Gerard ECL4
From Game Logs
Gerard Male; Human; Wizard 4 Neutral Good; Medium size; ECL 4 Worships Boccob; Speaks Common, Draconic, Dwarven, Goblin Age: 18 Height: 4'21" Weight: 164 lb. ************************* Str 8 (-1) [0 pts] Dex 14 (+2) [6 pts] Con 16 (+3) [10 pts] Int 17 (+3) [10 pts] +1 ECL4 Wis 14 (+2) [6 pts] Cha 8 (-1) [0 pts] ************************* HP 4d4 + 3*3 = 23 AC = 12, Touch 12, Flatfooted 10 Initiative +6 Grapple 1 Speed 30 ft Saving throw bonuses: Fortitude +1 +3(con) = +4 Reflexes +1 +2(dex) +2(fam) = +5 Will +4 +2(wis) = +6 ************************* Attacks: 1. Quarterstaff Attack Bonus = 1 @ 1d6 (20/x2) 2. Light crossbow Attack Bonus = 4 @ 1d8 (19-20/x2) ************************* Skills: Concentration = +7(rank) +3(con) +2(Knowledge(Arcana) synergy) = +12 Spellcraft = +7(rank) +3(int) = +10 Knowledge(Arcana) = +6(rank) +3(int) = +9 Knowledge(Dungeoneering) = +7(rank) +3(int) = +10 Knowledge(The planes) = +4(rank) +3(int) = +7 Knowledge(Religion) = +5(rank) +3(int) = +8 Decipher Script = +5(rank) +3(int) = +8 Spot = +2(Alertness) +2(wis) = +4 Listen = +2(Alertness) +2(wis) = +4 Search = +3(int) = +3 Hide = +2(dex) = +2 Move Silently = +2(dex) = +2 Balance = +2(dex) = +2 Swim = -1(str) = -1 Jump = -1(str) = -1 Climb = -1(str) = -1 Use Rope = +2(dex) = +2 Survival = +2(wis) +2(underground, Knowledge(Dungeoneering) synergy) = +4 ************************* Feats: Scribe scroll Spell Penetration Combat Casting Improved Initiative ************************* Wizard abilities: Summon familiar ************************* Inventory: Quarterstaff Light crossbow (35 gp) 22 x Bolt (3 gp) Spellbook (15 gp) Scroll of Melf's Acid Arrow (150 gp) Scroll of See Invisibility (150 gp) Scroll of Magic Weapon (25 gp) Scroll of True Strike (25 gp) 4 x Potion of CLW (200 gp) 2 x Potion of Mage Armor (100 gp) Adventuring stuff (15 gp) Ink (8 gp) Inkpen (0.1 gp) Everburning torch (110 gp) Spell component pouch (5 gp) Gold: 333 gp ************************* Spellbook: 0: all cantrips 1: Shield, Magic Missile, Mage Armor, Summon Monster I, Identify, Charm Person, Feather Fall, Expeditious Retreat, Sleep 2: Scorching Ray, Invisibility, Ghoul Touch, Summon Monster II, Protection from Arrows, Resist Energy, Levitate, See Invisibility Familiar: Weasel Tiny Animal HD: 4 Stats: 3/15/10/7/12/5 HP: 23/2 = 11 AC: 10 +2(dex) +2(size) +2(nat) = 16 Attack: +2(master base) +2(dex) = +4 (1d3-4, bite) Fort Save = +2(base) = +2 Ref Save = +2(base) +2(dex) = +4 Will Save = +4(master base) +1(wis) = +5 Feats: Agile, Weapon Finesse(bite) SQ: Low-light Vision, Scent, Alertness, Improved Evasion, Share spells, Empathic link, Deliver touch spell SA: Attach Skills: Balance +12, Climb +10, Escape Artist +4, Hide +11, Move Silently +8, Spot +3