Whisky ECL10
From Game Logs
Player: Gendo
Name:
Race: Human
Religion:
Alignment: CN
Height: 6'0"
Weight: 80 lb
Age: 22
Size: Medium
Gender: Male
Classes
Transmuter 5/War weaver 5
School Specialization: Transmutation
Prohibited School: necromancy and enchantment
Hit Points
66 = 4 + 22 + 40
AP:
Initiative:
7 = 3 (DEX) + 4
Abilities
STR 08(-1) [00]
DEX 16(+3) [10]
CON 18(+4) [10] + 2(item)
INT 20(+5) [10] + 2 (HD) + 2(item)
WIS 10(+0) [02]
CHA 08(-1) [00]
---{ Class FEATURES }---
[WIZ1]Scribe Scroll, Immediate Magic [PHB II sub]
[WIZ5]Bonus feat
---{ RACIAL FEATURES }---
- +4 skill points at 1st level
- +1 skill point at every level beyond 1st
- bonus feat at 1st level
Feat:
[Human] Spell Focus (Transmut)
[CHA1] Enlarge Spell
[CHA3] Sanctum Spell [CA]
[WIZ5] Extend Spell
[CHA6] Metamagic School Focus
[CHA9] Impr Init
Saving throws
Fortitude: +7 = 2 + 4(CON)+1(vest)
Reflexes: +6 = 2 + 3(DEX)+1(vest)
Will: +9 = 8 + 0(WIS)+1(vest)
Speed
Walk 30'
Armor
AC: 13 = 10+3(DEX)
Flat-footed: 10
Touch: 13
Combat
Melee: +3 = 4 - 1(STR)
Ranged: +7 = 4 + 3(DEX)
Grapple: +3 = 4 - 1(STR)
Skills [81]
Knowledge(arcana) 18= 13+5(INT)
Knowledge(plane) 15= 10+5(INT)
Concentration 17= 13+4(CON)
Spellcraft 18= 13+5(int)
Craft(weaving) 11= 6+5(int)
Listen 6= 6+0(wis)
Spot 6= 6+0(wis)
=========================================
Languages
Common, Elven, Draconic, Dwarf
Gear:
Vestment of Res +1 [CA] 1000 gp
Headbend of Intellect +2 4000 gp
Amulet of health +2 4000
Ring of the Diamond Mind (Action before thought) 3000 gp
Belt Of Battle 12000
{By slots}
[Head] Headband of Int +2
[Face]
[Throat] Amulet of health +2
[Shoulders]
[Body]
[Torso] Vestment Res +1
[Hands]
[Arms]
[Waist] Belt Of Battle
[Ring1] Ring of DM
[Ring2]
[Feet]
[NO Slot]
Equipment:
Backpack 2 gp 0.5 lb
Outfit (Traveler's) 1 gp 1.25 lb
Spell component pouch 5 gp 0.5 lb
Everlasting Rations [HoB] 350 gp
Magic Staff:
SpellShard (spellbook) 6250 gp
Empowered SpellShard 6000 gp
Mat components:
Pearl 100 gp
Quest item:
Scrolls:
Spend 36350
CL: 9 DC=10+4+sp_lvl
Spell cast:
0 - 4+1 Detect Magic x2,Read Magic
1 - 6+1
2 - 6+1
3 - 4+1
4 - 3+1
5 - 2+1
Spellbook:
1[9] - Identify, Mage Armor, Shield, True strike, Enlarge person, Magic Missile, Bening Transportation, Nerveskitter, Expeditious Retreat
2[4] - Invisibility; Seeking Ray[PHB2]; Heroic[SC]; Resist Energy; web, Fly swift, Chain of Eyes, Earth Bind, Ghost Touch Armor, SNAKE’S SWIFTNESS, Sonic Weapon, Scintillating Scales, Heart of Air
3[4] Haste,GMA,GMW, Bands Of Steel, lesser telepathic bond, DragonSkin , Bite of Wererat, Heart of Water, Protection from Evil, False Gravity, dolorous blow
4[4] Solid Fog, Greater Invis, Spell enhancer, Heart of Earth, Caustic Mire, Blistering Radiance, Resistance greater
5[2] Wall of force, Teleport, Dragonsight, draconic might, Bite of Wereboar,Heart of Fire, Lighting Leap, Blink Greater
---{ PRECAST }---
---{ Temp Effects }---
---{ SOURCE INDEX }---
HoB = Heroes of Battle
CA = Complete Arcane
SC = Spell Compedium
CM = Complete Mage