Ronnie Jamison

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Character

  • Ronnie Jamison
  • adult male Human Cleric 5,
  • Background: Soldier
  • Domain: Tempest


Attribute Value Mod Starting value Modifications Saves
Str 16 +3 = 15 +1(v. human) +3
Dex 10 +0 = 10 0
Con 14 +2 = 14 +2
Int 10 +0 = 10 +0
Wis 16 +3 = 13 +1(v. human) +2(4th lvl) +6 = +3(mod)+3(prof)
Cha 10 +0 = 10 +3 = +3(prof)

Stats

  • HP: 38/38
  • AP: 5/5
  • AC: 18 = 16(Chainmail) +2(shield)
  • Speed: 30 ft
  • Init: +0
  • Prof: +3
  • Melee: +6 = +3(str) + 3(prof)
  • Ranged: +5 = +0(dex) + 3(prof)
  • Spell: +6 = +3(wis) + 3(prof)
  • Spell DC: 14 = 8(base) +3(wis) +3(prof)


  • Passive perception: 16 = 10 +3(wis) +3(prof)
  • Passive investigation: 10 = 10

Combat

  • Attack
    • Melee
      • Warhammer +6 1d8+3 bludgeoning
    • Ranged
      • Spell +6 varies

Proficiencies

  • Armor: Light, Medium, Heavy, Shields
  • Weapons: Simple, Martial
  • Tools: Vehicles(land), Playing Cards set
  • Languages: Common, Elf
  • Saving throws: Wis, Cha
  • Skills:
    • Medicine (wis, +6 = +3 +3) [cleric]
    • Insight (wis, +6 = +3 +3) [cleric]
    • Intimidation (cha, +3 = +3) [Background]
    • Athletics (Str, +6 = +3 +3) [background]
    • Perception (wis, +6 = +3 +3) [v.human]

Abilities and features

  • [V.Human] Feat: Warcaster
  • [V.Human] Skill: Perception
  • [Backgr ] Skills
  • [Backgr ] Tools
  • [Backgr ] Military Rank
  • [Cleric ] Spellcasting
  • [Cleric ] Divine Domain: Tempest
  • [Cleric ] Channel Divinity 1/day
  • [Cleric ] Wrath of the Storm
  • [Cleric ] Bonus Proficiencys
  • [Cleric ]Turn Undead (Destroy Undead) (CR 1/2)
  • [Cleric ] Divine Strike

Domain and Cleric Spells


Tier C 1 2 3 4 5 6 7 8 9
Spell slots 4 [4/4] [3/3] [2/2]

Memorize #1

Guidance Cure Wounds Calm Emotions Tongues
Resistance Detect Magic Lesser Restoration Spirit Guardians
Sacred Flame Guiding Bolt Hold Person Water Walk
Thaumaturgy Purify Food and Drink

Memorize #2

Cure Wounds Calm Emotions Daylight
Sanctuary Lesser Restoration Spirit Guardians
Guiding Bolt Protection From Poison Water Walk
Bless

Memorize #3

Cure Wounds Calm Emotions Revivify
Sanctuary Lesser Restoration Spirit Guardians
Guiding Bolt Protection From Poison Water Walk
Bless

Memorize #4

Cure Wounds Calm Emotions Revivify
Shield of Faith Lesser Restoration Spirit Guardians
Guiding Bolt Silence Daylight
Bless

Domain spells C 1 2 3 4 5 6 7 8 9

Thunderwave Gust of Wind Call Lightning
Fog Cloud Shatter Sleet Storm

Items

Holy Symbol (Stylized Electric Arc)
Common Clothes
Pouch (10gp)
Insignia of the rank
deck of cards
backpack
bedroll,
a mess kit
tinderbox,
10 torches
10 days of rations
waterskin
50 feet of hempen rope
20 bolts
A dragon's bony talon hanging from a plain leather necklace

Weapons

Warhammer 1d8 bludgeoning 2 lb. versatile (1d10)
Crossbow, Light 1d8 piercing 5 lb. Ammunition (range 80/320), Loading, two-handed

Armor

Chainmail 16 55 lb.
Shield +2 6 lb.