133
Enemy (Same as Zu's enemy)
Large/Powerful Group, -30.
-30 B135
Overconfidence
CR: 12 (Quite Often).
-5 B148
Secret
Possible Death, -30.
-30 B152
Sense of Duty
Friends and Companions, -5.
-5 B153
Stubbornness -5 B157
Truthfulness
CR: 12 (Quite Often).
-5 B159
Xenophilia
CR: 12 (Quite Often), +2 Fright Check Bonus.
-10 B162
Perks 4
Honest Face 1 B101
Penetrating Voice 1 B101
Style Familiarity (Assaulter)
Style Familiarity means you’ve studied and/or practiced one of the shooting styles on pp. 47-52.
1 TS37
Sure Footed (Uneven)
Let you ignore bad footing.
1 HT250, MA52
Quirks -2
Chauvinistic
Gender (Women)
-1 B163
Like Car models -1 B164
Skills SL RSL Pts Ref
Driving
Boating/TL9 (Motorboat) 17 DX-1 1 B180
Driving/TL9 (Automobile) 17 DX-1 1 B188
Driving/TL9 (Heavy Wheeled) 17 DX-1 1 B188
Driving/TL9 (Mecha) 17 DX-1 1 B188
Driving/TL9 (Motorcycle) 17 DX-1 1 B188
DX
Acrobatics 16 DX-2 1 B174
Climbing 15 DX-1 1 B183
Environment Suit/TL9 (Battlesuit) 17 DX-1 1 B192
Escape 16 DX-2 1 B192
Forced Entry 18 DX+0 1 B196
Free Fall 19 DX+1 1 B197
Karate 14 DX-2 1 B203
Knife 18 DX+0 1 B208
Knot-Tying 18 DX+0 1 B203
Parachuting/TL9 18 DX+0 1 B212
Stealth 15 DX-1 1 B222
HT
Hiking 10 HT-1 1 B200
Running 10 HT-1 1 B218
Swimming 7 HT+0 1 B224
IQ
Architecture/TL9 11 IQ-1 1 B176
Camouflage 12 IQ+0 1 B183
Computer Operation/TL9 12 IQ+0 1 B184
Cooking (Chinese food) 12 IQ+0 1 B185
Electronics Operation/TL9 (Communications) 11 IQ-1 1 B189
Electronics Repair/TL9 (Computer) 13 IQ+1 4 B190
Expert Skill (Military Science) 10 IQ-2 1 B193
First Aid/TL9 12 IQ+0 1 B195
Leadership 11 IQ-1 1 B204
Mechanic/TL9 (Robotics) 13 IQ+1 4 B207
Soldier/TL9 14 IQ+2 8 B221
Spacer/TL9 12 IQ+0 1 B185
Tactics 12 IQ+0 1 B224
Per
Body Language 17 Per-1 1 B181
Detect Lies 16 Per-2 1 B187
Observation 17 Per-1 1 B211
Shooting skills
Artillery/TL9 (Guided Missile) 11 IQ-1 1 B178
Beam Weapons/TL9 (Rifle) 21 DX+3 6 B179
Fast-Draw (Long Arm) 19 DX+1 1 B194
Fast-Draw (Pistol) 19 DX+1 1 B194
Fast-Draw/TL9 (Ammo) 19 DX+1 1 B194
Gunner/TL9 (Beams) 23 DX+5 8 B198
Gunner/TL9 (Rockets) 20 DX+2 1 B198
Guns/TL9 (Gyroc) 21 DX+3 1 B198
Guns/TL9 (Pistol) 23 DX+5 1 B198
Guns/TL9 (Rifle) 25 DX+7 16 B198
Techniques
Close-Quarters Battle (Guns (Rifle)) 26 +1 1 HT250
Quick-Shot (Guns (Pistol)) 20 -3 3 HT252
Quick-Shot (Guns (Rifle)) 22 -3 3 HT252
Targeted Attack (Face or Neck) (Guns (Pistol)) 21 -2 3 HT252
Targeted Attack (Face or Neck) (Guns (Rifle)) 23 -2 3 HT252
Will
Autohypnosis 10 Will-2 1 B179
Intimidation 13 Will+1 1 B202
Spells Class Mana Cost Time SL RSL Pts Ref
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Natural Kick 16 No 1d cr C,1
Natural Kick w/Boots 16 No 1d+1 cr C,1
Natural Punch 18 13 1d-1 cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (124.05 lb; $2,355,260) # $ W ∑ $ ∑ W Ref
Armor - 1 0 0 lb 531,100 1,426 lb
Heavy - 1 0 0 lb 438,050 1,260.5 lb
Gyrostabilized Weapon Harness (Semi-Portable Lasor)
Plus $200 and 1lb. per pound of loaded weight.
