Von Zepp ECL06

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Name: Veerigil Von Zepp
CN Raptoran Male (adult)
Medium Humanoid (raptoran)
Cleric 6
Deity: Lliendil (weather & storms)

*** ABILITIES ***
Str 14(+2) = 14(06 PB)
Dex 14(+2) = 14(06 PB)
Con 14(+2) = 14(06 PB)
Int 10(+2) = 10(02 PB)
Wis 18(+4) = 15(08 PB) +1(HD) +2(enh)
Cha 08(-1) = 08(00 PB)

Init : +6 = +2(Dex) +4(feat)
Speed: 30 ft; Fly 45 ft (Average)
HP   : 1d6 +5d8 +12 = 41
AP   : 8/8

*** ATTACK ***
BAB: +3
Grap: +4(BAB) +2(Str) = +6
Trip: +2(str) = +2
Bull: +2(str) = +2

Spear, melee:
*Attack: +4(BAB) +4(Wis) +1(mwk) = +9.
*Damage: 1d8 +3(Str*1.5) = 1d8+3, crit x3.

Ranged touch:
*Attack: +4(BAB) + 2(Dex) = +6.

*** DEFENSE ***
FullAC: 15 = 10 + 2(Dex) + 4(armor) -1(flaw)
Touch : 11
FlatF : 13

Fort: +7 = +5(clr) +2(Con)
Refl: +4 = +2(clr) +2(Dex)
Will: +9 = +5(clr) +4(Wis)

*** SKILLS (18/18) ***
Climb         +4  = +0(rank) +2(str) +2(racial)
Concentration +9  = +7(rank) +2(con)
Jump          +12 = +0(rank) +2(str) +10(racial)
K(religion)   +1  = +1(rank) +0(int)
Spellcraft    +1  = +1(rank) +0(int)
Spot          +15 = +9(rank) +4(wis) +2(racial)
Speaks: Common, Tuilvilanuue, Auran.

*** FEATS ***
FLW: Improved Initiative
HD1: Healing Devotion [CC] (3/day)
HD3: Intuitive Attack [BoED]
HD6: Action Surge [ECS]
Flaws: Vulnerable.

*** RACIAL FEATURES ***
[Raptoran]
  [--] Wing-Aided Movement.
  [Ex] Gliding.
  [Ex] Flight.
  [--] Dive Attack.
  [--] Pact with Wind Lords.
  [--] Unerring Direction.
  [--] Low-light Vision.
  [--] Weapon Familiarity (Footbow).

*** CLASS FEATURES ***
[Cleric]
  [--] Destruction Domain (smite 1/day, +4 attack, +6 damage).
  [--] Sky Domain.
  [Su] Turn Undead 0/day.
  [--] Spontaneous Casting: Cure spells.
  [Ex] Air Mastery (Raptoran substitution) [RotW].
  [Ex] Empathy of the Winds (Raptoran substitution) [RotW].

*** SPELLS ***
0(5)  : Detect Magic x2; Light; Mending; Purify F&D.
1(4+1): Blessed Aim; Shield of Faith; Ebon Eyes [SpC]; Divine Favor; Raptor's Sight [D].
2(4+1): Close Wounds; Zone of Truth; Cat's Grace; Spiritual Weapon; Shatter [D].
3(3+1): Magic Vestment; Dispel Magic; Ring of Blades [SpC]; Enduring Flight [D].
* +1 CL on air spells.

*** GEAR ***
* Spear, mwk ($302)
* Dagger x2 ($4)

* Mithral chain shirt ($1100)

* Periapt of Wisdom +2 ($4000)

* Holy symbol, silver ($25)
* Rod of Extend, lesser ($3000) (2/3)
* Primal Essense x4 ($400) [CM]

* Alchemist fire x2 ($40)

* Explorer's Outfit, fireproof, inside pocket ($61) [CS]
* Weeping flask ($50) [CM]
* Adventurer's Kit ($15)
* ID papers ($2)

* Money ($1001)

*** COMBAT MODES ***
Spear + Divine Favor + Dive attack + smite:
*Attack +17 = +4(BAB) +4(Wis) +1(mwk) +2(charge) +2(luck) +4(smite).
*Damage (1d8 +3(Str) +2(luck) +6(smite))*2 = 2d8+22, crit x3.

*** SOURCE INDEX ***
* Books Index 
* Hell Home Rules 
* Zuzuzu



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