Difference between revisions of "Garwat 400BP"

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== Build ==
 
== Build ==
 
Build points: 400.
 
Build points: 400.
Used books: 4ed Core Rulebook, Arsenal, Runner's Companion.
+
Used books: 4ed Core Rulebook, Arsenal, Augmentation , Runner's Companion.
  
 
== Info ==
 
== Info ==
Line 13: Line 13:
 
B: 5
 
B: 5
 
A: 5(7)
 
A: 5(7)
R: 3(6)
+
R: 4(6)
S: 1(3)
+
S: 2(3)
 
C: 1
 
C: 1
I: 5
+
I: 4
 
L: 5(7)
 
L: 5(7)
W: 3
+
W: 2
 
==
 
==
 
E: 2 (1+1(human))
 
E: 2 (1+1(human))
Line 25: Line 25:
  
 
Essence              : 1.35 (4.65 lost/in use)
 
Essence              : 1.35 (4.65 lost/in use)
Initiative          : 11
+
Initiative          : 10
 
Initiative passes    : 2
 
Initiative passes    : 2
 
Physical Damage Track: 10
 
Physical Damage Track: 10
Stun Damage Track    : 10
+
Stun Damage Track    : 9
  
 
== Active Skills (114 BP) ==
 
== Active Skills (114 BP) ==
Line 139: Line 139:
  
 
== Combat Mode ==
 
== Combat Mode ==
Full Defence: 7(agility)+ 5*2(dodge) + 2(Reakt) = 19
+
Full Defence: 6(reaction) + 5*2(dodge) + 2(Reakt) = 18
Defence: 7(agility) + 5(dodge) + 2(Reakt) = 14
+
Defence: 6(reaction) + 5(dodge) + 2(Reakt) = 13
 
Ballistic Armor: 17
 
Ballistic Armor: 17
 
Impact Armor: 15
 
Impact Armor: 15
  
 
  Damage (Pistol):  6S / AP: -half  
 
  Damage (Pistol):  6S / AP: -half  
   Attack: 4(skill) + 7(agility) + 1(Laser sight) = 12
+
   Attack: 4(skill) + 7(agility) = 11
  
 
  Damage (Assault rifle): 6P / AP: -1 RC: 1 {with Ex-Explosive Ammo: DV +8P / AP -3}
 
  Damage (Assault rifle): 6P / AP: -1 RC: 1 {with Ex-Explosive Ammo: DV +8P / AP -3}
   Attack: 6(skill) + 7(agility) +2(smartgun) = 15
+
   Attack: 6(skill) + 7(agility) +2(smartgun) = 13
 
</pre>
 
</pre>
 
[[Category:On The Run Charsheets]]
 
[[Category:On The Run Charsheets]]
 
[[Category:Charsheets]]
 
[[Category:Charsheets]]

Revision as of 15:29, 28 September 2008

== Build ==
Build points: 400.
Used books: 4ed Core Rulebook, Arsenal, Augmentation , Runner's Companion.

== Info ==
Name: Garwat Te.
Human, male. Age approx. 26-27.
Height 189 cm. Weight 85 kg. 
Metatype Ability: +1 Edge

== Attributes (200 BP) ==
B: 5
A: 5(7)
R: 4(6)
S: 2(3)
C: 1
I: 4
L: 5(7)
W: 2
==
E: 2 (1+1(human))

== Derived Attributes ==

Essence              : 1.35 (4.65 lost/in use)
Initiative           : 10
Initiative passes    : 2
Physical Damage Track: 10
Stun Damage Track    : 9

== Active Skills (114 BP) ==
Cybertechnology : 4(5*) [Spec @ Cyberware]
First Aid       : 5(6*)
Medicine        : 5(6*) [Spec @ Extended Care]
Longarms        : 4     [Spec @ Assault Rifles]
Dodge           : 4(5**) 
Pistols         : 4
Perception      : 2
  *PuSHed
  **Move-by-Wire System

== Knowledge Skills (30 FREE BP) ==
Human Anatomy: 4
SWAT Tactics: 3
Teamwork: 3
Rock Music Bands: 2
Urban Life: 1


