Florimel Autumnfire
From Game Logs
Name: Florimel "Catshee" Autumnfire CN Elf (gray) female (adult) Medium Humanoid (elf) Class: Factotum[Dungeonscape] 8 Deity: Olidammara ---{ ABILITIES / PB 32 }--- STR 10(04) -2(race) = 10(+0) DEX 20(10) +2(race) +2(ech) = 20(+5) CON 12(06) -2(race) = 12(+1) INT 16(10) +2(race) +2(HD) +2(enh) = 22(+6) WIS 08(00) = 08(-1) CHA 10(02) = 10(+0) Init : +10 (+5 dex, +5 int) Speed: 30 ft. (30 ft in armor) HP : 48 = 7d8+16 AP : 09 ---{ ATTACK OPTIONS }--- BAB : +6/+1 Grpl: +12 = 6(BAB) + 6(int) Trip: +06 = 6(int) + 0(size) Bull: +06 = 6(int) + 0(size) [+1 Composite longbow +12/+7 ranged 1d8+1 (20/x3)] Attack Bonus: +6(BAB) + 5(dex) + 1(enh) Damage: 1d8 + 1(enh) [PBS+RS +1 Composite longbow +11/+11/+6 ranged 1d8+2 (20/x3)] Attack Bonus: +6(BAB) + 5(dex) + 1(enh) +1(PBS) Damage: 1d8 + 1(enh) + 1(PBS) [Feycrafted dagger +11 melee 1d4(19-20/x2)] Attack Bonus: +6(BAB) + 5(dex) Damage: 1d4 ---{ DEFENSE OPTIONS }--- Full : 20 = 10 + 5(dex) + 5(armor) Touch: 15 = 10 + 5(dex) FlatF: 15 = 10 + 0(dex) + 5(armor) +6 with Cunning Defence Fort: +05 = 2(class) + 1(con) + 1(resistance) + 1(luck) Refl: +13 = 6(class) + 5(dex) + 1(resistance) + 1(luck) Will: +04 = 2(class) + 0(wis) + 1(resistance) + 1(luck) +2 vs enchantment spells and effects +6 with Cunning Insight ---{ SKILLS / 110 (число скиллпоинтов) / 02 (потрачено на скиллтрики)}--- +07 Appraise [01(rank) +6(int)] +12 Balance [01(rank) +6(int) +5(dex)] +08 Bluff [08(rank)] +07 Climb [01(rank) +6(int)] +07 Craft(alchemy) [01(rank) +6(int)] +07 Craft(cooking) [01(rank) +6(int)] +07 Craft(painting) [01(rank) +6(int)] +07 Diplomacy [05(rank) +2(synergy)] +17 Disable Device [06(rank) +6(int) +2(tools)] +11 Disguise [01(rank) +10(hat)] +12 Escape Artist [01(rank) +5(dex) +6(int)] +07 Forgery [01(rank) +6(int)] +01 Gather Information [01(rank)] +00 Heal [01(rank) -1(wis)] +22 Hide [09(rank) +5(dex) +6(int) +2(camouflage)] +07 Jump [01(rank) +6(int)] +07 Knowledge(arcana) [01(rank) +6(int)] +07 Knowledge(architecture) [01(rank) +6(int)] +07 Knowledge(dungeoneering) [01(rank) +6(int)] +07 Knowledge(geography) [01(rank) +6(int)] +07 Knowledge(history) [01(rank) +6(int)] +07 Knowledge(local) [01(rank) +6(int)] +15 Knowledge(nature) [09(rank) +6(int)] +07 Knowledge(nobility) [01(rank) +6(int)] +07 Knowledge(religion) [01(rank) +6(int)] +07 Knowledge(planes) [01(rank) +6(int)] +04 Listen [03(rank) -1(wis) +2(racial)] +16 Move Silently [03(rank) +5(dex) +6(int) +2(shoes)] +15 Open Lock [02(rank) +5(dex) +6(int) +2(tools)] +01 Perform [01(rank)] +10 Ride [05(dex) +6(int)] +16 Search [08(rank) +6(int) +2(racial)] +18 Sleight of hand [05(rank) +5(dex) +6(int) +2(synergy)] +07 Spellcraft [01(rank) +6(int)] +11 Spot [10(rank) -1(wis) +2(racial)] +00 Survival [01(rank) -1(wis)] +06 Swim [05(int)] +15 Tumble [04(rank) +5(dex) +6(int)] +11 Use Magic Device [11(rank)] +12 Use Rope [01(rank) +5(dex) +6(int)] *+8 w/Cunning Knowledge Speaks: Common, Draconic, Dwarven, Elven, Sylvan Skill Tricks: Collector of Stories (+5 to Knowledge for monster lore) ---{ FEATS }--- 01[FLW]: Luck of the Heroes [PGtF] +1 AC and saves [regional] 01[CHR]: Point Blank Shot [PHB] +1 to hit/damage within 30 ft. range 03[CHR]: Rapid Shot [PHB] Extra attack w/ranged or throwing weapon, -2 to hit 06[CHR]: Knowledge Devotion [CC] DC: 15-:+1; 16-25:+2; 26-30:+3; 31-35:+4; 36+:+5 Flaws: Vulnerable (-1 AC) ---{ RACIAL & TEMPLATE FEATURES }--- [Race] [Ex] Low-light vision [Ex] Immunity to magical sleep effects, +2 vs enchantment spells and effects [Ex] Racial weapon proficiencies(longbow, shortbow, longsword, rapier) [Ex] +2 racial bonus to Listen, Search, Spot. Automatic secret door detection ---{ CLASS FEATURES }--- [Class 1: Factotum (Dungeonscape)] [Ex] Inspiration [5 pts] [Ex] Cunning Insight Spend 1 IP to gain +6 competence to single attack roll, damage roll or saving throw [no action] [Ex] Cunning Knowledge Spend 1 IP to gain +8 bonus to trained skill check (1/day per skill) [no action] [Ex] Trapfinding Able to Search for traps DC > 20 (as rogue ability) [Sp] Arcane Dilettante Spend 1 IP to mimic sorcerer/wizard spell as SLA, 3 spells/day [casting time] [Ex] Brains Over Brawn Add Int bonus to Str- and Dex- based skill and ability checks [Ex] Cunning Defence Spend 1 IP to gain Int bonus to AC(dodge) vs single opponent for 1 round [free action] [Ex] Cunning Strike Before attack, spend 1 IP to gain 1d6 SA damage (stackable) [no action] [Su] Opportunistic Piety Spend 1 IP to channel divine energy: turn undead or heal(19 hp) 3+Wis mod/day [std action] [Ex] Cunning Surge Spend 3 IP to gain additional standard action [free] ---{ SLA PREPARED }--- Haste[PHB] Wings of Cover [DrM] Invisibility [PHB] ---{ GEAR }--- +1 Composite longbow (1d8+1; 20/x3; 110ft.; piercing) *Arrows{60} - 14 spent *Serpentstongue arrows{20} [RotW] *+1 Spell Storing arrows{10} - Combust, CL7 Feycrafted dagger, silvered +1 Mithral shirt +1 Resistance Cloak of Elemental Protection(camouflaged) Gloves of Dexterity +2 Headband of Disguise and Intellect +2 Healing Belt [MIC] w/ pouch *Blessed bandages {3} [MIC] *Thieves' tools, masterwork *Flint and steel *Talisman(Comprehend Languages) Silent shoes [AEG] Hunting outfit Backpack *Scentbreaker *Sunrod{3} - 1 spent *Torch bug paste *Candle, restful {2} *Fragrant soap and fluffy towel *Thread and needle *Mess kit *Mirror, steel *Haircomb *Toothbrush w/powder *Collapsible 12 ft. pole *Silk rope {50 ft.} *Handaxe *Traveler's outfit *Rations, trail {2} *Four pouch {3} *Flask(brandy) *Lard Carrying Capacity: 33|66|100 / Total Weight: 33 lb. Money: 28 gp. 10 sp. (in pouch) Other valuables: silver diadem (looted from "princess" doll) diamond ring (looted from "princess" doll)