Druenn d'Kundarak ECL09
From Game Logs
Name: Druenn d'Kundarak
LN Dwarf (aleithian) Male (adult)
Medium Humanoid (dwarf, psionic)
Rogue 3 / Silver Key [DrM] 4 / Dungeon Delver [CV] 2
Deity: Aureon
---{ ABILITIES / PB 32 }---
STR 11(03) + 1(item) = 12(+1)
DEX 16(10) = 16(+3)
CON 14(06) + 2(race) = 16(+3)
INT 17(13) + 2(race) + 2(HD) + 3 (item) = 24(+7)
WIS 8(00) = 8(-1)
CHA 8(00) - 4(race) = 4(-3)
Init : +3 (+3 dex)
Speed: 20 ft. (20 ft in armor)
HP : 9d6 + 27 = 57
AP : 3/3
---{ ATTACK OPTIONS }---
BAB : +6
Grpl: 7 = 6(BAB) + 1(str)
Trip: 1 = 1(str)
Bull: 1 = 1(str)
[Shortbow +10/+5 ranged 1d6+1 (x3)]
Attack Bonus: +6(BAB) + 3(dex) + 1(mwk)
Damage: 1d6 + 1(str)
[Short sword +6/+1 melee 1d6+1 (19-20/x2)]
Attack Bonus: +6(BAB) + 1(str) + 1(mwk) - 2(flaw)
Damage: 1d6 + 1(str)
---{ DEFENSE OPTIONS }---
Full : 21 = 10 + 3(dex) + 5(armor) + 3(shield)
Touch: 13 = 10 + 3(dex)
FlatF: 18 = 10 + 5(armor) + 3(shield)
Fort: +09 = 1(rogue) +1(silver key) +3(dungeon delver) +3(con) +1(resistance)
Refl: +14 = 3(rogue) +4(silver key) +3(dungeon delver) +3(dex) +1(resistance)
Will: +07 = 1(rogue) +4(silver key) +0(dungeon delver) -1(wis) +1(resistance) +2(luck)
* +2 racial bonus on Fort saving throws against poison
* +2 racial bonus on Will saving throws against psionics
* 4/day reroll (combined with Disable Device, Open Lock or Sleight of Hand rerolls)
---{ SKILLS / 142 / 6 }---
17 Balance 6(rogue)+4(silver key)+2(dungeon delver)+3(dex)+2(synergy, Tumble)
13 Climb 3(rogue)+6(silver key)+1(dungeon delver)+1(str)+2(circumstance, kit)
08 Craft(armorsmithing) 1(rogue)+7(int)
08 Craft(weaponsmithing) 1(rogue)+7(int)
23 Disable Device 6(rogue)+4(silver key)+2(dungeon delver)+7(int)+2(circumstance, keys)+2(competence, keys)
20 Hide 6(rogue)+4(silver key)+2(dungeon delver)+3(dex)+5(competence, cloak)
12 Knowledge (arch&eng) 5(rogue)+7(int)
12 Knowledge (dung) 4(rogue,cc)+1(dungeon delver)+7(int)
11 Listen 6(rogue)+4(silver key)+2(dungeon delver)-1(wis)
15 Move Silently 6(rogue)+4(silver key)+2(dungeon delver)+3(dex)
19 Open Lock 6(rogue)+4(silver key)+2(dungeon delver)+3(dex)+2(circumstance, keys)+2(competence, keys)
24 Search 6(rogue)+4(silver key)+2(dungeon delver)+7(int)+5(lens)
16 Spot 6(rogue)+4(silver key)+2(dungeon delver)-1(wis)+5(mask)
09 Spellcraft 2(silver key)+7(int)
17 Tumble 6(rogue)+2(silver key)+4(dungeon delver)+3(dex)+2(competence, boots)
Speaks: Common, Draconic, Dwarven, Terran, Undercommon
Skill Tricks: Corner Perch, Point it Out, Spot the Weak Point
* +2 racial, +2 competence (dungeon delver) bonus on Search checks to notice unusual stonework
* +2 racial bonus on Craft checks that are related to crystal, metal, or stone
* +2 circumstance (keys) bonus on Search checks to find traps
* +2 (silver key), +2 insight (silver key) bonus on Disable Device, Search and Spellcraft checks involving traps
* +2 (Trap Engineer) bonus on Disable Device and Search checks to find or disarm traps after first in the same dungeon
* +2 (synergy, Knowledge (arch&eng)) bonus on Search checks involving secret doors
* +2 (synergy, Knowledge (dung)), +2 (dungeon delver) bonuses on Survival checks when underground
* +2 (synergy, Search) bonus on Survival checks when following tracks
* +2 (synergy, Tumble) bonus on Jump checks
# anti-trap summary: 29(27 first) DD, 32(30 first) Search, 13 Spellcraft, +6(+2 first) Ref and AC
Rerolls:
1 Listen or Spot
1 Balance, Climb, or Tumble
1 Disable Device
4 Disable Device, Open Lock or Sleight of Hand (or failed saving throw)
---{ FEATS }---
01[FLW]: Dodge
01[CHR]: Lucky Fingers [CS]
03[CHR]: Unbelievable Luck [CS]
06[CHR]: Trap Engineer [DS]
09[CHR]: Survivor's Luck [CS]
Flaws: Noncombatant
---{ RACIAL & TEMPLATE FEATURES }---
[Dwarf (aleithian)]
[Ex] Darkvision 60 ft.