== Language Skills ==

English: N
Latin : 2

== Contacts (6 BP, 2 FREE BP) ==

Argus (connection 3 / loyalty 5)

== Qualities ==
Positive Qualities:
 Quick Healer: 10BP
 Erased: 10BP
 Born Rich: 10BP

Negative Qualities:
 Incompetent (Clubs) (+5BP)
 Mild Addiction (Drugs(Cram)) (+5BP)

== Bioware (177k nu / 2.5 es) ==
Orthoskin R2                          60000 / 0.5es
 Dragon Hide                          10000 / 0.1es
Cerebral Booster R2                   20000 / 0.4es
Muscle Augmentation R2                14000 / 0.4es
Muscle Toner R2                       16000 / 0.4es
Enhanced Protein Exchange
 Double Elastin                       12000 / 0.2es (2 weeks)
 PuSHeD                               15000 / 0.1es (1 month)
 Reakt                                30000 / 0.4es (1 month)
                         

== Cyberware (79550 nu / 3.4 es) ==
Cybereyes R2                          750   / 0.3es [7/8]
 Flare Compensation                   750   / 0.1es [1]
 Low-Light Vision                     1000  / 0.1es [2]
 Protective Covers                    100   / -
 Thermographic Vision                 1000  / 0.1es [2]
 Smartlink                            1000  / 0.1es [2]
Cyberears R1                          500   / 0.2es [4/4]
 Damper                               750   / 0.1es [1]
 SSF (3)                              3000  / 0.1es [3]  
Move-by-Wire System R1                50000 / 2.0es
Reaction Enhancers R1                 10000 / 0.3es
                                                  
== Inventory (43765 nu) ==
Ballistic Shield                      1500
Colt M22AR                            1600
 Smartgun System, internal            1600
 Shock Pad                            50
 EX-Explosive Rounds(20)              2000 (20x100)
Hammerli 620S                         650
  Stick-n-Shock Rounds(10)            480 (6x80)
  Laser Sight                         100
  Quick-Draw holster                  100
Flash Bang(3)                         90 (3x30)
Camouflage Suit                       1200
 Insulation R4                        600
 Helmet                               100
Novatech Airware                      1250
Geiger Counter                        50
Biomonitor                            300
Disposable Syringe(55)                550 (55x10)
Medkit                                600 (rating 6)
 Medkit supplies(20)                  1000 (20x50)
Slap Patches:
 Antidote(5)                          1500 (5x300)
 Stimulant(5)                         750  (5x150)
 Trang(10)                            1200 (10x120)
 Trauma(5)                            2500 (5x500)
Drugs:
 Woad(5)                              75 (5x15)
 Slab(2)                              300 (2x150)
 Snuff(10)                            50 (10x5)
 Psyche(10)                           2000 (10x200)
 Long Haul(5)                         250 (5x50)
 Kamikaze(5)                          500 (5x100)
 Jazz(10)                             750 (10x75)
 Nitro(10)                            500 (10x50)
 Cram(10)                             100 (10x10)
Compounds:                   
 Acid R3 (4)                          6000 (4x1500)
 Alkali R3 (5)                        1500 (5x300)
 Alkahest (10)                        1000 (10x100)
 Antivenin (10)                       1000 (10x100)
 Artificial Skin (10)                 250 (10x25)
 Blister Pack (10)                    150 (10x15)
1 Months of Meddle lifestyle          5000
                                      {$385 starting}

== Combat Mode ==
Full Defence: 6(reaction) + 5*2(dodge) + 2(Reakt) = 18
Defence: 6(reaction) + 5(dodge) + 2(Reakt) = 13
Ballistic Armor: 17
Impact Armor: 15

 Damage (Pistol):  6S / AP: -half 
   Attack: 4(skill) + 7(agility) = 11

 Damage (Assault rifle): 6P / AP: -1 RC: 1 {with Ex-Explosive Ammo: DV +8P / AP -3}
   Attack: 6(skill) + 7(agility) +2(smartgun) = 13