Hamish MacDuff
From Game Logs
My heart's in the Highlands, my heart is not here;
My heart's in the Highlands a-chasing the deer;
A-chasing the wild-deer, and following the roe,
My heart's in the Highlands wherever I go.
My heart's in the Highlands a-chasing the deer;
A-chasing the wild-deer, and following the roe,
My heart's in the Highlands wherever I go.
- ~ Robert Burns
- ~ Robert Burns
Description
Stories
Name: Ancient ways
Type: Hunting
Goal: Return the book of Ancient Way to the Marches
Reward: Scholarship(3)
Step 1: Suss out the location of Inquisition Facility at which the book is kept.
Bio
Name : Hamish MacDuff
Origin : Highland Marches
Languages Known: All
Backgrounds
Seanchaidh (Warrior-Poet) | Quirk: Earn a Hero Point when you enforce the ancient laws of your people. |
Duellist | Quirk: Earn a Hero Point when you resort to the edge of your blade to defend a noble ideal. |
Arcana
Virtue: Insightful(The Beggar) Activate your Virtue to discover a Brute Squad’s type, or to know a Villain’s Rank and Advantages.
Hubris: Loyal(The War) You receive a Hero Point when your Hero goes back for a fallen comrade or refuses to leave a wounded ally.
Traits |
|
Brawn | ⬛ ⬛ ⬛ ⬜ ⬜ |
---|---|
Finesse | ⬛ ⬛ ⬜ ⬜ ⬜ |
Resolve | ⬛ ⬛ ⬛ ⬜ ⬜ |
Wits | ⬛ ⬛ ⬜ ⬜ ⬜ |
Panache | ⬛ ⬛ ⬛ ⬜ ⬜ |
Advantages
- Riot Breaker When you take Wounds from a Brute Squad, subtract your Resolve from the Wounds. The remainder is how many Wounds you take, to a minimum of 1 Wound.
- Duelist Academy (Skatha's Cleasa)
- Linguist You speak, read, and write all Théan languages. Even the dead ones
- The Devil's Own Luck Spend a Hero Point after you take a Risk to Re-Roll any number of dice you wish.
- Disarming Smile Spend a Hero Point to keep another character from drawing a weapon, starting a fight, or resorting to violence.
Skills |
|
Aim | ⬜ ⬜ ⬜ ⬜ ⬜ |
---|---|
Athletics | ⬛ ⬛ ⬛ ⬜ ⬜ |
Brawl | ⬛ ⬜ ⬜ ⬜ ⬜ |
Convince | ⬛ ⬛ ⬛ ⬜ ⬜ |
Empathy | ⬛ ⬛ ⬜ ⬜ ⬜ |
Hide | ⬜ ⬜ ⬜ ⬜ ⬜ |
Intimidate | ⬛ ⬜ ⬜ ⬜ ⬜ |
Notice | ⬛ ⬛ ⬜ ⬜ ⬜ |
Perform | ⬛ ⬛ ⬛ ⬜ ⬜ |
Ride | ⬜ ⬜ ⬜ ⬜ ⬜ |
Sailing | ⬜ ⬜ ⬜ ⬜ ⬜ |
Scholarship | ⬛ ⬛ ⬜ ⬜ ⬜ |
Tempt | ⬜ ⬜ ⬜ ⬜ ⬜ |
Theft | ⬜ ⬜ ⬜ ⬜ ⬜ |
Warfare | ⬜ ⬜ ⬜ ⬜ ⬜ |
Weaponry | ⬛ ⬛ ⬛ ⬜ ⬜ |
Maneuvers
- Slash | When you perform Slash, deal a number of Wounds equal to your Ranks in Weaponry.
- Parry | Perform Parry to prevent a number of Wounds equal to your Ranks in Weaponry.
- Feint | When you perform Feint, you deal one Wound—if your target is injured again this Round, he suffers one additional Wound.
- Lunge | When you perform Lunge, spend all of your Raises. You deal a number of Wounds equal to your Ranks in Weaponry plus the Raises you spend. These Wounds cannot be avoided or prevented.
- Bash | When you perform Bash, deal one Wound; the next time your target deals Wounds this Round she deals one less Wound for each Rank you have in Weaponry.
- Riposte | When you perform Riposte, you prevent a number of Wounds equal to your Ranks in Weaponry, and deal a number of Wounds equal to your Ranks in Weaponry
- Salmon's Leap | This maneuver deals Wounds equal to your Ranks in Athletics, and these Wounds cannot be prevented in any way. You may perform the Salmon Leap once per Round.