Rusty ECL1
From Game Logs
Yu-Doo "Rusty" Copperscale Male [Venerable aka Great Wyrm] Dragonwrought Jungle Kobold Cloistered Cleric 1 CN Small Dragon (dragonblood, reptilian), ECL 1 Worships Kurtulmak; Speaks Draconic, Common ************************* Str 04 (-3) [00 pts] -4(race) Dex 16 (+3) [06 pts] +2(race) Con 16 (+3) [10 pts] Int 09 (-1) [00 pts] +3(age) -2(race) Wis 20 (+5) [13 pts] +3(age) Cha 14 (+2) [03 pts] +3(age) ************************* HP 1d6 +3 -1(rite) = 8 AC +3(dex) +2(size) +1(na) = 16, Touch 15, Flat 13 Init +3(dex) = +3 Grapple +0(BAB) -3(str) = -3 Speed 30 ft = 30(base) Save: Fort +2(Clr) +3(Con) = +5 Ref +0(Clr) +3(Dex) = +3 Will +2(Clr) +5(Wis) = +7 * Immune to magic sleep and paralysis ************************* Attacks: 1. Spear, ranged @ 20 ft AB +5 (+0(bab) +3(dex) +2(size)) @ 1d6 (20/x3) ************************* Skills (20/20): x Climb +0(rank) +3(dex) +2(racial) = +5 * Concentration +4(rank) +3(con) = +7 * Disable Device +1(rank) -1(int) = +0 x Hide +4(rank) +3(dex) +8(size) +2(racial) = +17 * Knoweledge (history) +1(rank) -1(int) = +0 * Knoweledge (religion) +4(rank) -1(int) = +0 * Search +1(rank) -1(int) +2(racial) = +5 * Speak Language (Common) * Spellcraft +1(rank) -1(int) = +0 x Tumble +1(rank) +3(dex) = +4 ************************* Feats: FLW : Dragonwrought (Copper) [RotD] <<< Noncombatant HD1 : Divine Spellpower ************************* Jungle Kobold [UA] Traits: * Slight Build (treat as tiny when advantageous) * Natural Weapons (claw/claw/bite, 1d3 each) * Darkvision 60 ft * Light Sensitivity * Altitude Adaptation * Racial bonus on search and climb, use Dex for climb. * Draconic Rite of Passage (Reduce Person) ************************* Cloistered Cleric [UA] abilities: * Domains: ** Kobold (Trapfinding, class skills: disable device, search) ** Trickery (class skills: bluff, disguise, hide) ** Knoweledge (divinations @ +1 CL, class skills: all knoweledges) * Spontaneous casting: cure spells * Lore (as Bardic Knoweledge) * Turn Energy [RotD] 5/day * Proficient with simple weapons and light armor ************************* Items: * Spear ($2, 3 lbs) * Dagger ($2, 0.5 lbs) * Holy symbol of Kurtulmak ($25, 1 lb) * Gem for Draconic Rite of Passage ($100) [used] * Alchemist's fire x1 ($20, 1 lbs) * Acid flask x2 ($20, 2 lbs) * Blessed bondage x2 ($20) [HoB] (autostabilizes) * Caltrops ($1, 2 lbs) * Misc travel stuff ($15) * Gold ($11) (load 9.5 lbs, breakpoints: 10/20/30 lbs) ************************* Memorise (4/2+1): 0: Detect Magic, Light, Mending, Message 1: Foundation of Stone, Shield of Faith; Create Trap ************************* Action Points (6/6):