Difference between revisions of "Aeshkrau ECL6"

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 +
[[Category:The Schema Charsheets]]
 +
[[Category:Charsheets]]
 +
[[Category:ECL 06]]
 
<html><pre>
 
<html><pre>
 
Name: Aeshkrau
 
Name: Aeshkrau
Line 6: Line 9:
  
 
---{ Abilities }---
 
---{ Abilities }---
STR 16(+3) + 1(HD)     = 17(+3)
+
STR 16(+3)             + 1(HD) + 1(item) = 18(+4)
DEX 10(+0) + 2(racial) = 12(+1)
+
DEX 10(+0) + 2(racial)                   = 12(+1)
CON 16(+3)  
+
CON 16(+3)                    + 2(item) = 18(+4)
INT 12(+1) - 2(racial) = 10(+0)
+
INT 12(+1) - 2(racial)                   = 10(+0)
 
WIS 14(+2)  
 
WIS 14(+2)  
CHA 08(-1) - 2(racial) = 06(-2)
+
CHA 08(-1) - 2(racial)                   = 06(-2)
  
Init: +5 (+1 dex, +4 feat)
+
Init : +5 (+1 dex, +4 feat)
HP : 2d8+2d12+2d10+18=57
+
Speed: 50ft. (30ft in armor)
AP : 7 - 1 = 6
+
HP   : 2d8+2d12+2d10+24=63
 +
AP   : 7 - 1 = 6
  
 
BAB : +5
 
BAB : +5
Grapple: 5(BAB) + 3(str) = 8
+
Grapple: 5(BAB) + 4(str) = 9
  
 
To Hit:
 
To Hit:
+1 longsword +9 melee (1d8+4/19-20x2)
+
spiked gauntlet +9 melee (1d3+4/x2)
spiked gauntlet +8 melee (1d3+3/x2)
+
+1 adamantine greatsword +10 melee (2d6+7/19-20x2)
adamantine greatsword +8 melee (2d6+4/19-20x2)
 
  
 
AC  : 10 + 1(dex) + 10(full plate) + 4(shield) + 1(ring) = 26
 
AC  : 10 + 1(dex) + 10(full plate) + 4(shield) + 1(ring) = 26
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*FlatF: 24
 
*FlatF: 24
  
Fort: 3(psy) + 2(brb) + 2(war) + 3(ftr) + 3(con)            = +13
+
Fort: 3(psy) + 2(brb) + 2(war) + 3(ftr) + 4(con)            = +14
 
Refl: 0(psy) + 0(brb) + 0(war) + 0(ftr) + 1(dex) - 3 (flaw) = -1
 
Refl: 0(psy) + 0(brb) + 0(war) + 0(ftr) + 1(dex) - 3 (flaw) = -1
 
Will: 0(psy) + 0(brb) + 0(war) + 0(ftr) + 2(wis)            = +2
 
Will: 0(psy) + 0(brb) + 0(war) + 0(ftr) + 2(wis)            = +2
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---{ SKILLS }---
 
---{ SKILLS }---
 
09 Autohypnosis        07+2(wis)
 
09 Autohypnosis        07+2(wis)
12 Concentration        09+3(con)
+
18 Concentration        09+4(con)+5(item)
 
01 Martial Lore        01+0(int)
 
01 Martial Lore        01+0(int)
 
*+2 racial bonus on Balance, Climb, and Jump checks
 
*+2 racial bonus on Balance, Climb, and Jump checks
 +
*armor penalty = 4(full plate) + 1(heavy shield) = 5
  
 
Speaks: Common
 
Speaks: Common
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---{ FEATURES }---
 
---{ FEATURES }---
 
[Ex] Low-light Vision
 
[Ex] Low-light Vision
[Su] Shifting
+
[Su] Shifting 1\day
 
[Su] Beasthide
 
[Su] Beasthide
[Ex] Rage
+
[Ex] Rage 3\day
 
[Ex] Fast-Movement
 
[Ex] Fast-Movement
 
[Ex] Illiteracy
 
[Ex] Illiteracy
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alchemist fire
 
alchemist fire
 
Шляпа
 
Шляпа
 +
 +
potion of cure light wounds
  
 
Spiked Gauntlet
 
Spiked Gauntlet
 
Longsword
 
Longsword
 
mwk heavy mace
 
mwk heavy mace
longsword +1
 
 
Mwk Greatsword
 
Mwk Greatsword
Adamantine Greatsword
+
Adamantine Greatsword +1
 +
Trident +1
 
Whip
 
Whip
 +
shortsword
  
Studded Leather
+
chainshirt
 
Full Plate +1 (heartening)
 
Full Plate +1 (heartening)
 
*armor spikes
 
*armor spikes
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everlasting rations
 
everlasting rations
 
silversheen
 
silversheen
 +
feather amulet x3
 +
tunic of steady spellcasting
 +
gauntlets of orge power +1
 +
boots of striding and springing
 +
crawling tattoo [crystal shard, ML 14]
 +
amulet of health +2
 +
shifter braids (dire shifting) x4
 +
silverysheen
 +
universal solvent
 +
 +
potion of water breathing x3
  
Handey Hoversack
+
Heward's Handey Hoversack
 
*rope, silk (50ft.)
 
*rope, silk (50ft.)
 