[Ex] Stonecunning
[Ex] Light Sensitivity
[Ex] +2 racial bonus on Fort saving throws against poison
[Ex] +2 racial bonus on Will saving throws against psionics
[Ex] +2 racial bonus on Craft checks that are related to crystal, metal, or stone
[Ps] 3/day: Empty Mind (ML 1)
---{ CLASS FEATURES }---
[Rogue: racial subst. levels 1, 3 [Dragon 338]]
[--] Sneak Attack +2d6
[--] Trapfinding
[Ex] Evasion
[Ex] Trap Sense +1
[Ex] Demolitionist
[Ex] Expert Demolitionist
[Silver Key]
[--] Armored Abjuration
[--] Heir's Mark
[Ex] Trap Master +2
[Ex] Wardsense
[Su] Crafty hands
[Sp] Invisibility (1/day, CL9)
[Dungeon Delver]
[Ex] Darkvision +30 ft.
[Ex] Deep Survival
[Ex] Trap Sense +1
[Sp] Reduce (3/day, CL2)
[Ex] Stonecunning
---{ GEAR }---
BODY SLOT ITEM
Head Headband of Int +3
Face Raptor's mask
Throat Chronocharms
Shoulders Cloak of elvenkind
Body Mithral chain shirt +1
Torso Vest of resistance +1
Hands Gloves of manual prowess
Arms
Waist
Ring (right)
Ring (left)
Feet Acrobat boots
***NONMAGICAL ITEMS***
[Clothing]
Explorer's Outfit 10 gp
Адвенчурная херота (тм) 15 gp
[Tools]
Camouflage kit x2 [CV] 80 gp
Climber's kit 80 gp
Collapsible pole [DS] 20 gp
Drill, iron [DS] 10 gp
Listening cone [DS] 0 gp 2 sp
Rubber ball x3 [DS] 9 gp
***WEAPONS***
Mwk composite (+1 Str) shortbow 450 gp
Arrow x60 3 gp
Arrow, cold iron x40 4 gp
Arrow, alchemical silver x40 82 gp
Mwk short sword (crafted) 103 gp
***ARMOR***
Mithral chain shirt +1 (crafted) 1367 gp
Mithral heavy shield +1 (crafted) 1340 gp
***CLOTHING***
Acrobat boots [MIC], 1800 gp
(3 charges, +10/+15/+20 ft. speed for 1 round)
of agile leaping [MIC]
(Dex instead of Str to Jump checks; stand from prone as swift action w/o AoO)
Cloak of elvenkind 2500 gp
Chronocharms [MIC]:
of the Celestial Wanderer 500 gp
(1/day reroll Listen or Spot)
of the Fateweaver 500 gp
(1/day reroll Balance, Climb, or Tumble)
of the Grand Master 500 gp
(1/day gain +5 dodge AC against range attack)
of the Horizon Walker 500 gp
(1/day move 10 ft as swift action)
of the Laughing Rogue 500 gp
(1/day reroll Disable Device)
Gloves of manual prowess [MIC], 4500 gp
of Strength +1
(3 charges, +5/+7/+10 competence bonus on single Disable Device, Forgery, Open Lock, Sleight of Hand, or Use Rope check)
Headband of Int +3 9000 gp
Lens of Detection 3500 gp
Raptor's mask [MIC] 3500 gp
(immunity to blindness and dazzling effects)
Vest of resistance +1 1000 gp
***TOOLS***
Heward's handy haversack 2000 gp
Warder's keys [DrM] 1000 gp
***WANDS***
***POTIONS***
--> sh1z 600 gp
Money: 527 gp
---{ SOURCE INDEX }---
* Books Index
* Homerulzuz
* The Legend of Sardior, Part 2
* wRAR