Pokemono d'Arco ECL04
From Game Logs
Name: Pokemono D'Arco Adult Male non-Gnome [RoS] Swordsage 2 [ToB] / Psychic Warrior 2 [EPH] LN Small Humanoid Deity: Wanderer ---{ ABILITIES }--- STR 10(+0) -2(Race) +1(HD) +1(Item) = 10(+0) DEX 16(+3) +2(Race) = 18(+4) CON 15(+2) +2(Race) +1(Item) = 18(+4) INT 10(+0) = 10(+0) WIS 16(+3) = 16(+3) CHA 08(-1) -2(Race) = 06(-2) Init: +5 = +4[dex] +1[QtA] HP : 37 = 4d8 + 16 PP : 04 = 1 + 3 BAB : +2 Grapple: +2(BAB) +0(str) = +2 to hit: AC : 10 + 5(armor) + 4(dex) + 3(wis) +1(Size) = 23 *Touch: 18 *FlatF: 16 Fort: 0(SS) + 3(PW) + 4(con) + 1(resist) = +8 Refl: 3(SS) + 0(PW) + 4(dex) + 1(resist) = +8 Will: 3(SS) + 0(PW) + 3(wis) + 1(resist) = +7 ---{ SKILLS }--- 00 Appraise 00 + 0(Int) 06 Balance* 00 + 4(Dex) + 2(Synergy) -2 Bluff 00 - 2(Cha) 00 Climb* 00 + 0(Str) 10 Concentration 06 + 4(Con) 00 Craft 00 + 0(Int) -2 Diplomacy 00 - 2(Cha) -2 Disguise 00 - 2(Cha) 04 Escape Artist* 00 + 4(Dex) 00 Forgery 00 + 0(Int) -2 Gather Information 00 - 2(Cha) 03 Heal 00 + 3(Wis) 16 Hide* 04 + 4(Dex) + 4(Race) + 4(Size) 02 Intimidate 04 - 2(Cha) 09 Jump* 07 + 0(Str) + 2(Synergy) 07 Knowledge (religion) 07 + 0(Int) 05 Listen 00 + 3(Wis) + 2(Race) 04 Move Silently* 00 + 4(Dex) -2 Perform 00 - 2(Cha) 00 Search 00 + 0(Int) 03 Sense Motive 00 + 3(Wis) 05 Spot 00 + 3(Wis) + 2(Race) 00 Swim** 00 + 0(Str) 11 Tumble 05 + 4(Dex) + 2(Synergy) 04 Use Rope 00 + 4(Dex) Speaks: Common, Gnome. ---{ SKILLTRICKS }--- ---{ FEATS }--- 01[CHR]: Adaptive Style [ToB] 02[FBF]: Two-Weapon Fighting 03[CHR]: Shadow Blade [ToB] 03[FBF]: Weapon Finesse ---{ RACE:WHISPER GNOME }--- [--] +2 Dexterity, +2 Constitution, –2 Strength, –2 Charisma. [--] Small: Gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks. [--] Base land speed is 30 feet. [--] Low-Light Vision. [--] Darkvision 60 feets. [--] Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons. [--] +1 racial bonus on attack rolls against kobolds and goblinoids. [--] +4 dodge bonus to Armor Class against monsters of the giant type. [--] +4 racial bonus on Hide and Move Silently checks. [--] +2 racial bonus on Listen and Spot checks. [Sp] 1/day—silence (must be centered on whisper gnome’s body) [Sp] If a Charisma score of at least 10 also has the following spell-like abilities: 1/day—ghost sound, mage hand, message. (CL 1; DC 10 + Cha modifier) [--] Favored Class: Rogue. ---{ CLASS:PSYCHIC WARRIOR }--- [--] Proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields). [--] Bonus Feats [--] Psychic Warrior powers [--] Psychic Warrior manifester level = 2 ---{ CLASS:SWORDSAGE }--- [Ex] Discipline Focus (Weapon Focus) [Shadow Hand] [Ex] Quick to Act +1 = bonus to Init [--] AC Bonus (Wis to AC while in light armor) [--] Swordsage maneuvers known/readied = 7/4 [--] Swordsage stances known = 2 [--] Swordsage initiator level = 3 ---{ MANEUVERS&STANCES }--- 1* Burning Blade (DW1, boost) (1d6+IL fire) 2* Moment of Pefect Mind (DM1, counter) 3. Shadow Blade Technique (SH1, strike) 4. Wolf Fang Strike (TC1, strike) 5* Sapphire Nightmare Blade (DM1, strike) 6* Counter Charge (SS1, counter) 7. Mountain Hammer (SD2, strike) 1. Child of Shadow (SH1) 2. Island of Blades (SH1) ---{ POWERS }--- 1. Vigor 2. Catfall ---{ ITEMS }--- Dagger, mwk 302 * Crystal of Return, Least 300 (Draw as free action) Dagger, mwk 302 * Crystal of Return, Least 300 (Draw as free action) Mithril Chainshirt +1 1??? Belt of Strength +1 1000 Amulet of Health +1 1000 Vestment of resistance +1 1000 Blessed Boundage x5 50 [MIC] Camouflage Kit 40 [CV] Clerk’s outfit всего 5400gp