- 1 15,000 70 lb 15,000 70 lb UT150
Near Miss Indicator - 1 1,000 0 lb 1,000 0 lb UT188
Personal Radar/Laser Detector
A/10 days.
- 1 50 0.5 lb 50 0.5 lb UT188
Shoulder Servomount (TML)
Plus $1,000 and 3lbs. per pound of weapon loaded weight.
- 1 45,000 120 lb 45,000 120 lb UT152
Shoulder Servomount (TML)
Plus $1,000 and 3lbs. per pound of weapon loaded weight.
- 1 45,000 120 lb 45,000 120 lb UT152
Space Combat Walker
2E/48hr.
- 1 330,000 950 lb 330,000 950 lb UT186
Trauma Maintenance System
For battlesuits. A/1yr.
- 1 2,000 0 lb 2,000 0 lb UT189
Medium - 1 0 0 lb 93,050 165.5 lb
Near Miss Indicator - 1 1,000 0 lb 1,000 0 lb UT188
Personal Radar/Laser Detector
A/10 days.
- 1 50 0.5 lb 50 0.5 lb UT188
Powered Combat Armor
Super Jump 1. E/18hr.
- 1 80,000 150 lb 80,000 150 lb UT186
Powered Combat Armor: Helmet
C/18hr.
- 1 10,000 15 lb 10,000 15 lb UT186
Trauma Maintenance System
For battlesuits. A/1yr.
- 1 2,000 0 lb 2,000 0 lb UT189
Body E 1 0 0 lb 1,184,150 110 lb
Android
Synthetic Organs
E 1 100,000 100 lb 100,000 100 lb UT41
Bionic Ear, Advanced
Minor procedure.
E 2 5,000 0 lb 10,000 0 lb UT209
Bionic Hand
Major procedure.
E 2 8,000 0 lb 16,000 0 lb UT209
Computer E 1 0 0 lb 1,050,150 10 lb
Biopresence Software
Complexity 7.
E 1 10,000 0 lb 10,000 0 lb UT109
IFF Comm Software E 1 500 0 lb 500 0 lb UT188
Lingvo E 1 0 0 lb 6,000 0 lb
Native Translator Program
Complexity 5. From Chinglish to Chinese.
E 1 1,000 0 lb 1,000 0 lb UT48
Native Translator Program
Complexity 5. From Chinglish to French.
E 1 1,000 0 lb 1,000 0 lb UT48
Native Translator Program
Complexity 5. From Chinglish to German.
E 1 1,000 0 lb 1,000 0 lb UT48
Native Translator Program
Complexity 5. From Chinglish to Hindi.
E 1 1,000 0 lb 1,000 0 lb UT48
Native Translator Program
Complexity 5. From Chinglish to Navajo.
E 1 1,000 0 lb 1,000 0 lb UT48
Native Translator Program
Complexity 5. From Chinglish to Russian.
E 1 1,000 0 lb 1,000 0 lb UT48
Personal Computer
Complexity 7. Genius, Hardened (HT+3). 100TB. 2C/20hr or external power.
E 1 1,000,000 10 lb 1,000,000 10 lb UT22
Silhouette
Complexity 5.
E 1 2,000 0 lb 2,000 0 lb UT149
TacNet
+2 Tactics. Complexity 6.
E 1 30,000 0 lb 30,000 0 lb UT149
Target Tracking
Complexity 2.
E 1 150 0 lb 150 0 lb UT150
Targeting
+2 skill. Complexity 4.
E 1 1,500 0 lb 1,500 0 lb UT149
Thermal Imaging Eyes
Major procedure.
E 1 8,000 0 lb 8,000 0 lb UT214
Civil outfit C 1 0 0 lb 43,410 10.05 lb
Attaché Case w/ hidden compartment
Holds 2cf.
C 1 400 2 lb 400 2 lb UT97
hidden compartment C 1 0 0 lb 0 0 lb
iPad C 1 0 0 lb 31,010 0.05 lb
Datapad
2A/20hr.
C 1 10 0.05 lb 10 0.05 lb UT23
Native Translator Program
Complexity 5. From French to English.
C 1 1,000 0 lb 1,000 0 lb UT48
TacNet
+2 Tactics. Complexity 6.
C 1 30,000 0 lb 30,000 0 lb UT149
Reflex Suit
DR+8 vs. piercing and cutting. Flexible.
E 1 12,000 8 lb 12,000 8 lb UT172
House staff - 1 0 0 lb 495,350 666 lb
Bob, The Tyrannosaur - 1 0 0 lb 111,500 21 lb
Computer - 1 0 0 lb 101,500 1 lb
IFF Comm Software - 1 500 0 lb 500 0 lb UT188
Native Translator Program
Complexity 5. From Chinglish to Navajo.
- 1 1,000 0 lb 1,000 0 lb UT48
Small Computer
Complexity 6. Genius, Hardened (HT+3). 10TB. 2B/20hr.
