John C.
From Game Logs
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Name: John C., heaven-cursed Build: skinny, ht: 5'6'', wt: 120lb. Appearance: human Age: 34 Languages: English (native) Hook: Points: 267 ************************* Attributes [125]: ST 9 = 9 [-10] HP 14 = 9+5 [10] DX 14 = 14 [80] Will 11 = 10+1 [5] IQ 10 = 10 Per 13 = 13 HT 14 = 14 [40] FP 14 = 14 Dmg : thr 1d-2, sw 1d-1 Lift : 16, load thresholds 16/32/48/96/160 Speed: 7 Move : 7 Dodge: 10 = 3+7(speed) ************************* Gunslinger of Heaven: - "Hate Shooter" - * Innate Attack [48] [single] Innate Attack: 3D pi+ (Armor Divisor: 2 +50%, No Blunt Trauma -20%, Increased Range: 1/2 x100, max x20 +50%, Accessibility (Situational): only usable common -20%, Affects Insubstantial +20%, Guided/Homing: guided +50%) [42] [auto] Innate Attack: 3D pi (Rapid Fire: 4-7 RoF +70%, Armor Divisor: 3 +100%, No Blunt Trauma -20%, Accessibility (Situational): only usable common -20%, Inaccurate: lvl 3 -15%, Affects Insubstantial +20%, , Increased Range(1/2D): 20x +20%, Inreased Range(max)): 2x +5% [40] * Enhanced Time Sense [41] * Ally of Hell(150%, summonable minion, quite often) [72] Advantages [9]: * Gunslinger(Hate Shooter only) [5] * Future Kill Style [4] Perks [4]: Style Perks(Innate Attack): * Bank Shot * Bend the Bullet * Quick-Sheathe * Weapon Bond ************************* Disadvantages [-51]: [-5] Skinny [-5] OPH(constant smoking) [-2] Unnatural Feature 2(blackened right hand with white runescars on the back) [-4] Unattractive * Addiction (tobacco) [-5] * Bad Temper(9) [-15] * Lazy [-10] * Overconfident [-5] ************************* Skills [60]: * Innate Attack(proj) P/E @ DX+8 [28] ** Behind-the-Back Shot @ skill-6 [2] ** Quick-shot @ skill [3] ** Targeting (feet) @ skill-1 [3] ** Targeting (eyes) @ skill-4 [6] * Fast-Draw (Pistol) P/E @ DX+1 [2] (+1 from combat ref) * Guns (pistol) P/E @ DX+1 [2] * Armoury (small arms) M/A @ IQ-1 [1] * Breath Control P/H @ HT-2 [1] * Carousing P/E @ HT [1] * Driving (motorcycle) P/A @ DX-1 [1] * Exorcism M/H @ W-1 [2] -4 nonbeliever * Forensics(supernatural)M/A @ IQ [2] * Hidden Lore(Demon) M/H @ IQ-1 [2] * Knife P/E @ DX= [1] * Shadowing M/A @ IQ-1 [1] * Streetwise M/A @ IQ-1 [1] ************************* Inventory: ************************* Combat Stats: 1. Big punch Hate: 3d(2) pi+, range 1000/2000, No blt, affects insubstantial, no range penalties Skill: 22(base)+1(bond)+3(acc) = 26 2. Fullauto Hate: 3d(3) pi, range 200/200, RoF 6, No blt, affects insubstantial Skill: 22(base)+1(bond)+1(rof) = 24 3. *************************
Minion suggested stats
Hellhound Lord(Summoned Ally): ************************* ST 13; DX 14; IQ 7; HT 14. [46] Will 10; Per 12; Speed 7; Dodge 10+1; [55] Move 10, HP 21 [25] SM 0; 200 lbs. ************************* Traits[+436 -224]: * Innate Attack(bite): 2D+1 cr (Melee Attack: Reach 1, No parry, No knockback, Armor Divisor: 10) [29] *sensory* * Absolute Direction [5]; * Acute Taste and Smell 5 [9]; * Dark Vision[23]; * Discriminatory Smell(emotion) [21]; * Enhanced Track 1 [5]; * See Invisible [14]; * Speak with Animals(dogs) [8]; * Subsonic Hearing [5]; * Mindlink(master only) + Telesend [5+27]; * Ultravision [9]; *defensive* * DR(semiablative, no armor, hardened 1) 20 [50]; * Fearless 5 [9]; * Fit [5]; * High Pain Treshold [9]; * Indomitable [14]; * Invisibility(usually on, reflection, substantial only) [30]; * Magic Resistance 5 [9]; * Regeneration [23]; * Unkillable(achilles heel: silver, hindrance: silver) 1 [35]; *misc* * Blunt Claws [3]; * Doesn't Sleep [18]; * Extended Lifespan 2 [4]; * Spines [1]; * Temperature Control(Heat Only) 1 [2]; * Temperature Tolerance(Heat) 10 [9]; * Walk on Air [18]; *combat* * Combat Reflexes [14]; * Extra Attack(multi, single skill) [23]; * Stats[-60]; * Horrific [-24]; * Bestial [-15]; * Callous [-5]; * Cannot Speak[-15] * Colorblindness [-10]; * Duty(serve and protect master, extremely hazardous, involuntary) [-25]; * Frightens Animals[-10]; * Unusual Biochemistry[-5]; * Vulnerability: Silver x2 [-10]; * Quadruped[-35] Skills[50]: * Brawling-20[20]; * Expert Skill(Demonology)-6[2]; * Intimidation-10[2]; * Shadowing-7[2]; * Stealth-14[2]; * Survival-12[2]; * Tracking-17[20];