Dietrich

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Charsheet

Name: Дитрих
Race: Human (Svelte)
Reputation: 100 (37 left)
Renown: Gallant
Legend:
Lifestyle: 4 (Pa 3/ Pr 1)
XP: 0

Specialty: Fighter
Classes: Soldier 9 / Edgemaster 1

36/36
Str	18 [14] +2 lvl
Dex	14 [ 8] 
Con	12 [ 3] +1 Fighter
Int	12 [ 4]
Wis	 9 [ 3] -2 Svelte
Cha	14 [ 4] +2 Svelte

Action Dice 4(d6)
Vitality 130/130
Wounds	 22/22 (12 con +10 lvl)

Defense  21 (5 soldier +1 edgemaster +2 Armor Use II +2 dex +1 shield) +1 vs adjacent
DR 5/6 (+4 armor +1/2 soldier) Resistances: 2 edged, 2 blunt

Fort 	+ 5 (4 soldier +0 edgemaster +1 con)
Ref	+ 6 (3 soldier +1 edgemaster +2 dex)
Will 	+ 5 (6 soldier +0 edgemaster -1 wis)

Init: +8 (5 soldier +1 edgemaster +2 dex)
BAB: +10

Unarmed	+15 1d6+6 19-20
Dagger	+15 1d6+5 19-20 AP2, bleed



Feats
	[fighter] Armor Basics
	[lvl 1] All-out Attack
	[Fight On 1] Knife Basics
	[lvl 3] Knife Mastery
	[Fight On 3] Knife Supremacy
	[Fight On 5] Combo Basics
	[lvl 6] Wrestling Basics
	[Fight On 7] Martial Arts
	[lvl 9] Sword and Fist
	[Fight On 9] Combo Supremacy


Skills (4+1)x10
	+19 Athletics (15 rank +4 str)


Proficiences 6 +4 lvl +4 fighter
	Forte
		Edged
		Unarmed
	Tricks
		Shove (Svelte)
		Blade Flurry (Knife Attack Trick)
		Shank! (Knife Attack Trick)
		Clobber(Grapple Trick)
		*Mix-up: Grapple
		Mix-up: Disarm
		Finisher (Melee or Unarmed Attack Trick)
		

Stances
	Wicked Dance: 1 handed melle attacks gain 2 sneak dice, no movement
	Ready Stance: -2 to attack checks if hit with melee/unarmed	
		
Interests 2+3
	Languages: Common, 
	Studies: Native Culture, рыцарские романы и история ПП, феи, анатомия

Fighter Abilities
	Melee Combat Expert +2

Human Abilities
	[Talent] Svelte
		Charming
		Enlightened Athletics

Soldier Abilities
	Accurate
	Fortunes of War I: DR 1/DR 2 if dramatic
	Armor Use II: +2 Defence, 25% discount on armor
	Weapon Specalist: Decisive Attack (1 free attack vs standard character)
	Weapon Specalist: Most Deadly (-1 dice to activate critical hits)

Edgemaster Abilities
	Swordplay: 1/round spend action dice for free attack
	Carve: inflict Cha letal damage when Anticipate, Disarm, Distract, Feint, Taunt or Tire

Equipment (571/1000)
	Studded Leather		330s	31
		reinforced, cushioned, light fittings
	Dagger x2			60s
		armor-piercing 2, lure +2, superior, grip +4
	Buckler			20		 4	
	Backpack		10s		 5
	Bedroll			 5s		 5
	Rope			 6s		10
	Firesteel/Tinderbox	 8s		1/2
	Grappling Hook		12s		 4
	Grooming Case		 8s		 2
	Map, Detailed		30s		1/2
	Map, Average x8		40s		 2
	Shovel			 5s		 8
	Ring, Poison		30s		1/10
	Whistle			 2s		1/2
	Smelting Salts		 5s		1/4
	
Vambraces of Blah-blah (придумать название)		18
	Essence:	NPC Quality, Grater [rend]	15
	Charm: 		Storage, lesser(3)		 3
Ring of Blah-blah (придумать название)			15
	Essence: Edge Surge, Greater			15