- 1 100,000 1 lb 100,000 1 lb UT22
Petbot
3C/24hr.
- 1 10,000 20 lb 10,000 20 lb UT41
Responsive Bed, Double - 1 700 140 lb 700 140 lb UT69
T-800 - 1 0 0 lb 275,150 310 lb
Combat Android
2D/24hr. Sculpted body, Non-volition AI
- 1 200,000 300 lb 200,000 300 lb UT167
Computer - 1 0 0 lb 75,150 10 lb
IFF Comm Software - 1 500 0 lb 500 0 lb UT188
Native Translator Program
Complexity 5. From Chinglish to Navajo.
- 1 1,000 0 lb 1,000 0 lb UT48
Personal Computer
Complexity 6. Fast, Hardened (HT+3). 100TB. 2C/20hr or external power.
- 1 40,000 10 lb 40,000 10 lb UT22
Silhouette
Complexity 5.
- 1 2,000 0 lb 2,000 0 lb UT149
TacNet
+2 Tactics. Complexity 6.
- 1 30,000 0 lb 30,000 0 lb UT149
Target Tracking
Complexity 2.
- 1 150 0 lb 150 0 lb UT150
Targeting
+2 skill. Complexity 4.
- 1 1,500 0 lb 1,500 0 lb UT149
Walter the Butler - 1 0 0 lb 108,000 195 lb
Android body
2D/24hr., synthetic organs, non-volition AI
- 1 10,000 180 lb 10,000 180 lb UT41
Computer - 1 0 0 lb 78,000 10 lb
Lingvo - 1 0 0 lb 6,000 0 lb
Native Translator Program
Complexity 5. From Chinglish to Chinese.
- 1 1,000 0 lb 1,000 0 lb UT48
Native Translator Program
Complexity 5. From Chinglish to French.
- 1 1,000 0 lb 1,000 0 lb UT48
Native Translator Program
Complexity 5. From Chinglish to German.
- 1 1,000 0 lb 1,000 0 lb UT48
Native Translator Program
Complexity 5. From Chinglish to Hindi.
- 1 1,000 0 lb 1,000 0 lb UT48
Native Translator Program
Complexity 5. From Chinglish to Navajo.
- 1 1,000 0 lb 1,000 0 lb UT48
Native Translator Program
Complexity 5. From Chinglish to Russian.
- 1 1,000 0 lb 1,000 0 lb UT48
Personal Computer
Complexity 6. Fast, Hardened (HT+3). 100TB. 2C/20hr or external power.
- 1 40,000 10 lb 40,000 10 lb UT22
Silhouette
Complexity 5.
- 1 2,000 0 lb 2,000 0 lb UT149
TacNet
+2 Tactics. Complexity 6.
- 1 30,000 0 lb 30,000 0 lb UT149
Personal Computer
Complexity 6. 100TB. Fast.
- 1 20,000 5 lb 20,000 5 lb UT22
Illegal Weaponry - 1 0 0 lb 91,700 233 lb
Laser Minigun - 1 0 0 lb 32,100 70 lb
Multispectral Laser Sight
+1 to skill; see Laser Sights (B412). 6 hrs.
- 1 100 0 lb 100 0 lb B289
Semi-Portable Laser
External E-cell, HUD Link
- 1 32,000 70 lb 32,000 70 lb UT116
Laser Sniper - 1 0 0 lb 20,000 20 lb
Laser Sniper Rifle
4lb. backpack power cell, HUD Link
- 1 20,000 20 lb 20,000 20 lb UT115
Payload - 1 0 0 lb 9,600 38 lb
Multispectral Laser Sight
+1 to skill; see Laser Sights (B412). 6 hrs.
- 1 100 0 lb 100 0 lb B289
Payload Rifle, 25mmCL
HUD Link
- 1 8,000 38 lb 8,000 38 lb UT137
Targeting
+2 skill. Complexity 4.
- 1 1,500 0 lb 1,500 0 lb UT149
TML - 1 0 0 lb 30,000 105 lb
TML, 100mm
HUD Link
- 3 10,000 35 lb 30,000 105 lb UT146
Legal Weaponry - 1 0 0 lb 9,550 34 lb
Anti-Materiel - 1 0 0 lb 8,000 30 lb
Anti-Materiel Rifle, 15mmCL
HUD Link
- 1 8,000 30 lb 8,000 30 lb UT137
Pistol C 1 0 0 lb 1,550 4 lb
Medium Pistol, 7.5mmCLP
HUD Link
C 1 450 2 lb 450 2 lb UT137
Multispectral Laser Sight
+1 to skill; see Laser Sights (B412). 6 hrs.
C 1 100 0 lb 100 0 lb B289
Power Holster (Medium Pistol, 7.5mmCLP)
B/100 uses.
C 1 1,000 2 lb 1,000 2 lb UT151
Notes