Eli Quint
From Game Logs
• What does character do as part of the Cadre?
I'm the Inquisitor's blade.
• What is the most important part of the character’s relationship with the Inquisitor?
What is the important part of the sword's relationship with the wielder?
Name: Eli Quint
Origin: Volg Hive
Divination: Thought begets heresy; Heresy begets Retribution.
Career: Moritat Reaper
Ascended Career: Crusader
XP Total: 17k
XP Left: 0
--- Characteristics (5k XP) ---
roll base advance misc cost
[WS 55 ] = 15 + 20 + 20 1600
[BS 28 ] = 8 + 20
[S 42(52/62)] = 14 + 20 + 5 + 3(div) 500 +10 (PA) +10 (good bionic arm)
[T 50 ] = 15 + 25 + 10 750
[Ag 60 ] = 17 + 20 + 20 + 3(surv.) 1400
[Int 33 ] = 13 + 20
[Per 35 ] = 10 + 20 + 5(surv.)
[WP 46 ] = 13 + 20 + 10 + 3(surv.) 750
[Fel 14 ] = 9 + 15 -10(moritat, surv.)
Initiative: 1d10 + 12
Fate: 2
Insanity: 38
Corruption: 8
Wounds: 17
--- Background (300 XP) ---
The Moritat
--- Transition ---
Sole Survivor
--- Traits ---
Volg hiver:
Accustomed to crowds
Caves of Steel
Hivebound
Born survivor
Grim
Moritat:
The Bloody Edge
Crusader:
Shield Against Harm
Scourge of Heretics
-- Talents (5300 XP) ---
Melee Weapon Training (Primitive)
Ambidextrous
Thrown Weapon Training (Primitive)
Basic Weapon Training (SP)
Pistol Training (SP)
Light Sleeper
Jaded
Sound Constitution x6 600
Melee Weapon Training (Power) 100
Resistance (Fear) 100
Resistance (Poison) 100
Nerves of Steel 200
Blind Fighting 200
The Reaping 300
Meditation 100
Lightning Attack 200
Rapid Reaction 100
Leap Up 100
Lightning Reflexes 100
Quick Draw 100
Swift Attack 200
Sprint 200
Berserk Charge 100
Catfall 100
Two-weapon wielder (melee) 200
Rival (Death Cults) -100
Blade Dancer 900 (replaced)
Unassailable Grace 600 (replaced)
Death Blow 800 (replaced)
--- Skills (6400 XP) ---
Int Literacy 200
Int Speak Language (Low Gohic)
Int Tech-Use +10 400
S Intimidate +20 300
Int Speak Language (Volg dialect)
Int Secret Tongue (Moritat)
Ag Shadowing +20 300
Ag Silent Move +20 300
Int Speak Language (High Gothic) 200
Ag Concealment +20 300
Ag Pilot (Military Craft) 200
Ag Pilot (Civilian Craft) 200
Int Survival +20 300
Ag Drive (Ground Vehicle) +10 200
Int Tracking +20 300
Int Chem-Use +10 400
Int Medicae +10 400
Ag Security +20 300
Int Navigation (Surface) 100
Ag Athletic Mastery 1500 (replaced)
Per, Int Observation Mastery 500
--- Gear ---
-- Bionics --
Good-quality* left arm with retractable mono-stiletto. [+10 fine manipulation, +10 S]
Cerebral plug
Cranial Armor (+1 AP in Head location)
* Very rare requisition
-- Armor --
Name Covers AP Special
Light Power Armor All* 7(9) Extended Power Supply**, Deflective Construction
Crusader's shield Left Arm, Body 4 Retractable blades***, Arc-lumen
* Left glove is usually off, though armor still counts as sealed.
** Extremely rare requisition
*** If the shield-bash hits, hidden mono-blades slash the target
-- Weapons --
Name Range Damage* Pen Weight Special
Retractable Stiletto - 1d5–1 R 2 0.2 kg Fast
Crusader's shield - 1d10 R 2 5 kg Defensive, Retractable blades (Mono)
Crusader's Longsword - 1d10+5 R 3 5 kg Lathe**
Crusader's Powersword - 1d10+6 E 6 4.5 kg Powerfield,Balanced,Best Craftsmanship
Sword - 1d10 R 2 3 kg Mono, Balanced
* not including the S bonus
** Very Rare requisition
-- Drugs and consumables --
Panimune x5
Ghostfire x1
-- Miscellaneous --
Helmet Auspex
Helmet Photo-Visor (good craftsmanship)
Helmet micro-bead
Badge of office
Clip/Drop Harness
Grapnel
Stummers
Spider pads
Medikit
Injectors
Volgite gloom-eyes [+10 to avoid pinning]