Rusty ECL1

From Game Logs
Revision as of 17:00, 30 July 2007 by Zuzuzu (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Yu-Doo "Rusty" Copperscale
Male [Venerable aka Great Wyrm] Dragonwrought Jungle Kobold Cloistered Cleric 1
CN Small Dragon (dragonblood, reptilian), ECL 1
Worships Kurtulmak; Speaks Draconic, Common

*************************
Str 04 (-3) [00 pts] -4(race)
Dex 16 (+3) [06 pts] +2(race)
Con 16 (+3) [10 pts]
Int 09 (-1) [00 pts] +3(age) -2(race)
Wis 20 (+5) [13 pts] +3(age)
Cha 14 (+2) [03 pts] +3(age)

*************************
HP 1d6 +3 -1(rite) = 8
AC +3(dex) +2(size) +1(na) = 16, Touch 15, Flat 13
Init +3(dex) = +3
Grapple +0(BAB) -3(str) = -3
Speed 30 ft = 30(base)
Save:
Fort +2(Clr) +3(Con) = +5
Ref  +0(Clr) +3(Dex) = +3
Will +2(Clr) +5(Wis) = +7
* Immune to magic sleep and paralysis

*************************
Attacks:
1. Spear, ranged @ 20 ft
AB +5 (+0(bab) +3(dex) +2(size)) @ 1d6 (20/x3)

*************************
Skills (20/20):
x Climb +0(rank) +3(dex) +2(racial) = +5
* Concentration +4(rank) +3(con) = +7
* Disable Device +1(rank) -1(int) = +0
x Hide +4(rank) +3(dex) +8(size) +2(racial) = +17
* Knoweledge (history) +1(rank) -1(int) = +0
* Knoweledge (religion) +4(rank) -1(int) = +0
* Search +1(rank) -1(int) +2(racial) = +5
* Speak Language (Common)
* Spellcraft +1(rank) -1(int) = +0
x Tumble +1(rank) +3(dex) = +4

*************************
Feats:
FLW : Dragonwrought (Copper) [RotD] <<< Noncombatant
HD1 : Divine Spellpower

*************************
Jungle Kobold [UA] Traits:
* Slight Build (treat as tiny when advantageous)
* Natural Weapons (claw/claw/bite, 1d3 each)
* Darkvision 60 ft
* Light Sensitivity
* Altitude Adaptation
* Racial bonus on search and climb, use Dex for climb.
* Draconic Rite of Passage (Reduce Person)

*************************
Cloistered Cleric [UA] abilities:
* Domains:
** Kobold (Trapfinding, class skills: disable device, search)
** Trickery (class skills: bluff, disguise, hide)
** Knoweledge (divinations @ +1 CL, class skills: all knoweledges)
* Spontaneous casting: cure spells
* Lore (as Bardic Knoweledge)
* Turn Energy [RotD] 5/day
* Proficient with simple weapons and light armor

*************************
Items:
* Spear ($2, 3 lbs)
* Dagger ($2, 0.5 lbs)

* Holy symbol of Kurtulmak ($25, 1 lb)
* Gem for Draconic Rite of Passage ($100) [used]

* Alchemist's fire x1 ($20, 1 lbs)
* Acid flask x2 ($20, 2 lbs)
* Blessed bondage x2 ($20) [HoB] (autostabilizes)
* Caltrops ($1, 2 lbs)

* Misc travel stuff ($15)
* Gold ($11)
(load 9.5 lbs, breakpoints: 10/20/30 lbs)

*************************
Memorise (4/2+1):
0: Detect Magic, Light, Mending, Message
1: Foundation of Stone, Shield of Faith; Create Trap

*************************
Action Points (6/6):