Morty Hawe
From Game Logs
Character
- Adult Male Half-elf
- Name: Mortimer Hawe, of the Ouberg-on-the-River Hawes
- Class: Blade(XGtE) 5 / Fighter 2
- Background: Urban Bounty Hunter(SCAG)
- Speaks: Gildentale, Hisperante, Milletal
Attributes
Attribute | Value | Mod | Starting value | Modifications | |
---|---|---|---|---|---|
Str | 08 | -1 | = | 08 | |
Dex | 18 | +4 | = | 15 | +1(Race) +1(Feat) +1(ASI) |
Con | 14 | +2 | = | 13 | +1(Race) |
Int | 10 | +0 | = | 10 | |
Wis | 10 | +0 | = | 10 | |
Cha | 18 | +4 | = | 15 | +2(Race) +1(ASI) |
Stats
- HitDie: 8(1lvl)+12(2d10)+20(4d8)+14(Con)
- MaxHP : 54
- Speed : 30 ft.
- Initiative: +5
- Proficiency: +3
- Armor Class: 19 = 12(Armor)+4(Dex)+1(Style)+2(Shield)
- Passive Perception: 13
- Saves: Dex +7, Cha +7
- Skills: 3(Bard) 2(Race) 2(Back)
Proficiencies
Armor: Light, Medium, Shields [Fighter] Weapons: Simple, Martial [Fighter] Tools: Battle drum, guitar, lute, playing cards, thieves tools Saving Throws: Dexterity, Charisma Skills: Acrobatics[Dex], History[Int], Insight[Wis], Perception[Wis], Performance[Cha], Persuasion[Cha], Intimidation[Cha]
Spells
- Spell attack modifier: +7
- Spell DC: 15
- Cantrips known: (3) Message, Minor Illusion, Vicious Mockery
- Spells known: (8)
- Lvl 1: Dissonant Whispers, Faerie Fire, Earth Tremor
- Lvl 2: Heat Metal, Suggestion, Phantasmal Force
- Lvl 3: Hypnotic Pattern, Dispel Magic
- Spell slots:
- Lvl 1: 4
- Lvl 2: 3
- Lvl 3: 2
Features&Progression
- [Bard] Bardic Inspiration (d8)
- You're handsome and nice, have an inspiration dice, as bonus action, 4 times per short rest
- [Bard] Jack Of All Trades
- Half proficiency, rounded down, to any check not already benefiting from proficiency
- [Bard] Song of Rest (d6)
- Add 1d6 to HP restored at short rest to entire party
- [Bard] Expertise
- Double proficiency to Acrobatics and Intimidation
- [Bard] Font of Inspiration
- Regain Bardic Inspiration on short rests
- [Blade] Bonus proficiencies
- Use weapon as spellcasting focus
- [Blade] Fighting Style - Dueling
- +2 dmg with one-handed weapons when not dual-wielding
- [Blade] Blade Flourish
- Once per turn, while using Attack action, get +10ft. to base speed and add Bardic Inspiration to damage of one attack and
- To AC
- To damage a second target
- To move target 5+1d8 feet
- Once per turn, while using Attack action, get +10ft. to base speed and add Bardic Inspiration to damage of one attack and
- [Fighter] Fighting Style - Defense
- Add +1 to AC when wearing armor
- [Fighter] Second Wind
- Regain 1d10+2 HP as bonus action, once per short rest
- [Fighter] Action Surge
- Once per short rest, take a second Action during turn.
- [Half-Elf] Elf stuff
- Immunity to magic sleep, advantage on saves against charm
- Darkvision 60 ft.
- [Feat] Elven Accuracy(XGtE)
- +1 to Dex, Int, Wis or Cha
- When having an advantage on attack rolls using those abilities, can re-roll one of the dice once
- [Background] Ear to the ground
- "Know a guy" in any city i visit.