Deck ECL05
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THAT'S A WORK IN PROGRESS
Terrence "Deck" Hangman CN Male Necropolitan Changeling Rogue 1/Cloistered Cleric 1/Factotum 3 ACFs: Changeling Rogue[RoE], Martial Rogue[UA], Cloistered Cleric[UA], Spontaneous Domain Casting[PHB2] Worships: Herp Derp Speaks: Common Experience: 12k _______________ Str 08|-1| = 08 Dex 16|+3| = 15 +1[HD] Con [Sorry, no] Int 18|+4| = 18 Wis 12|+1| = 12 Cha 12|+1| = 12 HP: 38(12+4d12) Initiative: +3 Speed: 30 ft. Action Points: 7/7 AC: 13 | = 10+3[Dex] -Flat-Footed: 10 -Touch: 13 ST: For = +5 | = +0[Rogue]+2[Cleric]+1[Factotum]+0[Con]+2[Rat] Ref = +9 | = +2[Rogue]+0[Cleric]+3[Factotum]+3[Dex] Wil = +4 | = +0[Rogue]+2[Cleric]+1[Factotum]+1[Will] BAB/Grapple: +2/+1 Full-Attack: Oh, please Special: -[Size&Type] Medium Augmented Undead[Humanoid, Shapeshifter] -[Template Traits] [Ex]Resist Control [Ex]Turn Resistance [Ex]Unnatural Resilience -[Racial Traits] [--]+2 on Bluff, Intimidate and Sense Motive [--]Natural Linguist [Su]Minor Change Shape -[Flaws&Traits] Noncombatant _______________ Feats&Class Features: [Changeling Rogue] [--]Bonus Feats [Ex]Social Intuition [Cloistered Cleric] [Ex]Lore [--]Domains: Luck, Pride [--]Bonus Domain: Knowledge [Su]Return Undead [--]Spontaneous Domain Casting [Factotum] [--]Inspiration 3 [Ex]Cunning Insight [Ex]Cunning Knowledge [Ex]Trapfinding [Sp]Arcane Dilettante(1 spell) [Ex]Brains Over Brawn [Ex]Cunning Defense [Character] Lvl. [Reason]Feat 1. [HD1] Lucky Fingers 1. [Flaw] Able Learner 1. [Rogue] Improved Diversion 3. [HD3] Knowledge Devotion 5. [HD5] Obtain Familiar 5. [---] Alertness 2 Luck Re-rolls _______________ Skills: (10+4)*4[Rogue] + (6+4)[Cleric] + (6+4)*3[Factotum] = 56+10+30 -96 Balance | +14 | = +3[Dex] +5[rank] +4[Int] +2[syn] Bluff | +8 | = +1[Cha] +5[rank] +2[race] -can always take 10- Decipher Script | +5 | = +4[Int] +1[rank] Diplomacy | +6 | = +1[Cha] +1[rank] +4[syn] Disable Device | +12 | = +4[Int] +8[rank] Disguise | +4 | = +1[Cha] +1[rank] +2[syn] Escape Artist | +8 | = +3[Dex] +1[rank] +4[Int] Forgery | +5 | = +4[Int] +1[rank] Gather Information | +2 | = +1[Cha] +1[rank] -can always take 10- Heal | +5 | = +4[Int] +1[rank] Hide | +11 | = +3[Dex] +4[rank] +4[Int] Intimidate | +10 | = +1[Cha] +5[rank] +2[syn] +2[race] -can always take 10- Jump | +10 | = -1[Str] +5[rank] +4[Int] +2[syn] Listen | +3 | = +1[Wis] +0[rank] +2[feat] Move Silently | +11 | = +3[Dex] +4[rank] +4[Int] Open Lock | +15 | = +3[Dex] +8[rank] +4[Int] Search | +12 | = +4[Int] +8[rank] Sense Motive | +8 | = +1[Wis] +5[rank] +2[race] -can always take 10- Sleight Of Hand | +10 | = +3[Dex] +1[rank] +4[Int] +2[syn] Spellcraft | +7 | = +4[Int] +1[rank] +2[syn] Spot | +3 | = +1[Wis] +0[rank] +2[feat] Survival | +6 | = +1[Wis] +5[rank] Tumble | +14 | = +3[Dex] +5[rank] +4[Int] +2[syn] Use Magic Device | +9 | = +1[Cha] +8[rank] Use Rope | +8 | = +3[Dex] +1[rank] +4[Int] Craft(Alchemy) | +5 | = +4[Int] +1[rank] Knowledge - Arcana | +8 | = +4[Int] +4[rank] - Architecture and Engineering | +5 | = +4[Int] +1[rank] - Dungeoneering | +5 | = +4[Int] +1[rank] - Local | +5 | = +4[Int] +1[rank] - Nature | +7 | = +4[Int] +1[rank] +2[syn] - Nobility and Royalty | +5 | = +4[Int] +1[rank] - Religion | +5 | = +4[Int] +1[rank] - The Planes | +5 | = +4[Int] +1[rank] *Current Armor Check Penalty: 0 _______________ Spells: - Cleric Caster Level = 1 [2 for divination spells] - Factotum Caster Level = 4 -Cleric 0risons: 3 1 lvl.: 2 Domain: 1 -Factotum 1 lvl.: Nerveskitter _______________ -Equipment: -Inventory[Case]: -Inventory[Pockets]: -Wealth: _______________ Used Books: