Aeshkrau ECL10

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Name: Aeshkrau
CN Shifter (psionic, beasthide) Male (adult)
Psychic Warrior 6\Barbarian 1\Warblade 1\Fighter 2
Deity: none

---{ Abilities }---
STR 16(+3)             + 2(HD) + 2(item) = 20(+5)
DEX 10(+0) + 2(racial)                   = 12(+1)
CON 16(+3) + 1(inherent)       + 3(item) = 20(+5)
INT 12(+1) - 2(racial)                   = 10(+0)
WIS 14(+2) + 2(item)                     = 16(+3) 
CHA 08(-1) - 2(racial)                   = 06(-2)

Init : +7 (+1 dex, +6 feats)
Speed: 50ft. (30ft in armor)
HP   : 6d8+2d12+2d10+50=106
AP   : 10

BAB : +8
Grapple: 8(BAB) + 5(str) = 13

To Hit:
armor spikes +13\+8 melee (1d6+5/x2)
+1 adamantine greatsword +14\+9 melee (2d6+8/19-20x2)

AC  : 10 + 1(dex) + 12(full plate) + 4(shield) + 2(ring) + 1(ioun stone) + 4(skin) + 1(defending) = 35 (47 in combat mode)
*Touch: 31
*FlatF: 34
*TopAC: 47

Fort: 5(psy) + 2(brb) + 2(war) + 3(ftr) + 5(con)            = +17
Refl: 2(psy) + 0(brb) + 0(war) + 0(ftr) + 1(dex) - 3 (flaw) = +1
Will: 2(psy) + 0(brb) + 0(war) + 0(ftr) + 3(wis)            = +5

---{ SKILLS }---
09 Autohypnosis         06+3(wis)
26 Concentration        11+5(con)+10(item)
04 Psicraft             04+0(int)
*+2 racial bonus on Balance, Climb, and Jump checks
*+1 Listen, Sense Motive and Spot checks due to shifter instincts
*armor penalty = 4(full plate) + 1(heavy shield) = 5

Speaks: Common

---{ FEATS }---
01[FLW]: Shield Ward
01[CHR]: Beasthide Elite
01[PSY]: Shield Specialization
03[PSY]: Power Attack
03[CHA]: Extra Rage
04[FTR]: Improved Initiative
06[FTR]: Heavy Armor Optimization
06[CHA]: Deflective Armor
08[RIT]: Least Legacy
09[PSY]: Practiced Manifester
09[CHA]: Shifter Instincts

---{ FEATURES }---
[Ex] Low-light Vision
[Su] Shifting 2\day
[Su] Beasthide
[Ex] Rage 3\day
[Ex] Fast-Movement
[Ex] Illiteracy
[Ex] Battle Clarity
[Ex] Weapon Aptitude

---{ POWERS KNOWN }--- 
1(3): Vigor, Expansion, Deflective Field
2(1): Damp Power, Dissolving Weapon, Specified Energy Adaptation

PP: 11(base) + 15(wis) + 3(crystal II) = 29
Save DC = 13 + Power Level
ML 10

---{ MANEUVERS KNOWN }---
1st: Moment of Perfect Mind (diam)
2nd: Action Before Thought (diam), Emerald Razor (diam)

---{ MANEUVES READIED }---
1st: Moment of Perfect Mind (diam)
2nd: Action Before Thought (diam), Emerald Razor (diam)

---{ STANCES KNOWN }---
1st: Stance of Clarity (diam)

Initiator Level: 5.5

---{ ITEMS }--- 

ITEM                                   BODY SLOT
armbands of might                      Arms
                                       Body
third eye (concentrate)                Face
                                       Feet
gauntlets of orge power +2             Hands
                                       Head
ring of protection +2                  Ring (right)
                                       Ring (left)
mantle of second chances               Shoulders
amulet of health & wisdom +2\+2        Throat
                                       Torso
                                       Waist

***NONMAGICAL ITEMS***
[Crystallined Memory]
карта лабораторий Каннит
тексты писем Элейдрин
текст на девайсе в храме
фотка джунглей Ксендрика
фотка с Мурони
карта Виорра
AMV LizardSlayers

[Autohypnosis Memory]

[Clothing]
explorer's outfit
potion bracers
backpack
шляпа как у индианы джонса
перстень дома каннит
дождевики х4
зашибенский плащик из тролиной шкуры

[Tools]
ID-papers
rations x10
зелёный жезл из white hearth'а
кремень и огниво
torch x5
sack x3
оранжевый жезл из white hearth'а
сандрод
rope, silk (50ft.)
спальники х4
провиант х3
синий жезл из white hearth'а
18 литров вотки

[Alchemical Items]   
alchemist fire x20
    
***WEAPONS***
spiked gauntlet
longsword
mwk heavy mace
mwk greatsword

Arch Enemy (adamantine greatsword +1, of brutal surge, of caustic surge, spellstoring)
A powers: "Clarity of the Fury" (see invisibility 1\day), "Legion's Stance" (mirror image 1\day), "Wasting My Hate" (creature compass, undead)
B powers: "Annihilating Blow" (weapon enhancement - spellstoring)
*fiendish shrieker
*tripple weapon retainer 450
 *ghost blight x2 75
 *quick silver 50
Omen: Mental
whip
shortsword
alchemical silver mace

***ARMOR***
chainshirt
full plate +3 (heartening, glamered)
*armor spikes
heavy shield +1 (animated)
*shield spikes (+1, defending), shield sheath

***CLOTHING***
ring of protection +2
gauntlets of ogre power +2
boots of striding and springing
amulet of health & wisdom +3\+2
minor cloak of displacement
armbends of might
ioun stone (dusty prism)
cognizance crystal II
iyaringu of the earth dragon
third eye (concentrate)
mantle of second chances
psychoactive skin of defender                  

***TOOLS***
everlasting rations
silversheen x2
feather amulet x3
shifter braids (dire shifting) x5
universal solvent
trinket of trickery (swift concentration)
heward's handey hoversack
everburning lantern
водяные кольца из храма (хуета какая-то, никто не покупает)

***POTIONS***
potion [water breathing] x3
potion [fly]
potion [cure light wounds] x8

***POWERSTONES***
powerstone [call armor]
powerstone [call item] x5
powerstone [floating] x3
powerstone [catfall] 
powerstone [chameleon] x2
powerstone [deaden blow]
powerstone [psionic endure elements]
powerstone [grip of iron] x2
powerstone [metaphysical weapon]
powerstone [skate]
powerstone [urban strider] x2
powerstone [psionic fly]
powerstone [psionic dimension door]
powerstone [power weapon]
powerstone [stygian erasure] x5
powerstone [body purification] x4
powerstone [stygian discernment] x4
       
Money: 450gp.

---{ COMBAT MODES }---
AC
shifting         : +4 natural
whirling frenzy  : +2 dodge
stance of clarity: +2 against one opponent, -2 against others
expansion        : -4
deflection field : +4

Melee Attack & Damage (greatsword) 
expansion + whirling frenzy +16/+11 (4d6+14)
expansion + whirling frenzy + max power attack +9/+4 (4d6+30)
dire shifting + whirling frenzy +16/+11 (3d6+13) 
whirling frenzy +16/+11 (2d6+11)

HP
vigor            :+50
shifting         :+10
heartening       :+5