Brown
Contents
Чаршит
Nick: Brown
Full name: Brun Kadinger
Race/Class: Female Halfling(Lightfoot) Cleric(Knowledge) 3
Background: Sage
Концепт
Мелкое бледнокожее кареглазое существо, которому не повезло уродиться не эльфом.
Уроженка неинтересной и мало вспоминаемой в материковой Короне провинции, аннексированной полвека назад по ресурсным соображениям. Семья владела шахтами и при аннексии осталась с головами на шее. Доступ оной к ресурсам и сотрудничество с Государственными людьми позволил интегрироваться в новую структуру не на уровне деревенских дурачков. Он же позволил пробить пропуск и обучение дочки на материке, где к "случайным мутациям" в целом (и карликовым женщинам в частности) относятся заметно толерантней, чем в замшелой провинции, далекой от стандартов научно-религиозного образования.
Десятилетнюю храмовую пост-образовательную повинность отработала полностью, лицензирована на проведение оперативных религиозно-научных мероприятий и миссионерской деятельности.
Местами ебанутая от непрерывных попыток познать общую концепцию The Weave, мультиверса и того, как этот мир вообще может работать в такой мешанине.
Attributes
| Attribute | Total score | Adjustments |
|---|---|---|
| STR | 8 | |
| DEX | 12 | +2 Pointbuy, +2 Racial |
| CON | 10 | +2 Pointbuy |
| INT | 14 | +6 Pointbuy |
| WIS | 14 | +6 Pointbuy |
| CHA | 16 | +7 Pointbuy, +1 Racial |
Stats
| Stat | Value | Notes |
|---|---|---|
| Hit Die | d8 | |
| Max HP | 18 | 8+2x(5+0) |
| Action Points | 6 | 5 + half ECL |
| Speed, ft | 25 | |
| Initiative | +1 | |
| Proficiency bonus | +2 |
Proficiencies
Armor: Light, Medium, Shield Weapons: Simple Tools: --- Languages: Common, "Kehdingish" (parent province local, treat as racial), "Latin" + one of the written eldritch variety (2 slots from Sage background) Stonebridge Drow + any 'Topka dialect (+2 slots from Divine Domain) Saving throws: WIS, CHA Skills: Arcana(INT) (Sage) History(INT) (Sage) Nature(INT) (Divine domain, x2 bonus) Religion(INT) (Divine domain, x2 bonus) Insight(WIS) (Cleric) Persuasion(CHA) (Cleric)
Abilities
- Researcher (Sage background, track location of lacking knowledge) - Lucky (Halfling racial, reroll a failed dice) - Brave (Halfling racial) - Nimble (Move through space occupied by a +1-size creature) - Cover behind larger creature (Halfling racial)
Spells
Max prepared: 5 (3 ECL + 2 WIS bonus)
Spell attack: +4 (+2 WIS mod, +2 prof)
Spell DC: 12 (8 base, +2 WIS mod, +2 prof)
Concentration DC: 10 (or max inc. damage/2, no CON bonus)
Slots: 3x0 4x1 2x2
Cantrips:
- Sacred Flame (evocation)
- 60ft.
- Base DEX save (no cover bonus) to avoid completely
- 1d8 radiant damage.
- Guidance (divination)
- touch, 1m concentration.
- 1d4 bonus die on a single ability check of choice.
- Light
- touch, object, 1h
- 20ft bright radius + 20ft more of dim light.
Lvl1
- Offensive
- Guiding bolt (evocation)
- 120ft ranged spell attack
- 4d6 radiant
- next attack against the hit target before your turn has advantage
- Defensive
- Cure wounds (evocation)
- touch, 1d8 + spellcasting mod.
- Bless (enchantment)
- 30ft, 3 allies max
- 1d4 bonus die to (all) attack or saving rolls.
Lvl2
- Offensive
- Spiritual Weapon (evocation)
- Bonus action, 60ft, melee spell attack on cast
- Subsequent bonus actions - move 25ft and attack
- 1d8 + spellcasting mod, force
- Defensive
- Prayer of Healing (evocation)
- 30ft, line of sight, 6 targets max.
- 2d8 + spellcasting mod of HP restored.
CHANNEL DIVINITY (1 per Long rest):
- Turn Undead
- Knowledge of the Ages (10m of proficiency in a skill or tool)
DIVINE DOMAIN: Knowledge
- Command (lvl1)
- Identify (lvl1, ritual)
- Augury (lvl2, ritual, 25gp per use)
- Suggestion (lvl2)
Equipment
Base wealth: 22 gp (5d4+10 from class) + up to 500 in bonds.
| Qty | Item | Item stats | Cost, GP | Weight, lb |
|---|---|---|---|---|
| Worn | ||||
| 1 | Traveller's clothes | 2 | 4 | |
| 1 | Chain shirt | 13+1 AC | 50 | 20 |
| 1 | Component pouch | 25 | 2 | |
| 1 | Pearl (Identify) | 100 | 0 | |
| 1 | Augury sticks | 25 | 0 | |
| 1 | Holy symbol: waywheel | 5 | 1 | |
| 1 | Signet ring | 5 | 0 | |
| 1 | Pouch | 0.5 | 1 | |
| Pocket change | ||||
| Carrying | ||||
| 1 | Crossbow, light 1d8 pierce | 25 | 5 | |
| 1 | Quiver | 1 | 0 | |
| 1 | Bolts (20) | 1 | 1.5 | |
| 1 | Backpack | 2 | 5 | |
| 2 | Dagger | 1d4 pierce | 2 | 1 |
| 1 | Ink pen | 0.02 | 0 | |
| 1 | Ink 1oz | 10 | 0 | |
| 1 | Sealing wax | 0.5 | 0 | |
| 29 | Paper sheet | 0.2 | 0 | |
| 2 | Books: | 25 | 5 | |
| 1 | Clerical, standard issue (usable as focus) | |||
| 1 | Leather-bound, blank | |||
| 1 | Job contract | 0 | 0 | |
| 1 | Lantern, hooded | 5 | 2 | |
| 1 | Oil flask | 0.1 | 1 | |
| 1 | Perfume (vial) | 5 | 0 | |
| 1 | Soap | 0.02 | 0 | |
| 1 | Blanket | 0.5 | 3 | |
| 1 | Mirror, steel | 5 | 0.5 | |
| 1 | Fine clothes | 15 | 6 | |
| 2 | Set of playing cards, decorated (x2 cost) | 1 | 0 | |
| 1 | Bedroll | 1 | 7 | |
| 3 | Case, crossbow bolts | 1 | 1 | |
| 3 | Bolts (20) | 1 | 1.5 | |
| 1 | Mess kit | 0.2 | 1 | |
| 1 | Waterskin (full) | 0.2 | 5 | |
| 1 | Tinderbox | 0.5 | 1 | |
| 1 | Fishing tackle | 1 | 4 | |
| 3 | Rations | 0.5 | 2 | |
| 1 | Healer's kit | 5 | 3 | |
| 1 | Trinket: an orb of water w/clockwork goldfish | 0 | 5 | |
| 1 | Pouch | 0.5 | 1 | |
| Hard-earned cash | ||||
Total weight: 104.5lb (out of 120 (15*8))
Total cost: 312.54 gp (initial items on arrival; the list above is current)
In purses: 22 gp
Debt: 1312.54 gp (out of initial 1500)