UriahHessman
From Game Logs
Name: Uriah Hessman
Homeworld: Voidborn Trade Vessel
Background: Adeptus Astro Telepathica
Role: Mystic
Elite Advance: Psyker (Role - Free)
Divinitation: Humans must die so the humanity can endure(Jaded talent)
XP Total: 6000
XP Free: 50
---Characteristics (950 XP)---
WS : 30 [+3] = 30 + 0 [PB]
BS : 40 [+4] = 30 + 10[PB]
S : 30 [+3] = 25 + 5 [PB]
T : 40 [+3] = 30 + 10[PB]
Ag : 30 [+3] = 30 + 0 [PB]
Int: 60 [+5] = 35 + 15[PB] +10[350]
Per: 40 [+5] = 30 + 5 [PB] +5 [250]
WP : 60 [+4] = 35 + 15[PB] +10[350]
Fel: 30 [+3] = 25 + 10[PB]
Influence: 50 = 50[set]
Initiative: +3
Half move : 3
Wounds : 10 (7+1d5)
Fate : 3 (3)
Insanity : 0
Corruption: 0
---Bonus---
The Constant Threat: When the character or an ally within 10 metres triggers a roll on Table 6–2: Psychic Phenomenon (see page 196), the Adeptus Astra Telepathica character can increase or decrease the result by amount equal to his Willpower bonus
Stare into the Warp: A Mystic character starts the game
with the Psyker elite advance (see page 90).
---Aptitudes---
Defence
Intelligence
Knowledge
Perception
Willpower
Psyker
General
---Talents(1200 XP)---
1 Jaded
1 Warp Sense 200
2 Strong Minded 300
2 Warp Conduit 300
3 Favoured by warp 400
---Psychic Powers(1000)---
Foreboding 200
Warp Perception 100
Scrier's Gaze 200
Telekinetic Control 100
Dominate 200
Spontaneous combustion 200
---Skills(3000 XP)---
Awareness
Common Lore(Astra Telepathica)
Common Lore(Navigators) 100
Common Lore(Tech) 100
Forbidden Lore(Daemonology) 100
Forbidden Lore(Psykers) 100
Forbidden Lore(Warp)
Interrogation
Linguistics(High Gothic) 100
Medicae 200
Navigate(Stellar) 200
Navigate(warp) 200
Psyniscience+10 200
Scholastic Lore(Astromancy) 100
Scholastic Lore(Occult) 100
Scrutiny 100
Trade(Voidfarer) 200
---Equipment---
Laspistol
Flak Vest
Psy focus
--Weapons--
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Name/Pattern Range RoF Dam Pen Clip Rld Wt Special
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--Armor--
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Name/Pattern Covers AP Wt Max Ag. Special
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