Dietrich
From Game Logs
Charsheet
Name: Дитрих Race: Human (Svelte) Reputation: 100 (37 left) Renown: Gallant Legend: 8 Lifestyle: 4 (Pa 3/ Pr 1) XP: 0 Specialty: Fighter Classes: Soldier 9 / Edgemaster 1 36/36 Str 18 [14] +2 lvl Dex 14 [ 8] Con 12 [ 3] +1 Fighter Int 12 [ 4] Wis 9 [ 3] -2 Svelte Cha 14 [ 4] +2 Svelte Action Dice 4(d6) Vitality 130/130 Wounds 22/22 (12 con +10 lvl) Defense 21 (5 soldier +1 edgemaster +2 Armor Use II +2 dex +1 shield) +1 vs adjacent DR 5/6 (+4 armor +1/2 soldier) Resistances: 2 edged, 2 blunt Fort + 5 (4 soldier +0 edgemaster +1 con) Ref + 6 (3 soldier +1 edgemaster +2 dex) Will + 5 (6 soldier +0 edgemaster -1 wis) Init: +8 (5 soldier +1 edgemaster +2 dex) BAB: +10 Unarmed +15 1d6+6 19-20 Dagger +15 1d6+5 19-20 AP2, bleed Feats [fighter] Armor Basics [lvl 1] All-out Attack [Fight On 1] Knife Basics [lvl 3] Knife Mastery [Fight On 3] Knife Supremacy [Fight On 5] Combo Basics [lvl 6] Wrestling Basics [Fight On 7] Martial Arts [lvl 9] Sword and Fist [Fight On 9] Combo Supremacy Skills (4+1)x13 +19 Athletics (15 rank +4 str) +12 Tactics (11 rank +1 int) +10 Intimidate (11 rank -1 wis) +14 Sneak(origin)(12 rank +2 dex) + 5 Survival ( 6 rank -1 wis) + 7 Resolve ( 6 rank +1 con) +6 Bluff ( 5 rank +1 cha) Proficiences 6 +4 lvl +4 fighter Forte Edged Unarmed Blunt Hurled Bows Siege Tricks Shove (Svelte) Blade Flurry (Knife Attack Trick) Shank! (Knife Attack Trick) Clobber(Grapple Trick) Mix-up: Feint Finisher (Melee or Unarmed Attack Trick) Mix-up: Grapple Arrow Cutting ( IA(f) reduce ranged damage to 0; reflex 1/round 4/combat) Parry ( IA(f) reduce melee damage to 0; ref 1/round 4/combat) Shield Block ( IA(f) melee ranged damage to 0; fort 1/round 4/combat) Relentless Attack (+2 if prev attack missed) Salt the wound (+1d6 vs bleeding) Venom Master Warding Strike Stances Wicked Dance: 1 handed melle attacks gain 2 sneak dice, no movement Ready Stance: -2 to attack checks if hit with melee/unarmed Interests 2+3 Languages: Common, Studies: Native Culture, рыцарские романы и история ПП, феи, анатомия Fighter Abilities Melee Combat Expert +2 Human Abilities [Talent] Svelte Charming Enlightened Athletics Soldier Abilities Accurate Fortunes of War I: DR 1/DR 2 if dramatic Armor Use II: +2 Defence, 25% discount on armor Weapon Specalist: Decisive Attack (1 free attack vs standard character) Weapon Specalist: Most Deadly (-1 dice to activate critical hits) Edgemaster Abilities Swordplay: 1/round spend action dice for free attack Carve: inflict Cha letal damage when Anticipate, Disarm, Distract, Feint, Taunt or Tire Equipment (571/1000) Studded Leather 330s 31 reinforced, cushioned, light fittings Dagger x2 60s armor-piercing 2, lure +2, superior, grip +4 Buckler 20 4 Backpack 10s 5 Bedroll 5s 5 Rope 6s 10 Firesteel/Tinderbox 8s 1/2 Grappling Hook 12s 4 Grooming Case 8s 2 Map, Detailed 30s 1/2 Map, Average x8 40s 2 Shovel 5s 8 Ring, Poison 30s 1/10 Whistle 2s 1/2 Smelting Salts 5s 1/4 Vambraces of Blah-blah (придумать название) 18 Essence: NPC Quality, Grater [rend] 15 Charm: Storage, lesser(3) 3 Ring of Blah-blah (придумать название) 15 Essence: Edge Surge, Greater 15