Jerald ECL1
From Game Logs
Jerald Human Male Druid [PHB II] 1 Medium Humanoid TN (pb32) str 16 | +3 (10 pts) dex 16 | +3 (10 pts) con 14 | +2 (6 pts) int 10 | 0 (2 pts) wis 12 | +1 (4 pts) cha 8 | -1 (0 pt) HP 13 (1d8+5) Init +7 Bab +0 Grapple +3 AC 16 (10 + 3 armor + 3 (dex)), Touch 13, FF 13 Speed 30 ft (light armor, light load) Saves: Fort +4 (+2 drd + 2 con) Ref +3 (+3 dex) Will +3 (+2 drd + 1 will) Attacks: Melee: +3 str = +3 Damage (with quarterstaff): 1d6+3 Skills (20sp): +7 Survival (4 rank + 1 wis + 2 nature sense) +6 Knowledge (Nature, 4 rank + 2 nature sense) +6 Concentration (4 rank + 2 con) +5 Heal (4 rank + 1 wis) +5 Listen (4 rank + 1 wis) Feats: [HB] Improved Initiative [1HD] Toughness Human Traits: Bonus Feat Bonus Skill Points Druid Abilities: [su] Shapeshift [PHB II] [su] Spontaneous Rejuvenation [PHB II] [ex] Nature Sense [ex] Wild Empathy --- GEAR (50gp) Studded leather (25gp, worn) Quarterstaff (free) Explorer's Outfit (free) Backpack (2gp): Bedroll (1sp) Alchemist Fire x1 20gp 2 gp 9 sp left --- Spells (3|2, 1SL, 1CL) 0 - Detect Magic, Cure Minor Wounds x2 1 - Vigor, lesser [SpC], Snake's Swiftness [SpC] --- Shapeshift form: wolf str 20 dex 16 con 14 AC 17 (+4 natural + 3 dex), Touch 13, FF 14 Speed 50ft Melee: +5 str = +5 Damage (bite): 1d6+5 --- Source Index: PHB & DMG & MM PHBII - Players Handbook II SpC - Spell Compendium