Napalm
From Game Logs
А чо так дерзко? (c)
Name: Napalm CN Changeling [MM3] Male Focused [CM] Evoker 5 / Recaster [RoE] 5 Deity: XP Prohibited Schools: Necromancy, Enchantment, Illusion Speaks: Common, Draconic, Ignan, Infernal, Abyssal, Celestial. ---{ ABILITIES }--- STR 08(-1) = 08(-1) DEX 16(+3) = 14(+2) +2(item) CON 18(+4) = 16(+3) +2(item) INT 22(+6) = 18(+4) +2(HD) +2(item) WIS 08(-1) = 08(-1) CHA 08(-1) = 08(-1) Init : +9 = +4(dex) +5(PI) HP : 66 = 10d4 + 40 BAB : +4 Grapple : +3 = 4(BAB) - 1(str) to hit : +1 melee +7 ranged AC : 19 = 10 + 3(dex) + 6(gma) *Touch : 13 *FlatF : 16 Fort : +8 = 1(wizard) + 1(recaster) + 4(con) +2(resist) Refl : +7 = 1(wizard) + 1(recaster) + 3(dex) +2(resist) Will : +9 = 4(wizard) + 4(recaster) - 1(wis) +2(resist) *+2 racial bonus on saving throws against charm and sleep effects ---{ SKILLS&SKILLTRICKS }--- -1 Spot 00 -1(wis) -1 Listen 00 -1(wis) 17 Concentration 13 +4(con) 19(24) Knowledge(arcana) 13 +6(int) 18(23) Knowledge(religion) 12 +6(int) 18(23) Knowledge(dungeon) 12 +6(int) 19(24) Knowledge(the planes) 13 +6(int) 21 Spellcraft 13 +6(int) +2(synergy) * Collector of Stories - +5 Kn. check to identify monsters * Swift Concentration Total rank = 80 (Wizard 48 (1-5), RC 18 (6-8), RC 14 (9-10)) *+2 racial bonus on Bluff, Intimidate, and Sense Motive checks ---{ FEATS }--- -[FLW]: Noncombatant +[FLW]: Searing Spell [SS] 1[CHR]: Reach Spell [CD] 1[WIZ]: Scribe Scroll 3[CHR]: Empower Spell 5[WIZ]: Maximize Spell 6[CHR]: Arcane Thesis (Combust) [PHB2] 9[CHR]: Split Rays [CA] [SpPl]: Energy Substitution (Fire) [CA] ---{ FEATURES }--- [Ex] Energy Affinity (Fire) [UA] [Ex] Natural Linguist [Su] Minor Change Shape [ ] Metamorphic Spell (components) [ ] Expanded Knowledge (wings of cover [RotD]) [Su] Sudden Metamagic (maximize spell) 5 use/day [ ] Metamorphic Spell (time) 3 use/day [ ] Expanded Knowledge (primal instinct [DM]) [Su] Sudden Metamagic (empower spell) 5 use/day [ ] Metamorphic Spell (space) 5 use/day ---{ SPELLBOOK }--- 0 - all cantrips, except illusion, necromancy and enchantment school 1st - lesser orb of fire, true strike, shield, floating disk, magic missile, obscuring mist, identify, grease, nerveskitter 2nd - scorching ray, combust, see invisibility, rope trick, primal instinct, wings of cover 3rd - fireball, chain missile, fly, dispel magic, greater mage armor 4th - dimension door, orb of force, black tentacles, orb of fire, celerity 5th - teleport, wall of force ---{ MEMORIZE }--- 0 (4) - 1st (5+3) - nerveskitter, shield + 2nd (5+3) - *primal instinct, wings of cover, + 3rd (3+3) - *greater mage armor, dispel magic, + 4th (2+3) - + 5th (1+3) - + precasted spell mark with * Save DC = 16 + Spell Level Generic CL = 9 Fire spell CL = 10 ---{ ITEMS }--- [Head] Headband of Intellect +2 [Face] [Throat] Amulet of Health +2 [Shoulders] Cloak of resistance +2 [Body] [Torso] [Hands] Gloves of Dexterity +2 [Arms] [Waist] [Ring] Ring of Feather falling [Ring] Ring of Enduring Arcana [Feet] Metamagic Storm [CM]: Benefit metamagic feat - Energy Substitution (fire) 5000 Handey Hoversack 2000 Aureon's Spellshard [ECS] 6250 Ring of Feather falling 2200 Ring of Enduring Arcana [CM] 6000 Headband of Intellect +2 4000 Amulet of Health +2 4000 Gloves of Dexterity +2 4000 Cloak of resistance +2 4000 *Empowered Spellshards [MIC 96] Lesser Rod of Metamagic (extend spell) 3000 Wand (Detect Magic; CL1; 50 charges) 375 Wand (Detect Secret Doors; CL1; 50 charges) 750 Wand (Orb of Acid, Lesser; CL3; 50 charges) 2250 Wand (Vigor, Lesser; CL1; 50 charges) 750 Contingent [true strike [trigger - I say Uno]] 100 Contingent [true strike [trigger - I say Duo]] 100 Contingent [true strike [trigger - I say Trez]] 100 ---{ PRECAST }--- * greater mage armor (Extended [rod] CL9) - 18 hours ---{ DAILY USE }--- Lesser Rod of Metamagic (extend spell) [---] Metamorphic Spell (components) (silent or still) [-----] Sudden Metamagic (maximize spell) [-----] Metamorphic Spell (time) [---] Sudden Metamagic (empower spell) [-----] Metamorphic Spell (space) [-----]