Difference between revisions of "Aeshkrau ECL7"

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universal solvent
 
universal solvent
 
minor cloak of displacement
 
minor cloak of displacement
bag of tricks
+
gray bag of tricks
  
 
potion of water breathing x3
 
potion of water breathing x3

Revision as of 18:00, 3 February 2007

Name: Aeshkrau
CN Shifter (beasthide) Male (adult)
Psychic Warrior 3\Barbarian 1\Warblade 1\Fighter 2
Deity: none

---{ Abilities }---
STR 16(+3)             + 1(HD) + 2(item) = 19(+4)
DEX 10(+0) + 2(racial)                   = 12(+1)
CON 16(+3) + 1(inherent)       + 2(item) = 19(+4)
INT 12(+1) - 2(racial)                   = 10(+0)
WIS 14(+2) 
CHA 08(-1) - 2(racial)                   = 06(-2)

Init : +5 (+1 dex, +4 feat)
Speed: 50ft. (30ft in armor)
HP   : 3d8+2d12+2d10+28=72
AP   : 7-1=6-1-1=4

BAB : +6
Grapple: 6(BAB) + 4(str) = 10

To Hit:
spiked gauntlet +10\+5 melee (1d3+4/x2)
+1 adamantine greatsword +11\+6 melee (2d6+7/19-20x2)

AC  : 10 + 1(dex) + 10(full plate) + 4(shield) + 1(ring) = 26
*Touch: 26
*FlatF: 25

Fort: 3(psy) + 2(brb) + 2(war) + 3(ftr) + 4(con)            = +14
Refl: 1(psy) + 0(brb) + 0(war) + 0(ftr) + 1(dex) - 3 (flaw) = +0
Will: 1(psy) + 0(brb) + 0(war) + 0(ftr) + 2(wis)            = +3

---{ SKILLS }---
10 Autohypnosis         08+2(wis)
19 Concentration        10+4(con)+5(item)
01 Martial Lore         01+0(int)
*+2 racial bonus on Balance, Climb, and Jump checks
*armor penalty = 4(full plate) + 1(heavy shield) = 5

Speaks: Common

---{ FEATS }---
01[FLW]: Shield Ward
01[CHR]: Beasthide Elite
01[PSY]: Shield Specialization
03[PSY]: Power Attack
03[CHA]: Extra Rage
04[FTR]: Improved Initiative
06[FTR]: Heavy Armor Optimization
06[CHA]: Deflective Armor

---{ FEATURES }---
[Ex] Low-light Vision
[Su] Shifting 1\day
[Su] Beasthide
[Ex] Rage 3\day
[Ex] Fast-Movement
[Ex] Illiteracy
[Ex] Battle Clarity
[Ex] Weapon Aptitude

---{ POWERS KNOWN }--- 
1(2): Vigor, Expansion, Biofeedback

PP: 6
Save DC = 12 + Power Level
ML 3

---{ MANEUVERS KNOWN }---
1st: Moment of Perfect Mind (diam)
2nd: Action Before Thought (diam), Emerald Razor (diam)

---{ MANEUVES READIED }---
1st: Moment of Perfect Mind (diam)
2nd: Action Before Thought (diam), Emerald Razor (diam)

---{ STANCES KNOWN }---
1st: Stance of Clarity (diam)

Initiator Level: 4

---{ ITEMS }--- 
[Autohypnosis]
Карта лабораторий Каннит
Тексты писем Элейдрин
Текст на девайсе в храме
Фотка джунглей Ксендрика
Фотка с Мурони

ID-Papers
Rations x10
Potion Bracers
Explorer's Outfit
Backpack
alchemist fire
Шляпа

potion of cure light wounds

Spiked Gauntlet
Longsword
mwk heavy mace
Mwk Greatsword
Adamantine Greatsword +1
Trident +1
Whip
shortsword

chainshirt
Full Plate +1 (heartening)
*armor spikes
Heavy Shield +1 (animated)
*shield spikes, shield sheath

ring of protection +1
everlasting rations
silversheen
feather amulet x3
tunic of steady spellcasting
gauntlets of ogre power +1
gauntlets of ogre power +2
boots of striding and springing
amulet of health +2
shifter braids (dire shifting) x3
silverysheen
universal solvent
minor cloak of displacement
gray bag of tricks

potion of water breathing x3

Heward's Handey Hoversack
*rope, silk (50ft.)
*спальники х4
*дождевики х4
*провиант х3
*everburning lantern
*кремень и огниво
*torch x5
*sack x3
*синий жезл
*potion(?) x4 
*зелёный жезл
*3 пузырька
*перстень дома каннит
*оранжевый жезл
*сандрод
*everlasting rations
*18 литров вотки
*зашибенский плащик
*непонятная хрень ака транслятор
*могущественный зуб

[лут с сахуагинов]
trident (magic)

[лут с дроваков]
shortspear (magic)
warchitine armor (magic)
коробочка с деньгами и топазами

[лут с ootec]
fullplate
heavy shield +2

[лут с BBEGов]
Loot: Warmace +2, Warmace +1, Periapt of Wis +2, +3 glamered fullplate, masterwork dagger (holy symbol).

[лут из храма]
древний фолиант
водяные кольца

[THE SCHEME]
Паттерн и 2 куска в ХХХ, один кусок снаружи.

23gp.
71sp.

---{ COMBAT MODES }---
AC
shifting         : +4 natural
whirling frenzy  : +2 dodge
stance of clarity: +2 against one opponent, -2 against others
expansion        : -2

Melee Attack & Damage (two-handed weapon) 
expansion        :+0\+1 and weapon size
bull's strength  :+2\+3
whirling frenzy  :+2\+3

HP
vigor            :+15
shifting         :+7
heartening       :+5