Advantages & Disadvantages |
Pts |
Ref |
Advantages |
284 |
|
Burning Attack 2 Armor Divisor (2), +50%; Aura, +80%; Hell, -10%; Melee Attack: Reach C, -30%. |
19 |
B61 |
Damage Resistance 2 Tough Skin (Effects that just require skin contact or a scratch ignore this DR), -40%; Hell, -10%. |
5 |
B47 |
Psychometry Directed, +50%; Hypersensory, -50%; Reliable +2, +10%; Preparation Required, -20%; Hell, -10%. |
16 |
B78 |
Shapeshifting Absorptive Change (light Encumbrance), +10%; Hell, -10%; Reduced Time 5, +100%; Maximum Duration (Up to 30 second), -75%. Enenra |
19 |
B83 |
Altered Time Rate 1 Emergency Only, -30%. |
70 |
B38 |
Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) |
15 |
B43 |
Trained by a Master |
30 |
B93 |
Warp Reliable 10, +50%; Range Limit (10 yards), -50%; Emergencies Only (Half-power normally), -20%; Hell, -10%. |
70 |
B97 |
Striking ST 8 |
40 |
B88 |
Disadvantages |
-145 |
|
Addiction (Tobacco) Cost: Cheap, -5; Effects: Highly Addictive (-5 on withdrawal roll), -5; Legal, +5. |
-5 |
B122 |
Amnesia (Partial) |
-10 |
B123 |
Bloodlust CR: 12 (Quite Often). |
-10 |
B125 |
Code of Honor (Warrior) Even an enemy deserves a warrior's death.Treat an honorable enemy with respect.Accept any challenge of martial art from anyone of |
-15 |
B127 |
Callous |
-5 |
B125 |
Curious CR: 12 (Quite Often). |
-5 |
B129 |
Disturbing Voice |
-10 |
B132 |
Duty (Office) FR: 12, -10. |
-10 |
B133 |
Enemy (Obscure Cult) Large/Powerful Group, -30. |
-30 |
B135 |
Frightens Animals |
-10 |
B137 |
Nightmares CR: 12 (Quite Often). Burning Alive |
-5 |
B144 |
Social Stigma (Spirit of Vengeance) -3 Reaction |
-15 |
B155 |
Vow (Cant Use Weapons) Great, -15. |
-15 |
B161 |
|
|
Skills |
SL |
RSL |
Pts |
Ref |
Hypnotism |
14 |
IQ+2 |
12 |
B201 |
Invisibility Art |
12 |
IQ+0 |
8 |
B202 |
Mental Strength |
14 |
Will+2 |
4 |
B209 |
Acrobatics |
15 |
DX-1 |
2 |
B174 |
Lockpicking/TL8 |
12 |
IQ+0 |
2 |
B206 |
Shadowing |
13 |
IQ+1 |
2 |
B219 |
Stealth |
16 |
DX+0 |
2 |
B222 |
Hidden Lore (Demon Lore) |
11 |
IQ-1 |
1 |
B199 |
Karate |
16 |
DX+0 |
4 |
B203 |
Karate Techniques |
|
|
|
|
Back Kick (Karate) |
14 |
-2 |
3 |
B230, MA67 |
Counterattack (Karate) |
16 |
+0 |
5 |
MA70 |
Sweeping Kick (Karate) |
14 |
-2 |
2 |
B232, MA81 |
Knee Strike (Karate) |
15 |
-1 |
0 |
B232 |
Jump Kick (Karate) |
14 |
-2 |
3 |
B231, MA75 |
Disarming (Karate) |
16 |
+0 |
0 |
B230 |
Kicking (Karate) |
16 |
+0 |
3 |
B231, MA75 |
Exotic Hand Strike (Karate) |
15 |
-1 |
0 |
MA71 |
Judo Allows parrying two different attacks per turn, one with each hand. |
16 |
DX+0 |
4 |
B203 |
Judo Techniques |
|
|
|
|
Evade (Judo) |
16 |
+0 |
0 |
MA71 |
Judo Throw (Judo) |
16 |
+0 |
0 |
MA75 |
Arm Lock (Judo) |
16 |
+0 |
0 |
B230 |
Eye-Gouging (Judo) |
11 |
-5 |
0 |
MA71 |
Choke Hold (Judo) |
14 |
-2 |
0 |
B230, MA69 |
|