*спальники х4
 
*спальники х4
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*сандрод
 
*сандрод
 
*everlasting rations
 
*everlasting rations
163gp.
+
*20 литров вотки
 +
23gp.
 
71sp.
 
71sp.
  
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expansion        : -2
 
expansion        : -2
  
Melee Attack & Damage (one-handed weapon)  
+
Melee Attack & Damage (two-handed weapon)  
 
expansion        :+0\+1 and weapon size
 
expansion        :+0\+1 and weapon size
bull's strength  :+2\+2
+
bull's strength  :+2\+3
whirling frenzy  :+2\+2
+
whirling frenzy  :+2\+3
  
 
HP
 
HP

Latest revision as of 12:48, 22 August 2008

Name: Aeshkrau
CN Shifter (beasthide) Male (adult)
Psychic Warrior 2\Barbarian 1\Warblade 1\Fighter 2
Deity: none

---{ Abilities }---
STR 16(+3)             + 1(HD) + 1(item) = 18(+4)
DEX 10(+0) + 2(racial)                   = 12(+1)
CON 16(+3)                     + 2(item) = 18(+4)
INT 12(+1) - 2(racial)                   = 10(+0)
WIS 14(+2) 
CHA 08(-1) - 2(racial)                   = 06(-2)

Init : +5 (+1 dex, +4 feat)
Speed: 50ft. (30ft in armor)
HP   : 2d8+2d12+2d10+24=63
AP   : 7 - 1 = 6

BAB : +5
Grapple: 5(BAB) + 4(str) = 9

To Hit:
spiked gauntlet +9 melee (1d3+4/x2)
+1 adamantine greatsword +10 melee (2d6+7/19-20x2)

AC  : 10 + 1(dex) + 10(full plate) + 4(shield) + 1(ring) = 26
*Touch: 26
*FlatF: 24

Fort: 3(psy) + 2(brb) + 2(war) + 3(ftr) + 4(con)            = +14
Refl: 0(psy) + 0(brb) + 0(war) + 0(ftr) + 1(dex) - 3 (flaw) = -1
Will: 0(psy) + 0(brb) + 0(war) + 0(ftr) + 2(wis)            = +2

---{ SKILLS }---
09 Autohypnosis         07+2(wis)
18 Concentration        09+4(con)+5(item)
01 Martial Lore         01+0(int)
*+2 racial bonus on Balance, Climb, and Jump checks
*armor penalty = 4(full plate) + 1(heavy shield) = 5

Speaks: Common

---{ FEATS }---
01[FLW]: Shield Ward
01[CHR]: Beasthide Elite
01[PSY]: Shield Specialization
03[PSY]: Power Attack
03[CHA]: Extra Rage
04[FTR]: Improved Initiative
06[FTR]: Heavy Armor Optimization
06[CHA]: Deflective Armor


---{ FEATURES }---
[Ex] Low-light Vision
[Su] Shifting 1\day
[Su] Beasthide
[Ex] Rage 3\day
[Ex] Fast-Movement
[Ex] Illiteracy
[Ex] Battle Clarity
[Ex] Weapon Aptitude

---{ POWERS KNOWN }--- 
1(2): Vigor, Expansion

PP: 3
Save DC = 12 + Power Level
ML 2

---{ MANEUVERS KNOWN }---
1st: Moment of Perfect Mind (diam)
2nd: Action Before Thought (diam), Emerald Razor (diam)

---{ MANEUVES READIED }---
1st: Moment of Perfect Mind (diam)
2nd: Action Before Thought (diam), Emerald Razor (diam)

---{ STANCES KNOWN }---
1st: Stance of Clarity (diam)

Initiator Level: 3.5

---{ ITEMS }--- 
ID-Papers
Rations x10
Potion Bracers
Explorer's Outfit
Backpack
alchemist fire
Шляпа

potion of cure light wounds

Spiked Gauntlet
Longsword
mwk heavy mace
Mwk Greatsword
Adamantine Greatsword +1
Trident +1
Whip
shortsword

chainshirt
Full Plate +1 (heartening)
*armor spikes
Heavy Shield +1 (animated)
*shield spikes, shield sheath

ring of protection +1
everlasting rations
silversheen
feather amulet x3
tunic of steady spellcasting
gauntlets of orge power +1
boots of striding and springing
crawling tattoo [crystal shard, ML 14]
amulet of health +2
shifter braids (dire shifting) x4
silverysheen
universal solvent

potion of water breathing x3

Heward's Handey Hoversack
*rope, silk (50ft.)
*спальники х4
*дождевики х4
*провиант х3
*everburning lantern
*кремень и огниво
*torch x5
*sack x3
*письмо Элейдрен
*синий жезл
*potion(?) x4 
*зелёный жезл
*3 пузырька
*перстень дома каннит
*оранжевый жезл
*сандрод
*everlasting rations
*20 литров вотки
23gp.
71sp.

---{ COMBAT MODES }---
AC
shifting         : +4 natural
whirling frenzy  : +2 dodge
stance of clarity: +2 against one opponent, -2 against others
expansion        : -2

Melee Attack & Damage (two-handed weapon) 
expansion        :+0\+1 and weapon size
bull's strength  :+2\+3
whirling frenzy  :+2\+3

HP
vigor            :+10
shifting         :+6
heartening       :+5