Jeremiah Obeah "Joker" Kerr
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Name: Jeremiah Obeah "Joker" Kerr Origin: Forge World Career Path: Guardsman Ranking: Veteran Background: Daemonic Purge Veteran (300 xp) Divination: "To war is human" XP Total: 5200/5200 spent ---Characteristics (1500 XP)--- WS : 22 (15+7) BS : 59 (20+16+3[Fit for Purpose]+20[advance]) S : 31 (20+11) T : 35 (20+15) Ag : 46 (20+13+3[divination]+10[advance]) Int: 45 (25+20) Per: 32 (20+12) WP : 33 (20+13) Fel: 33 (20+13)) Wounds : 13 (10+3 [3x S.C.]) Fate : 02 Insanity : 03 Corruption: 02 --- TRAITS --- Fit for the purpose Stranger to the cult -10 for tests involving Imperial Creed lore - 5 for Fellowship tests in formal with Ecclesiarchy Credo Omnissiah --- Talents (700 XP) --- Technical knock Melee Weapon Trainin (Primitive) Pistol Training (Las) Basic Weapon Training (Las) Basic Weapon Training (SP) Paranoia Light Sleeper Resistance(Psychic Powers) Pistol Training (SP) Quick Draw Rapid Reload Hard Target Sound Constitution x3 ---Skills(2700 XP)--- Speak Language (Low Gothic) (Int) Drive (Ground Vehicle)+20 (Ag) Awareness(Per) Ciphers(War Cant) (Int) Ciphers(Acolite) (Int) Common Lore (Imperial Guard) (Int) Common Lore (War) (Int)** Common Lore (Imperium) (Int)** Dodge+10 (Ag) Inquiry +10(Int)**** Survival (Int) Navigation(Surface)+10 (Int) Pilot(Military Craft) +20 (Ag) Literacy (Int) *** Tech Use (Int) ** Medicae (Int) **