| Advantages & Disadvantages |
Pts |
Ref |
| Advantages |
36 |
|
| Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) |
15 |
B43 |
| Fit, Very +2 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers) |
15 |
B55 |
| Contact (Servicemen) Effective skill (15), +2; Group, x5; Appears quite rarely (6-), x0,5. |
5 |
B44 |
| Language: English Native, -6; Spoken (Native), +3; Written (Native), +3. |
0 |
B24 |
| Language: Mandarin Spoken (Broken), +1; Written (None), +0. |
1 |
B24 |
| Disadvantages |
-50 |
|
| Code of Honor (Soldier's) |
-10 |
B127 |
| Skinny -2 ST vs. knockback |
-5 |
B18 |
| Light Sleeper |
-5 |
B142 |
| Pacifism: Reluctant Killer |
-5 |
B148 |
| Addiction (Tobacco) Cost: Cheap, -5. |
-5 |
B122 |
| Bully CR: 12 (Quite Often). |
-10 |
B125 |
| Callous |
-5 |
B125 |
| Curious CR: 12 (Quite Often). |
-5 |
B129 |
|
|
| Skills |
SL |
RSL |
Pts |
Ref |
| General |
|
|
|
|
| Horsery |
|
|
|
|
| Riding (Equine) |
11 |
DX-1 |
1 |
B217 |
| Animal Handling (Equines) |
11 |
IQ-1 |
1 |
B175 |
| Mount |
11 |
DX-1 |
1 |
B210 |
| Packing |
11 |
IQ-1 |
1 |
B212 |
| Police |
|
|
|
|
| Area Knowledge (England) |
12 |
IQ+0 |
1 |
B176 |
| Criminology/TL6 |
11 |
IQ-1 |
1 |
B186 |
| Detect Lies |
10 |
Per-2 |
1 |
B187 |
| Intimidation |
11 |
Will-1 |
1 |
B202 |
| Forced Entry |
12 |
DX+0 |
1 |
B196 |
| Urban Survival |
11 |
Per-1 |
1 |
B228 |
| Shadowing |
9 |
IQ-3 |
1 |
B219 |
| Streetwise |
11 |
IQ-1 |
1 |
B223 |
| Swimming |
10 |
HT+0 |
1 |
B224 |
| Running |
9 |
HT-1 |
1 |
B218 |
| Hiking |
9 |
HT-1 |
1 |
B200 |
| Climbing |
11 |
DX-1 |
1 |
B183 |
| Combat |
|
|
|
|
| First Aid/TL6 |
12 |
IQ+0 |
1 |
B195 |
| Soldier/TL6 |
11 |
IQ-1 |
1 |
B221 |
| Guns/TL6 (Pistol) Default: Guns/TL6 (Rifle) - 2 |
13 |
DX+1 |
2 |
B198 |
| Mounted Shooting (Guns (Pistol)) Default: Guns (Pistol) - 4 |
10 |
-3 |
2 |
HT251, MA77 |
| Guns/TL6 (Rifle) |
13 |
DX+1 |
2 |
B198 |
| Mounted Shooting (Guns (Rifle)) Default: Guns (Rifle) - 4 |
10 |
-3 |
2 |
HT251, MA77 |
| Brawling |
12 |
DX+0 |
1 |
B182 |
| Kicking (Brawling) Default: Brawling - 2 |
11 |
-1 |
2 |
B231, MA75 |
| Elbow Strike (Brawling) Default: Brawling - 2 |
11 |
-1 |
1 |
B230, MA71 |
| Knee Strike (Brawling) Default: Brawling - 1 |
12 |
+0 |
1 |
B232, MA76 |
| Feint (Brawling) Default: Brawling |
13 |
+1 |
2 |
B231 |
| Ground Fighting (Brawling) Default: Brawling - 4 |
10 |
-2 |
3 |
B231 |
| Disarming (Brawling) Default: Brawling |
13 |
+1 |
2 |
B230 |
| Knife |
12 |
DX+0 |
1 |
B208 |
| Fast-Draw (Knife) |
13 |
DX+1 |
1 |
B194 |
| Feint (Knife) Default: Knife |
13 |
+1 |
2 |
B231, MA73 |
| Ground Fighting (Knife) Default: Knife - 4 |
9 |
-3 |
2 |
B231 |
| Retain Weapon (Knife) Default: Knife |
13 |
+1 |
2 |
B232 |
| Navy |
|
|
|
|
| Area Knowledge (British Colonies in Asia) |
12 |
IQ+0 |
1 |
B176 |
| Tactics |
10 |
IQ-2 |
1 |
B224 |
| Expert Skill (Military Science) |
10 |
IQ-2 |
1 |
B193 |
| Aquabatics |
10 |
DX-2 |
1 |
B174 |
| Breath Control |
8 |
HT-2 |
1 |
B182 |
| Navigation/TL6 (Sea) |
11 |
IQ-1 |
1 |
B211 |
| Survival (Salt-Water Sea) |
11 |
Per-1 |
1 |
B223 |
| Survival (Tropical Lagoon) |
11 |
Per-1 |
1 |
B223 |
| Explosives/TL6 (Underwater Demolition) |
11 |
IQ-1 |
1 |
B194 |
| Boating/TL6 (Sailboat) |
11 |
DX-1 |
1 |
B180 |
| Boating/TL6 (Unpowered) Default: Boating/TL6 (Motorboat) - 3 |
11 |
DX-1 |
1 |
B180 |
| Boating/TL6 (Motorboat) Default: Boating/TL6 (Sailboat) - 3 |
11 |
DX-1 |
1 |
B180 |
|